Tuesday, December 31, 2013

New Games

New Games


Mega64 gives us the best games of 2013

Posted: 31 Dec 2013 01:00 PM PST

"Indie games are f*cking easy!"

Mega64 gives us the best games of 2013 screenshot

Titanfall's sniping class won't be cheap

Posted: 31 Dec 2013 12:00 PM PST

A Respanw developer by the handle of scriptacus took to the Titanfall forums to give us a little new information on the game's sniping class.

"Sniping is in the game, but due to how the game plays it's a pretty different animal than you'll find in your run of the mill modern military shooter. Quick scoping and no-scoping are ineffective."

I imagine this has a lot to do with how much more fast-paced Titanfall plays compared to shooters like Call of Duty and Battlefield. Locking down a target as they're double jumping with jetpacks and running up or alongside walls is going to be tricky looking through a long-range scope.

Titanfall's sniping class won't be cheap screenshot

Very Quick Tips: Dr. Luigi

Posted: 31 Dec 2013 11:00 AM PST

Dr. Luigi is out today, and it not only signals the end of 2013, but the end of the first Year of Luigi as well. While most of it is pretty straightforward for Dr. Mario fans (the game even has a classic Dr. Mario mode), there are some new concepts that might make things a bit tricky.

Here are a few basic tips to help you get started.

Very Quick Tips: Dr. Luigi screenshot

Read more...

MAGFest is coming! Here's our panel info!

Posted: 31 Dec 2013 10:30 AM PST

MAGFest is just TWO DAYS AWAY! We've been keeping you updated with announcements thus far, with news about the MAG Prom, DJ line-up, Mega Manathon, Main Stage line-up, and special guests. Now that the schedule has been released, we can tell you about our very own panel!

On Friday we'll be in Panel Room 2 at 2:30 pm, hosting our panel entitled "Community First: Maintaining the Community of a Growing Website." We'll have Forums Admin and Communitoid host Aaron Yost, Reviews Director Chris Carter, Contributor Kyle MacGregor, Contributor and Flixist Editor-in-Chief Matthew Razak, and myself hosting a low-key discussion about where we came from in the community and what members can do to be more involved. We'll certainly share some stories, and who knows if other staff members show up to share! Of course, we'll open the floor to questions and suggestions as well.

Sound off in the comments if you're going to MAGfest; I need to know how many piggyback rides I'll be giving.

MAGFest is coming!  Here's our panel info! screenshot

Review: Dr. Luigi

Posted: 31 Dec 2013 10:00 AM PST

Dr. Mario is the bane of my puzzle gaming career. I loved it ever since I picked it up for the first time in 1990, but I've never really reached the point where I can say that I mastered it, unlike many other Nintendo releases.

Having said that, I've stuck with it all these years because the simplistic Tetris-like format works. Although Dr. Luigi doesn't really change a whole lot, it's still the same "Dr." formula you know and love, with a few welcome twists.

Review: Dr. Luigi screenshot

Read more...

Live show: A Mash Tactics New Year's Eve

Posted: 31 Dec 2013 09:30 AM PST

[Mash Tactics airs Monday through Friday at 4p.m. Pacific on Dtoid.TV. Watch Rick 'King Foom' Olson play a variety of games, each day with its own theme. With a heavy focus on community and viewer interaction, you can be as much a part of the show as anything else.]

I'm going to be blunt here, and say that beyond a couple of awesome moments, 2013 sucked absolute balls, and I can't wait to move onto the new year. Not in a while have I been so excited to see a year get pushed behind me, and I'd love to see you guys come hang out, and celebrate alongside the live crowd and myself this evening on Mash Tactics, as we welcome in 2014.

Join in on the conversation as we grab some community members on Skype, swig a few adult beverages, and talk about what 2013 offered, both good and bad, in the gaming world and beyond. Of course this is a variety gaming show, so, expect some of that as well. What games you ask? Hell if I know exactly, but I'm pretty sure all games played tonight will be of the multiplayer variety. If I know anything about past broadcasts like this, I can almost bet that some version of Worms will be played at some point, but beyond that, it's just going to be a grab-bag of whatever. Come check it out at Dtoid.TV! That is of course if you're not too busy avoiding drunk drivers, and paying fifty dollar cover charges to get into the local dive bars.

