MMO News |
- Just Shapes and Beats
- Camelot Unchained Rounds out CUBE Systems
- ArcheAge Secrets of Ayanad Official Launch Trailer
- R.O.H.A.N.: Blood Feud Trinity Trailer
- SMITE: Another COG in the Machine Patch Preview
- SMITE Xbox One Beta Interview and Giveaway
- Dreadnought – Dev Interview + Gameplay (PAX East 2015)
- Dying Light Hard Mode and New Content Available for Free
- Descent Franchise Returns With Descent: Underground
- Transport Empire Trailer
| Posted: 10 Mar 2015 06:54 PM PDT Team up in epic four player survival as your shapely friends rock out to sick beats and survive a gauntlet of pink death. Welcome to Just Shapes and Beats! Publisher: Berzerk Studio Pros: + Rocking Sound Track. + Deeply Challenging Gameplay. + Engaging and Fun Co-Op with 4 Players. + Plenty of Levels and Scaling Difficulty. Cons: – Very Basic Graphic Style.
Overview OverviewRocket through countless levels with up to four players as you attempt to rock out to sweet sound tracks without the pink death snuffing your life out. Gameplay is fast and frantic, and infinitely more enjoyable when playing competitively with friends. Features: There’s shapes: Dodge various objects on screen. There’s beats: Game features tons of kick-ass music. It’s hard: This game is very difficult, so expect to die a lot. Four Player Co-Op: Team up to survive, or die trying to be a hero! ScreenshotsFeatured Video Full Review ReviewComing Soon… Screenshots Screenshotscoming soon… Videos VideosOfficial Trailer System Requirements System RequirementsComing Soon. . .
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| Camelot Unchained Rounds out CUBE Systems Posted: 10 Mar 2015 05:44 PM PDT New post-PAX update from CityState Games today revealed progress on the newest edition to their structure construction system,CUBE, the only current 24/7 system available to backers of Camelot Unchained. After a near four hour stream today hosted by Lead Engineer Andrew Meggs, the first structure build with dynamically curved blocks was introduced into CUBE. This of course adds new dynamics to would be blue print designers in the game, and much more beautiful (and functional) structures for the game at launch. Also mentioned in the update was the recent stretch goal, “Hug the World,” has already been surpassed, bringing new artists into the fold to help ensure the environment will be polished to perfection at launch. Never satisfied, Mark Jacobs is taking the opportunity to push the next stretch goal, “Programmers, Where Are Thou Programmers?” If this goal is reached, MJ will up the bounty on hiring or recruiting two new senior programmers to the team. He’s wanted these senior level programmers hired for ages, and hopes this will finally tip the scales in his favor. Also Builder tier backers will be happy to know that news will soon be on the way for special bonus rewards, akin to what the Founders were promised. Stay tuned for further details on this. Find the full update post on the official site, Camelot Unchained. |
| ArcheAge Secrets of Ayanad Official Launch Trailer Posted: 10 Mar 2015 03:32 PM PDT ArcheAge launches The Secrets of Ayanad, an update that raises the level cap, adds the Diamond Shores, and new weapons and abilities.
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| R.O.H.A.N.: Blood Feud Trinity Trailer Posted: 10 Mar 2015 03:19 PM PDT Blood Feud brings a new race, new tutorial, improved quest line, and more to R.O.H.A.N.
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| SMITE: Another COG in the Machine Patch Preview Posted: 10 Mar 2015 02:56 PM PDT During today’s SMITE stream, Hi-Rez revealed the patch notes for the next update to hit the game, code named “Another COG in the Machine.” The patch will include several new skins: Ravenous Bakasura, Valkyrie Freya, COG Scylla, Madame Blade Serqet, and Hou Yi Golden/Legendary/Diamond, plus a Spring Ward Skin. The pricing for skins is also changing, as follows:
An assortment of other changes includes new colorblind modes and multiple fixes, changes, and balance updates. You can find the full patch notes here. Don’t forget to also check out our awesome PAX East 2015 SMITE Giveaway!
