Monday, January 28, 2013

New Games

New Games


Evoland is evolving into a new game

Posted: 28 Jan 2013 02:30 PM PST

Evoland is evolving into a new game screenshot

Evoland is a great example of how adventure games came from humble beginnings and turned into a classic genre. It had a good dose of commentary sprinkled in with a really inventive concept and made for a wonderful little title.

Well, that title ain't so little anymore.

It seems as if developer Shiro Games has decided to take its Ludum Dare darling and turn it into a full-fledged game, complete with a Steam Greenlight link and an enticing trailer. You can still play the free version, titled "Evoland Classic." This new and improved game seems to cover a lot more bases than the original, including Mode 7 graphics, turn-based battles, and a realized 3D world.

Wii U's Virtual Console won't import previous save files

Posted: 28 Jan 2013 02:00 PM PST

Wii U's Virtual Console won't import previous save files screenshot

The save files from the games on your Wii's Virtual Console will not be transferable to your Wii U's Virtual Console, Nintendo revealed to Kotaku.

Recently, we learned of two big firmware updates coming to the Wii U this year, one of which will be the launch of the Virtual Console on the system. This news was accompanied by the fact that Nintendo will not let users re-download Virtual Console titles previously purchased on the Wii onto the Wii U for free. Instead, they'll have to be re-bought for a small fee: $1 for NES titles, and $1.50 for SNES titles. However, opting for this scenario will allow for GamePad support. 

Should you rather transfer your saves and give up GamePad support, you can still transfer your Wii data over to the Wii U and access your games and their saves through the Wii Menu.

Wii U Virtual Console Games Won't Work With Older Save Files [Kotaku]

The nightmarish world of DayZ comes to life

Posted: 28 Jan 2013 01:30 PM PST

The nightmarish world of DayZ comes to life screenshot

I really love watching the team at Corridor Digital put out original videos for the Internet to enjoy. Typically their shorts usually utilize flashy effects and over the top fights. This time though, the boys gave a realistic spin with their latest take on DayZ.

It's surprisingly heavy, and I want a full blown movie of this now.

Rumor: China might consider lifting ban on game consoles

Posted: 28 Jan 2013 01:00 PM PST

Rumor: China might consider lifting ban on game consoles screenshot

For those of us so embedded in gaming and the surrounding culture, it can be difficult to imagine what a governmental ban on game consoles would look like in practice. Gamers living in China don't have to imagine, however -- it's a reality, and has been for more than a decade. This could change, if claims made by an unnamed source from the Ministry of Culture are any indication.

"We are reviewing the policy and have conducted some surveys and held discussions with other ministries on the possibility of opening up the game console market," the source told China Daily. "However, since the ban was issued by seven ministries more than a decade ago, we will need approval from all parties to lift it."

Further keeping expectations in check, Reuters got a comment from an official at the ministry's cultural market department who self-identified as "Bai": "The ministry is not considering lifting the ban," explained the source. Time will tell how this shakes out, but for now, I feel like the existence of these reports is a promising sign and serves as a reminder that there's progress to be made.

Ban on games consoles may be lifted, suggests Culture Ministry source [China Daily]
China considering end to 13-year ban on video game consoles: report [Reuters]

This Sony teaser looks like it's for God of War

Posted: 28 Jan 2013 12:45 PM PST

This Sony teaser looks like it's for God of War screenshot

This "Game Day 2013 Teaser" video just appeared on the official PlayStation YouTube channel. While it's unmarked except for the date "February 1, 2013," it sure does look like it's hyping something related to God of War.

Specifically, I'm guessing it's for a live-action spot, which seems to be the norm these days as game companies have realized they can be proactive rather than merely let fans bring their properties to life. Of note, Sony Santa Monica has remarked that more about God of War: Ascension's single-player will be shared before long. Seems like a plausible combo.

First video of Ironclad's new game Sins of a Dark Age

Posted: 28 Jan 2013 12:30 PM PST

First video of Ironclad's new game Sins of a Dark Age screenshot



Ironclad, the folks behind critical darling Sins of a Solar Empire, have been hard at work on what they claim will be a reinvention of the MOBA as we know it. Last year I got a chance to take a look at a few early builds of Sins of a Dark Age, their upcoming free-to-play RPG/strategy fusion. I was really impressed with what the team had managed to get done even then, but this is the first time they've released video to the public.

