Thursday, August 10, 2017

MMO News

MMO News


MMOHuts Live – Adanas Q&A and Hand of the Gods Gameplay Session! [7/31/17]

Posted: 10 Aug 2017 04:32 PM PDT

Jason and Colton sit down with Hi-Rez’s Adanas, the Hand of the Gods Community Manager, for a question and answer session!

Check out more great gaming content at http://www.mmohuts.com
My streaming schedule is Monday-Wednesday-Friday at 230PM EST.

The post MMOHuts Live – Adanas Q&A and Hand of the Gods Gameplay Session! [7/31/17] appeared first on MMOHuts.

Hand of the Gods: Open Beta Impressions

Posted: 10 Aug 2017 03:34 PM PDT

I'm waiting for it; I know it's coming. "OH MY GOD HIREZ IS RIPPING OFF HEARTHSTONE. I CANNOT BELIEVE THEM!" Which is a ludicrous statement on its face. Hand of the Gods, formerly known as "Smite Tactics": sure, it's a card game, but that doesn't make it Hearthstone. Believe it or not, there were card games before that one. But what is it? It's a hybrid Card and Board game, in the same vein as Duelyst. It's changed so much since the Closed Alpha, especially in how you win the game and the nature of how the Gods work in the game. From then until now it's been a phenomenal level of growth, from simply having two or three pantheons to the recent addition of the Mayan Pantheon and their Figurehead, Ah Puch! Each faction has one leader (as of this writing) that brings a unique style to the game, and players that are familiar with CCGs will be familiar with their styles. Whether it's Zeus' "buff the Gods" or Ah Puch's "Fill the field with slow, annoying zombies", they all work and have decks they're strong against and decks they're weak against.

Hand of the Gods: Open Beta Impressions Screenshot

Ah Puch vs. Chang'e

The premise of the game is simple: each player has a God that exists on the outskirts of the map, and before them, a Summoning Stone with 25 base HP. The goal is to reduce it to zero via attacks, spells, and abilities. As of right now, decks have 25 cards, and two of each card can be in the deck. It's pretty simple; you can't have cross-faction cards in your deck, but there is a pool neutral creatures/spells that you can employ that share that same "2 per deck" rule.  

Hand of the Gods: Open Beta Impressions Screenshot

Deck Building

Players draw three cards at the start of the game and have the option to draw any of them again [if they have too high a cost, or simply don't want it], and a 0 cost "Mana Potion" is granted to the player who goes first. The second player would have an advantage in having 2 mana base on their first turn. When a player plays a spell, it can only be cast around their Summoning Stone. If the spaces are all filled, you are definitely in a pickle, unless you're Ah Puch. Which leads me to God Abilities! Each God has a power which has a cost and can only be used once a turn. From Bellona being able to push or pull a unit, Zeus giving a friendly God +1/+1, or Ah Puch summoning a 1/1 Zombie [can only move one space] onto any open square on the battlefield, these are important cards and should be used in conjunction with your deck strategy.  A popular Zeus strat, for example, is to control the board and play Apollo, who can attack twice. Build him up every single turn until he can swing for ten a turn, or to play Scylla mid-field and smash little 1/1s. Though I do have to say, once you’ve fallen behind it can feel almost impossible to come back with certain decks. Decks without strong board presence/clear can fall prey to being surrounded and beat on after their field has been wiped once. 

Hand of the Gods: Open Beta Impressions Screenshot

Two Neiths

But the game contains more than standard versus mode. The Casual Mode is the standard, and at Rank 10 you can play competitive, which I'm still grinding towards. You start at Rank 30 and grind your way down to being number one. Instead of Story Missions that were in the game at an early build, now there is a tutorial mode, and battles versus AI. There's another very popular mode for card games: Arena Mode! You can pay 450 Favor or 150 Runes to enter. It’s very easy to farm Favor from Quests. The average quest gives 150 Favor, and 300 Favor gets you a pack. It's a pretty simple mode: you are given a choice of three Gods and have to build a deck from randomly given to you. You'll pick from three cards each time until you complete your deck. You can lose up to three times, and depending on how you do, you will receive dust for new cards, favor, runes, and card packs! It's definitely worth it, especially considering you can use Favor. If you can land at least one win, you'll get a pack out of it. However, it costs the amount of two packs, so if you don't do well, it might not feel worth it, but once you've really learned the game it can be your best way to farm cards. Because with that in mind …

Heart of the Cards:
I love this iteration of SMITE. It's SMITE, in a tactical, turn-based form using the items and characters that I have come to know and love. It’s also not pay-to-win at all. The skins for Gods do nothing [just like in the real game], and acquiring cards does not take any money. Will it occasionally feel like a pretty bad grind? Sure, I can understand why that might be. However you do not need to spend money, and through gameplay you can unlock what you need.