QotD: What were your best, and worst moments of 2013?

Live show: A Mash Tactics New Year's Eve screenshot

Read more...

That shiny Pokemon automator has been completed

Posted: 31 Dec 2013 09:00 AM PST

The creator of that impressive shiny Pokemon automator, dekuNukem, writes in to say that the machine has been improved since we last covered it. Here's a look at the new, final version.

The amount of human input needed has been further reduced, resulting in a system that can catch shiny Pokemon in various states (while walking, surfing, fishing, or in a horde encounter) and continue after nabbing the coveted creature. What's more, the breeding process -- including depositing hatched eggs into the PC -- has been automated. My goodness!

"It might look like a lot of work for a kid's game, but to me it was more of a great exercise of microcontroller-related topics, I had fun making it, and learned a lot, so it's far from a waste of time at least to me," says dekuNukem. "I have made the program open-source so those who has what it takes can build one themselves, and I will not sell it." It's Pokemon. We understand.

That shiny Pokemon automator has been completed screenshot

100% Series Retrospective: Metroid

Posted: 31 Dec 2013 08:00 AM PST

[Read on for a description of every Metroid game ever released in the US, and my completion of them all in 2013.]

As 2012 came to a close, I really enjoyed my opportunity to tackle every Resident Evil, Tony Hawk, Kingdom Hearts, and Wario game ever. In 2013, I took on Mega Man Classic, Mega Man X, Devil May Cry, God of War, and the two new Zelda games.

Before I embark upon the journey of gaming in 2014 however (and all of the Quests that it entails), I have one more Carter's Quest to share with the world.

100% Series Retrospective: Metroid screenshot

Read more...

Contest: Win Adventure Time Collector's Edition for 3DS!

Posted: 31 Dec 2013 07:30 AM PST

I have in my grubby little hands five copies of the Adventure Time: Explore the Dungeon Because I DON'T KNOW! Collector's Edition for the Nintendo 3DS, and I want to give them to you beautiful people!

Included in the Collector's Edition is the following:

  • Full version of Adventure Time: Explore the Dungeon Because I DON'T KNOW! game on 3DS
  • Limited edition BMO package design in a glossy, premium SteelBook case
  • Bonus DVD with actor interviews, concept sketches from series creator Pendleton Ward, and more
  • Exclusive Finn and Jake's Dungeon Guide, filled with fun art and game tips

To win, just leave a comment in this thread telling me your favorite thing about Adventure Time! Limit one entry per person, and you have until this Sunday, January 5 at 11:59pm Pacific to enter. Contest is open to anyone in the U.S.

Good luck! And don't forget, our Huge members get automatic entry into all contests (as well as a bunch of other awesome perks). It's pretty great!

Contest: Win Adventure Time Collector's Edition for 3DS! screenshot

Read more...

GOG.com is no longer selling the Fallout games

Posted: 31 Dec 2013 07:00 AM PST

I sincerely hope you managed to grab Fallout, Fallout 2, and Fallout Tactics while they were being offered for free on GOG.com. The games are no longer purchasable, as was made clear during the giveaway, however if you do own them on the service you'll continue to have access to them and their bonus content going forward.

"These classic titles have been with us since day one, that is for over 5 years now, and they were always one of the highlights of the selection of games that we offer," wrote GOG.com. "There are very few titles in the history of computer role-playing games, that have had so much impact on the gaming landscape, players' expectations, and even the popular culture."

This removal is believed to be a result of Bethesda Softworks purchasing the rights to the franchise from Interplay. Curiously, these specific titles are still for sale on Steam. Sad to see this happen, as Fallout was one of the major attention-grabbing properties back when GOG.com was first starting out and its inclusion in the library helped legitimize the site.