It's pretty short and doesn't show much. One of the developers talks about what kinds of things they're trying to change with SoaDA and how they plan to keep their metagame evolving, mixed in with some game footage, but that's about it. Regardless, if you liked SoaSE, or are big in the MOBA scene, give it a quick look.

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo

The Network Roundup: It's time to dance

Posted: 28 Jan 2013 12:00 PM PST

The Network Roundup: It's time to dance screenshot

This was a week full of amazing news, broken hearts, and broken records. Everything pales in comparison to the record set in Japan yesterday, The Synchronized Mascot Dancing record. What you are about to experience is all at once, stupid, creepy, and ultimately, heart warming.

141 mascots, from across 25 Japanese prefectures participated in the event, which required participants to be be 95% in sync for five minutes. The last couple seconds of the Guinness Book of World Records setting video are particularly awesome. Although we can't quite match this awesomeness, The Network still has some nice treats for you.

Japanator

Flixist

Tomopop

Mass Effect 3 downloadable content teased, I think

Posted: 28 Jan 2013 11:30 AM PST

Mass Effect 3 downloadable content teased, I think screenshot

The fact that BioWare isn't quite done with Mass Effect 3 has been known for some time. Today however, we have our first set of screenshots which include a casino, apparently on the Citadel, and a krogan with what looks to be a futuristic interpretation of a mace.

Executive producer Casey Hudson sent these pics out on Twitter, with a few tantalizing words but little else. Given some of the other things the writers have said, though, I'm wondering how they're going to stitch together a casino, a raging krogan warrior, and something that might be emotionally gripping. Only time will tell, I s'pose.

BioWare producers tease potential Mass Effect 3 DLC [Joystiq]

Photo Photo

Ninja Gaiden, Section 8, Madden dropping on PS Plus

Posted: 28 Jan 2013 11:00 AM PST

Ninja Gaiden, Section 8, Madden dropping on PS Plus screenshot

Sony is currently offering a 15 month PlayStation Plus subscription for the price of 12. But that's an investment for the forward-thinking man. What have they done for us lately? Well, that 13 for '13 sale was pretty neat. Oh, and there's a whole new assortment of offerings set to land on the premium service this week. 

Everyone likes free stuff, so Ninja Gaiden Sigma Plus is the obvious standout, but also I'm quite fond of Section 8: Prejudice. It's a fun little shooter that turns mundanities like respawning and sprinting into highlights of the experience. And for five bucks? Yes please.

Medieval Horror DLC out for Painkiller Hell & Damnation

Posted: 28 Jan 2013 10:30 AM PST

Medieval Horror DLC out for Painkiller Hell & Damnation screenshot

Fans eager for more Painkiller Hell & Damnation are going to be eager to get their hands on the title's first full-fledged downloadable content. Entitled "Medieval Horror," this PC-only DLC features a new, four-chapter campaign that players can either play alone or cooperatively with friends.

There's also a new survival mode, new weapon, a brand new multiplayer maps and HD remakes of original Painkiller maps, a new weapon called the Parcel Gun, new skins, and tarot cards. It's a quite a selection. 

Painkiller Hell & Damnation: Medieval Horror is out now on Steam for £3.49/$3.99/€3.99. Publisher Nordic Games has the DLC scheduled to arrive on Xbox 360 and PS3 in early April.

Dead Space 3 PC lacks visual options for consistency

Posted: 28 Jan 2013 10:00 AM PST

Dead Space 3 PC lacks visual options for consistency screenshot

Dead Space 3's PC port will not have DirectX 11 support or HD textures, according to reports, to which developer Visceral Games says, so what?

"We continue to evolve our games as we develop them, but we certainly don't target PC as something that's going to be significantly different," executive producer Steve Papoutsis said in an interview with Shack News. "We aren't trying to create disparity in the experience that our gamers enjoy; we want to make sure everyone's having that same experience."

In the interview, Papoutsis takes a very literal stance on consistency across platforms. Where as platform owners think of consistency as "the best my platform can offer," Papoutsis interprets it as "an identical experience across platforms, even if that means one performing below its potential" (my words, not his).