Hand of the Gods: Open Beta Impressions Screenshot

Norse Rush

I have a few issues with games like this though, and sadly, nothing is perfect. It's very hard to get new cards out of packs that you don't already own. Sure, you can disenchant those to build new cards, and I feel like most of their costs have gone down, but it does certainly feel like it goes terribly slow. And with the increasing number of cards in the game, it's going to be harder and harder to acquire new cards out of packs. Perhaps if they implement some kind of system like they do in Paladins, or a trading system.

It does lead me to not a complaint, but a fear. The notion of power-creep in card games is a serious threat. It's why I haven't played Hearthstone in since the first year. As more and more cards are introduced, it becomes imperative to have as many of them as you can so you can compete. In order to keep selling cards, the "new" cards are almost always superior, because they want people to stay in and continue purchasing. Hand of the Gods has a slightly different approach because it's also a strategy game. Just because you have an incredible Norse Rushdown or something, it means nothing if you do not know the practical applications of the deck itself and the strategy behind it. I am curious how they will address power-creep, which I covered in a live interview with Adanas on MMOHuts Live.  However the game is solid, constantly growing, and I hope they add more to it, such as 2v2s or something like that to keep it and the meta, both casual and competitive interesting. Hand of the Gods: Smite Tactics is a terrific way to use a current IP in a new, fresh way. It's fascinating to see how far it's come and I look forward to seeing where it goes.

The post Hand of the Gods: Open Beta Impressions appeared first on MMOHuts.

Hearthstone: Knights of the Frozen Throne Is Now Available

Posted: 10 Aug 2017 12:59 PM PDT

It’s here! Knights of the Frozen Throne, the latest expansion for Hearthstone has arrived! Tons of new, powerful cards and all players who log in before Nov. 1 will receive a free pack of cards!

The post Hearthstone: Knights of the Frozen Throne Is Now Available appeared first on MMOHuts.

TERA: Argon Assault Event Starting Aug. 15!

Posted: 10 Aug 2017 11:26 AM PDT

Argon invasion forces have been sighted in numerous high-level zones across the TERA MMO! Join the fight starting Tuesday, August 15!

The post TERA: Argon Assault Event Starting Aug. 15! appeared first on MMOHuts.

War Wings Official Global Launch Date Announced

Posted: 10 Aug 2017 11:18 AM PDT

We have an official release date for the mobile game from Miniclip/Tencent: Aug. 17th, the dogfighting/aerial combat title officially goes live on iOS and Android devices. It’s currently available in most European Countries/select worldwide regions, but on Aug 17th, everyone gets to join in. Pre-registration of the game is currently in effect on Google Play, and those who do receive a special in-game reward upon release of the game. In addition, newcomers can join the current vets and do battle in the Ace Pilot League Season 4 tournament. The British Championship began on Aug. 5 and runs through Sept 19. In Ace Pilot League mode, players compete either alone or on a team, doing battle against other real-world players, in the Tier 3-6 range.

The post War Wings Official Global Launch Date Announced appeared first on MMOHuts.

‘Phantom of the Kill’ Mobile RPG Gets New ‘Elysium’ Quest

Posted: 10 Aug 2017 11:09 AM PDT

We’ve reached the first year anniversary of the global version of Phantom of the Kill, and with it comes a new event quest based on the game’s main story. The ‘Elysium’ event is set in your dream, where monsters appear without warning. When all hope is lost, a long-haired maiden wielding a sword rescues you. From ruined, obliterated city to a field of flowers, you can remember nothing of your past. There’s no time to contemplate that, you must now destroy these abominations. Tyrfing is her name, and you’ve seen her before, somewhere…Chapter 1 of this Elysium event is available now, and more will become available later. It’s a gripping story that players will want to keep going forward with to see how it unfolds.

