Wednesday, January 9, 2013

New Games

New Games


Data obtained from Capcom's survey deemed 'very telling'

Posted: 09 Jan 2013 03:00 PM PST

Data obtained from Capcom's survey deemed 'very telling' screenshot

Based on the response to our coverage of Capcom's survey on digital distribution, a good number of you likely took the requisite time to fill the darn thing out. And you were hardly alone. Calling the breadth of feedback received "fantastic" in a forum post, Capcom senior VP Christian Svensson revealed that an impressive 60,000+ people responded.

He was smartly hesitant to remark about individual titles or series because sometimes plans don't work out as originally anticipated. "The data collected was very telling and in my opinion easily gives a prioritized list of things I think we should do (conveniently enough, many of them are things we've been pushing for for a while)," Svensson wrote. "My next task is to convince the gatekeepers in Japan with the data (which they have in their possession) and ensure what we're working on fits with the complete digital strategy for the company."

Keeping expectations in check, he continued: "Games of this sort take a couple months to greenlight and usually a year or more to make, so again, to set expectations, please don't expect any new news being driven from this survey in the short term. That said, we do have games already in development in this segment, some of which you'll hear about a bit later in the year."

Capcom Senior Vice President: Capcom Survey Data Was “Very Telling” [Siliconera]

D-Arts Charizard figure now up for pre-order

Posted: 09 Jan 2013 02:00 PM PST

D-Arts Charizard figure now up for pre-order screenshot

Bandai D-Arts Charizard figure is now open for pre-orders. This is the second Pokemon figure from the company, following the equally amazing Mewtwo toy. Charizard features many points of articulation, from his head, neck, arms, necks, legs, and tail.

Usually when I post about toys they tend to be on the pricy side. Thankfully, Charizard is less than $45 depending on where you pre-order from based on the options presented by Tomopop. Not a bad price at all for this badass looking figure.

D-Arts Charizard's status has evolved to pre-order [Tomopop]

Lend an ear to the music of Ni no Kuni in this dev diary

Posted: 09 Jan 2013 01:00 PM PST

Lend an ear to the music of Ni no Kuni in this dev diary screenshot

Now that Ni no Kuni is just weeks away from release, Level-5 is back with the third in its series of behind-the-scenes developer diaries. This time around they've sat down with composer Joe Hisaishi to discuss the game's soundtrack.

It sounds like Hisaishi had a pretty fantastic time working on the game. In the video he discusses his inspirations and how the different aspects of the game all seem to seamlessly mesh together and create a very harmonious final product. 

Ni no Kuni is set to hit PlayStation 3 in North America on January 22, with a February 1 European release to follow. 

Take a look at Defiance the game and the TV show

Posted: 09 Jan 2013 12:00 PM PST

Take a look at Defiance the game and the TV show screenshot

Trion Worlds has released a little look at the massively mutiplayer co-op action of Defiance. Expect large scale battles, vehicles, and lots of guns in this MMO that also doubles as a TV show.

Yes, SyFy is making a TV show that's connected to the game world. It's a first of its kind, and it will be interesting to see how the series and game evolve over the years. You can learn more about how the two worlds are connected from our visit to the TV set last year.

And speaking of the show, you can see a trailer for how it's shaping up below.

There's a TON of Pokemon X and Y fan art already

Posted: 09 Jan 2013 11:00 AM PST

There's a TON of Pokemon X and Y fan art already screenshot

Pokemon X and Y were just announced yesterday and in that time there's already a TON of fan art on the new Legendary monsters and the three starter Pokemon: Chespin, Fennekin, and Froakie. People are even imagining what their evolutions will look like. Someone even made a Fennekin plus toy already!

Pokemon fans are insane, but in a good way. Below is a sampling of some of the awesome art pieces I found on Reddit, deviantART, Tumblr, and Pixiv today. There's way more out there, so share your favorites in the comments!