GOG.com is no longer selling the Fallout games screenshot

Sega teases Ryo Hazuki's return to racing

Posted: 31 Dec 2013 06:30 AM PST

With the end of the year approaching, Sega let loose a nice surprise for fans on their Twitter page. Sonic & All-Stars Racing: Transformed is chock full of references and fan service, and now we can expect the return of Shenmue's Ryo Hazuki in their much-loved racing title. Though Ryo was a playable character in the previous All-Stars Racing game, he was noticeably absent for the sequel. Now, after weeks of rumors and some leaks, Sega has finally come out with some official images for his return.

Surprisingly, Ryo has ditched his reliable forklift for a vehicle that transforms into various references to classic Sega arcade titles. From Out Run, Space Harrier, and Hang-On -- it's clear that the folks at Sega had some fun with this character. He's got one hell of a license plate too. Sega really knows how to troll fans, but of course it's all in good fun.

While we still don't have a date for when he'll be available, it's likely we'll see an announcement soon.

Is it a car? [Sega]

Sega teases Ryo Hazuki's return to racing screenshot

Read more...

Humble Store Winter Sale Encore is on now

Posted: 31 Dec 2013 06:00 AM PST

For those looking for deals, the Steam sale isn't the only game in town. The Humble Store, made famous for its Humble Bundles, has been having its own winter sale, marking games down up to 75% while giving a portion of the revenues to charity. The sale was scheduled to end today, but has been extended for this "encore" until January 3.

This encore will feature all of the best-selling deals that appeared through the sale's normal run. These include some of our favorites like Dust: An Elysian Tail for $3.75, Guacamelee! for $3.75, Monaco: What's Yours is Mine for $2.99, among others. There are a lot of really great titles on here for only a few bucks! If you don't already own them, now is the time.

Humble Store Winter Sale Encore is on now screenshot

Review: Batman: Arkham Origins: Initiation

Posted: 31 Dec 2013 05:00 AM PST

I was pretty disappointed with Arkham Origins. Maybe not as crushingly disappointed as Jim was, but I still felt like it was the weakest entry in the Arkham saga so far, and Warner Bros. Montreal didn't really do anything to make me confident in the future of the series.

Sadly, the newest DLC doesn't do them any favors either.

Review: Batman: Arkham Origins: Initiation screenshot

Read more...

Steam sale: Company of Heroes 2, XCOM, GRID 2

Posted: 31 Dec 2013 04:30 AM PST

Have you gone numb to the Steam Holiday Sale yet? Outside of planning to get Brothers - A Tale of Two Sons only to miss the deal by a few minutes, I haven't considered purchasing anything in a while, so I'm rapidly approaching that point. There's still a couple days left.

Daily deals:

  • Scribblenauts Unmasked ($14.99)
  • Castlevania: Lords of Shadow Ultimate Edition ($10.19)
  • Magic 2014 - Duels of the Planeswalkers ($3.39)
  • Half-Life 2 ($2.49)
  • Company of Heroes 2 ($13.59)
  • Mark of the Ninja ($2.99)
  • Planetary Annihilation ($40.19)
  • XCOM: Enemy Unknown ($9.99)
  • GRID 2 ($12.49)

For flash sales, it's Super Meat Boy ($2.99), L.A. Noire ($4.99), Don't Starve ($5.09), and King Arthur's Gold ($6.69), while the current community choice winner is Ys I & II Chronicles+ ($3.74). (Other Ys titles are also heavily discounted!) The next community winner will be either Tomb Raider ($10), Deadpool ($10), or the intriguing first-person survival title Nether ($15).

Steam sale: Company of Heroes 2, XCOM, GRID 2 screenshot

PS4: Hey Japan, better late than never

Posted: 31 Dec 2013 04:15 AM PST

Here's the new PS4 commercial for Japan. I suppose it's neat, but maybe it kind of stings for some of the Japanese gamers to see the launches of the rest of the world happening first. Or, the best things come to those who wait, right? 

The PS4 finally lands in Japan on February 22, 2014. 

PS4: Hey Japan, better late than never screenshot

New Square Enix teaser site gives Jan. 8 date

Posted: 31 Dec 2013 03:30 AM PST

Gloops! Gloops! What a great name. They say it's a combination of global and loop. I like to keep it simple -- it rhymes with poop and sounds funny.