The post 'Phantom of the Kill' Mobile RPG Gets New ‘Elysium’ Quest appeared first on MMOHuts.

Com2us announces Summoners War World Arena Championship

Posted: 10 Aug 2017 10:59 AM PDT

Are you ready to be the greatest summoner in the world? Com2us announced that Summoners War: World Arena Champions 2017 is coming, and players from around the world can enter the competition by signing up below. All high-level Summoners War players will get a chance to compete and become the best in the world with some serious cash prizes. Los Angeles and New York regionals offer 50,000 dollars in cash as well as other prizes. The Los Angeles and New York regionals will be held at the Esports Arena in Santa Ana and the Arena in Manhattan on September 30 and October 7, respectively. The world finals venue will be determined at a later date, but will be held on November 11, which pits the first and second place winners from North America, Europe, Asia, and Latin America in battles for the top prize and to claim bragging rights as the greatest summer in the world. In addition, first and second of each region will also win a limited edition Dark Archangel Figurine [only 50 have been made]. Do you have what it takes? Sign up below and prove it!

The post Com2us announces Summoners War World Arena Championship appeared first on MMOHuts.

CABAL 2’s New Free Update: AI ASCENT

Posted: 10 Aug 2017 10:46 AM PDT

The latest free update to Cabal 2, called “AI ASCENT” brings an increased level cap, new player skills, and much more. The Clanking Forest [dungeon] becomes available at level 50, and players will do battle with Sentinoids as they strive to survive in this land where nature and machine do endless battle. If that weren’t enough, players will also be able to test themselves in three new Advanced Citadels, an increased Monster Arena cap, and a new Challenge Mode located in Gray Canyon! Chapter 3: AI Ascent will feature lots of quality of life enhancements, and content both the casual and the hardcore. The Challenge Mode also promises new rewards and more. Chapter 3 for Cabal 2 is completely free, and it’s live right now!

The post CABAL 2’s New Free Update: AI ASCENT appeared first on MMOHuts.

SQUARE ENIX Announces NieR: Automata Collaboration in FINAL FANTASY BRAVE EXVIUS

Posted: 10 Aug 2017 10:29 AM PDT

The free-to-play action RPG Final Fantasy Brave Exvius is about to have a new set of characters come join the fray. Until August 24th, characters from the hit action RPG, including 2B, 9S, 21O, and Adam transform into pixel art and join the ever-growing cast of units in the free-to-play app. Additionally, A2 and Eve enter the world of Final Fantasy: Brave Exvius as two new global exclusive characters. Players will do battle against waves of machines and Nier: Automata bosses as they collect medals with the goal of crafting weapons/armor, including Emil’s Head. There is also a package that can be bought once per day for 400 Lapis, which contains numerous in-game items at a great value. This includes a Rare Summon Ticket, Magic Key, Stamina, and more. The final bit of news is that Final Fantasy: Brave Exvius Fan Festa is going to be held in New York City, and will take place during NYCC on October 6th at CAPITALE. Producer Kei Hirono and Global Version Producer Hiroki Fujimoto will be there to celebrate the one-year anniversary of the game. Registration is below.

The post SQUARE ENIX Announces NieR: Automata Collaboration in FINAL FANTASY BRAVE EXVIUS appeared first on MMOHuts.

Neverwinter: Tomb of Annihilation Launches on Xbox One and PlayStation 4 Sept 12

Posted: 10 Aug 2017 10:18 AM PDT

The latest update for Neverwinter, “Tomb of Annihilation” launches officially on Xbox One and Playstation 4 on September 12th, 2017!  Players will encounter threats unlike any they’ve encountered before, a new jungle zone packed with dinosaurs, and vile undead. Monster Hunts with famed Volothamp Geddarm is also on the menu. He’s setting out on an expedition to discover the source of the Death Curse. If that’s not enough, The Yuan-tialso lurk in the jungles, and ruins of Chult. This also includes a new campaign and end-game content for the bravest of adventurers.

The post Neverwinter: Tomb of Annihilation Launches on Xbox One and PlayStation 4 Sept 12 appeared first on MMOHuts.

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