Hello everyone, it is the time of our weekly mobile games collection. A lot of new mobile games contain puzzle games, arcade games, RPGs were released recently. Let's enjoy them below.
In Tencent's annual conference UP 2016, a new martial arts MMORPG named Master of Meteor Blades was revealed. The game is based on classic Chinese martial arts IP, and will kick off its Closed Beta in China on April 27
University like Harvard is all giving people a positive and noble image from all directions, its teaching quality and graduates enjoy great reputation. But its students' cheat deeds in the Heroes of the Storm tournament brought disgrace to Harvard.
It's no doubt that VR is becoming a fever worldwide. More and more VR games are coming out nowadays, and there is another long-standing MMORPG planning to release the VR version: Dungeon Fighter Online
Death Knights are getting quite a lot of changes in Legion. Among the most notable is the fact that Death Strike no longer costs Runes, but rather Runic Power resulting in a more clear choice of resource expenditure. Marrowrend is a new spell which allows you to generate Bone Shields.
I have recently heard from many Aion EU players that they are happy about the server merges because at least during peak time the servers can get up to 2500-3000 players online. 2500-3000 to me seems nowhere like a satisfying amount for a server population and remember that this is after quite a few servers have been merged.
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It's difficult to believe the Nintendo 3DS is five years old. But apparently it is.
The venerable handheld debuted on North American shores five years ago today. Of course, it arrived in Europe literally dozens of hours sooner, and the portable was already old hat in Japan by that point, but I'm writing this from America, where we pride ourselves on our limited world view.
To say the thing had a bit of a rocky launch would be an understatement. Whether it was the price, a dearth of software, or a lack of interest in stereoscopy, the 3DS struggled to sell in its first year on the market. Things were so bad that by August, just five months after the machine's western release, Nintendo swallowed its pride and slashed its asking price from $250 to $170. Early adopters were, of course, furious over this -- and with good reason. So, to make amends, the company apologized by gifting twenty 'free' classic games to customers who picked up a 3DS prior to the price cut.
And then, seemingly overnight, with a lower price tag and an influx of quality software like Mario Kart 7, Kid Icarus: Uprising, Super Mario 3D Land, Animal Crossing: New Leaf, and Fire Emblem: Awakening, the 3DS started selling like hot cakes. It became massively popular in Japan, and that success began radiating out across the globe. As of December 31, 2015, the portable had sold more than 58 million units worldwide -- which, while nowhere near as successful as the original DS (which totaled lifetime sales of 154 million), is nothing to sniff at in an age where everyone has a smartphone in their pocket.
Despite stumbling out of the gate, the 3DS has garnered a vast library of quality games, giving small teams and studios on a budget a bastion to reach a sizable audience without having to keep up with the rapidly accelerating development costs associated with the 3DS's more powerful contemporaries.
It's difficult to say when the party will end. There's still plenty of good times to be had with the system in the twilight of its life cycle, but the spectre of the enigmatic "Nintendo NX" looms over the portable. The end may be rapidly approaching, but it's been a hell of a ride so far -- and it isn't over just yet!
For over 20 years now, Sony has been a pillar of the gaming industry. It's at the forefront of the tech industry, and it lead the way with its consoles. But Sony, like every other company, isn’t infallible.
It’s impossible to deny that it's screwed up plenty of times, and with the pricey PlayStation VR just on the horizon, it’s worth taking a look back at the many, many (many, many, many) times Sony has dropped support for its devices.
We don’t have time to look at all of them, so here are the top five bits of tech Sony’s completely abandoned.
The boys are back from GDC and have assembled to discuss their travels, Dark Souls III, that fake-ass Nintendo NX controller leak, how to best get revenge, tacos (hard or soft shell?), and the new Podtoid Patreon page. Yes, we're on Patreon now! Maybe support us if you enjoy what we do.
PlayStation VR apparently isn't just a PlayStation 4 peripheral. According to Sony Computer Entertainment executive vice president Masayasu Ito, his company has bigger plans for the virtual reality headset -- like, perhaps, one day bringing the technology to personal computers.