By suikuzu

By ココロコ

By DrawerElma

By Wonderbolt

By redeidolon

By Sandra Rivas

By きこり

By 猫鴉

By まゆ@お仕事募集中

By arkeis-pokemon

By シネカ

By SpaceVoyager

By 葬蟻

By Turtle-Arts

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo

Custom Guts Man's Operation mod can be yours for $225

Posted: 09 Jan 2013 10:00 AM PST

Custom Guts Man's Operation mod can be yours for $225 screenshot

Kodykoala is a name you all should be familiar with as we've featured his custom toy creations time and time again. He keeps raising the bar on his creations, none more evident than with his Operation mod where he turned the game into Guts Man.

Well Kodykoala is selling his one-of-a-kind creation for $225 over on his Etsy store. It's a fully playable game too, as it includes cards, money, little pieces and a custom box to keep it altogether.

You should check out the rest of his store while you're at it. He's selling other custom works, including the badass custom Gutsdozer.

Guts Man Operation: It Takes a Very Steady Hand! [Technabob]

Brian Fargo reveals new Torment title plans

Posted: 09 Jan 2013 09:30 AM PST

Brian Fargo reveals new Torment title plans screenshot

Fans of the beloved classic PC RPG Planescape: Torment have longed for a sequel for years but now we may all get our wish. Speaking to Rock Paper Shotgun, former Interplay head Brian Fargo revealed plans for a new Torment game have been in the works for a few years and that the game already has a setting.

This new title will not be set in the Planescape world, instead it will be located in a newly created RPG universe called Numenera created by designer Monte Cook who worked on the original Planescape. Despite the new setting, Fargo promises the same thematic ties as Planescape, with "memorable companions ... heavy reactivity (and) an intense, personal story."

It'll be interesting to see how this new Torment title turns out. Brian Fargo is currently at inXile helming their Kickstarted Wasteland 2 RPG but work has already begun on Numenera. I'm excited to see a sequel to Planescape: Torment actually happen after all these year and I'm not bothered at all by the new setting. If another Torment RPG turned up with the same quality of characters, writing and setting as the original, then I am all for it.

Post Planescape: Fargo Reveals The Future of Torment [Rock Paper Shotgun]

Here's the SimCity opening intro

Posted: 09 Jan 2013 09:00 AM PST

Here's the SimCity opening intro screenshot

SimCity is just a couple of months away and EA has released the opening intro to hold us over until the release. Granted, it's not much and you can learn a hell of a lot more about the game by watching one of the walkthrough videos instead.

I haven't really played a Sim City game since Sim City 2000 so I'm really looking forward to SimCity, despite the DRM issues. In fact, I'm attending a preview event for SimCity later this month and now is a good time to leave me some questions to ask the development team.

SkiFree and Rodent's Revenge out now for iOS devices!

Posted: 09 Jan 2013 08:30 AM PST

SkiFree and Rodent's Revenge out now for iOS devices! screenshot

The last thing I was expecting during CES week is that I'd be so excited over two retro re-releases of some classic Windows games from 1991 on the Apple App Store. Go figure.

Yup, SkiFree and Rodent's Revenge have just been released for $0.99 each. SkiFree can be considered the first "runner" style game, where you have to race down a slope, avoiding obstacles and the most evil creature in all of gaming. Rodent's Revenge sees you playing as a mouse having to solve puzzles and avoiding cats.

I spoke with Tommy Tornroos of GearSprout, the company responsible for re-releasing both these games. He informed me that they reached out to Chris Pirih -- the original creator of SkiFree -- about creating the iOS versions. Eventually they were directed to Microsoft, and were told that the company was "no longer claiming rights" to the games, giving GearSprout the all clear to move ahead.

Unfortunately, the name SkiFree was reserved so the company released SkeeFree for the time being. The rights to the name eventually expired as nothing was created by whoever was holding onto it, thus giving GearSprout the chance to properly re-release the classic now. Tommy also informed me that they're talking with Apple about merging both versions.

GearSprout is currently working on an original game that will be released this February. After that you can expect some more Microsoft Entertainment packs in the near future as they've "been receiving many requests" for other classic games. Fingers crossed for Chip's Challenge!

If you're excited as I am then that means you're really old.

