MMO News |
- MMOHuts Top 15 Most Anticipated F2P Games of 2015
- Blood Star
- FireQuest: Age of Titans Mobile
- Heroes of Gaia Mobile Arrives on App Store
- Hearthstone: Goblins Vs Gnomes Review
- Tree of Savior 2014 Summary Infographic
- Total War: ATTILA – Army Management Feature Spotlight
- Etherium: The First Gameplay Video Released
- Wargaming Holiday Adventure
- Conquer Online: Kingdom War Expansion Details Explained
| MMOHuts Top 15 Most Anticipated F2P Games of 2015 Posted: 23 Dec 2014 04:02 PM PST MMOHuts Top 15 Most Anticipated F2P Games of 2015 Welcome back to another list of games MMOHuts is most excited for this coming year! There are over 40 games we expect to see access to or launched by 2016, plus plenty games should show themselves as the year rolls in. Pick up plenty more information on all the games mentioned in the video right here: HUNT: Horrors of the Gilded Age: Coming soon… |
| Posted: 23 Dec 2014 01:09 PM PST Unleash an unending bulletstorm with this action RPG and bullet hell hybrid. Publisher: Dark Screen Games Pros: +Exciting blend of ARPG and Bullet-Hell. +Unique modes of progression.
Overview Blood Star OverviewBlood Star is a hybrid action RPG that borrows elements of bullet hell style games. Players fight in intense battles where chaining combos matter, as they grant Blood Fragments, which can then be used to level up your character or upgrade your equipment. Players can also use dash and discharge attacks to stun, deflect, and counter their enemies. Power ups and special weapons will drop that can be used for even more destruction. The game supports four player co-op multiplayer, both online and local. Blood Star intends to be a buy to play game. Blood Star ScreenshotsBlood Star Featured Video Full Review Blood Star ReviewComing Soon… Screenshots Blood Star ScreenshotsComing Soon… Videos Blood Star VideosOfficial Trailer System Requirements Blood Star System RequirementsComing soon… |
| FireQuest: Age of Titans Mobile Posted: 23 Dec 2014 12:34 PM PST Why stop at the wheel when you can shoot hot lead through a wooden machine gun? FireQuest: Age of Titans brings real-time strategy gaming to the mobile world with a mix of old and new tech that’s quite… unique. Publisher: Geek me 5 Pros: + Decent character roster. + Amazing visuals powered by Unity3D. + Mobile for on-the-go gameplay. + Community focused dev team. Cons: – Limited information available.
Overview OverviewHarness the power of dinosaurs and fly through the skies with bombers as you blast your foes to bits, establishing your Tribe as king of barbarians in this prehistoric real-time strategy mobile game. Features: Colorful Cast: Unlock and build unique units ranging from over 14 different characters and 6 titans, then smash your enemies to pieces with them! Community First: Have your voice heard by a development team that’s tired of seeing every other quality mobile game selling out to their publisher’s whim! Tribal Community: Found guilds of up to 30 other players to rule the world together. Limitless Trading: Share resources to your heart’s content, and even buy cash shop currency to help a friend in need. Fight Fire with Fire: PvP is encouraged by building a tribal fire that can be used by all to accelerate town construction. Your aggressive barbarian ways paying off at last!
ScreenshotsFeatured Video
Full Review ReviewComing Soon… Screenshots Screenshotscoming soon… Videos VideosOfficial Trailer System Requirements System RequirementsComing Soon. . .