Remember when EA said Dead Space 2 wouldn't receive DLC on PC (so much for consistency), and how they changed their tune after PC owners spoke up? Make some noise and maybe EA and Visceral will give Dead Space 3 all the perks expected of PC ports in a post-Sleeping Dogs and Max Payne 3 world.

"The fact that we're allowing you to control the game with a mouse and keyboard immediately makes the game feel different," Papoutsis said, adding "We seem a little bit discredited for the amount of effort that goes into it, quite honestly."

Mouse and keyboard controls? Gee, thanks!

Dead Space 3's PC port defended by its executive producer [Shack News]

Live show: Chainsaws & Charity

Posted: 28 Jan 2013 09:30 AM PST

Live show: Chainsaws & Charity screenshot

[Mash Tactics airs Monday through Friday at 4p.m. Pacific on Dtoid.TV. Watch King Foom play a variety of games, each day with its own theme. With a heavy focus on community and viewer interaction, you can be as much a part of the show as anything else.]

Join me on Mash Tactics tonight as I jump back into one of my favorite games of 2012, Lollipop Chainsaw. It's been far too long since I've taken this violent, stylized Suda51 joint for a ride, and it's about time I go back to sharpen my skills. If you missed out on this unique game, just want to see more of it, or are just looking for something amusing to watch while you pass the time away, be sure not to miss the show this evening!

As well, throughout the week, we'll be trying to raise a bit of money for an awesome cause. The teachers of Brumby Elementary school are trying to raise money for a state wide field trip to Jekyll Island, in order to learn about nature, science, history, and everything else that a three day trip with 4H can do for an impressionable child. As you know times are hard on everyone this year, and the parents are having an extremely hard time gathering the funds to help out the children.Our goal is $9,000.00 by Febuary 1'st, lets try to make it happen ... FO DA KIDZ!

QotD: What are some games you missed in 2012 that you plan on picking up this year?

MMO News

MMO News


War Thunder Enters Open Beta

Posted: 28 Jan 2013 01:02 PM PST

Gaijin Entertainment has proudly announced the start of War Thunder’s open beta test in North America, South America, and Europe. The game previously began open beta in Russia a few weeks ago.

Creative Director of Gaijin Entertainment commented:

"After four years of working on War Thunder, we're sincerely happy that we can finally present it to the gaming community all over the world. Every stage of the development, and every update, brings us closer to the goal we've established for War Thunder: a combat MMO so massive it's sort of game that, until now, players could only dream about. With all of the new features recently added, we believe that War Thunder will exceed players' expectations and that aerial combat fans and World War II buffs are in for a real treat."

New open beta participants will find significant improvements to War Thunder since closed beta testing, including an updated interface, introduced communication functions, the introduction of combat wings formations for team play, a realistic battle mode with cockpit-only view and specially designed simulator difficulty, and hundreds of new and reworked flight models.

 

 

MMOHut Weekly Recap #121 Jan 27th – FireFall, Elder Scrolls, Scarlet Blade, & More!

Posted: 28 Jan 2013 08:37 AM PST

MMOHut Weekly Recap #121 Jan 27th – FireFall, Elder Scrolls, Scarlet Blade, & More! 

Weekly Recap 1 620x348

A quick look and discussion for every major announcement and update during the week! This week we discussed updates from the following games: Firefall, The Elder Scrolls Online, Renaissance Heroes, Scarlet Blade, Dragon Knights, City of Steam, DC Universe, PlanetSide 2, Archeage, Arctic Combat, & SMITE

Firefall finally has it’s first public beta test along with a few more planned in February and March. The Elder Scrolls Online announced beta signups are now available. Renaissance Heroes is going into beta featuring a full schedules of events, offering players some really nice swag. Scarlet Blade unveiled its full website with lots of detailed information about the game including ways to reserve spots in the upcoming beta. Dragon Knights Online launches with new content. Reality Squared partnered with Mechanist Games to be the publisher for City of Steam. SOE shows the press DLC 6 for DC Universe Online featuring player housing plus. PlanetSide 2 and MLG work together to prepare the game for eSports. Trion Worlds gains publication rights in North America, Europe, Turkey, Australia, and New Zealand for Archeage. Webzen is partnering with Microsoft Windows Azure to make Arctic Combat available to everyone. SMITE is now officially in open beta with tons of new features added.