Rodent's Revenge [iTunes]
SkiFree [iTunes]
[Image]

GameStop braving the digital renaissance

Posted: 09 Jan 2013 08:00 AM PST

GameStop braving the digital renaissance  screenshot

If my obsession with Lumines: Electronic Symphony has taught me anything, it’s that the future of the future will still contain the past (and that time goes slow, time goes fast). I didn’t buy Electronic Symphony at a GameStop, GameStop-owned EB Games, or any other brick and mortar storefront. Like a civilized man of the 21st century, I downloaded it straight to my Vita -- at a mildly reduced price and sans San Francisco’s ten percent sales tax. I embraced the future and sucked all of its bytes through my internet tubes so it could be forever emblazoned on my Vita. Restaurants still deliver, you can buy groceries on Amazon, and we can make videogames magically arrive in our homes. Every day there are less and less reasons to bother leaving the house or putting pants on.

Despite the oft talked about “digital future” that looks more like a “digital present” each day, vestiges of the past stand plenty and stalwart. GameStop's year-end revenue may be down slightly and its stock prices may be struggling to reclaim 2008 numbers like a lot of companies, but the chain perseveres, and not just in antiquity. Whereas a lot of physical retailers have done nothing to ensure their own survival (pour one out for Borders and Tower Records), GameStop is doing everything it can to future proof itself. Brad Schliesser, director of retail digital distribution has had a hand in this, working to peddle digital content in our material meat space.

GameStop is showing no signs of resting on its laurels. Working with Microsoft in 2012, the retailer now offers an alternate delivery method for redeeming Xbox Live codes. You can have the code emailed to you with a direct link to the XBL redemption page, at which point your content is only a copy and paste away. Mind you, this isn’t a revolution as much as it’s a solution to the first worldiest of problems -- typing out the entire code from a printed receipt (of course, you can also buy DLC, for all systems, through the retailer’s website). It’s just a small example of how the retailer is playing catch up with the digital market, but it becomes more significant when you realize just how much digital business GameStop is doing through its brick and mortar storefronts.

In polling its Power Up Rewards members some time ago, the company found only half of the respondents had purchased DLC and only 75 percent knew about it. Potentially shocking numbers to the hip and savvy person reading an article about a retailer on a games blog, but not all that remarkable. Many of those who had purchased DLC did so at the recommendation of a sales associate. For publishers, it’s tantamount to free soliciting to an untapped market, the swaths of individuals still trudging down to GameStop’s to pick up games who are potentially less aware of DLC.

I met with Schliesser, a salesman in his own right, in a GameStop. There’s a newly opened one in a hot location in downtown San Francisco, a few feet away from Powell Street BART and across from the lively Westfield Mall. There are nine GameStop’s within nine miles of where I live, but the last purchase I’ve made from the chain came in fall of 2011 and it was conducted online. As I escaped a dull, grey San Francisco afternoon into the repository walled with games, I couldn’t help scanning the shelves out of habit before retreating to the quieter downstairs area for our chat.

It all started with Gears of War 3, Schliesser explained to me. In conjunction with Microsoft, the DLC was marketed immediately, along with pre-order conditional beta access -- maybe you remember all of the commercials. GameStop was able to attach Gears 3 DLC to 10 percent of units sold, a marked increase from the two-percent attach rate on prior releases. Attach rates have only gone up, which has also led to much more day-one DLC, to the chagrin of the entire population of the world if internet comments are to be believed. Call of Duty Elite attached at 17 percent, Mass Effect 3’s “From Ashes” launch DLC attached at 30 percent, and so on.

GameStop has put itself into this position knowingly. 2011 saw store closures and more capital set aside for expanding the digital market than openings and renovations. 65-70 percent of DLC is paid for either by cash or trade-in credit, neatly folding itself into the existing, cyclical economy the company bred with its sale of used games (the PowerUp Rewards program hit 20 million members in fall of last year; the company clearly wants to keep its community intact). The ability to buy DLC with cash (or stop in to buy PlayStation Network cards or Microsoft Bux) is also an important sales factor, especially in light of various hacks and security scares over the years. Still, most important is the chain’s ability to actively peddle DLC to people already in a spending mood.