Speaking with Nikkei, Ito explained that Sony is considering plans to enable PlayStation VR to function with PCs in the future, but was quick to caution this possibility is still a long ways off.
"Since Playstation 4 shares a lot of its internals with PCs, the possibility is there," Ito said. "At the moment we are focused on games and we are not ready to make any announcements at this stage, but I'd say there will be an expansion into various fields."
PlayStation VR will be available worldwide this October for $399/€399/£349.
Dead or Alive Extreme 3: Fortune is an objectively excellent game, that much is not up for debate. This is despite the fact that Jed "Jed!" Whitaker reviewed it here and found it to have earned only 1.5 out of 10 points because of re-used assets, cut content that was present in past iterations, as well as the addition of microtransactions and grind-heavy gameplay.
But because Dead or Alive Extreme 3: Fortune is good, actually, thanks to its strong convictions with regards to being a game about titillation, we know that Jed was just trolling for hits. Unfortunately, this outstanding video game isn't even safe from "user reviews."
You'll note that I put user reviews in "scare quotes." That's because the Japanese branch of the SJW (that's "social justice warrior") hive mind seems to have turned its sights on the game's "user review" section on Amazon Japan. There are 114 at time of writing. Upset about Dead or Alive Extreme 3: Fortune's righteous boobage and overall high quality, these dainty cucks are carpet bombing the game's review section, having dropped the aggregate all the way down to two (2) stars out of five (5) with absolute nonsense reviews, like:
I can't make head nor tail of this SJW-scrawled crappola. Are you writing a one star Amazon review of an objectively good game just to get your rocks off or are you writing a god dang English 101 paper, am I right folks? Good thing this game is actually great and anyone who has anything negative to say about it is an outraged, moralistic prig.
Paws, a standalone follow-up to Might and Delight's Shelter 2, is now available on PC.
In contrast with its predecessor, which focused on an adult lynx looking after her cubs, this one puts players in the shoes (paws?) of a young lynx after she becomes separated from her family.
The "adventure platformer" is available via Steam for £10.99/$14.99/€14.99. There's also a related diorama-like interactive book, The Lonesome Fog, which can be purchased both separately for £3.99/$4.99/€4.99 or as part of the £13.59 /$17.99/€17.99 “Pitter Patter” special package.
The next Paranormal Activity isn't a film. It's a virtual reality game -- one I felt compelled to check out when I spied its demo booth GDC. I just had to know what the heck it was like.
I have a dopey soft spot the "found footage" genre, you see, and enjoyed the first three movies, despite their divisive reputation. While I skipped the next few (as I haven't heard anything good about them), I still harbor enough interest in the universe to pretend I'm in a spooky house in the canon.
Though I played Narcosis with an Oculus Rift, Paranormal Activity VR was the first straight-up horror game I've played in virtual reality. After being strapped into an HTC Vive, I found myself in a cramped room with a table. It allowed me to maneuver a bit in real time, but pressing forward on the controller also propelled me in whatever direction I looked. While having two options seems helpful, it actually led to some spatial confusion. I bumped into a couple walls, thinking I was still in the middle of the room.
I was supposed to pick up a flashlight and place batteries inside it, but this too proved difficult. VRWERX reps informed me the controls weren't final, which is good because using the directional buttons to select items in the inventory isn't intuitive in the least. Once I finally settled in, I ambled down a hallway to track down what sounded like a music box. A door slammed shut behind me, not unexpectedly. As I began wandering into another room, a ghastly figure appeared directly in front of me and screamed. I physically recoiled and yelled something like "GWUHHH?!" Vaguely aware of some chuckles around me from on-lookers, I went to another room, where the demo came to an abrupt conclusion.
[Sup Holmes is a weekly talk show for people that make great video games. It airs live every Sunday afternoon on YouTube, and can be found in Podcast form on Libsyn and iTunes.]
Recently on Sup Holmes were were lucky to chat with two huge fans of relatively niche game genres that have managed to parlay that passion into lucrative positions in the game industry. First is Nayan Ramachandran of Playism, who has channeled his life-long love of Japanese culture and games into a career, first in marketing and localization, and now in actual from-the-ground-up game development. We talked to Nayan about working with legendary game developers like Daisuke 'Pixel' Amaya (Cave Story, Kero Blaster), how games that may be considered 'exclusionary to women' in the United States are not necessarily received that way in Japan, and a lot more.