 

Video Games Blogger

Video Games Blogger


Upcoming Wii U Games Announced (Nerdy News)

Posted: 27 Jan 2013 06:37 PM PST

"Nerdy News" is a mini-news show geared towards gamers, technosexuals, and all other geeky peeps. In this week’s episode of Nerdy News, I'll be reporting on: BioWare has added same gender romance options in their Star Wars MMO, kinda. Coming this week is the 7th in Halo 4 Spartan Ops’ episodic content. Nintendo announced a...

MMO Updates

MMO Updates


Leaderboard: Cinematic trailers - awful or awesome?

Posted: 28 Jan 2013 09:00 AM PST

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The Elder Scrolls Online cinematic
So ZeniMax released a spiffy teaser vid for The Elder Scrolls Online last week. The six-minute clip had it all: dank dungeons, luscious locations, and enough daredevil gravity-defying combat to fill an entire summer's worth of action films.

The only problem, to hear some folks tell it, was that none of the thrills, chills, and gratuitous violence on display will be possible in the finished game. The video was a cinematic, you see, and even though there's a decent amount of TESO gameplay footage floating around the internet already, the trailer served as something of a rallying cry for fans who'd rather see the cinematic's budget go toward a gameplay trailer.

What say you, Leaderboard readers? Are MMO cinematics an awful waste of development dollars or do you enjoy them for what they are? Settle the score once and for all after the cut.

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

Continue reading Leaderboard: Cinematic trailers - awful or awesome?

MassivelyLeaderboard: Cinematic trailers - awful or awesome? originally appeared on Massively on Mon, 28 Jan 2013 12:00:00 EST. Please see our terms for use of feeds.

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    New Asta beta videos show off questing, races, and world events

    Posted: 28 Jan 2013 08:00 AM PST

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    New Asta beta videos show off questing, races, and world events
    The Asian-themed Asta: The War of Tears and Winds is currently in its first round of closed beta testing, and Steparu has posted a review of the upcoming title along with a number of gameplay videos.

    Although there are a number of playable races and classes to choose from, some classes can only be played by certain races, which start in their own specific areas. The game features the standard tab-targeting combat, with either point and click or WASD movement commands. For leveling, Asta offers a variety of quests, from collecting to killing to running errands; it even boasts open live event quests with multiple phases.

    Check out the landscapes and underwater aspects of questing around a port town in the clip after the cut. Then, for even more videos on the open world events and character creation for various races, head on over to Steparu.com.

    Continue reading New Asta beta videos show off questing, races, and world events

    MassivelyNew Asta beta videos show off questing, races, and world events originally appeared on Massively on Mon, 28 Jan 2013 11:00:00 EST. Please see our terms for use of feeds.

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    Wargaming.net adds Chinese armor in World of Tanks' 8.3 patch

    Posted: 28 Jan 2013 07:00 AM PST

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    World of Tanks Chinese armor
    World of Tanks' 8.3 update is now live, bringing with it 17 new Chinese war machines as well as a boatload of balance tweaks.

    Wargaming.net hopes to "increase the options of speedier tanks on the battlefield in higher tier matches" via the new Chinese hardware, and PCGamer reports that the new light tanks extend into tier VIII.

    The full patch notes for 8.3 are available on the WoT website. You can also see what we thought of the update in our recent hands-on. Finally, we've embedded the 8.3 preview trailer after the break.

    Continue reading Wargaming.net adds Chinese armor in World of Tanks' 8.3 patch

    MassivelyWargaming.net adds Chinese armor in World of Tanks' 8.3 patch originally appeared on Massively on Mon, 28 Jan 2013 10:00:00 EST. Please see our terms for use of feeds.

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    The Stream Team: The shadow knows edition, January 28 - February 3, 2013

    Posted: 28 Jan 2013 06:00 AM PST

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    The Stream Team The shadow knows edition, January 28  February 3, 2013
    Will he or won't he? This week, eyes turn towards Punxsutawney Phil, that celebrated weatherman covered in fur, to learn whether winter is getting kicked out the door or it will stick around with feet propped on the coffee table like a bad houseguest whose welcome has long worn out.