“Downloadable content is easier for us to sell compared to strategy guides or accessories. They’re games and our sales associates are gamers,” Schliesser explains. Being able to sell a concrete, albeit digital, product is an easier sell to average consumers than getting them to buy PSN gift cards or Microsoft money and explaining there are more things to buy on those digital storefronts. That salesmanship, however much of a nuisance it might be to savvy customers not wanting to pre-order all of the things, is an important commodity the still-heavily trafficked stores have to offer. Most people who buy games and game related content aren’t avidly reading Destructoid et al. Having GameStop sales associates actively peddling DLC is enticing for publishers, who are quite happy to work with the company in order to maximize sales.

“The perception of GameStop is one guy in a three-piece suit walks into a publisher’s office and says, ‘Give us content,’” Schliesser candidly offered regarding retail exclusive pre-order bonuses. In reality, publishers come in with all of their pre-order bonuses in mind; GameStop just organizes and markets them. For all the doom and gloom that is associated with used-games sales, publishers work with the biggest used-games seller quite happily, in a mutually beneficial way.

Digital sales are growing by 50 percent year over year. You can now buy and download PC games directly from GameStop’s site, a boon for those in the cult of PowerUp Rewards or with those gift cards that seem to linger forever. The company is trying all sorts of things. It bought Kongregate a couple of years ago and in my preview of the Wikipad, an incredibly cool, gaming-oriented tablet sold exclusively through GameStop, I got a look at the mobile digital storefront. It remains to be seen if the company will persevere in the fascinating world we live in which seems at the whim of volatile change at any moment, but, at the very least, you can download your DLC a little bit easier.

Photo Photo Photo

Pokemon X & Y Legendary names are Xerneas & Yveltal

Posted: 09 Jan 2013 07:30 AM PST

Pokemon X & Y Legendary names are Xerneas & Yveltal screenshot

Did you see the Pokemon X and Y 3DS announcement? Three new starter Pokemon, a fully 3D world, around 700 Pokemon to catch, and of course, new Legendary creatures.

We got a quick look at the two Legendary Pokemon at the end of the trailer, but were left clueless as to their names Not anymore! The one that looks like a space deer is called Xerneas (ZURR-nee-us), and the red bird is called Yveltal (ee-VELL-tall).

Videogame news, y'all.

Photo Photo Photo

Dungeonland taking pre-orders ahead of launch this month

Posted: 09 Jan 2013 07:00 AM PST

Dungeonland taking pre-orders ahead of launch this month screenshot

Critical Studio and Paradox Interactive are now accepting pre-orders for their cooperative hack'n'slash Dungeonland. Taking on hordes of monsters with a solid team should prove to be fun, but it's the role of the Dungeon Maestro, the player who attempts to thwart the heroes, that I'm most interested in.

As a bonus for chipping in $9.99 before the game releases on January 22, 2013 across various digital distribution outlets, you'll receive the Grimoire Pack. This contains five spells, three traits, and another possession ability for the Dungeon Maestro. And, strangely enough, five extra achievements. I don't recall ever seeing that as a pre-purchase bonus.

MMO News

MMO News


TERA goes Subscription-Free

Posted: 09 Jan 2013 02:37 PM PST

 

TERA Rising Logo

 

 

En Masse Entertainment™, a player-driven publisher focused on delivering fun and innovative online games, today announced that its award-winning action MMO, TERA™, will be available without a subscription starting in February, giving players flexibility on how they want to enjoy the game. TERA: Rising requires no upfront payment, and provides an in-game store as well as elite status options for players who wish to customize their experience. New players will enjoy standard status with no level cap or content restrictions, while past and current subscribers will receive permanent founder status with exclusive privileges. Any player may opt to purchase elite status, which confers a wealth of benefits, in 30-day increments.

 

 

To celebrate this next chapter of TERA, En Masse Entertainment will be launching new in-game content, including a wave-based dungeon and a PvP battleground map that introduces a new way for players to test their skills against each other. The multi-stage Crucible of Flame dungeon challenges players with a series of epic, high-level battles culminating with a new boss fight against the immense Cyclops. This dungeon offers varying rewards based on performance. Additionally, more competitive players can take off in Champions' Skyring, an all-new three-versus-three PvP battleground with some of TERA's best PvP gear at stake.

