Monday, January 13, 2014

MMOGaming News

MMOGaming News


Blade and Soul China : Intro to Pohwan + Suggested paths for completing Daily Quests

Posted:

Blade and Soul China : Intro to Pohwan + Suggested paths for completing Daily Quests


Few more days before Pohwan is released! How are you guys today? I was busy over the weekend getting myself into Test Server and recording some videos of my Pohwan 24 men experience. Now, let me share with you what I find over there.

MMOsite Morning Call: Weekly Cosplay Highlight [01.13]

Posted:

MMOsite Morning Call: Weekly Cosplay Highlight [01.13]


MMOsite Morning Call here to meet with you again. This week we also have a great many of awesome cosplays, let's take a look together.

Give me five, Make it Happen

Posted:

Give me five, Make it Happen


If there is something to look forward to, it must be the New Year, which is full of hopes and dreams.With your hands, you can realize them in the coming days.Before that, GIVE ME FIVE, and make it happen

Storm's View : Top 5 MMORPG's 2013 My Take On It

Posted:

Storm's View : Top 5 MMORPG's 2013 My Take On It


Once again this is just my list. By all means make your list and tell me all about it. I will not judge you or belittle your thoughts. Everyone is different and it's interesting seeing what everyone thinks.

2 Upcoming X-Legend MMORPGs For 2014

Posted:

2 Upcoming X-Legend MMORPGs For 2014


Little is known about Dragon Slayer and Project E, but from the sounds of it, X-Legend intends to create an anime version of Monster Hunter Online and name it Dragon Slayer.

Sunday, January 12, 2014

New Games

New Games


Broken Age Part One releasing for backers this week

Posted: 12 Jan 2014 12:00 PM PST

The most successful videogame Kickstarter in history is about to land in the hands of those who made it happen this coming week. The first part of Double Fine's Broken Age will become available for backers on Tuesday, January 14. Backers received notification of the impending release shortly before Christmas, while the first public acknowledgement of the date came from Tim Schafer via Twitter late last week.

I've long had concerns that the success of the Double Fine Adventure campaign could have serious repercussions for the "Kickstarter Spring" we've been experiencing in independent game development. If the final product fails to measure up to the lofty expectations set by the final funding total, confidence among backers could diminish. I think Double Fine has done a great job of keeping those who contributed financially to the development informed and involved throughout the process up to now, and believe that's going to go a long way toward preventing any sort of backlash, but there's still a chance things could go horribly wrong.

The real proof will be in the pudding. I'm sure we'll be hearing plenty of reaction from those backers this week, and that we can expect an announcement of when the rest of the world will get their chance to play Broken Age soon.

Broken Age Part One releasing for backers this week screenshot

Experienced devs counter anonymous Wii U criticisms

Posted: 12 Jan 2014 11:00 AM PST

A bevy of Wii U developers, such as Jools Watsham of Renegage Kid and Chris Arnold of Nami Tentou, have come out in defense of the Wii U in light of recent criticisms. According to Chris, most of the points made by the anonymous developer in the recent  Eurogamer article are based on "pre-retail release SDK problems" and that "the new post release SDK kits do not contain any of the listed problems". Chris even went as far as to call the Eurogamer article "Nintendoom clickbait", while Jools says that from what he knows as a Wii U, 3DS, PC, PS3 and PS Vita developer, "the Wii U is not more difficult to develop for than other platforms."

That's sounds a lot like what the developers of Darksiders 2 had to say back in 2012, stating that the Wii U has "plenty of horsepower" and that they got it running on the console "pretty quickly". Then there's 5th Cell, who felt quite confident in the Wii U's processing power

Every developer is going to have different experiences, and none of them are to be diminished, but the last time were heard anonymous devs talking crap about about the Wii U, most of it didn't end up being true. When you've got reports from an anonymous source versus the word from developers who are willing to go on record with their names and track history, it doesn't take a genius to figure out who to believe.

Experienced devs counter anonymous Wii U criticisms screenshot

The best and worst games of the week - New year new games

Posted: 12 Jan 2014 10:00 AM PST

It's January and that means it's time to catch up on all the hot new video games we found tucked underneath our Christmas trees last year. For us at Destructioid that also means catching up on some reviews too.

So without further adieu here is the best and worst games of the week... well actually of the month so far. I had a little catching up to do myself.

