Thursday, January 31, 2013

MMOGaming News

MMOGaming News


A League of Legendary Cosplayers

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A League of Legendary Cosplayers


League of Legends is huge. Gamers love it! And when gamers love something, they love dressing up as it. Here is a look at some, but not all, of the best League of Legends cosplay the internet has to offer. These outfits and photos are wonderful—nice work all around!Have a look at the above gallery and try to figure out who pulled off the best cosplay from online game League of Legends.

PvP Tag Team Mode Hits Elsword

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PvP Tag Team Mode Hits Elsword


Kill3rCombo today unleased a new PvP mode for its free-to-play action MMORPG, Elsword. A twist on the old formula, PvP Tag Mode pits players in a central arena one at a time while their teammates look on. Any time during the fight, players can tag out through a portal and zap their partner in. The team that defeats all opponents will emerge victorious! Players will need to master the strengths and weaknesses of each class to become the ultimate tag team.

Dragon Nest CN Chinese Style Costume

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Dragon Nest CN Chinese Style Costume


Here are the Chinese-style costume made by Dragon Nest CN player "蝉墨" from duowan.com. Check them out and what do you think of the costume?

Free to Founder...Wait What? Community Opinion On "Founder Status" Is It "Literally" P2W?

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Free to Founder...Wait What? Community Opinion On


It has come to my attention since Beta Testing "WARFRAME" that there was this thing called FOUNDER STATUS...Now before you go and say "Dododoro's never heard of FOUNDER STATUS!?" Keep in mind that I'm one of those mmorpg gamers from the old school genres, ie: "Final Fantasy XI, WOW, Ever Quest".

Defiance Will Be Launched Globally April 2nd

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Defiance Will Be Launched Globally April 2nd


Trion Worlds has finally announced the launch date for Defiance, the anticipated online open world shooter will be launched globally on April 2nd. A one-of-a-kind transmedia experience, players and fans can experience Defiance on the PlayStation 3 computer entertainment system, the Xbox 360 video game and entertainment system from Microsoft, or a Windows PC and become part of the online world ahead of the April 15th debut of the Syfy TV show.

WildStar News: Arkship 2013 Will Come Soon

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WildStar News: Arkship 2013 Will Come Soon


The latest WildStar Wednesday feature has been posted on the official site. In it, Troy Hewitt reveals the first details about a player event called Arkship 2013. Players have been invited to attend the event by special invitation and will get hands on quality time with WildStar as well as face time with the dev team.

Luna - Dota 2 Hero One Minute Guide

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Luna - Dota 2 Hero One Minute Guide


Guide for DotA 2 hero Luna. Hope it will be helpful to you.

Vanguard Throws Giveaway to Celebrate Sixth Anniversary

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Vanguard Throws Giveaway to Celebrate Sixth Anniversary


Today is Vanguard's sixth birthday. SOE is giving away five 'schwag bags' full of awesome Vanguard goodies. What you need it to sign up quick to get your chance at winning something.

Sr. Producer Josh Hackney Talks E-sports and PlanetSide 2

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Sr. Producer Josh Hackney Talks E-sports and PlanetSide 2


The always-busy Josh Hackney, Senior Producer for PlanetSide 2, stepped away from the Ultimate Empire Showdown last week long enough to talk with Ten Ton Hammer's Ricoxg about SOE's Major League Gaming partnership for PlanetSide 2, and how we can expect e-sports to impact the game.

SMITE God Reveal - Vulcan, Smith of The Gods

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SMITE God Reveal - Vulcan, Smith of The Gods


Hi-Rez Studios has released another god for SMITE, Vulcan, Smith of The Gods. The introductory video below gives players a sneak peek at Vulcan's skills and abilities.

PhysX Trailer Announced for Hawken

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PhysX Trailer Announced for Hawken


Set in a visually-rich future setting destroyed by corporate greed, Hawken is an action-packed, fast-paced, free-to-play, mech-based, multiplayer first-person shooter. Recently, Hawken launched a new PhysX trailer for players to get a closer look at this mech shooter.