We also had the opportunity to speak with Alex Jebailey, famed fighting game tournament producer, Divekick! cast member, and community manager at Iron Galaxy. Alex was able to hint to us about the Halo crossover with Killer Instinct which at that time was a pretty big secret, but had to stay tight lipped about the details. He was much more verbose in discussing the current culture in the fighting game community, what it takes to make it as a professional in the industry, his hopes and fears for the future of Street Fighter V, and a lot more.
Thanks so much to Alex and Nayan for being on the show, and be sure to tune in today at 2:30pm EST when we welcome Fangamer's Heidi Mandelin, Tony Kuchar, and Dan Moore to the show.
David Hayter, the original voice of Solid Snake, has some choice words for his old boss, Hideo Kojima.
On a recent episode of The Game Informer Show, Hayter discussed his time as Solid Snake, as well as being replaced by Kiefer Sutherland in Metal Gear Solid V. Apparently Kojima had tried to get a different voice actor for the character since Snake Eater and even (unsuccessfully) offered the role to Kurt Russell, whose character in Escape from New York, Snake Plissken, served as the inspiration for Solid Snake.
No Man's Sky has been up for pre-order for a couple weeks, but now we have some deals on the game.
Just this weekend, Dell started offering the PlayStation 4 version of No Man's Sky with a $25 eGift Card and free next-business-day shipping if you're a Dell rewards member (free to sign up).
Speaking of pre-orders, PlayStation VR is still available through most retailers, including Walmart and Best Buy. On the other hand, Amazon has been out of stock since the headset went on sale last week, and availability through GameStop has been spotty. We don't expect to see any deals on the virtual reality system until this holiday season -- and even then don't believe it will be sold at much of a discount. Be on the look out for bundles, though.
Finally, GMG's spring sale is continuing with new batch of deals, including a Steam copy of Valkyria Chronicles for $4 and Typing of the Dead Overkill at the same price.
[Sup Holmes is a weekly talk show for people that make great video games. It airs live every Sunday afternoon on YouTube, and can be found in Podcast form on Libsyn and iTunes.]
Today on Sup Holmes, we're happy to welcome Heidi Mandelin, Tony Kuchar, and Dan Moore from Fangamer to the show to talk about Legends of Localization, the Bloodstained Kickstarter, the Mother 3 handbook, and many of their other projects. It should be a hoot! The show starts at 2:30pm EST. We hope to see you then!
Remember when Atari games used to be good? Yeah, me neither. It was before my time, you see.
I'm more familiar with the Atari that has spent the past couple decades floundering, changing hands, bullying indies, and remaining afloat by exploiting its back catalogue of once-popular properties.
Every once in a while, though, the hollow shell of a company does something good.
The latest example of this is Atari Vault, a package of '100' classic Atari 2600 and arcade games that have been updated with stuff like online multiplayer, leaderboards, and user-interface enhancements.
I have to point out that calling it a 100-game collection is a bit of a stretch, as several of the titles in the package are featured more than once (counting both the arcade and 2600 versions of the same games). But for $17 (discounted down from $20 until the end of the month), this seems like a great deal for anyone who wants to relive Atari's glory days, or even experience these classics for the first time.
It's been a pretty wild month for Nintendo controllers. We not only discovered the rumored Nintendo NX contoller was a fake, but we also saw the release of Hori's Pokkén Tournament Pro Pad -- a comfortable, responsive controller that struggles to justify its own existence due to its extremely limited library of compatible Wii U titles.
It works with Pokkén Tournament, and that's about it. No other Wii U fighting games, Virtual Console games, or Wii games through backwards compatibility will respond to the thing.
Still, the pad may be a worthwhile purchase for anyone looking for a new analog stick-free controller for Mac/PC. The creator of the upcoming multi-platform action title Space Davehas confirmed with Destructoid thatthe Pokkén Pro Pad is 100 percent compatible with his next game. Knowing that, we can safely guess the controller works with most Mac/PC games that don't require dual stick controls, such as Downwelland the upcoming meat-focused grilling action puzzle game Steven's Sausage Roll.
