New Games |
- An MLG-developed FPS is 'inevitable' says CEO
- Disney shuts Junction Point & Crytek USA hires Vigil devs
- Demo reel discovered for Ubisoft's unannounced 'Osiris'
- Kick off the Crysis 3 multiplayer beta with a new trailer
- PSA: Skyward Sword is $20 at Target until this Saturday
- Be your own Don in Omerta - City of Gangsters
- Rebellion has a foreboding teaser for its next PC game
- Check out this Pokemon-inspired puzzler, Puzzle Monsters
- Mini-MAGFest! Game Over Austin on February 3
- Classic platformer Flashback may return very soon
- Character progression in Fire Emblem: Awakening explained
- SimCity will support cross-play between Mac and PC
| An MLG-developed FPS is 'inevitable' says CEO Posted: 29 Jan 2013 03:00 PM PST It's interesting to think that the games you find popular as eSports don't specifically start out being made to appeal to pro-gamers. Speaking to the Penny Arcade Report, MLG CEO Sundance DiGiovanni says it is "inevitable" his company will develop a game specifically for the eSports field. What's interesting to note is that DiGiovanni explains how things that one would expect in a popular multiplayer FPS -- such as killstreaks, persistent leveling, and perks -- actually make it harder for them to gain popularity in the eSports field. He remarks that an MLG FPS would be more akin to Quake or Unreal Tournament. DiGiovanni also points to a multi-screen approach so that coaching and tactics can be clearly displayed for the players (and presumably the spectators, too). This would be a real neat addition as giving the audience a more in-depth analysis to what, I assume, would be frantic and fast gameplay. I'm really interested to see what MLG's moves makes into game development; whatever the put out would be worth playing, pro gamer or not. Major League Gaming CEO says an MLG-created first-person shooter is inevitable [Penny Arcade Report] [Image] |
| Disney shuts Junction Point & Crytek USA hires Vigil devs Posted: 29 Jan 2013 02:30 PM PST
Hey gang! Lots of crazy industry news today, which is less fun than actual news about games. Today we've got new BioShock Infinite and SimCity trailers to show off, good news on the THQ/Vigil Homefront, and sad news for Epic Mickey studio Junction Point. Also, Dead Space 3 is getting a bare-bones PC port, and Frostbite 2.0 is coming to Mac! |
| Demo reel discovered for Ubisoft's unannounced 'Osiris' Posted: 29 Jan 2013 02:16 PM PST
Straight from NeoGAF is this rough demo video of Ubisoft Montreal's latest project, "Osiris." The news was discovered shortly after it was revealed that Ubisoft is putting the Prince of Persia series on the back burner. A Prince of Persia-like game was hinted at during the last E3, but it turns out instead to be a new IP set with an Egyptian theme. After some footage of a mo-cap session for the game, we catch brief glimpses at concept art featuring an insect plague, an earthquake, a pharaoh, and some other strange person / creature that quickly flutters across the screen. This is such an early peek from the Assassin's Creed studio that we don't even know what platforms it'll run on. Again, you can find that video over here. Prince of Persia "being paused" [NeoGAF via superannuation] Also from NeoGAF are a few screens of the E3 leak to show how they are similar to the uncovered footage. Check the rest in the gallery. |
| Kick off the Crysis 3 multiplayer beta with a new trailer Posted: 29 Jan 2013 02:00 PM PST
Remember when I told you that the Crysis 3 beta was coming? Well, it's here on the PlayStation 3, Xbox 360, and PC, and Crytek has a new trailer to help get things started. In the beta, you'll have the opportunity to play the modes Hunter and Crash Site on the Museum and Airport maps. As for the game itself, I really hope it has more intriguing modes like Hunter mode, otherwise I think my interest will probably wane quickly. |
| PSA: Skyward Sword is $20 at Target until this Saturday Posted: 29 Jan 2013 01:30 PM PST You know how Nintendo is known for never reducing the price of their first-party titles until years later under a re-release line of games? Well, this week is one of those extremely rare cases where a retailer is significantly reducing the price of a Nintendo game, and a huge one at that. All week until this coming Saturday, 2/2/2013, you can nab The Legend of Zelda: Skyward Sword for only $19.99 (note: it looks like this is in-store only). There's also good word out there that a ton of the copies still have the "limited" Symphony of the Goddesses CD that was packaged in as a short run of the original copies of the game. If you've never owned a Wii, and just got yourself a Wii U recently, I would not only recommend you buy Skyward Sword, but that you should go out and freaking buy it this very second (in addition to considering these fine Wii titles as well). Zelda Skyward Sword $19.99 at all Targets until 2/2 [Cheap Ass Gamer] |
| Be your own Don in Omerta - City of Gangsters Posted: 29 Jan 2013 01:00 PM PST
Organised crime sim Omerta - City of Gangsters is giving you the chance to be the Don of Atlantic City, complete with your own crew of gangsters and on-the-nose nicknames. I like the look of this character creator, specifically the option to create a backstory for your mob boss. Here's hoping for an option to be the poor kid who turned to a life of crime but also has a heart of gold -- oh, and who looks just like Steve Buscemi. No one's really tried the whole "organised crime sim" genre in years, not since Gangsters: Organized Crime. Hopefully the mix of turn-based combat and management sim will work well together and you can run Atlantic City like your own personal kingdom of crime. Tommy guns and speakeasies for all! |
| Rebellion has a foreboding teaser for its next PC game Posted: 29 Jan 2013 12:30 PM PST