ESO's Game Director Talks About Differences Between the MMO and Single-player RPGs

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ESO's Game Director Talks About Differences Between the MMO and Single-player RPGs


Days ago, MMOsite has posted that The Elder Scrolls Online's beta signups is open, and it seems that Game Director Matt Firor is busy with adjusting the expectations of those used to single-player Elder Scrolls titles. Firor fielded several specific questions by The PA Report on how the MMO would tackle the world, heroism, guilds, and politics in comparison to the single-player games.

TERA F2P Available February 5th

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TERA F2P Available February 5th


Tera's free-to-play relaunch as Tera: Rising will come on February 5, both En Masse (NA) and Gameforge (EU) has confirmed the magic date.

APB Reloaded Celebrates a Year as a Top-Five Most Popular F2P Download on Steam

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APB Reloaded Celebrates a Year as a Top-Five Most Popular F2P Download on Steam


Reloaded Games announced that the Company's pivotal open-world third person action game APB Reloaded continues to be a top-five free2play title on Steam, a position held for more than a year. Launching to Valve's leading platform for digital content distribution and management back in December of 2011, APB Reloaded has demolished a major milestone in player loyalty, typically reserved for the industry's publishing elite.

GUNS and ROBOTS Shoots Up New Trailer "Welcome to Suburbia"

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GUNS and ROBOTS Shoots Up New Trailer


Masthead Studios released teaser trailer of the new arena in their free to play online shooter GUNS and ROBOTS."Welcome to Suburbia" is the name of the new trailer made by Masthead Studios, revealing the new arena in an unusual way. The minute and a half teaser shows its viewers a comic vision of a suburban house in the middle of the map. It gives players tips on how to use places in the arena for strategy points to take cover or duck behind.

Wizardry Online Launch Day Has Come

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Wizardry Online Launch Day Has Come


The launch day for Wizardry Online is today! After going through a short two-week delay of launch, this self-proclaimed hardcore MMORPG goes live now complete with its permadeath mechanic. Dungeons have been filled with evil creatures, ghostly apparitions, and deadly traps await.

Neverwinter Releases Founders Pack Trailer

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Neverwinter Releases Founders Pack Trailer


Perfect World Entertaintment has unveiled a new trailer of its beta weekends and the founder's program of its MMORPG Neverwinter. The beta weekends of Neverwinter scheduled for February 8-10, March 8-10, and March 22-24.

DC Universe Online DLC Pack "Home Turf" Now Available

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DC Universe Online DLC Pack


​Heroes and villains must prepare to defend their territory as SOE released Home Turf, the sixth DLC pack for DC Universe Online. Available now for download on the PC and PlayStation 3 computer entertainment system, Home Turf introduces a customizable Base system for the first time to the popular MMO game. Players can now customize their own Lair, which serves as both a Base and battleground for new Lair PvP Battles.

MMORPG Videos

MMORPG Videos


PlanetSide 2: UES Interview with Josh Hackney

Posted: 30 Jan 2013 10:10 AM PST

Rob A.K.A. Grakulen sits down with with Executive Producer Josh Hackney at the Ultimate Empire Showdown!

Defiance: Live Action Trailer - Launch 4/2

Posted: 30 Jan 2013 06:53 AM PST

Witness the intense, action packed life of an Ark Hunter on the new frontier of a transformed Earth, as a massive group of fortune hunters race to an Arkfall site in search of riches.

Neverwinter: The Founders Pack Trailer

Posted: 30 Jan 2013 06:01 AM PST

To celebrate the launch of their Founders' program and announcement of the beta weekends, Cryptic and Perfect World have released this new gameplay trailer.

SMITE: Vulcan, Smith of The Gods

Posted: 30 Jan 2013 02:05 AM PST

Hi-Rez Studios is ready to reveal the next god to be added to the SMITE pantheon. In this introductory video, players can find out more about Vulcan, Smith of the Gods. The video reveals a bit of lore behind the mythology as well as gives players a sneak peek at Vulcan's skills and abilities. Vulcan is expected to show up in game later this week.

