MMO News |
- tinyBuild PAX South Recap
- Heroes & Generals: Updated with improved gameplay tweaks
- Steam Heroes: New action puzzle game available
- Chibi Warriors releases new Pet System
- Erebus2 Releases New Altravan Zone Boss: Ogre
- Medieval Engineers – Structural Integrity Preview
- Tree of Savior: New Questions Answered for CBT1
- League of Legends: Tristana Champion Spotlight
- Vainglory PAX South Dev Interview + Gameplay
- DCUO Fury of the Amazons II Press Preview
| Posted: 30 Jan 2015 02:24 PM PST By Jaime Skelton (MissyS)
If you haven't heard of tinyBuild, you've still probably heard of a few of their titles, particularly Boid and SpeedRunners. Think of tinyBuild as a curator, a sort of We first talked about Check In, Knock Out, the first student game that tinyBuild has added to its growing portfolio. The premise behind this game is an all-out brawl to figure out who gets to claim hotel rooms in a double-booked hotel (something many of the PAX attendees could certainly relate to.) Each match is played to "last man standing," a challenge for all players as everything on the screen is a destructible platform. To win, you have to not only knock your opponents off a platform to see them fall to their fate, but must also be clever enough to avoid losing your footing yourself. It's that kind of simple, fun brawl experience that lends itself well to local multiplayer. Check In, Knock Out was made in GameMaker, which means it's joining the company of other games built on the engine – including Hotline Miami, Nidhogg, Risk of Rain, and Spelunky. Still, its future is relatively nebulous in terms of platform, pricing, additional features, and eventual release, only because tinyBuild has recently acquired the game and hasn't had an opportunity to look into its possibilities in depth. Speaking of multiplayer, tinyBuild has another game (besides the RTS hit Boid) that is becoming rather well-known, especially thanks to YouTube stars: SpeedRunners. Like Check In Knock Out, SpeedRunners has a rather simple and straightforward gameplay to it: you race other players on a looping map in a 2D Mario Kart style match. With its Steam Workshop integration, the game now boasts over 9,000 (no meme intended) community items. As the game is finishing up the final polishing touches in beta, we may see SpeedRunners launch later this year. |
| Heroes & Generals: Updated with improved gameplay tweaks Posted: 30 Jan 2015 01:46 PM PST class=”aligncenter” alt=”Heroes & Generals” src=”http://www.onrpg.com/wp-content/uploads/2014/04/HeroesGenerals-Tank-Pic1.jpg” /> Reto-Moto has released a new update for Heroes & Generals with a rewritten and optimized server-side hit-detection system, as well as the ability to play both factions in staged battles, and more. In Heroes & Generals every kill and the result of every single battle can have a direct influence on the progression of an overarching war with thousands of players, making overall fairness and validated results of all player actions a critical part of Heroes & Generals. This makes server-side hit detection, where an impartial server determines and validates all kills, the most fair and appropriate choice for H&G instead of the more commonly used client-side hit detection used by many other shooters. “Improved hit detection has been on the top of our community’s wish-list, so we have been working on a complete re-factoring of this for quite a while. We now believe that we have a fast, reliable, fair and cutting edge server-side hit detection system that supports Heroes & Generals in standing out as a truly unique wargame for gamers who want a deeper shooter-experience than simply playing one purpose-less match after the other in a standard map-rotation setup.” said Game Director, Jacob Andersen and continues: “The community feedback on the new hit-detection system is extremely positive, and we even had one player who wanted us to go back to the old system because he felt that the new system is too accurate as he is ‘way too old to compete with the twitch kiddie generation’. We actually take that as a compliment and as a sign that we have done something right!” Game Director, Jacob Andersen, and Support Manager, Frédéric Scarfone, demonstrates and explains the improved hit detection system in a highlight on Heroes & General’s official Twitch-channel Besides the long awaited new hit detection system, Reto-Moto has also, by requests from the community, added the option to use toggle instead of hold for many of the key actions in the action game. Furthermore, if you wish to take a break from the challenging ‘war battles’, you may now play ‘staged battles’ with a soldier from a faction of your choice independently of your faction allegiance in the war you participate in. The staged battles are evenly balanced in terms of resources and are disconnected from the war, so the outcome of these battle will not influence the war, but you will still be able to progress with the character you join the staged battles with.\ For more info, visit http://www.heroesandgenerals.com/16/en/index.html |