The best and worst games of the week - New year new games screenshot

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Rad Show: Speed Run of Plumbers Dont Wear Ties

Posted: 12 Jan 2014 09:30 AM PST

The name of the game says it all itself. I'm going to venture into this fabled game, Plumbers Don't Wear Ties. If I remember, this game pretty much is a big Power Point Slideshow with some weird plot and awkward conversations. Tonight, we're gonna play is so fast that we're gonna break some World Records. Who knows, maybe we'll all get lucky.

Rad Show: Speed Run of Plumbers Dont Wear Ties screenshot

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Now this is what you do with a Skylanders Portal

Posted: 12 Jan 2014 09:00 AM PST

I'm not into Skylanders, but even I can't help but want this fantastic snow globe created from one the game's portal devices.

Using a smaller 3DS portal and a snow globe creation kit, the holiday themed Skylanders ball of festivities features the crazy alchemist Pop Fizz. It stands about 6 inches tall with the base illuminated with color changing LED lights.

For more pictures of this creative Skylanders portal alteration, be sure to check out Kody Koala's Flickr page. 

Now this is what you do with a Skylanders Portal screenshot

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Digital property: Entering the Third Age

Posted: 12 Jan 2014 08:00 AM PST

[Yesterday's Collector's Corner post reminded me of this awesome piece Dtoid community blogger ShadeOfLight wrote a few months back. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon]

It is the 6th of September, 2007, in a little town in the middle of nowhere, Netherlands. A 13-year-old boy, let's call him Petey McShade for ease-of-use, is alone in his room playing RuneScape. Apparently his friends have failed to smack him upside the head for still playing RuneScape in this day and age. Their judgment will come later, but first there are more important matters to discuss. At about a quarter to three, two classmates of this boy enter his house with ill intent. Under threats of beating him up they demand Petey to log into his RuneScape account and transfer all of his gold and items to their own characters. Afterwards the incident is reported to the police, and both classmates are caught and prosecuted for, among others, assaulting and threatening. Justice has been done.

But much like in LOST, pressing questions remain unanswered. Questions such as "What was up with the numbers?", "Why did the Others want Walt so badly?" and "Seriously, who still plays RuneScape?!"

But the most pressing question of all is this: did those two classmates steal Petey's gold and items? While you ponder that, let me discuss some other highly important points on digital property, and I'll come back to this case in a little bit.

Digital property: Entering the Third Age screenshot

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Tips for China to catch up on 14 years of console gaming

Posted: 12 Jan 2014 07:00 AM PST

[Dtoid community blogger UsurpMyProse catches China up on what they've been missing. Turns out, it's not much! Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon]

Hey there, China! Have you heard the good news? No, the streets aren't running red with the blood of imperialist pigs, silly. Your government has finally lifted the 14-year ban on videogame consoles! Finally, after all these years of being limited to shady MMOs and heavily censored PC games, you will now at long last be able to experience all the joys of growing bored with Wii Bowling after fifteen minutes. Now, that might seem like a dated reference for everyone else in the world, but that joke ought to go over like gang busters with you guys.

But as any of your imprisoned political dissidents can tell you, 14 years is a long time, and that means you're going to need some help catching up with everything that's happened since y'all were left wondering how they were possibly going to top Crash Bandicoot: Warped. (Hint: They didn't.) Fret not! I'm here to offer you some tips, advice, and general updates to gently wean you off the knockoff Funstation 4 you picked up at a Shanghai flea market and get you ready for the real deal.

Tips for China to catch up on 14 years of console gaming screenshot

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Sup Holmes gets dismal with Lisa's Austin Jorgensen

Posted: 12 Jan 2014 06:00 AM PST

This week on Sup Holmes we welcome Austin Jorgensen to the program. Austin is a professional martial artist and part time hunk, but that hasn't stopped him from setting forth on developing one of the most unhinged role playing games on the modern era. Lisa hit Kickstarter late last year with a rocky start, but after catching the fancy of multiple internet publications, it went on to gain over 200% of it's funding. Not bad for a game about cannibal perverts, created by a one-man development team. 

We'll be talking to Austin about how Streets of Rage inspired him to become a martial artist, the original, arguably even more nightmarish version of Lisa, what Jim Sterling's role in the game will be, his hopes, his dream, and a lot more. Join us at 1pm PST/4pm EST for whole enchilada. 