MMORPG Reviews

MMORPG Reviews


Defiance will be released on April 2

Posted: 30 Jan 2013 11:02 AM PST

Trion Worlds has announced that Defiance will be released on PC, PlayStation 3 and Xbox 360 on April 2, in anticipation of the television serie that will start on April 15 on the Syfy channel. To celebrate this announcement Trion has released the full version of the trailer “Join the Fight“, starring real actors that [...]

The post Defiance will be released on April 2 appeared first on MMORPG Reviews.

We are giving away 500 Second Closed Beta Keys for Age of Wushu

Posted: 30 Jan 2013 10:43 AM PST

SnailGames USA is partnering with FREE MMORPG and MMOReviews to give away 500 keys to get a Second Closed Beta for Age of Wushu. Age of Wushu is a new martial arts themed MMORPG directly from China’s Snail Games. The game will cover 2,000 years of ancient Chinese wuxia tradition, and will boast six unique character [...]

The post We are giving away 500 Second Closed Beta Keys for Age of Wushu appeared first on MMORPG Reviews.

Neverwinter has unveiled the details of its beta weekends

Posted: 30 Jan 2013 10:21 AM PST

Perfect World Entertaintment and Cryptic Studios have unveiled new details of its beta weekends and the founder’s program of its MMORPG Neverwinter. The beta weekends of Neverwinter scheduled for February 8-10, March 8-10, and March 22-24 Starting today players can secure a spot in beta and become a founding member with one of three versions [...]

The post Neverwinter has unveiled the details of its beta weekends appeared first on MMORPG Reviews.

TERA will launch its free-to-play version on February 5th

Posted: 30 Jan 2013 09:09 AM PST

Gameforge will launch the free-to-play version of its action MMORPG TERA on February 5th. TERA's free-to-play model will include two standard account types: the Free User and the Veteran. Free Users receive full access to the entire game content – this includes, for example, the races, classes, instances, equipment items or players-versus-player content. Veteran status [...]

The post TERA will launch its free-to-play version on February 5th appeared first on MMORPG Reviews.

The Industrial Age arrives to Forge of Empires

Posted: 30 Jan 2013 08:25 AM PST

InnoGames has published the first images of Forge of Empires' upcoming era: the Industrial Age. The new era arrives with a new campaign, and a new map that will take you to The New World. In addition, this update upgrades the architecture of the game, and brings more than 70 missions and new Industrial age [...]

The post The Industrial Age arrives to Forge of Empires appeared first on MMORPG Reviews.

Get a closed beta key for Godrule right here

Posted: 30 Jan 2013 07:21 AM PST

Sega and Godogic are partnering with FREE MMORPG and MMOReviews to give away 5000 closed beta accounts for Godrule. In addition all players who register for closed beta will receive 300 free Orbs when they log in to the game. Godsrule mixes social gameplay with established RTS elements to create a unique cross-platform experience. In Godsrule, [...]

The post Get a closed beta key for Godrule right here appeared first on MMORPG Reviews.

Hawken Open Beta review

Posted: 30 Jan 2013 04:44 AM PST

Hawken is a free to play fast-paced MMOFPS, developed by Meteor Entertainment, that let you build, customize and play with your very own mechanic beast. We already talked about the game in our previous closed beta preview, and now that this interesting title is in open beta – with no more data wipes planned – [...]

The post Hawken Open Beta review appeared first on MMORPG Reviews.

We are giving away 3000 keys to get a Assassin Starter Pack for Conquer Online

Posted: 30 Jan 2013 03:54 AM PST

TQ Digital is partnering with FREE MMORPG and MMOReviews to give away 3000 keys to get a Assassin Starter Pack for Conquer Online to celebrate the arrival of their latest addition – the Oriental Assassin! The gift pack contains below items: 1. Open the Pack when you are Level 1, you can get: Fashion Garment, [...]

The post We are giving away 3000 keys to get a Assassin Starter Pack for Conquer Online appeared first on MMORPG Reviews.

Wednesday, January 30, 2013

New Games

New Games


What's real anymore? My Little Pony / Fallout novels

Posted: 30 Jan 2013 03:00 PM PST

What's real anymore? My Little Pony / Fallout novels screenshot

There exists a five-book My Little Pony / Fallout crossover series entitled Fallout: Equestria. Written entirely by fans for fans, it takes two absolute extremes and mashes them together in a 2000+ page, 620,000+ word labor of blood, sweat, and tears that no one in a million years would have thought could exist in a real form.