| Steam Heroes: New action puzzle game available Posted: 30 Jan 2015 01:45 PM PST Kiss Ltd and Projector Games are pleased to announce that Steam Heroes, the action packed puzzle strategy game launches on Steam and other leading digital download stores today. Combining strategy and skill help three brave adventurers on their quest to stop In this classic Match-3 style gameplay, matching colours generates coloured steam. Your character then utilise the steam to heal, attack and defend your party. Unlike many other Match-3 games, not every match is a good one. Think ahead and plan carefully. Make sure your characters use their special combo attacks to defeat the bosses! Steam Heroes is available to download today (Friday 30 January 2015) via PC digital download stores today (Friday 30 January 2015), with an SRP of $5.99 / €5.49 / £4.99. Look out for special launch promotions. |
| Chibi Warriors releases new Pet System Posted: 30 Jan 2015 01:45 PM PST Global games publisher 37Games has released a new update for its successful adventure MMORPG, Chibi Warriors. This update introduces a set of new features that include high-level Pets, additional refining system and a new cross-server system. Some of the highlights include: Pets System – Unlock at Level 60, players will have their choice between ten unique pets. Pet can be advanced up to Rank 10. Each time a Pet is advanced, a Spirit will be unlocked and passive attribute will be increased. When a Pet is advanced by 2 ranks, an active skill will be unlocked that can be unleashed upon unsuspecting foes. Cross Server Gold Mine – Unlocked at Level 75, players can fight against players from opposing servers and will be able to gain renown across the kingdom of Chibi Warriors. Spirit Refine – This latest version will bring fabulous new additions and updates for so much more fun. This system brings in a complete new way of Warriors upgrading. This ensures that every player can customize their warriors and their battle formations in the way that suits them the most. Among the newly-added features, you’ll develop a powerful set of skills, lead the charge in the epic PvP arena battles, and awaken more powerful warriors with the unique Chibi Warrior’s awaken system. A series of events not only in-game but also on Facebook will also be held to introduce players into the new systems. Chibi Warriors is a browser-based adventure RPG. Players discover, unlock, and customize heroes and pets to fight alongside them all while participating in hundreds of unique quests, activities, and events. For more info, visit : http://chibiwarriors.37.com |
| Erebus2 Releases New Altravan Zone Boss: Ogre Posted: 30 Jan 2015 01:30 PM PST Zemi Interactive, Inc., Korea’s leading MMORPG developer and service provider for famous free to play MMORPG “4Story” and “Erebus” has released a new zone boss monster Ogre in Altravan Desert on January 28th. The zone boss, Ogre, appears in the upper middle part of the map next to the altar. It appears every 4hr starting 12:00am (PST) for 30mins. As one could expect from the name: zone boss; no one would have ever experienced such a powerful monster in the game before. Compared to normal monsters that show pretty much the same graphic effects when attacking players, Ogre possesses several different effects in each skill it uses. Even just by looking at this, we could tell much more effort was put into creating the monster for players to kill. It is known that at least 10 players need to work as a team and cooperate to take down Ogre. Players mas ask, “Then why should the players even bother to take down this monster?” The answer lies in the rewards the players could earn by killing this monster. Ogre drops so many different items including countless rare items and special items. It drops plenty of items in each category, so players do not have to worry much about sharing the rewards among themselves. On top of the items dropped, players also receive a post with an item that is crucial in manufacturing special items from NPC Francine in Andarasa. Even just by hitting Ogre once, you are contributing to the Ogre hunt and qualify for the item sent to you in the post. So, why not join the hunt? The choice is yours. More information can be found at http://www.erebus2.com. |
| Medieval Engineers – Structural Integrity Preview Posted: 30 Jan 2015 12:46 PM PST A preview of how structural integrity functions in Medieval Engineers.
|
| Tree of Savior: New Questions Answered for CBT1 Posted: 30 Jan 2015 12:35 PM PST Kim Seyong, the project director of Tree of Savior has posted a Q&A blog post in the official Tree of Savior blog. This Q&A article answered many questions regarding Closed Beta Testing 1 and confirmed that there will be a Closed Beta Testing 2 around Spring 2015. These questions include the reason behind a keyboard-only control scheme, the game’s stamina system, new upcoming classes and more. For more information, visit http://blog.treeofsavior.com/en/?p=270 and http://treeofsaviorgame.com/news/1371/tos-cbt1-qa-answered-cbt2-in-spring-and-new-class/ |
| League of Legends: Tristana Champion Spotlight Posted: 30 Jan 2015 12:31 PM PST League of Legends shows off their rebuild of Tristana, who gets a visual overhaul and a new kit.