Destiny-viii.jp is a new teaser page posted today. This co-production between mobile game publisher gloops and Square Enix is coming January 8, 2014. It's probably a mobile thing, right? Any ideas? Does the URL give you any clues?

New Square Enix teaser site gives Jan. 8 date screenshot

Read more...

Rayman Jungle Run is free today on iOS

Posted: 31 Dec 2013 02:45 AM PST

Hey! You with the no arms or legs! Beautiful iOS runner Rayman Jungle Run is free today on the App Store. That's $0.00. Nada. 

Who knows how long this will be free, so go now!

Rayman Jungle Run is free today on iOS screenshot

Arkham Origins teasing Humanitarian of the Year Awards

Posted: 31 Dec 2013 02:10 AM PST

Today is the day that the Arkham Origins Facebook page is going to make a "surprise announcement," and it looks like the first hint has been dropped. The post simply states, "You are cordially invited to the Humanitarian of the Year Awards at the Wayne Manor on New Year’s Eve."

Whether this is actual DLC or some viral event is unknown, but we'll keep you posted. I really hope that upcoming story add-on is good, because the Season Pass is a complete bust so far -- stay tuned for our review of Initiation later today.

Batman Arkham [Facebook]

Arkham Origins teasing Humanitarian of the Year Awards screenshot

Read more...

Warframe rated for Xbox One

Posted: 31 Dec 2013 02:00 AM PST

Earlier this year, Digital Extremes said that they'd love for their Warframe to come to Xbox One. It's up for PS4 and PC, but last we heard it was on Microsoft to give the nod to the independent title. 

I guess that happened some time along the way. If the PEGI rating we saw this morning is any indication, Warframe is also coming to Xbox One. Soon, too.

Warframe rated for Xbox One screenshot

D-Arts' next Mega Man figure may be Mega Man Zero

Posted: 31 Dec 2013 01:00 AM PST

Black Zero has already been revealed as the newest Mega Man figure in the D-Arts line, but we may have a hint at what's coming next. A new message has been posted by Japanese site Rockman Unity (those guys look like they have so much fun by the way), which, according to Mega Man Network, reads "what if you regret making me a poseable figure..."

This is most likely a reference to the line "what if you regret making me remember," which is uttered by Mega Man Zero -- Inafune's most treasured creation. Yeah, it's another Zero (making this the fourth iteration so far), but he'd still be a welcome addition -- I'm a huge fan of the D-Arts line and wouldn't mind picking it up.

衝撃!ウッチーのクリスマス [Rockman Unity via Mega Man Network]

D-Arts' next Mega Man figure may be Mega Man Zero screenshot

Read more...

Shantae and the Pirate's Curse is nearly done

Posted: 31 Dec 2013 12:00 AM PST

If you haven't heard, there are three Shantae projects in the works by WayForward -- two new original games, and a PC port of Risky's Revenge. One of those new games, Pirate's Curse, is set to his the 3DS at some point, and according to their Kickstarter, it's "nearing the finish line." We've been waiting a while for this one, so that's good news.

Elsewhere, Risky's Revenge is a go for Steam, and apparently this will be a "Director's Cut" of the game, taking the "best parts" of the original game and bits of the iOS version to make it the "best version yet." The other new game, Half-Genie Hero (which will arrive on just about every platform ever), is still in production, and is moving along "nicely."

Shantae is WayForward's bread and butter, quality wise, and it seems to be what they do best. I can't wait to try out Pirate's Curse.

Shantae: Half-Genie Hero [Kickstarter]

Shantae and the Pirate's Curse is nearly done screenshot

Diablo III gets a PS3 demo in Japan

Posted: 30 Dec 2013 11:30 PM PST

I thought the console version of Diablo III was quite good, and Square Enix thinks it's good enough to publish in Japan. The game will be a PS3 exclusive over there, and is set to launch on January 30th, 2014.

Until then, Japanese gamers can grab a demo starting this week that shows off a tiny slice of the game -- allowing you to play as the Wizard and Barbarian. The rest of us are just waiting for Reaper of Souls, the expansion that's set to drop in March 2014.