But exist it does. You can download the PDFs for free. You can listen to an audio reading of the entire shebang. Or you can set aside at least $73 for honest-to-God physical prints. All for the love of Hasbro's equine heroines and Interplay / Bethesda's vision of a post-apocalyptic future.

I've organized my thoughts of this impressive effort into a brief summary after the break.

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!!

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!!

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!!

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!!

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HAAAAAAAAAAAAAAAAAAAAA!!!!!

Fallout: Equestria [Absolutely Everything!, via Cracked]

Skullgirls PC Port finally moving ahead

Posted: 30 Jan 2013 02:30 PM PST

Skullgirls PC Port finally moving ahead screenshot

Autumn Games, the team behind the wonderfully crafted fighting game Skullgirls, has at last shared details about the long awaited PC port of the game. According to the official blog post, they are in the "final stages" of reaching an agreement with Marvelous AQL to publish the PC port.

Work on the PC version of the game should begin within the coming weeks, with a final release estimated to be about four months away. The extra time is due to this not being a direct port, but one with extra features like "expanded multiplayer functionality." It is also coming to pretty much every distribution service, including Steam and Origin.

Update On the PC Version of Skullgirls! [Skullgirls]

Celebrate Skulls of the Shogun's release with MURDER

Posted: 30 Jan 2013 02:00 PM PST

Celebrate Skulls of the Shogun's release with MURDER screenshot

Skulls of the Shogun is now out for Xbox Live Arcade, Windows Phone, and Windows 8! With the release comes a launch trailer, and I'm going to just go ahead and say that this is the first best trailer of 2013.

Check out our official review to learn more about Skulls of the Shogun, and join us on Saturday Morning Hangover this weekend as Conrad Zimmerman and Jordan Devore play through the new strategy title.

New director signs on for Legendary's Warcraft movie

Posted: 30 Jan 2013 01:30 PM PST

New director signs on for Legendary's Warcraft movie screenshot

Legendary Pictures' big-screen adaptation of Warcraft has landed a new director, Duncan Jones, according to Hollywood Reporter and later confirmed by Blizzard Entertainment. He's best known for directing Source Code and Moon, two highly-regarded films, and also has the distinct honor of being David Bowie's son. Lucky!

If you've been following Warcraft, you've likely done so for years, at this point. Last I was actively paying attention, news of Sam Raimi being tapped to direct had just broken. That was somehow in 2009, though it sure doesn't feel like it now.

While little is known about the script other than who's writing it -- Charles Leavitt (Blood Diamond) -- the live-action adaptation won't be hitting theaters for a couple years yet; Legendary is reportedly looking at a 2015 release.

'Warcraft' Movie Lands 'Source Code' Director (Exclusive) [Hollywood Reporter]

Doorbusting the Dead Island tourism board on PC standards

Posted: 30 Jan 2013 01:00 PM PST

Doorbusting the Dead Island tourism board on PC standards screenshot

In this latest installment of Office Chat, Jordan Devore, Brett Zeidler, and I consider whether Dead Island's cinematic trailers are misleading and if PC gamers should expect ports of games that utilize the superior power of their hardware. Plus, Nintendo's Virtual Console promotion might be a bit confusing, but represents a pretty good value.

FIFA 13 brings in $100 million in net revenue

Posted: 30 Jan 2013 12:30 PM PST

FIFA 13 brings in $100 million in net revenue screenshot

In their financial reports released today, EA has shown that FIFA is still a very powerful franchise. According to the reports, FIFA 13 sold more than its predecessor, totaling over 12 million units through the third quarter.

While the FIFA brand brought in over $230 million, including FIFA World Class Soccer and FIFA Online 2, FIFA 13 alone raked in $100 million in the same quarter. I guess everyone still loves fast kicking, low scoring, and ties!

You know what they say, if it's good enough for Snoop Dogg Lion, it's good enough for anyone.