    Our fate lies in the shadow, and only the shadow truly knows! Or does it? Maybe Phil has a little under-the-table agreement going with his shadow and the results are totally precalculated. Perhaps the groundhog and his shadow want only to mess with us, toying with our hopes and emotions. Resist this type of tyrannical manipulation, I say! Resist by ignoring the threat (or promise) of the weather and focus your energies on watching Massively TV. After all, you can rest assured that The Stream Team would never mess with you like that. Lead you off a cliff, however, is an entirely different matter...

    Continue reading The Stream Team: The shadow knows edition, January 28 - February 3, 2013

    MassivelyThe Stream Team: The shadow knows edition, January 28 - February 3, 2013 originally appeared on Massively on Mon, 28 Jan 2013 09:00:00 EST. Please see our terms for use of feeds.

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      The Repopulation to feature instanced, open-world, and player city housing

      Posted: 28 Jan 2013 05:30 AM PST

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      The Repopulation - player housing
      MMO player housing usually comes in one of two varieties: instanced or open-world. The Repopulation, on the other hand, will feature both as well as a third option tied to player-owned cities.

      The instanced housing will be available to everyone, though players of different factions will be restricted to different housing neighborhoods. Open-world housing will be limited, of course, but players will also be able to buy and sell the plots. Player city housing will feature a similar plot system that is administered by the owner of the city in question.

      Above & Beyond Technologies has authored a new blog post explaining The Repopulation's housing systems in further detail. Read all about it at the game's official website.

      MassivelyThe Repopulation to feature instanced, open-world, and player city housing originally appeared on Massively on Mon, 28 Jan 2013 08:30:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Are your alts unique characters?

      Posted: 28 Jan 2013 05:00 AM PST

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      EverQuest II - SOGA dark elf
      If you were to look over my army of EverQuest II alts, you'd see that seven of them boast identical visuals and single-letter variations on the same name. This is due to the fact that I wanted to try a bunch of EQII's classes while roleplaying a single personality.

      Most of these guys were made many years ago, and the sad fact is that I don't roleplay much anymore, but if I did I'd have what amounts to Norrath's biggest jack-of-all-trades since technically there's a single dark elf out there who's a Shadowknight, a Guardian, a Berserker, a Bruiser, a Dirge, a Brigand, and an Assassin. And that's not even looking at all his tradeskill professions, either.

      What about you, Massively folk? Assuming you care about roleplay, are your alts unique characters or are they class-based variations on the same individual?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Are your alts unique characters? originally appeared on Massively on Mon, 28 Jan 2013 08:00:00 EST. Please see our terms for use of feeds.

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        MMO Week in Review: Speak quickly, outlander, or go away

        Posted: 27 Jan 2013 05:00 PM PST

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        Because if I'd mentioned arrows in the KNEES, there'd be a hipster riot in the comments.
        At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

        Those of us who predicted The Elder Scrolls Online would never make its fall 2013 launch estimate might turn out to be wrong after all: This week Zenimax opened beta signups and posted a riveting six-minute cinematic for the game, prompting both awe and concerns over the game's Elder Scrollsiness. Your mileage may very, but I thought it at least captured the right tone for the PvP setting the game hopes to embrace.

        Hit the jump for a look at this week's other top MMO stories. I promise, no one will be shooting arrows at you as you go.

        Continue reading MMO Week in Review: Speak quickly, outlander, or go away

        MassivelyMMO Week in Review: Speak quickly, outlander, or go away originally appeared on Massively on Sun, 27 Jan 2013 20:00:00 EST. Please see our terms for use of feeds.

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          EVE Evolved: Expanding on wormholes

          Posted: 27 Jan 2013 03:00 PM PST

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          EVE Evolved title image
          It's no secret that I'm nuts about wormholes! Last week I looked at the reasons why EVE Online's Apocrypha expansion was such a big success and rejoiced at the recent announcement that CCP will be developing similar laterally designed expansions from now on. In the announcement, developers wrote that they would ideally have liked to iterate on Apocrypha's wormhole gameplay for several releases, which got me thinking about how that gameplay could be expanded on now. Wormholes were a massive catalyst for exploration, small-scale colonisation, industry and PvP, but would it be possible to recapture that magic in an expansion?