Try Square Enix’s Version Of Diablo III [Siliconera]

Diablo III gets a PS3 demo in Japan screenshot

MMO News

MMO News


Kingdoms Rise

Posted: 31 Dec 2013 12:13 PM PST

Kingdoms Rise is a Buy to Play Title Available on Steam

Kingdoms Rise offers intense skill-based melee combat that requires fast reactions and quick thinking to survive. It’s focused solely on PvP combat in one on one and two on two battles. Characters can be customized in appearance without impacting their effectiveness in combat and utilized a series of spells to set themselves apart.

62151  320x240 kingdomsminipic

Publisher: Flyleap Studios
Playerbase: Low
Graphics: High
Type: MMO Arena Fighter
EXP Rate: Medium
PvP: Arena Battles
Filesize: ~1GB

Pros: +Detailed Customization. +Beautifully Rendered Atmosphere. +Wide Array of Spells. +360* Melee Combat System Puts Skill Above Luck.

Cons: – Still Early in Development. – Female Characters are Work in Progress. – Buy to Play. – UI Still Basic.

download nowcreate accountofficial site

Overview

Overview

Kingdoms Rise is a Multiplayer Fantasy Combat Game featuring brand new game mechanics within its deep 360° sword fighting system and magic abilities. Customize to your heart's content with a multitude of choices in armors, swords, spells, ranged weapons and more.

 

Features:

360* Sword Fighting: Parry, dodge, and strike in a realistic fashion as you battle it out with your foes in hand-to-hand combat requiring true skill and perfect timing.

Customization: Build out your ideal gladiator without worry of it impacting your viability in combat with a wide range of cloth and metal armors, weapons, and colors to choose from.

Go alone or with friends: Both one on one deathmatches and team deathmatches modes.

Spell Casting: Choose from an array of offensive and defensive spells to customize your fighting style with fire balls, heals, teleportation, and more!

Screenshots

Featured Video

Full Review

Early Access Preview

By Remko Molenaar (Proxzor)

KingdomsRise2

It is no real secret to fans of my articles that a strong focus on quality PvP tends to equate to a strong online experience in my book. Fighting it out with other people is something that gets my blood pumping, and sometimes a game comes on my radar that shows real potential in this regard. Kingdoms Rise is a rising star in the field of true skill-based PvP. This multiplayer fantasy combat game as they would like to call it is an arena PvP title with a decent focus on customization, both aesthetically as well as in terms of your armor, weapons, and spells.

KingdomsRise6

First I would like to note that the state I played the game in is still early access. The game is not finished at all, and players will first notice this when navigating its unfinished menus. Some of the textures are still placeholders waiting to be polished up for distribution, but the core mechanics of the combat are in a playable state that exceeds most competition in this field.

KingdomsRise7

Kingdoms Rise has its own special style; it is hard to explain since it pulls inspiration from everything. Warcraft, Anime, Medieval Realism, and even a touch of Pixar all seems to be present. When it comes to the combat though, Kingdoms Rise is in a realm of its own. Before you play the game, you can customize your character. This is more a visual customization as you won't find yourself being locked in any strict class progression system. From shiny metal to scarves, you can give your character any type of armor without worry of it influencing your speed, strength of defenses as it's just representing your style.

KingdomsRise1

The armor itself seems to pull mostly from the style used during the Roman Empire. Perhaps this image of ancient imperialism lends itself well to the ambiance the game is building, and strikes strong emotions in most western gamers. But don't mistake this for thinking Kingdoms Rise is all about authentic gear. You can find plenty of over the top armor including giant shoulder pads. The major focus is just giving you enough options to design someone unique from most everyone else, and plenty more options are in the works for launch. When I made my shining knight in armor with his beautiful red cape, I was ready to head into battle and to fight it out on my first day as a gladiator.