Arma Tactics deploying onto NVIDIA's Project SHIELD

Posted: 30 Jan 2013 12:00 PM PST

Arma Tactics deploying onto NVIDIA's Project SHIELD screenshot

Arma Tactics, a turn-based close-combat strategy game, is currently in development as a launch title for NVIDIA's Project SHIELD and other Tegra devices, developer Bohemia Interactive announced today. It will also feature Tegra 4 optimizations, which include enhanced physics, post-processing effects and more.

Arma Tactics has you taking control of a four-member Special Forces team in an environment where things aren't pre-determined or strategies given. You'll have to rely solely on your whits to tackle the game's campaign and objective-based missions while using a range of weaponry against local militia groups and deadly mercenaries. Tactics also boasts achievements, weapon unlocks, leveling and "regularly added" campaigns. 

Taking full advantage of Project SHIELD's controller and features, Arma Tactics will utilize the platform's multi-screen mode when connected to a television, "allowing the audience to experience entertaining vantage points that differ from the player's," -- though this feature sounds beneficial even when others aren't around. 

A future release on iOS, Android (non-Tegra), PC, Mac and Linux platforms is also possible, though not officially determined at this time. 

Photo Photo Photo Photo

Fuse gets delayed to Spring 2013

Posted: 30 Jan 2013 11:45 AM PST

Fuse gets delayed to Spring 2013 screenshot

Electronic Arts held an earnings call earlier today and announced that Insomniac's Fuse has been delayed to Q1 of fiscal 2014. That gives us a release window of somewhere between the beginning of April and the end of June 2013 now.

The four-player cooperative shooter was originally scheduled for a March release for the Xbox 360 and PlayStation 3. The delay is giving the developer more time to polish and "make a better game," according to Insomniac's official Twitter page.

You can check out our hands-on impression of Fuse where you'll find that we weren't wowed at all by it!

Ninja Theory explains DmC: Devil May Cry's satire

Posted: 30 Jan 2013 11:30 AM PST

Ninja Theory explains DmC: Devil May Cry's satire screenshot

Rock, Paper, Shotgun had the opportunity to sit down with Ninja Theory and learn a bit more about some of the motivations behind the design of DmC: Devil May Cry, specifically from a narrative perspective. Ninja Theory’s Dominic Matthews states that rebellion, the name of Dante's sword, encapsulates the theme of DmC. Dante is not just fighting a Demon God in Mundus, he's battling corporate America. Parallels to also drawn to obvious references like They Live, and less obvious references like British satire.

He goes on to say: "It seems that games are perceived to be for kids and should never tackle themes a Saturday morning cartoon wouldn’t. It would be pretty depressing and limiting if all developers accepted that as the status quo. Our games are being played by intelligent adults, so there is no reason why we can’t treat them as such."

Matthews reiterates that Capcom instructed them to take Dante in a new "fresh direction" from a "contemporary western movie." Well, mission accomplished, because Dante felt like a fairly wooden protagonist in a typical "hero's journey" Michael Bay film. As I've said before, I enjoyed the new Devil May Cry from a gameplay perspective even if it didn't measure up to the bar the past entries have set. I'm still playing it, and currently I'm working on the Dante Must Die difficulty.

If you're itching to play more, the costume DLC just dropped today. You can look forward to our coverage of the Bloody Palace title update and a full impressions post on the Vergil DLC as well! In the meantime, you can read the interview for a full look at what Ninja Theory tried to accomplish.

Reimagining Evil: Ninja Theory On DmC’s Cultural Satire [Rock, Paper, Shotgun]

First look at Killzone Mercenary for Vita: OMG WINGSUITS

Posted: 30 Jan 2013 11:15 AM PST

First look at Killzone Mercenary for Vita: OMG WINGSUITS screenshot

At long last the fine folks at Guerrilla Games have unveiled Killzone MercenaryAccording to the developer, the upcoming PlayStation Vita title features a nine hour campaign that follows the exploits of a mercenary fighting on both sides of the Helghast-Vektan conflict who has begun to question if the atrocities of war are worth the paycheck.