Sup Holmes gets dismal with Lisa's Austin Jorgensen screenshot

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Let's watch some awesome videogame commercials!

Posted: 12 Jan 2014 06:00 AM PST

[Dtoid community blogger Timnoldzim shares some his favorite vintage gaming commercials. Share your favorites in the comments! --Mr Andy Dixon]

Game commercials, these days, are a dying art. Today, if you turn on the TV or begrudgingly sit through YouTube's annoying ads and see a quick spot for the latest hot release, I already know what you see: a lightning-quick montage of game clips (primarily, the protagonist punching people) set to a second-tier piece of licensed music, featuring excerpts from some glowing reviews and ending on a mediocre tagline with a picture of the game box.

Game advertising wasn't always this dull, though. It was once, and perhaps will be in the future, a trip through Epicland. "Unusual" was the name of the game. Whether they were meant to be funny or scary, mysterious or overt, subdued or bombastic, they were almost always jaw-dropping to watch. Maybe it was only because we were kids, or because the medium was younger and more naive, but I'm not so sure. I think there was genuinely something to these old dogs. Let's look back at a few, shall we?

Let's watch some awesome videogame commercials! screenshot

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Awesome Games Done Quick raises over a million dollars

Posted: 12 Jan 2014 05:00 AM PST

If you missed the Awesome Games Done Quick 2014 charity marathon, chances are you missed some of the most memorable gaming moments this short year has already offered.

The event, which took place from January 5-11, was home to some truly spectacular feats including blindfolded runs of both Mike Tyson's Punch-Out!! and it's sequel Super Punch-Out!! and a thrilling four-player Super Metroid speedrun race.

For a full list of all the amazing speedruns that were attempted during the week long charity event, which raised over a million dollars for cancer prevention, follow the link listed below. 

So what was your favorite moment of Awesome Games Done Quick 2014?

Awesome Games Done Quick raises over a million dollars screenshot

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Developer describes extreme difficulty working with Wii U

Posted: 12 Jan 2014 03:00 AM PST

Eurogamer recently hosted a first-hand account from a mystery developer, which describes the Wii U development process in great detail. It's a page turner for sure, going through the entire process of making a game for the Wii U, from the "studio visit" from Nintendo when it was "Project Cafe," to early development woes, to the rush for the day one patch, to the "less than impressive" sales figures.

Interestingly, the developer also pegs the Wii U's launch woes partially on brand confusion (Wii vs. Wii U), and "bad timing," as the PS4 and Xbox One were hyped mere months later -- when many developers were already excitedly working on them. One of the biggest shockers in the report however is the allegation of a complete lack of understanding in the online realm.

When speaking on the online functions of the system and trying to make helpful comparisons between existing infrastructures like the PSN and Xbox Live, they ran into trouble. The developer states that during a conference call with senior Nintendo officials, that they were told to stop referencing the PSN and Xbox Live because "nobody in their development teams used those systems."

This is all fairly interesting information for anyone who wants more insight into the development process, as I'm sure many console manufacturers and third parties have gone through the same difficulties when creating a new platform. I hope the Wii U recovers more as 2014 goes on, but based on what this developer is saying, many studios have moved on and decided to work with the PS4 and Xbox One (which they refer to as "real" next-gen consoles) instead. As always, take this with a grain of salt.

The Secret Developers: Wii U - the inside story [Eurogamer]

Developer describes extreme difficulty working with Wii U screenshot

48 hour Indie Dev SUPERSHOW!

Posted: 11 Jan 2014 04:00 PM PST

Do you like indie games? Do you like interacting with the developers of said indie games? Well if you answered yes to either of those, then whoa buddy, do we have a marathon for you to check out this weekend on Twitch.TV! All weekend long, a huge group of talented developers and special guests will be getting together and hanging out live, for a gigantic 48 hour showcase of independent games that you can catch right here, right now.

The show has already been going on for a bit, but there is still plenty of awesome content to check out. Including yours truly, showcasing Magnetic by Nature, and Crypt of the Necrodancer starting at 12pm pst. Beyond the insane amount of developers scheduled to come by and chat about their respective games, guest broadcasters including MANvsGAME, Vinesauce, and The Great GQ, will all be showing off awesome titles such as Reus, FJORDS, and many, many more in an attempt to help out and support the scene

Click here for a full list of the remaining indie shenanigans, then swing by and show your support!