 

 

TERA Crucible

 

 

"With TERA: Rising, we created a fresh, action-oriented play style that is centered around allowing players to take control of their actions on the battlefield," said Chris Lee, CEO of En Masse Entertainment. "We feel the time has come to offer the same level of control in how they invest in the world of TERA, so we are offering a tiered approach that includes a compelling free option, to accessing the game."

 

 

Standard players will have full access to TERA's wealth of in-game content with two free characters per server. They are not subject to level caps and will experience no restrictions to content, time, or level. In recognition of their early adoption to the game, players who purchased TERA will gain founder benefits, including eight character slots, four bank tabs, a "Founder" title, the exclusive Terminus mount, and much more.

 

 

TERA Skyring

 

 

Available in 30-day increments for $14.99, elite status grants players extra dungeon rewards, 10 bonus quests per day, a daily delivery of items and boosts, an elite mount, in-game store discounts, waived brokerage registration taxes, and more. Elite players will find that their status pays for itself through free items and discounts, let alone in-game perks.

 

 

While non-elite players will not benefit from the same perks as their Elite counterparts, they will experience game content, character growth, holding political office, and other in-game determinations of status and power exactly the same way all players have since the game launched. They can also choose to buy most items available to elite status players on an a la carte basis from the in-game store or trade broker.

Neverwinter Profiles Great Weapon Fighters

Posted: 09 Jan 2013 02:33 PM PST

 

Perfect World Entertainment has released details to profile the great weapon fighter class in Neverwinter through a new video.

 

Great Weapon Fighters thrive on taking down multiple enemies at once and rely on their innate instinct to strike their foes with deadly precision and timing. Given their versatile combat ability and tank-oriented or DPS-centric abilities, they are able to perform different roles within a party. With special abilities to clear crowds with area-of-effect damage, slow down enemies and deal damage, absorb incoming damage, and close the distance on anyone attempting to escape, Great Weapon Fighters are effective in any combat situation.

Requiem Online Announces First 2013 Update

Posted: 09 Jan 2013 02:17 PM PST

Gravity Interactive has announced plans for its first Requiem Online update of 2013, scheduled to launch on January 15.

The update will introduce a new raid instance, raise the level cap to 90, and introduce new skill points for all classes.Players can also find new Nightmare Accessory sets and raid items, all for free once the update launches.

"This update will be one of the first of many that will come in this year. 2012 has been a great year with us, especially with Facebook. Players all over the world can now access to one of the bloodiest MMO's out there and we're thrilled to have them!" said Denny Kwon, Producer for Requiem at Gravity Interactive US Office. "The Altar of Sacrifice update will contain an all new area where players will face off with lots of customization, all new Raids, and tons of new weapons and items for our players to discover, compound and show off!"

 

Deep beneath the Secret Temple lays a dormant power hidden for ages. Loose scripts have told of god-like beings ruling for a moment in time during the Dark Ages.
To appease these god-like beings, flesh from across Ethergia was given to them to gratify their hunger. Their hunger for flesh was small at first, a couple virgins every year; then it these being's hunger began to rise. From years to months, months to weeks, to weeks to days, and from days to hours. The sacrifices began to take a toll in the population of Ethergia.

The Holy Xenon Empire's sub-division, "Filias sanctae Matris", a dedicated group of Battle-Maiden decided to end this madness. Posed as the next group of sacrifices, they lured the three beings into an Altar of Sacrifice and had the door sealed from the outside, sacrificing themselves for Ethergia.

This seal was to be casted once and never to be revealed again. Knowledge of the secret altar was stricken from all records and burned.

The three god-like beings were to be forever forgotten… that is until foolish explorative Temperions gained access to it.

 

 

52115  540x400 requiemxenoacharacter

 Requiem Online Gameplay Screenshot

Archlord Server Consolidation Announced

Posted: 09 Jan 2013 01:21 PM PST

57142  540x400 archlord pr image jan 9th

 

Webzen has announced that there will be a consolidation of Gracia and Zian servers for its medieval MMORPG, Archlord.