Additionally, the game is said to have eight-player multiplayer across six maps and three different game types. Oh, and it has wingsuits! Because what game doesn't have wingsuits these days?

Killzone Mercenary is coming to the PlayStation Vita on September 17, but considering that our corgi-loving overlord is playing the game right now, we'll probably have more to share before then.

Photo Photo

I'll face myself: Transcending the gender binary in games

Posted: 30 Jan 2013 11:00 AM PST

I'll face myself: Transcending the gender binary in games screenshot

[Dtoid community blogger Pixielated shares an introductory blog with the community and examines how some positive gender representations in gaming can help people better understand their own identity. Want to see your own words appear on the front page? Go write something! --Mr Andy Dixon]

I think before I proceed further with blogging there's one additional detail about myself that I should reveal. I guess you could say I wanted to make sure this gaming blog was about gaming first and let you guys into my head for a bit before dropping heavier stuff on you. Additionally, my comments reveal I'm more than a bit LGBT positive.

In my first introduction post I alluded to being born "under a rainbow"; what I didn't say about being a part of the LGBT community was that I can claim two parts of that acronym rather than one. I think it's only fair that if I continue on with blogging and talking about gaming and -- at times -- sex, sexuality and gender as it pertains to gaming, that I address the fact that I'm transgender as well.

It's a complicated explanation as to how I came to realize this for myself, but suffice to say I knew very young that this was part of who I was. As for the "op" status, it depends on if I'm in America or Japan per Yoshinori Ono.

Growing up and not accepting this facet of myself -- that I felt I was really female -- and trying to be what other people wanted was actually damaging to me, as it often can be for anyone in the LGBT community. When I've been in-touch and accepting of the fact that this is just who I am, I'm an outspoken gal that can get a lot of things done and when I haven't I'm more like a black hole: all consuming, miserable and not fun. At a certain point in my life I had to choose which I wanted to be.

It's probably the best and briefest way of explaining it, though for people like me or on other points of the spectrum the reasoning can be different. Some people just cross-dress, others are gender-fluid, androgynous, or may prefer not to claim a gender at all.

Gaming has been both a passion and a lifeline through all of this in my life, but growing up and partly into adulthood it's probably one of the few or only things society would deem masculine about me. I allowed my zeal for gaming to become part of my male persona, which allowed gaming to become a target for when I failed. It kept my parents fooled, that's for sure, and at times gave me an opportunity to be myself when they weren't looking, at least in a digital sense. They didn't want to understand games, they just saw them as a pacifier I would grow out of.

Naturally, I didn't grow out of gaming, it grew up along with me and while it was a good shield for a time, it couldn't stop me from forgetting the truth. In that way I was just stalling, hoping these feelings might change; but they never did. I tried pleasing the expectations of others, such as my parents, and I was pushed toward "masculine" things like sports. I didn't perform well. I even sucked at softball.

When you break it down, gender is really a social construct separate from your physical sex. It is a guideline humans invented to give a particular sex a path to follow: masculinity or femininity. Gender expression is actually so much more broad than this binary portends, though. I struggled with the masculine things thrust upon me and deeply desired more of the feminine things. Every day I looked in the mirror, I couldn't stand what I saw -- any of it.

Kids like Kanji Tatsumi and Naoto Shirogane struggle with gender issues in Persona 4. Kanji is a guy that has hobbies society deems as feminine; Naoto desires a profession that's deemed masculine. Making use of a needle and a ball of yarn doesn't require a vagina, nor does it define your sexuality. Being a good, resourceful detective does not require a penis. The way that society blurs the lines between sex, sexuality, and gender to define a person can be infuriatingly unfair.

Kanji is forced to deal with insinuations about his sexuality and masculinity based on a joy of crafting. Naoto uses her natural inclination to masculine behaviors and presentation as somewhat of a rationale for fighting what she sees as a sexist culture within the police force.

People should be allowed to determine themselves. Instead, gender is used to pigeonhole a lot of the time. Kanji and Naoto had to learn to be bigger than the adults and society when facing down these assumptions regarding them. They came to accept themselves and find friends who respected them. Kanji now knows he's a masculine guy no matter what and maybe he just loves who he loves without a gender or sex preference at all. In Persona 4 Arena we see a Naoto that embraces her gender-fluidity fully, remaining a clever boy detective to strangers and a capable girl to her friends.