48 hour Indie Dev SUPERSHOW! screenshot

MMO Updates

MMO Updates


Rise and Shiny: Genia Brain Storm

Posted: 12 Jan 2014 09:00 AM PST

Filed under: , , , , , , , ,

Brain Storm screenshot
I love it when I come across a game that surprises me. I usually load up MMOs well before I commit to writing about them just to test out whether or not it's worthwhile. I've covered too many duds to know that if I don't check the game out, I could be stuck with a game that literally doesn't work.

So I signed up for a free Brain Storm account, picked out where my city should be located (based on a real-world map), and started the tutorial. At first I thought that an MMO that is essentially one part quiz-show, one part MMORTS, and one part SimCity-ish builder would come off as hokey and much too easy.

But I was wrong on a lot of fronts. This game is clever, clean, and a lot of fun.

Continue reading Rise and Shiny: Genia Brain Storm

MassivelyRise and Shiny: Genia Brain Storm originally appeared on Massively on Sun, 12 Jan 2014 12:00:00 EST. Please see our terms for use of feeds.

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    One Shots: Crystal death

    Posted: 12 Jan 2014 07:00 AM PST

    Filed under: , , , , , ,

    FFXIV
    Reader Vexia is going to kick off our meeting of the Dungeoneers Anonymous Club here at Massively (motto: "Aw, just wipe it") by meeting a recent screenshot challenge to send in a picture from a dungeon.

    "Here is the Crystal Tower in Final Fantasy XIV, which cuts a fine figure over Silvertear Lake," she wrote in. "It's stunning to behold both within and without, and it contains bosses reminiscent of those in Final Fantasy III, the first Final Fantasy game to feature the Crystal Tower dungeon. The Keeper of the Lake can be seen in the right corner of this shot, a monument that contains the bones of the Guardian of Silvertear Falls (the Midgardsormr) and the wreckage of the massive Garlean Empire airship (Agrius). The Midgardsormr sacrificed itself to bring down the airship in a valiant act of altruism that no doubt saved the lives of many innocent Eorzeans! It's one of my favorite bits of the game's lore."

    Did you get all of that? I feel as though there's going to be a test. I might need to cheat off of your sheets. Insert one quarter to continue this column, by the way.

    Continue reading One Shots: Crystal death

    MassivelyOne Shots: Crystal death originally appeared on Massively on Sun, 12 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Should MMO nights be darker and different?

      Posted: 12 Jan 2014 05:00 AM PST

      Filed under: , , ,

      LotRO
      While some MMOs don't even bother with a proper day/night cycle these days, the ones that do have pretty well-lit nights. It's basically day with a blue filter overlaid for thematic purposes, but if you stub your toe, it's usually because you're not paying attention, not because you simply can't see the root in front of you.

      But there are those who would very much like a more immersive night: darker, different, and even more challenging. These nights might require a torch or flashlight to see what's in front of you, and they may also feature a different set of nocturnal beasts that emerge when the sun goes down. What if nights required warmer clothes to enable us to brave the colder environments?

      If you had your druthers, would you like your MMO nights to be darker and different? How so?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Should MMO nights be darker and different? originally appeared on Massively on Sun, 12 Jan 2014 08:00:00 EST. Please see our terms for use of feeds.

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        Make My MMO: Crowdfunding December 29, 2013 - January 11, 2014

        Posted: 11 Jan 2014 05:00 PM PST

        Filed under: , , , ,

        Make My MMO:  Crowdfunding December 29, 2013 - January 11, 2014
        Was 2013 the year of Kickstarter? Whatever you think personally about the funding model, you can't argue with the fact that over $480 million was pledged through the crowdfunding platform in the last calendar year. That's definitely one hunk of change! But whether or not that figure translates into a tidal wave of awesome games has yet to be seen; the jury will remain out until even more funded games actually release and players get to experience what they backed.

        As for specific MMO news this past fortnight, the bulk of it involves new titles vying for a slice of 2014's crowdfunding pie. The CCG War of Omens has already grabbed a piece; it met its goal and has moved on to stretch goals for the last couple of days. Other hopefuls include more two space strategy games. Learn more about all of these, as well as the news from the funded front, right here in Make My MMO.