KingdomsRise3

Kingdoms Rise doesn't trap you in the mentality of a hero or enslaved gladiator. You can fight for whatever you believe you're fighting for, as just another man in a suit of metal, with a weapon and powers ready to slice through anyone that looks at you wrong. Before you head straight into battle, you can choose what type of weapon you want to use, including a secondary weapon to keep your foes guessing. This can be anything from bombs and throwing axes to a bow. You can also choose what kind of spells you want to use while fighting with other people. There's quite a variety in-game already, ranging from completely offensive to defensive. Some allow you to shoot a fire ball for example, and some help you to heal or gain distance from your opponent to recover. I personally liked the combination of healing and teleportation; the teleportation spell itself really helps you to parkour through the map, surprising unaware opponents with a sword to their back before they have time to brace for impact. There are basically all sorts of spells to trick your enemies with, and I really like the different styles you can use to kill your enemy with. These spells raise the skill ceiling quite a bit and differentiate playstyle between players more than most anything else in the game.

KingdomsRise4

The 360 degrees fighting system is the key to making Kingdoms Rise' gladiatorial battles so intense. As of now I haven't really felt a lot of difference in the weapons that you can pick, so I can't comment on what weapon works best for certain fighting styles. But I can say that learning how to cross swords with this system takes some practice. When fighting with other players, you will notice that aiming your sword swings is important, simply targeting your enemy and slicing your way forward isn't going to cut it. If you need to parry attacks or perhaps even block your attacks, you have to move your character in the direction so he is able to block or dodge the incoming attack. Mindlessly clicking your mouse tends to just leave you filled with openings, and filled with holes if your opponent knows what they are doing. If rapid reaction to melee strikes isn't your cup of tea, you can try to disable your foes from a distance with bows and magic. But this also makes you quite vulnerable, especially if your opponent is packing a teleportation spell and can quickly close distance to you. I don't advise blocking a fast moving sheet of steel with your wooden bent stick.

 

KingdomsRise5

Conclusion: Great

Like I said, the game is still in early access. But the only area the game is seriously lacking in is the polish of its menus and UI. The textures still look really basic, but when looking at the overall picture there is a lot of beauty to be seen. Many of the maps you will fight on have a heavy atmosphere and help put you in the shoes of your gladiator. Currently there aren't many game modes apart from the basics like deathmatch, team deathmatch, and capture the flag modes. This game has a lot of potential, and I have to admit that I had a great time when I tried it out, especially the unique combat system that Kingdoms Rise features. PvP freaks like me will love the visceral feel of your shield narrowly deflecting a killing sword strike. This innovative game is definitely unique, and has the potential to do great things in the future if their launch is successful. But if you are more of a PvE player or just have a serious pet peeve towards unfinished UI, bide your time until the official launch. Despite the bugs though, it's still worth the purchase to get into early access, and certainly more fun than most games on the market right now.

Screenshots

Screenshots

Videos

Videos

Official Trailer

Links

Links

Official Game Site

System Requirements

System Requirements

Minimum:
OS: Windows XP
Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz
Memory: 1500 MB RAM
Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 1 GB available space

 

 

ArcheBlade recieves a “Hitman style” update

Posted: 31 Dec 2013 11:48 AM PST

As of December 25th, CodeBrush Games has released a new update for their MOBA style fighting game: ArcheBlade, but along with this new update, they managed to sneak in a new premium skin that will give fans of a certain stealth action series a feeling of awesomeness. This new premium skin was made exclusively for their recently added hero, Hyde, with an outfit design that resembles Agent 47′s look from IO Interactive’s “Hitman” series.

community image 1388030164

Along with the new premium skin, the update also includes:

  • * Balance changes for Tiac, Renny (Glacier), Sewon, Cezanne and Hyde

  • * Leaderboard changes

  • * Animation fix for Renoah

  • * UI changes

  • * New portraits for Indiegogo crowd funders

  • * Various system and bug fixes

For more information on this new update, you can check out the details here: http://steamcommunity.com/games/archeblade/announcements/detail/1892934239199704080

Kingdoms Rise Early Access Preview

Posted: 31 Dec 2013 11:37 AM PST

By Remko Molenaar (Proxzor)

KingdomsRise2

It is no real secret to fans of my articles that a strong focus on quality PvP tends to equate to a strong online experience in my book. Fighting it out with other people is something that gets my blood pumping, and sometimes a game comes on my radar that shows real potential in this regard. Kingdoms Rise is a rising star in the field of true skill-based PvP. This multiplayer fantasy combat game as they would like to call it is an arena PvP title with a decent focus on customization, both aesthetically as well as in terms of your armor, weapons, and spells.