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| SMITE Xbox One Beta Interview and Giveaway Posted: 10 Mar 2015 02:33 PM PDT DizzyPW and Ragachak had a chance to sneak into the private lounge room of Hirez Studio’s PAX East booth to sit down with Hirez Todd and Stewart to test out the improvements to the Xbox One edition since the World Championship reveal. With serious upgrades to their UI, smoother more responsive controls, and 1:1 content matching, this is shaping up to be a well polished launch. That said, beta testing is set to begin later in March! We happened to get a handful of beta codes as well as Convention Tyr skins to toss to our fans! Check out the official giveaway page for info on how you can win these codes, and if you’re lucky, even an Ultimate God Pack! Want to learn more about SMITE? http://mmohuts.com/review/smite - Head here for more SMITE information, reviews, videos, gameplay screenshots, articles & more! |
| Dreadnought – Dev Interview + Gameplay (PAX East 2015) Posted: 10 Mar 2015 01:04 PM PDT
Dreadnought has been announced as a free to play title and is currently in friends and family technical beta. Sign up for beta access through the MMOHuts game profile here: http://mmohuts.com/preview/dreadnought Read more into our experience with Dreadnought in our PAX East 2015 Day 1 recap here: |
| Dying Light Hard Mode and New Content Available for Free Posted: 10 Mar 2015 12:20 PM PDT The latest content pack for Dying Light is landing this week. The update comes completely free for all Dying Light players and is loaded with extra outfits, new weapons to be found in the quarantine zone, gameplay tweaks, the much-anticipated Hard Mode and more. All this brand-new content is a part of the 'Hard Mode Patch', which is available on all platforms in North and South America as of today (March 10th). The update will come to Xbox One and PC for the rest of the world on March 11th. PlayStation 4 players outside of North and South America will receive their content on March 14th. A special video guide has been created to give Dying Light players a quick but detailed review of the most prominent features of the 'Hard Mode Patch', with a the focus on the gameplay changes introduced by the new difficulty level. 'HARD MODE PATCH' KEY FEATURES:
The Ultimate Survivor Bundle DLC will also be available as of the 10th of March in North and South America on all platforms. The DLC will be made available on the 11th of March for rest of the world on all platforms. The Bundle is a part of the Season Pass or can be bought separately at 4.99 USD/ 4.99 EUR / 3.99 GBP. |
| Descent Franchise Returns With Descent: Underground Posted: 10 Mar 2015 12:04 PM PDT Descendent Studios, Inc. announced today it will reboot the popular Descent® franchise with its upcoming first-person vehicle shooter, Descent: Underground coming to PC. A Kickstarter for the new project can be found at http://descendentstudios.com/ks The unique six-degrees-of-freedom game play has all but vanished… until now! Descent: Underground will bring the frenetic and pulse-pounding gaming experience back and add upgraded gameplay and features including Voxel technology, customizable ships, team and individual play, changeable maps, special weapons and upgrades, and so much more! Descent: Underground will offer a distinctive gameplay style that gives players the ability to pit their flying skills against players around the world. Imagine fighting with 10, 20, 30 or more people all battling and acquiring minerals to keep the people on earth alive for one more day! The game is being spearheaded by Eric "Wingman" Peterson, who is well known by PC gamers for having worked on the Wing Commander franchise, as well as Starlancer, and more recently as the President of Production for Cloud Imperium Games, the company behind the crowdfunding juggernaut, Star Citizen. Peterson is also known for being the host of the hit Internet web series, "Wingman's Hangar." "We are bringing back that sensational feeling of fighting with six degrees of freedom while playing Descent," said Peterson, CEO of Descendent Studios. "But we aren't stopping there, we aim to take it up a few notches, by allowing players to dynamically change the map & customize their ships, to play as a part of a team or simply battle it out rogue style all alone. In addition, players will be able to create items and maps for the universe and get their own creations into the game" Descent: Underground is a six-degrees-of-freedom, first-person-vehicle shooter set in the asteroid fields between Mars and Jupiter around three-hundred years into the future. Giant corporations have replaced national governments and have taken to space in a gold rush of mining operations. The flight and combat skills of their pilots help dominate enemy companies and pilots become heroes as their battles are broadcast back to earth for fans to cheer on their favorites. |
| Posted: 10 Mar 2015 11:40 AM PDT A new trailer rolls into town for this economic strategy game.
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