And to see this self-determination play out time and again in games is powerful. To see Samus Aran acknowledged for her accomplishments first and her gender second was important to me. To see Terra Branford trapped between the life of humans and espers, trapped between power and powerlessness, between fear and strength and eventually triumph gave me hope for myself. Samus had a mask and Terra came from a place between the norms, and both were women that could help and protect others.

A more contemporary example would be Deus Ex: Human Revolution, as I found Adam Jensen to be in a position I sympathized with. Choices were made for him that were beyond his control. All those augmentations he never asked for resulted in him being perceived and judged as deviating from the human norm and becoming a different class.

He lost social privileges in some respects, too. There are points where you can't tell if people that mattered to him are really being fair to him, being nice or slighting him in some way. Jensen keeps his inner-struggles contained as best he can to get the job done, but the shards of his broken mirror tell a story I have partly known much of my own life. Yet he continues on, knowing only he really defines himself .

He's not transgender. He's not gay. He's white, he's straight, and yet his struggle with his own trans-humanism speaks for the experience of many. At the end of the day, he's still human. His will to determine himself and move forward is something that's worthy of respect.

These are just some of the games that inspire and keep me going.

Gaming's track record for female, gay, intersexed, and transgender characters might be spotty, but from my childhood to present I can say it's getting better. I can say that there are writers out there working for Obsidian, Atlus, and others that get it while some like Eidos Montreal can get there without that direct intent of inclusion. They create characters that have faults and foibles, that have passions and interests that are a factor ahead of sexual orientation, gender presentation or race. This makes for stronger characters, yes, but more importantly, for normal human beings.

I don't need people like me portrayed as sex objects, exotic or edgy -- just human. And if it has to be a stereotype make sure it's on even ground with other stereotypes. Despite Mr. Ono's quirks, Poison is just as much a stereotype as any character in the Street Fighter universe, which is why I'm okay with her. It's just when Grand Theft Auto or Dragon Age dig for the "tranny" gags without a proper, respectable transgender characters that I have a problem with that "comedy." It only works when everyone who is respected is also fair game.

Catherine is a game that shows those two up with a simple waitress. Erica is a friend to Vincent and the gang, someone that gives as good as she gets. She has flaws and a past but her friends respect her choices and leave the onus on her to reveal the truth about herself to others, if at all. That she's transgender is but a footnote, something that doesn't even come to light until late in the game. She's not perfect, but she doesn't need to be.

When you get that portrayal right, you can't imagine how helpful it is to those that need to come out or how much insight it lends to people that wouldn't have understood otherwise. Where TV and movies have time restrictions and are watched, games are made for players to interact with and that sometimes means a narrative can go deeper to provide more insight on how various people live.

Anyway, that's just another thing about me. I'm a gamer, I'm transgender, a woman, a lesbian, a blogger, a libertarian -- but a human above all else. A human that never really wants to shut up about her videogames. I think I have a perspective to offer. I also say all of this knowing I might get some flak or hate for it, but I think from what I've seen of the Destructoid community and its camaraderie so far, there's little to fear.

I have certainly enjoyed my time reading and blogging here so far, so thanks for the good times :)

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Battlefield 3 Premium hits 2.9 million subscriptions

Posted: 30 Jan 2013 10:45 AM PST

Battlefield 3 Premium hits 2.9 million subscriptions screenshot

In EA's third fiscal quarter financial reports, it was announced that Battlefield 3 Premium hit 2.9 million subscribers by December 31 of this past year (up from July's total of 1.3 million). For a rough estimate, just multiply 2.9 million by $50. Yeah, that's a lot of cash. For the third quarter specifically, EA says Premium generated $108 million.

Of course, I would only assume that these numbers reflect subscriptions also obtained through the Battlefield 3: Premium Edition, which was $30 at pretty much any retailer during Black Friday. Seems like there'd be some lost cash there, but hey, $108 million alone just for a stream of still being released digital content isn't half-bad.

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