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| Heroes of Gaia Mobile Arrives on App Store Posted: 23 Dec 2014 11:28 AM PST |
| Hearthstone: Goblins Vs Gnomes Review Posted: 23 Dec 2014 11:06 AM PST By Jason Parker (Ragachak)
You Have Thirty Seconds to Comply Fans of the engineering aptitudes of the short, snarky races of Azeroth have been treated with Hearthstone's first expansion: Goblins vs Gnomes. While it was thought that Curse of Naxxramas was the game's first expansion, it was only a single-player "Adventure." Naxxramas is still a paid feature that requires players to have all of the classes unlocked to access it, and I am still disappointed that the game lacks a form of multiplayer adventure (a la MTG's Archenemy). Meanwhile, Goblins vs Gnomes doesn't add much to Hearthstone. Admittedly this is still a free game, so I would not expect an expansion on the level of Warlords of Draenor. What you can count on, though, is more of the same solid gameplay that Hearthstone offered in the first place. Goblins vs. Gnomes came out in an interesting way at least, debuting as an Arena-Only event. People who participated got to try a free arena match with new fantastic cards! There are of course changes to current cards. Deck styles such as Hunter-Zoo (spam the field with lots and lots of Beast-type monsters to overrun an opponent with a great deal of speed) were nerfed or weakened. There are lots of new options with the new "Mech" style minions, plus many new legendaries and spells for all classes in the game! Plus Murlocs; everyone loves Murlocs. Let Me See Your Hand. . . While this expansion did not add many features, it did introduce Spectator Mode. This allows players to peek in on their friends' games and see what's going on in the match. This has obvious positive and negative qualities; sure, your friend can spectate and see what is going on in a match, and they can also back-seat duel, telling you what to do (or at least suggesting) to give you a bit of an edge. This is of course a two-sided issue, because you can expect that opponents will be doing much the same. In ranked play this could be a serious disadvantage to someone (or people) who now have a voice in their ear telling them what cards to play, limiting the chance of an error. This is a dreadful idea! At least they can't see both sides' cards. But the spectating is in real time, which is rare for online gaming. League of Legends for example has a three minute delay. You can, however, disable spectating if you don't want people watching you play. There are 143 new cards introduced to Hearthstone. It is important when you are buying packs to pick the right one! You won't get new cards in the classic packs, and the new packs will only grant you the new expansion cards. The expansion patch also changed certain cards; for example, Soulfire, Gadgetzan Auctioneer, and Flare all gained +1 to their cost (Soulfire was a zero cost!). There were other changes such as some of the Druid minions becoming beasts (which will ultimately make them more powerful in a deck with synergy). With the mech cards come a new (uncollectable) card type called "Spare Parts." Spare parts are one mana gem each and come as a result of certain mech-related cards. They give a variety of benefits such as "Freeze a minion," "Give a minion Taunt," or "Give a minion +1 Attack." There are also amazing new Legendaries such as V-07-TR-0N from Ulduar. Combining three mechs plus Mimiron's Head (Legendary) allows this uncollectible card to form, with its powerful Mega-Windfury, allowing it to attack four times in a row.
Expansion Rating – You Were Not Prepared: 3/5 I have made this rating cumulative, including the vanilla game as well as the expansion. While I love card games a great deal, this game feels more like Blizzard chose to (unnecessarily) dip into a money-hungry business model. Blizzard sits on top of the MMO world and did a great deal of work to get there – I am not arguing that. However, virtually everything in Hearthstone requires money. Sure you can "disenchant" cards to get new cards created, and sure, you can do quests to gain packs, but that takes quite a bit of time. People wanting to jump right in and acquire certain decks will wind up spending far more time and possibly money than they likely want to. At least with Magic the Gathering: Online, you can trade and purchase individual cards through other vendors. Blizzard wants complete control so we will not likely see trade/purchase of individual items for some time, no matter how good for the game it might be.
Though I was disappointed that you can still not acquire singles outside of disenchant or Naxxramas (and of course the class cards you acquire while leveling), it's still a fun expansion. There is enough new content to change the game without completely or permanently remodeling its gameplay. There are new decks and strategies that have come from it. I would recommend familiarizing yourself with the new cards and themes (Murlocks, Mechs, new beasts), and remember this is an online card game. Things can change at a moment's notice. One thing I'd like to see changed are more Adventures (I suspect this is forthcoming anyway), and while I understand Naxxramas not being free, I don't see the purpose of it having a cost, except perhaps that it has card rewards. All in all, there is good stuff to be had here, and it is not the purpose of this article to tell you all of the new amazing cards, but for you to become hyped, and go forth and find them!
Graphics: 4/5 The cards are very pretty, and the boards where the game is played are reminiscent of the places in the Warcraft world which is certainly a boon. The addition of animated cards is also quite nice. Most of the cards feature lovely artwork as well. All in all it is a very pretty game, with familiar Warcraft art assets.
Controls: 4/5 This is a card game; I don't expect complex controls, and that's precisely what I get. Though there are occasional glitches with card selection that will forbid you from picking the card you want no matter how bad you might want to; other than that, the controls are nice and simple, and easy to understand.
Features/Gameplay: 3/5 Yes, there are more features now, with Naxxramas, Arena, Ranked play and solo matches against the computer. Now there is also spectator mode, but that comes with the price of someone being able to help (as I stated above) which is more than unfair. And having to pay for the privilege of playing Naxxramas seems pretty ridiculous. Being able to use Quest gold is nice, and you at least get a little gold and possibly a pack in the Arena even if you lose all three matches. While I am a fan of Blizzard, this seems pretty lacking as far as features.
Sound/Music: 3/5 I love all of the cool sounds and quotes from characters in the Warcraft franchise; the music can become quite repetitious and boring, despite how soothing and relaxing it starts off. I'd like to hear a greater array of music, perhaps some zone music from Warcraft, depending on what board you play on in Hearthstone. |
| Tree of Savior 2014 Summary Infographic Posted: 23 Dec 2014 10:53 AM PST Our partner TreeofSaviorGame.com has produced a new infographic summarizing Tree of Savior news and information in 2014. Check it out below (click on the image for the full size). |
| Total War: ATTILA – Army Management Feature Spotlight Posted: 23 Dec 2014 10:40 AM PST Learn the in-depth ways in how to manage your army.