        Continue reading Make My MMO: Crowdfunding December 29, 2013 - January 11, 2014

        MassivelyMake My MMO: Crowdfunding December 29, 2013 - January 11, 2014 originally appeared on Massively on Sat, 11 Jan 2014 20:00:00 EST. Please see our terms for use of feeds.

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          Norrathian Notebook: The top 10 Tattered moments of 2013

          Posted: 11 Jan 2014 03:00 PM PST

          Filed under: , , , , , , , ,

          At the end of every year and the beginning of a new one, many people kick back and review what went well and what went wrong. We certainly got a taste of something that went wrong last week, so let's switch gears and focus on the positive! For my one-year anniversary as a writer of this column (I took over this piece exactly one year ago this week), I felt it was particularly appropriate to reflect back on the previous year, highlighting the best moments of The Tattered Notebook.

          Actually deciding on only 10 articles to fill out my favorites turned out to be more difficult than I thought. There we were plenty of useful guides, videos, holiday celebrations, and even a peek at a certain upcoming game. But when forced to choose, these particular moments all stand out. See if my picks coincide with yours!

          Continue reading Norrathian Notebook: The top 10 Tattered moments of 2013

          MassivelyNorrathian Notebook: The top 10 Tattered moments of 2013 originally appeared on Massively on Sat, 11 Jan 2014 18:00:00 EST. Please see our terms for use of feeds.

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            The Repopulation knocks out another stretch goal

            Posted: 11 Jan 2014 02:00 PM PST

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            The Repopulation
            The Repopulation has met another Kickstarter stretch goal. Adversarial camps will now make it into the finished sci-fi sandbox title, and more importantly the way is clear for the next stretch goal: Points of Intrigue.

            These points are an extension of the game's engagement system. The PvE versions of PoI will pop up randomly throughout the game world and they'll require anywhere from a few players to multiple groups. The PvP versions of PoI will involve capture points and Nation-based rewards. The ultimate goal of the entire system is "to provide an ever-changing list of opportunities which encourage players to work together under a common goal."

            MassivelyThe Repopulation knocks out another stretch goal originally appeared on Massively on Sat, 11 Jan 2014 17:00:00 EST. Please see our terms for use of feeds.

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            The Mog Log: Future classes and jobs for Final Fantasy XIV?

            Posted: 11 Jan 2014 01:00 PM PST

            Filed under: , , , , , , ,

            If you hadn't noticed by now, I really like being speculative.
            A long time ago, I speculated a bit on what classes and jobs we might see added to Final Fantasy XIV. And I do mean a long time ago in internet terms; this was back before we knew that Arcanist and Summoner were going to be linked, for example. A lot of new information has come to light between then and now, the sort of stuff that requires a whole new round of speculation.

            Some of that speculation is, of course, completely out there. Some of it isn't. And some of it is out there in a way that would be totally cool and would attract a whole lot of interest. So let's take a look at some potential jobs, classes, and whatnot to see where they might fit into the game... or even whether they'll fit into the game. There's probably no space for Celebrant, sadly.

            Continue reading The Mog Log: Future classes and jobs for Final Fantasy XIV?

            MassivelyThe Mog Log: Future classes and jobs for Final Fantasy XIV? originally appeared on Massively on Sat, 11 Jan 2014 16:00:00 EST. Please see our terms for use of feeds.

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              Microsoft's 'very strange view' of F2P keeping War Thunder off Xbox One

              Posted: 11 Jan 2014 12:00 PM PST

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              War Thunder's Hellcat kicks holy ass
              I always feel like I should speak -- or type, I suppose -- in one of those monster truck rally commercial voices when I bring up War Thunder. You know the ones I mean, where Testosterone Man takes a break from doing action movie trailers to come on your radio and shout "Sunday, Sunday, Sunday! Come on down to Gaijin airpark for the mother of all airshows! Bring the family, stay for the day, and enter for your chance to win two Steam copies of WAAAAAR THUNNNNNNNNNNDERRRR!"

              Or something like that.

              Anyhow, this is supposed to be a news post about War Thunder. The particulars include an interview with Gaijin PR man Alexander Trifonov, who says that a tablet version of the World War II flight sim is currently in process. He also mentions that cross-platform play between PC pilots and PlayStation 4 pilots is still on the table. Finally, he offers a clue as to why War Thunder won't be coming to Xbox One.