So if you're looking for a new SNES-style gamepad for your computer, you could do a lot worse than Hori's Pokkén controller, regardless if you own Pokkén or not.
Jesus: The Terrifying Bio Monster is a 1989 Nintendo Famicom adventure game developed by Enix and published by King Records in Japan. It's a pretty straight-forward port of a 1987 PC title simply called Jesus, but with worse graphics and some of the more sexually suggestive content cut out.
The PC game did well enough in Japan to garner a sequel, appropriately called Jesus II. Sadly, it looks like only the slightly inferior Famicom port has been fortunate enough to receive a fan translation up until now. Maybe that will change now that the original Jesus and its sequel are getting a big signal boost here on Destructoid dot com.
Jesus's story revolves around some people with colorful hair on a space station called J*E*S*U*S that do battle with a mysterious demonic entity from Halley's Comet. It's a fairly linear "walking simulator" and according to those who have played it, there is no real way to lose. As long as you interact with the right rooms in the right way and in the right order, you'll eventually make it to the end. So, if you have a few hours to spare today and feel like celebrating Jesus for some reason, this might be the way to go.
While you can't die in Jesus, you'll probably die a lot in Space Monster, the game-within-a-game that players can access through talking to one of Jesus's computer experts. Strangely enough, when you die in Space Monster, you turn into a biblical angel, complete with a halo and a cross on your chest, as you fly up to heaven. I wonder if the Hulkster is up there too?
Legends of Callasia is a free to play turn-based fantasy strategy game being developed by Boomzap Entertainment. It is available on Steam Early Access for PC and Mac, and is undergoing development for mobile tablets as well.
In Legends of Callasia players will enter a mystical world where they will need to conquer lands with the help of a vast number of heroes from three different factions: The Revenant, The Hundred Kingdoms, and The Faeborne. Heroes are collected in card-form and can be used to do battle against enemies, and they also can bring some intriguing units into battle alongside themselves.
In singleplayer campaigns players will be able to take on foes and conquer many lands by themselves, and in online multiplayer battles players will go head to head to see who will end up the best strategist. Matches and campaigns can not only be decided by conquering all of your foes, but also by the number of Victory Points that you earn. These can be set at the beginning of a match and whoever reaches the specified Victory Point number first wins the match. Multiplayer also features both ranked and casual matches depending on your preference.
Gameplay is managed from a game board where units can be moved around and conflicts can be started. As in-game seasons change board elements will change as well, like snowflakes or leaves falling on the screen. Sometimes you might even catch a glimpse of a dragon flying across the board or clouds appearing out of thin air.
With no hotseat waiting and simple mechanics Legends of Callasia will have you in-game, fighting, and conquering the world in no time!
Legendary Entertainment has released a new minute long trailer for the upcoming Warcraft movie. Warcraft is due out in theatres in May (EU) and June (NA) of this year. Check it out and let us know what you think!
A short notice has been posted on the Diablo 3 forums to let players know that Season 6 is now live on Public Test Realm. It is possible that Season 6 will be made live in mid-April if Blizzard sticks to seasons running about 3 months.
The Camelot Unchained team has been hard at work at a number of features as detailed in the Friday afternoon update. In addition to the lighting system and the new launcher, the team has been hard at work on getting the bare bones crafting system and UI into place. In fact, Marc Jacobs proudly announced that he had created the first crafted sword in Camelot Unchained history.
The newest Shroud of the Avatar newsletter has arrived. The latest in a series of developer diaries regarding creation of zones within the game is the centerpiece, this time the making of Valhold. In addition to a bit of information about how the zone is created the newsletter is packed with images showing what it looks like in the current build.
As part of its on-going project to restore historic WWII armored vehicles, Wargaming has announced that the Australian Cruiser tank Mark 1 has been fully renovated and is now ready for display in the Australian Armor & Artillery Museum in Cairns.
Fedeen Games has announced that the first large expansion for Forsaken World Mobile has launched and is filled with lots of new content for players to explore, most notably players can take part in server wide epic dungeons and the new 3v3 arena.