Developer Rebellion sent out a spooky teaser trailer for its new game with some clues as to what it might be about: "...one man is utterly alone amidst the chaos of war. But there are worse things to fear than bombs and bullets here." My "occult" senses are tingling! Curiously, the logo is a variation of the one used for Sniper Elite V2, otherwise known as the game where you can make people's crotches explode. (Err, one of the games to do that.) Perhaps this is a Sniper Elite spin-off? I'm definitely getting the sense that there will be something otherworldly in our crosshairs, which has me interested. Rebellion also offered this message: "With the debut date of 14th February 2013, PC fans will soon get the chance to discover for themselves just what is in store for those brave enough to venture into the 'Totraum'. Heil Gotterdammerung!" |
| Check out this Pokemon-inspired puzzler, Puzzle Monsters Posted: 29 Jan 2013 12:00 PM PST
Indie game developer Mr. Podunkian has a new project in the works that melds some of the best elements of Pokémon and Puzzle Bobble. I know what you're saying: "go on..." The ideas are combined in the form of a puzzle game, which features three creatures per side, and allows players to not only play a "matching" clone, but choose abilities from different monsters to change the outcome. Essentially, it's part RPG as well. You can see the heavy Pokémon references in the character designs, the element choices, and the battle text at the top of the screen. Right now, it looks like this is set for a potential indie PC release somewhere down the line, but Podunkian notes that he is developing it in Unity, so a mobile release is possible. Bring it on! |
| Mini-MAGFest! Game Over Austin on February 3 Posted: 29 Jan 2013 11:45 AM PST MAGFest 11 has come and gone, but as James Hetfield once said, the memory remains. Why should we have to wait a whole year for the next event, though? Why can't MAGFest be every day, or at least every few weeks? MAGFest organizers have begun setting up ancillary events -- mini-MAGFests, if I may -- starting with "Game Over Austin" at 7 PM CST this Sunday, February 3, at the red7 in Austin, Texas. Five music acts will be performing, including the recently assembled Lords of Thunder and nerdcore favorite Mega Ran. Descendents of Erdrick will be in the house as well, sporting a brand-new lineup following the old team's disbandment. Finally, two new players in the MAGFest scene, Dr. Awkward and URIZEN, round out the lot. I wish I could attend -- I'm still super pissed that I missed Lords of Thunder's MAGFest set no thanks to YOU, Dale North (don't fire me)! Alas, I'm stuck here in my podunk South Florida town, watching as everyone else has a good time. Let me live vicariously through you guys! Admission is open to all ages, and tickets are $10 in advance, $12 at the door. |
| Classic platformer Flashback may return very soon Posted: 29 Jan 2013 11:30 AM PST Flashback Origins will update the classic and highly influential cinematic platformer Flashback for downloadable services on consoles and PC, according to a French blog that must have way cooler friends than me. If the provided image is to be believed, this update adds a HUD and places a greater emphasis on weaponry -- that sound, that you heard just now, is the sound of a thousand Flashback fans groaning. Trying to stay optimistic, I see the game more as a much wanted (by me at least) sequel to Shadow Complex. But then I must address that the rumored developer of this title is none other than Amy developer VectorCell which, I can assure you, is nothing to be optimistic about -- BUT VectorCell is headed by Flashback's original director Paul Cuisset, so who better to ruin a classic than its own creator? This will be his second attempt at a Flashback follow-up, predated by unreleased Game Boy Advance title Flashback Legends. I feel like a whirlwind of excitement and disappointment just rushed through me, and all for information and an image that may not be true. Let's hope we'll hear more about Flashback Origins soon. Or not. I don't even know anymore. Flashback Origins sortira sur XBLA, PSN et PC (Steam) voire Wii U [Gameblog via Eurogamer] |
| Character progression in Fire Emblem: Awakening explained Posted: 29 Jan 2013 11:15 AM PST
Fire Emblem: Awakening is almost here, guys. Just one more week; you can make it. To get you ready and up to speed, Nintendo has produced a new video that completely explains the character progression system in the latest installment of the strategy RPG franchise. I have never played too much of the series, so from what I can tell everything here is pretty standard fare: get into battles, win, and everyone will level up accordingly. There's also the class change system, but that's the gist of it. I've never been quite into Fire Emblem (or anything strategy focused, for that matter), but I think I ought to give Awakening a shot. This, along with the recent combat tutorial video, did a fantastic job of explaining things so I could finally feel like jumping into the series wouldn't require a ginormous learning curve. |
| SimCity will support cross-play between Mac and PC Posted: 29 Jan 2013 11:00 AM PST
Mac users will be able to get their hands all over SimCity starting this Spring. This isn't merely a port either, as Maxis is having a fully native version of the game built for the Mac OS. And best of all, there will be cross-platform play between the Mac and PC versions. Additionally, EA is promoting their Digital Deluxe version of SimCity. It will feature European landmarks such as the Eiffel Tower, Big Ben, and Bradenburge Gate, plus themed vehicles such as French police cars, British buses, and German trains. Check out my hands-on preview of SimCity for more on the city building simulation. |
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