KingdomsRise6

First I would like to note that the state I played the game in is still early access. The game is not finished at all, and players will first notice this when navigating its unfinished menus. Some of the textures are still placeholders waiting to be polished up for distribution, but the core mechanics of the combat are in a playable state that exceeds most competition in this field.

KingdomsRise7

Kingdoms Rise has its own special style; it is hard to explain since it pulls inspiration from everything. Warcraft, Anime, Medieval Realism, and even a touch of Pixar all seems to be present. When it comes to the combat though, Kingdoms Rise is in a realm of its own. Before you play the game, you can customize your character. This is more a visual customization as you won't find yourself being locked in any strict class progression system. From shiny metal to scarves, you can give your character any type of armor without worry of it influencing your speed, strength of defenses as it's just representing your style.

KingdomsRise1

The armor itself seems to pull mostly from the style used during the Roman Empire. Perhaps this image of ancient imperialism lends itself well to the ambiance the game is building, and strikes strong emotions in most western gamers. But don't mistake this for thinking Kingdoms Rise is all about authentic gear. You can find plenty of over the top armor including giant shoulder pads. The major focus is just giving you enough options to design someone unique from most everyone else, and plenty more options are in the works for launch. When I made my shining knight in armor with his beautiful red cape, I was ready to head into battle and to fight it out on my first day as a gladiator.

KingdomsRise3

Kingdoms Rise doesn't trap you in the mentality of a hero or enslaved gladiator. You can fight for whatever you believe you're fighting for, as just another man in a suit of metal, with a weapon and powers ready to slice through anyone that looks at you wrong. Before you head straight into battle, you can choose what type of weapon you want to use, including a secondary weapon to keep your foes guessing. This can be anything from bombs and throwing axes to a bow. You can also choose what kind of spells you want to use while fighting with other people. There's quite a variety in-game already, ranging from completely offensive to defensive. Some allow you to shoot a fire ball for example, and some help you to heal or gain distance from your opponent to recover. I personally liked the combination of healing and teleportation; the teleportation spell itself really helps you to parkour through the map, surprising unaware opponents with a sword to their back before they have time to brace for impact. There are basically all sorts of spells to trick your enemies with, and I really like the different styles you can use to kill your enemy with. These spells raise the skill ceiling quite a bit and differentiate playstyle between players more than most anything else in the game.

KingdomsRise4

The 360 degrees fighting system is the key to making Kingdoms Rise' gladiatorial battles so intense. As of now I haven't really felt a lot of difference in the weapons that you can pick, so I can't comment on what weapon works best for certain fighting styles. But I can say that learning how to cross swords with this system takes some practice. When fighting with other players, you will notice that aiming your sword swings is important, simply targeting your enemy and slicing your way forward isn't going to cut it. If you need to parry attacks or perhaps even block your attacks, you have to move your character in the direction so he is able to block or dodge the incoming attack. Mindlessly clicking your mouse tends to just leave you filled with openings, and filled with holes if your opponent knows what they are doing. If rapid reaction to melee strikes isn't your cup of tea, you can try to disable your foes from a distance with bows and magic. But this also makes you quite vulnerable, especially if your opponent is packing a teleportation spell and can quickly close distance to you. I don't advise blocking a fast moving sheet of steel with your wooden bent stick.