          The Sleeper storyline certainly evolved with the Incursion expansion as it became known that Sansha forces were able to control wormholes and had invaded Jovian space, but that story sadly didn't translate into gameplay for people living inside wormholes. There's no risk of running into the Sansha home system on your travels, and Sansha forces will never lock down a wormhole system and attack your starbase. That feels like a bit of a wasted opportunity to me, and I worry that a new wormhole expansion could similarly pass up the opportunity to add interesting new gameplay. Adding more hidden wormhole systems and combat sites would be fun for a while, but the underlying wormhole mechanics and NPC capabilities are already common knowledge.

          In this week's EVE Evolved, I look at various ways that a future wormhole expansion for EVE could recapture the magic of Sleeper space.

          Continue reading EVE Evolved: Expanding on wormholes

          MassivelyEVE Evolved: Expanding on wormholes originally appeared on Massively on Sun, 27 Jan 2013 18:00:00 EST. Please see our terms for use of feeds.

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            Colossal 3000-man battle rocks EVE Online

            Posted: 27 Jan 2013 01:15 PM PST

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            EVE Online title image
            What started out as a few EVE Online alliances forming up PvP fleets last night rapidly evolved into one of the largest PvP battles in the game's history. Reports indicate that a total of over 3,000 players may have been involved in the colossal battle in the lowsec system of Asakai in the early hours of this morning, with hundreds of corporations taking sides in the conflict. The battle officially centred around a Liandri Covenant staging starbase in the Caldari faction warfare system of Asakai, but things rapidly got out of control as practically every major alliance with a capital fleet threw its own forces into the mix for a bit of fun and the chance to kill a titan or two.

            The system peaked at around 2,800 players fighting simultaneously, just 300 short of beating 2010's world record battle in LXQ2-T. Lag set in with around 700 players in the system, but EVE's Time Dilation feature kept the server running amicably up into the thousands of players. At the peak of the battle, the system was running at just 10% normal speed and people were experiencing several-minute delays on module activations. Dozens of valuable capital ships and supercapitals were destroyed, in addition to several titans worth several thousand dollars each. A few players filmed parts of the action and have shared footage of the slow-motion battle on YouTube.

            [Thanks to
            BobFromMarketing for the tip!]

            Continue reading Colossal 3000-man battle rocks EVE Online

            MassivelyColossal 3000-man battle rocks EVE Online originally appeared on Massively on Sun, 27 Jan 2013 16:15:00 EST. Please see our terms for use of feeds.

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            Path of Exile developers discuss open beta success

            Posted: 27 Jan 2013 12:00 PM PST

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            On the down side, many creatures in the family Loothoardidae are now critically endangered.
            Open betas are stressful for developers. Not just because it's the moment that the game is suddenly available for public discussion and evaluation, but also because it's time to see how well the infrastructure holds up under an onslaught of new players. Path of Exile's development team recently went through that stress, and in a new letter to the community, players and onlookers alike can see how the game weathered the transition. Here's the quick summary: Very well.

            At the time of the letter, the game's peak concurrency was at 56,700 players, more than had been expected but very close to what the servers could handle. The game struggled a bit with patch downloads due to the CDN system immediately after launch, and there have been some crashes with various realms, but by and large the team seems happy with how the game is going and with overall sales figures. If you want more of the hard details on what a 30-hour open beta launch day looks like, read the full letter. And then get back to clicking things for money and loot.

            [Thanks to tandarighttanon for the tip!]

            MassivelyPath of Exile developers discuss open beta success originally appeared on Massively on Sun, 27 Jan 2013 15:00:00 EST. Please see our terms for use of feeds.

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            MMORPG News

            MMORPG News


            The Repopulation: Player Housing Detailed

            Posted: 28 Jan 2013 07:22 AM PST

            Player Housing Detailed

            The Repopulation's player housing feature has been unveiled in an update to the game's official website.

            Age of Wushu: Beta Key Giveaway!

            Posted: 27 Jan 2013 11:14 AM PST

            Beta Key Giveaway!

            Snail Games has given MMORPG.com special beta keys that will grant full and unlimited access to the Closed Beta 2 phase for Age of Wushu! Get your key now while supplies last!

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