|
| Vainglory PAX South Dev Interview + Gameplay Posted: 30 Jan 2015 12:16 PM PST Vainglory PAX South Dev Interview + Gameplay VAINGLORY IS THE MOBA PERFECTED FOR TOUCH! Outplay real opponents in this deep, uncompromising real-time MOBA. Fight with lightning-fast controls using powerful heroes. Destroy the enemy Vain crystal and claim glory! Watch the preview video now to see real gameplay of 3-vs-3 multiplayer battles. EXPERIENCE CORE GAMING ON YOUR TOUCH SCREEN Dive into intense MOBA action by developers formerly at Riot Games & Blizzard Entertainment. - Immerse yourself in a vivid world with ultra-high fidelity graphics. - Play with intuitive precision controls. - Blaze through fast-paced, 20-minute matches. - Become powerful heroes with unique abilities. - Explore immense variety and flexibility in build paths for each hero. - New heroes and features coming regularly. - True laning, ganking/objective-taking and teamfighting phases. - FREE TO PLAY AND NOT PAY TO WIN! Vainglory is available for: Learn more at the MMOHuts game profile page HERE! |
| DCUO Fury of the Amazons II Press Preview Posted: 30 Jan 2015 11:42 AM PST By Andy Skelton
After the cliffhanger left from the Fury of the Amazons DLC, DC Universe Online players have been clamoring to find out what happens next. Their anticipation will soon be rewarded, as Fury of the Amazons II, the 13th DLC for the game launches soon. We had a chance to see some of the upcoming update ourselves, with special thanks to the DCUO staff, and what is coming is on quite an epic scale. Senior Creative Director Jens Andersen and Design Director Jesse Benjamin gave us a little background on what players are going to see in the DLC, and it's quite the list! Right off the bat, players are going to be able to experience two new four-player operations, and three new eight player raids. There is also an additional open world operation to accomplish. Additionally, we finally figure out what has happened to Hippolyta, as well as her reasoning for beginning the war against the realm of mortals. The team mentioned how important it was to try and capture the feel of a comic book style by revisiting common areas for the major characters. In fact, part of Themyscira should be familiar to players, as it was a part of the third DLC. This interconnectivity has been part of the DCUO story for the past four years, and players will even get to experience a hint of things to come as it pertains to Brainiac. Jens and Jesse then took us on a tour of one of the new operations, Act of Defiance. Right off the bat, you're treated to a boss fight against Hippolyta herself, with mechanics designed to ensure players are working together as a cohesive unit. Once defeated, you'll begin a chase to figure out what has been affecting the Queen of the Amazons, facing off against loyalists to the queen, and an all new NPC type called shades. These lost souls of Tartarus seem to be pouring out of the gates to the underworld, and without too many spoilers, you'll figure out precisely who is behind it and why. The final encounter in the operation is against a hydra, and it heralds the release of the big creature tech the team has been working on for some time. They've really done a great job with how a large creature would move, and you'll have to watch out for flame breath, falling rocks, tail whips, and more. The hydra isn't the only creature to display this technology, however, as the mighty Cerberus awaits players in future dungeons, and plays a very deadly game of cat-and-mouse with you. One new feature being presented are elite raids. Long sought after by players, the elite raid is unlocked after players have cleared the Throne of the Dead. The elite version of Throne of the Dead functions similar to survival mode, with enemy stats increasing as players down bosses. Boss mechanics themselves don't just get stronger, though; some boss mechanics outright change, lending even more difficulty. Plus, you're only allowed two deaths and one rally per boss, unlike being able to rally indefinitely in a normal dungeon. Of course, with the greater risk comes fantastic rewards, stronger than anything else in the game so far. Keep in mind that the elite raid only remains unlocked for 14 days after it's been opened, when you'll need to unlock it yet again. Speaking of gear, four new styles will become available — two for heroes, and two for villains. Unsurprisingly, heroes get two comics inspired Wonder Woman styles, while villains receive two Circe styles. Plenty of individual pieces are also available to allow a great deal of customization for all. There's quite a bit more to this DLC than what we've seen, but rest assured, Fury of the Amazons II is much longer in both story and content than its predecessor. It also strongly hints at the direction part 3 will take as well, getting players involved in something much bigger with the Olympian gods. Fans of DC Universe Online will definitely not want to miss this one! |
| You are subscribed to email updates from MMOHuts To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
| Google Inc., 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States | |