 

KingdomsRise5

Conclusion: Great

Like I said, the game is still in early access. But the only area the game is seriously lacking in is the polish of its menus and UI. The textures still look really basic, but when looking at the overall picture there is a lot of beauty to be seen. Many of the maps you will fight on have a heavy atmosphere and help put you in the shoes of your gladiator. Currently there aren't many game modes apart from the basics like deathmatch, team deathmatch, and capture the flag modes. This game has a lot of potential, and I have to admit that I had a great time when I tried it out, especially the unique combat system that Kingdoms Rise features. PvP freaks like me will love the visceral feel of your shield narrowly deflecting a killing sword strike. This innovative game is definitely unique, and has the potential to do great things in the future if their launch is successful. But if you are more of a PvE player or just have a serious pet peeve towards unfinished UI, bide your time until the official launch. Despite the bugs though, it's still worth the purchase to get into early access, and certainly more fun than most games on the market right now.

Currently there’s a 20% off holiday sale going for the next 40 hours so now is the time to check it out!

Hackers Take Down Multiple Game Services

Posted: 31 Dec 2013 11:25 AM PST

DERP Offline

It’s an interesting end-of-year tale that seems too crazy to believe at first: a group of hackers known as DERP (DerpTrolling on Twitter) have laid claim to a large set of attacks aimed at various game servers including League of Legends, Dota 2, Battle.net, EA, and even Club Penguin.

The activity seemed to have started yesterday on League of Legends just before PhantomL0rd began streaming, and the group soon attached to his gaming, shutting down the servers of each game he played, from Dota 2 to Club Penguin. Unfortunately for the streamer, the activity culminated in a fake hostage situation at his own house that had him in handcuffs – you can hear the recount of his tale on YouTube.

The cyber attacks are continuing today, taking down Runescape.com most recently at the time of this post, as well as one of Westboro Baptist Church’s websites. We will attempt to update this post with any further gaming-related incidents as possible.

Path of Exile Looks Back at 2013

Posted: 31 Dec 2013 10:15 AM PST

POE 2013

Grinding Gear Games has paused in reflection for the new year to take a look back on their successes for Path of Exile in 2013 – a significantly momentous year for the action RPG title.

Path of Exile’s 2013 yearbook includes a complete progression from open beta in January to a full commercial release in October and the addition of 3.7 million new players registered. The game’s already hit a record of nearly 70,000 concurrent online users (a number that plans to expand as PoE gets localized for more markets), and has won numerous awards from gaming media outlets.

To see more of Path of Exile’s year in review, check out the forum post from PoE’s lead developer.

The Repopulation Hosts New Year’s Eve Q&A

Posted: 31 Dec 2013 10:09 AM PST

The Repopulation Pontoc

With their highly active Kickstarter campaign in motion, the Repopulation team will be ringing in the new year with a live Q&A session today on Twitch TV. Mike Oliver will be handling the Q&A session, along with a showcase of new gameplay footage and a discussion over the different kinds of “shells” that can be used in the game.

So if you have any questions about the upcoming MMORPG, be sure to check out their Q&A session later today.

Link: http://www.twitch.tv/deadpoolyplays
Time: December 31, 2013 at 8 PM CST

Dragon Legion

Posted: 30 Dec 2013 09:23 PM PST

Dragon Legion is a trading card battle game for your iOS (and soon on Android OS). While mixing in RPG elements such as class systems and quests, players can experience this new TCG anywhere on their mobile devices.

62142  320x240 dragonlegion1

Publisher: Aeria Games
Playerbase: N/A
Graphics: Low
Type: Mobile TCG
EXP Rate: N/A
PvP: Yes
Filesize: N/A

Pros: +Limited information Available

Cons: -Limited information Available

download nowcreate accountofficial site

Overview

Dragon Legion Overview

Dragon Legion is the latest TCG for iOS! Developed by Aeria Mobile and GP Mobile, Collect and put together the greatest army of mythical heroes and beasts! Work with other players to harness the powers of fierce dragons and unleash it upon those who oppose you. Utilize a unique, 3-class tactics system to gain the ULTIMATE advantage during intense, 40-player Guild vs. Guild card battles!

Dragon Legion Screenshots

Dragon Legion Featured Video

Coming soon…

Full Review

Dragon Legion Review

Coming Soon…

Screenshots

Dragon Legion Screenshots

Coming Soon…

Videos

Dragon Legion Videos

Links

Dragon Legion Links

Official Game Site

System Requirements

Dragon Legion System Requirements

Coming Soon…

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