 

On January 30th, Archlord's server consolidation will take place as the result of enduring effort to provide enhanced gaming experience according to players' constant feedback. Through this combination, further intense battles from players will revitalize the most competitive siege warfare and the final battle to be the absolute ruler of the Chantra.

 

All characters from Gracia server that have accessed the game after July 1st, 2012 will be transferred to the combined server without any further transfer requests. Regardless of merging, relevant server's accounts will be able to enjoy both characters from each server. Players are encouraged to check their eligibility of character transfer prior to the consolidation.

 

To prepare for the fierce battles before the merge, warriors from Gracia and Zian will be supported with free cash items. After the consolidation, the first Archlord and the guild members will be rewarded special unique items. Also, all servers will be provided with various events to celebrate the combination of both servers.

 

Jihun Lee, Head of Global Publishing, said, “We have decided to merge servers to fulfill user's enduring requests on consolidation." He also said, "We are anticipating that the further massive battles from this server consolidation will provide enjoyment for players."

SMITE Welcomes Hercules to the Pantheon

Posted: 09 Jan 2013 12:42 PM PST

Hi-Rez Studios has announced the launch of its latest patch for SMITE, introducing a new hero.

Hercules, the Champion of Rome, arrives today with a new reveal video. For the first two weeks, Hercules will cost 11,000 favor; then will drop to 5,500 favor. Hercules comes with the following skills:

 

Strength From Pain (Passive): As Hercules takes damage, he gains 20 (+2 * your level) physical power based on a percentage of his missing health.
Driving Strike: Hercules delivers a mighty strike, driving all enemies back and stunning them for .8/.9/1/1.1/1.2s if Hercules is at or below 50% health, increasing with Focus up to 1.7s. Anyone hit by the blow takes 80/130/180/230/280 (+60% of your physical power) physical damage. Cost – 60/65/70/75/80 mana. Cooldown – 14s.
Earthbreaker: Hercules smashes the ground, sending a shockwave forward that does 60/110/160/210/260 (+50% of your physical power) physical damage to all enemies. Enemies at the end of the shockwave are thrown into the air towards Hercules. Cost – 70/75/80/85/90 mana. Cooldown – 15s.
Mitigate Wounds:  When Hercules activates this ability, 30/55/80/105/130% (+1% for every 2% health missing) of the damage taken in the next 4 seconds is returned to him as health over the next 10 seconds. Cost – 60/65/70/75/80 mana. Cooldown – 12s.
Excavate: Hercules rips a huge boulder from the ground. Throwing the boulder does 200/300/400/500/600 (+100% of your physical power) physical damage and knocks back all enemies where the boulder lands. The boulder continues rolling, doing 50% damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Cost – 100 mana. Cooldown – 90s.

 
The update will also introduce new game balance changes, and will allow players of all levels to access Match of the Day. Hi-Rez is also offering two new special skins: Frost Maiden for Freya, and Lion of Olympus for Hercules.

 

Command and Conquer

Posted: 08 Jan 2013 09:07 PM PST

Experience Command and Conquer in a new way – as multi-player free-to-play! Control multiple factions, compete for resources, build your base of operation, and lead your troops into battle.

57138  320x240 command and conquer 02

Publisher: Electronic Arts
Playerbase: ??
Graphics: High
Type: MMO
EXP Rate: ??
PvP: ??
Filesize: ??

Pros: +Uses new Frostbite 2 technology. +Designed for multi-player. +Promises to expand with new content.

Cons:  -Limited information available.

download nowcreate accountofficial site

Overview

Command and Conquer Overview

Command and Conquer, originally termed Command and Conquer: Generals 2, is a new umbrella series of games in the Command and Conquer series that will be free-to-play online. Featuring all the classic strategy gameplay of the Command and Conquer series, players can expect to battle in old ways and new.

Command and Conquer Screenshots

Command and Conquer Featured Video

Full Review

Command and Conquer Review

Coming Soon…

Screenshots

Command and Conquer Screenshots

Coming Soon…

Videos

Command and Conquer Videos

Command and Conquer Gamescom 2012 Official Trailer

Links

Command and Conquer Links

Official Game Site

System Requirements

Command and Conquer System Requirements

Coming Soon. . .