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| Etherium: The First Gameplay Video Released Posted: 23 Dec 2014 10:28 AM PST While the development of Etherium is coming to a close, the new real-time strategy game for PC from Tindalos Interactive unveils its very first gameplay video! Slated for release very early next year, Etherium unveils through 4 minutes of gameplay sequences, captured from a nearly final version of the game, its gameplay mechanics. No post-production, mere commented gameplay, illustrating the richness of Etherium and its gameplay subtleties: discover its 3 playable factions and their specificities, the command skills, the sub-factions you can recruit, or the different weather events and their impact on the gameplay. Discover also all the depth of the game, withdifferent ways to gain victory – by running up-front assaults on the enemy main colony, or by directly attacking their command fleet -but also its “Conquest” mode! In this mode, a real galactic conquest awaits you. Plan your tactic in turn-based, building invasion fleets, developing your technology tree to unlock new units and skills, spying on the enemy and sabotaging them, and ultimately invading their territories and planets in real-time strategic mode! From units and base management, to the 3 playable factions and the “Conquest” mode, all the game’s mechanics are explained in this commented gameplay video. Take command of one of these three factions, each with its individual characteristics, strengths, weaknesses, technologies and special skills such as climate control, espionage and precognition. Manage your resources, build outposts to extend your control over the map, and crush your enemy under an army composed of a great variety of units: infantry, tanks, aircraft, and gigantic colossi of war. Etherium has a unique and dynamic weather system that has a direct impact on your strategy. Use a sandstorm to approach the enemy base unseen, or mount a rearguard attack by crossing a freezing river. Each of the 7 planets has diverse environments, and varied terrain that will force you to adapt your strategy: arid desert, icy worlds, island archipelagos… The Conquest mode in Etherium is non-linear: you are free to decide how your conquests progress. Manage your resources, expand your colonies and extend your control of the map to assemble an army capable of crushing your opponents. Epic battles will ensue between formidable armies comprising numerous units: infantry, tanks, aircraft, and even gigantic colossi of war several dozens of meters high; real machines of destruction! You will also use scientific research to develop a tech tree enabling you to unlock new units and upgrades, access new structures to develop your colony and to use new special skills. Finally, Etherium will also test your strategic skills in online modes, where up to four players can compete simultaneously. |
| Posted: 23 Dec 2014 09:55 AM PST Wargaming is bringing its fans a very special tale about the magic of the holidays.
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| Conquer Online: Kingdom War Expansion Details Explained Posted: 23 Dec 2014 09:47 AM PST The PvP oriented MMOPRG, Conquer Online announced that an important expansion, “Kingdom War”, will be released in the first quarter of 2015. In this expansion, 60 servers will be split into 6 big worlds. Every single server will be an independent kingdom, with ten kingdoms in each world. Facing potential invasion from other kingdoms, players from each kingdom need to complete quests, kill bosses, engage in PvP battles, and rush other kingdoms to carry out subversion, sabotage, intervention, and aggression! Unlike traditional cross-server PvP events in other online games, the kingdoms in Conquer Online include the concept of a ruling party and opposition party. Guilds of each kingdom can assemble coalitions to announce intent to be opposition parties, and coalitions can elect either one of the guild leaders to be the president. After the 1st Kingdom War, there’ll be a vote for all heroes for the favorite party to become the ruling party, and the president of the ruling party will be the “Emperor” for that week. A new Emperor will be elected after the next round of the Kingdom War. A ruling party can arrange various official positions, such as Emperor, General, Palace Guards, and exercise the powers of the kingdom. The president can choose to be a tyrant, leading all the men to wage an invasion, or he can choose to be a wise ruler and reward all his civilians and protect his own kingdom. First conceptual poster of Kingdom War The Kingdom War will allow thousands of heroes from different servers to fight in the same areas, becoming the biggest and most crowded battlefield since the beginning of Conquer Online! The update of this gameplay will bring more excitement for players from all over the world. It could even turn out that players from the Middle East, such as Egypt and Saudi Arabia, form their own kingdom. Players from North America can form the frontline as the US and Canada, and European players can also assemble their own kingdom, to make the Kingdom War into a true world war! On the eve of the upcoming Kingdom War expansion, the Kingdom Guild War will have already begun. The Kingdom Guild War is a stress test battle for the coming Kingdom Wars. In the battle, players from 5 different servers, which included Faith, Honor, Lion, Triumph and Phoenix, were split into two forces. Heroes of the first 4 servers comprised the offensive force, and heroes from the Phoenix server became the defensive force. The Map of the Kingdom “Guild War” There are three fortress gates for the offense to attack. The goal for heroes of the offense is to storm their way into the inner fortress and destroy all four Heaven Pillars.
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