              "The absence of War Thunder on Xbox One has nothing to do with hardware itself. This is a very capable machine, and our team has a long history of developing games for Microsoft systems," Trifonov explains. "But the policy of the platform-holder (no cross-platform allowed and a very strange view on how free-to-play should work) makes it impossible to have War Thunder on Xbox One."

              [Thanks Heather!]

              MassivelyMicrosoft's 'very strange view' of F2P keeping War Thunder off Xbox One originally appeared on Massively on Sat, 11 Jan 2014 15:00:00 EST. Please see our terms for use of feeds.

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              The Stream Team: Making mischief with a Protector soldier in LotRO

              Posted: 11 Jan 2014 11:00 AM PST

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              The Stream Team: Making mischief with a protector soldier in LotRO
              Last time, Massively's MJ suffered through the unwise antics of her Warrior soldier in Lord of the Rings Online's Thievery and Mischief skirmish. As promised, this go-around she's inviting the tank soldier along. Will there be a significant difference, and if so, will it be for the better or the worst? Will the Protector protect her, or will he exhibit behavior befitting one who's been smacked in the head a few too many times? Join us live at 2:00 p.m. to see how it all plays out.

              Game: Lord of the Rings Online
              Host: MJ Guthrie
              Date: Saturday, January 11th, 2014
              Time: 2:00 p.m. EST

              Enjoy our Steam Team video below.

              Continue reading The Stream Team: Making mischief with a Protector soldier in LotRO

              MassivelyThe Stream Team: Making mischief with a Protector soldier in LotRO originally appeared on Massively on Sat, 11 Jan 2014 14:00:00 EST. Please see our terms for use of feeds.

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                Video Games Blogger

                Video Games Blogger


                Assassin’s Creed Liberation Cosplay

                Posted: 11 Jan 2014 07:50 PM PST

                Here are some of the coolest Assassin’s Creed Liberation Cosplay photos! Assassin’s Creed Liberation HD brings us the first female protagonist, Aveline de Grandpre, who is modeled by actress Li Caihua AKA Rain Lee; with Ubisoft’s female pinup Assassin design by Will Murai brought to life by cosplayer Jessica Cambensy. Scroll down this page to...

                King Dedede Joins Super Smash Bros for Wii U & 3DS

                Posted: 11 Jan 2014 04:02 PM PST

                To celebrate the release of Kirby: Triple Deluxe on Nintendo 3DS in Japan, Super Smash Bros 4 director Masahiro Sakurai just announced King Dedede will join the Super Smash Bros Wii U & 3DS characters list! To quote Sakurai-san’s Twitter: “Pic of the day (shown above). Celebrating the launch of Kirby: Triple Deluxe in Japan,...

                Game of Thrones Season 4 Episode 1 Air Date

                Posted: 11 Jan 2014 04:01 PM PST

                HBO has announced the Game of Thrones Season 4 Episode 1 air date is April 6, 2014 at 9PM EST / 8PM CST. With the Game of Thrones Season 4 premiere date set in stone, this means the 10 episodes short Season 4 will end on June 15, 2014. Watch the first Game of Thrones...

                January 2014 DVD & Blu-ray Releases

                Posted: 11 Jan 2014 04:00 PM PST

                See all the upcoming January 2014 DVD & Blu-ray Releases in the overview below. 2014 is starting off well, it’s looking to be a great year with lots of new movies and TV shows! Please comment to let us know: What DVDs or Blu-rays will you be watching? January 2014 DVD & Blu-ray Releases Let’s...

                MMORPG News

                MMORPG News


                General: MMOFTW News Recap - January 11th, 2014

                Posted: 11 Jan 2014 09:45 AM PST

                MMOFTW News Recap - January 11th, 2014

                What big new changes came to SOE's All Access Pass? How is Planetside 2 handling patches from here on out? What's going on with Pathfinder Online and its beta? When will Warlords of Draenor launch? And how much money has DayZ made so far? Watch and learn, because this is MMOFTW.

                Elder Scrolls Online: The Importance of the Ruby Throne

                Posted: 10 Jan 2014 02:39 PM PST

                The Importance of the Ruby Throne

                In our latest Elder Scrolls Online column, we weigh in on the importance of becoming Emperor in the game's Alliance War RvR component.

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