 

 

Video Games Blogger

Video Games Blogger


Lego Marvel Super Heroes Announced

Posted: 08 Jan 2013 09:41 PM PST

Marvel Super Heroes are assembling for an action-packed, brick-smashing good time! Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Marvel Entertainment announced today that Lego Marvel Super Heroes will be available from Fall 2013 for the Xbox 360, PlayStation 3, Wii U, Windows PC, PlayStation Vita, Nintendo 3DS and DS. Lego Marvel Super...

Pokemon X and Y Legendaries

Posted: 08 Jan 2013 09:18 PM PST

Here you can see the two Pokemon X and Y Legendaries “X” & “Y” in all their glory! We’ve got the first video of the Pokemon X and Y Legendary Pokemon in the 3DS-exclusive! Plus we show you giant pictures of these new Pokemon X and Y Legendaries. The deer-like ?-type Legendary Pokemon is named...

Pokemon X and Y Starters

Posted: 08 Jan 2013 08:30 PM PST

Here you can see the three Pokemon X and Y Starters Chespin, Fennekin & Froakie in all their glory! We’ve got the first gameplay video of the Pokemon X and Y starter Pokemon in action! Plus we show you giant pictures of the Pokemon X and Y starting Pokemon with the different names. The Grass-type...

Pokemon X and Y Release Date

Posted: 08 Jan 2013 07:17 PM PST

Nintendo has announced the Pokemon X and Y release date exclusively for the Nintendo 3DS handheld is October 2013 worldwide! This means that in the same month every country in the world gets the game translated into their language! The translation process would with past Pokemon games take months to a year to complete, but...

Pokemon X and Y Announced for 3DS

Posted: 08 Jan 2013 06:37 PM PST

The Pokemon Company and Nintendo announced today that the next / 6th generation of Pokemon RPG video games, Pokemon X and Pokemon Y, will launch worldwide in October 2013 exclusively for the Nintendo 3DS handheld. New Pokemon, a new storyline set in a spectacular 3D world, and dynamic battles are some of the announced features...

Naruto Shippuden: Ultimate Ninja Storm 3 Release Date

Posted: 08 Jan 2013 05:41 PM PST

Namco Bandai Games has announced the Naruto Shippuden: Ultimate Ninja Storm 3 release date is March 5, 2013 in America & Canada and March 8, 2013 in Europe & Australasia for the for the PlayStation 3 and Xbox 360! Based on the hit Naruto Shippuden animated series from Viz Media, Naruto Shippuden: Ultimate Ninja Storm...

Valve Video Game Console Announced: Piston Steam Box

Posted: 08 Jan 2013 05:02 PM PST

Xi3 Corporation announced at the Consumer Electronics Show 2013 that they are working on a a development stage system optimized for computer gameplay on large high-definition television monitors. In other words, the world may soon see another Video Game Console tentatively titled the Piston or Steam Box if the Valve Software investment and cooperation turns...

Nvidia Video Game Handheld Announced: Project Shield

Posted: 08 Jan 2013 04:33 PM PST

At the Consumer Electronics Show 2013 NVIDIA has announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when, where and how they want. The proposed Video Game Handheld will be Nvidia’s first into the portable market. Screenshots have shown you can download games off the Tegrazone shop; Video...

Black Ops 2: Revolution DLC Trailer

Posted: 08 Jan 2013 04:33 PM PST

Get a first look at the Call of Duty: Black Ops 2: Revolution DLC trailer that was just released! “Revolution,” the first DLC Map Pack available for Call of Duty: Black Ops 2. Promising to be one of the most robust and diverse DLC offerings in Call of Duty history, Revolution includes four all-new Multiplayer...

Black Ops 2: Revolution DLC Release Date

Posted: 08 Jan 2013 03:32 PM PST

Treyarch’s latest Call of Duty: Black Ops 2 mobile website update and a store promotional poster have accidentally revealed the first details for the 1st Black Ops 2 DLC, called Black Ops 2: Revolution. Which has been given a release date of January 29, 2013 on Xbox 360 first as a timed exclusive. It’s expected...
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