Thursday, January 19, 2017

New Games

New Games


Google Daydream View VR Headset on sale for $50

Posted: 19 Jan 2017 12:30 PM PST

Remember when Verizon Wireless was selling the Samsung Gear VR for cheap last month? A similar deal now exist for another VR headset with the Google Daydream VR headset on sale for only $50. At 38% off, the unit comes in three color choices as of writing. Shipping is of course free.

Given this is a manufacturer sale, we suspect you'll see similar discount over at other retailers that also carries the Google Daydream units (Best Buy and others).

The headset from Google's latest VR platform will work on the Google Pixel and Pixel XL; ZTE Axon 7; Lenovo Moto Z and Moto Z Force; along with the Asus ZenFone AR.

The unit of course includes the Daydream controller which allows you to navigate through virtual world via button presses and gesture control. While game content and title choices are few compared to other gaming platforms, we suspect you'll see more excellent titles such as The Arcslinger as other mobile VR headset based on the Android platform becomes more mainstream.

Google Daydream View VR Headset on sale for $50 screenshot

Be the boss and kill all the heroes in Nefarious

Posted: 19 Jan 2017 11:30 AM PST

Maybe the most traditional video game trope is "You are the hero, you have to thwart evil." It's a well-tread angle, and one that's still plenty popular. Nefarious flips all that on its head.

In Nefarious, you are the bad guy and you're the one who's out to kidnap the princesses. Then when the hero comes to save the day, you're the guy in the giant robot suit who seems invincible. This story seems like it'll have a different ending than what we're used to. The past is told by those who win, my darling.

This isn't the first time we've heard of Nefarious. Steven wrote about it in 2014 when it was in the middle off an eventually-successful Kickstarter campaign. The reason it's back in our sites is because it's releasing soon. Nefarious launches January 23 on Steam. We're keeping an eye on Nefarious and its reverse boss fights.

Be the boss and kill all the heroes in Nefarious screenshot

Nicalis is making some Switch ports, but seems shy about it

Posted: 19 Jan 2017 10:30 AM PST

Nicalis is best known for their work on 2D sprite based titles on the 3DS and Wii U, and it looks like they'll be working with Nintendo, porting some of their previous work to the Switch. The company may have revealed more than intended when it tweeted a picture of the Switch's user interface earlier today though, as the tweet was quickly made private.

Fortunately, community member Kaleido Ruby caught a screenshot of the tweet before it was pulled. You can see icons for Nicalis' Cave Story and Aban Hawkins and the 1001 Spikes in addition to the nown port of Binding of Isaac. But the icon on the far right may be the reason the whole thing was deleted.

Community member ScionVyse believes that this rightmost icon could be a port of Hydra Castle Labyrinth, a Japanese indie title that first released in 2011. The icon seems to match the game's logo, seen below. Since Hydra Castle Labyrinth and the other two Nicalis games hadn't been officially announced for the Switch yet, there's a good chance they're the reason the tweet was pulled. 

Nicalis [Twitter]

Nicalis is making some Switch ports, but seems shy about it screenshot

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There's going to be an Injustice 2 beta, sign up for it now

Posted: 19 Jan 2017 09:30 AM PST

Fighting crime and fighting crime fighters -- that's pretty much what Injustice 2 boils down to. The DC Comics fighter bursts into the room on May 16, but you have the opportunity to engage in fisticuffs before then.

Today, a registration page went up for an Injustice 2 beta. It'll take place on both PS4 and Xbox One. There's no mention of how many people will be given access, when it takes place, or how long it'll run. All we know is that it'll eventually happen and you can throw your name in the hat right now.

We've already had a chance to brawl when Zack and I squared off in Injustice 2 at E3. It was a lot of silly mis-maneuvering, the kind that happens when you have 15 minutes to act like you can learn the nuances of a fighting game. Then we settled on watching each stage's scene transitions. I can't be sure who won, but, let's face it, there's absolutely no way I lost. 

Online Beta Registration [Injustice]

There's going to be an Injustice 2 beta, sign up for it now screenshot

If looks could kill: Hitman's getting HDR support on all platforms

Posted: 19 Jan 2017 09:00 AM PST

Hitman came out of nowhere to be one of the best games of 2016. A good assassin will always surprise you. Agent 47 has no problem impressing with his skill, but he's soon upping his style.

Developer IO Interactive announced today that Hitman will support HDR come January 31. That upgrade is coming to all of Hitman's platforms that are capable of HDR output: PC, PS4, PS4 Pro, and Xbox One S. The date is timed to the retail release of the physical edition.

Hitman, an already good game, will be just a bit better for people with capable monitors. That sheen is always appreciated, especially since the technology is in its relative infancy. But, it's extra appreciated here because Hitman is the type of experience people find themselves spending a lot of time with. Everyone likes something that's easy on the eyes.

@Hitman [Twitter]

If looks could kill: Hitman's getting HDR support on all platforms screenshot

Ultimate Marvel vs. Capcom 3 hits Xbox One and PC on March 7

Posted: 19 Jan 2017 08:30 AM PST

Did any of you end up buying the PlayStation 4 re-release of Ultimate Marvel vs. Capcom 3? Excitement from the Marvel vs. Capcom: Infinite announcement had me considering it, but in the end I came to my senses once I remembered how very bad I am at these games. I'll stick to watching the pros.

Next up, Capcom is bringing the fighter to Xbox One and PC on March 7, 2017 with a $25 digital release. We already knew the month, so that's not exactly surprising, but this is: there's also going to be a physical PS4 and Xbox One release of Ultimate Marvel vs. Capcom 3 on the same day.

Priced at $30, these physical editions will see a "limited release" at GameStop and EB Games, and they'll include an exclusive 10-page comic with original art from Marvel's Sean Chen and Gerardo Sandoval. I feel bad for folks who jumped on the digital version not knowing this would happen.

Ultimate Marvel vs Capcom 3 Physical Version Coming March 7th! [Capcom-Unity]

Ultimate Marvel vs. Capcom 3 hits Xbox One and PC on March 7 screenshot

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The Division's last DLC adds traditional competitive multiplayer

Posted: 19 Jan 2017 08:00 AM PST

It doesn't take a background in sociology or psychology to understand that there's something fascinating about The Division's Dark Zone. That's the area in the game where people can play against the environment to find high-end gear. But, there are also real people running around, and they might try to kill each other to take that gear for themselves. Every encounter is a tense and uneasy affair, just waiting to see if the other person's going to be a dick about things.

For its final add-on, The Division's going to sidestep all of that. Last Stand introduces a more traditional competitive multiplayer component: Teams of eight just trying to off each other over and over again. It's a control-based mode, as players are tasked with holding terminals and uploading data. The environment is still a factor though because the control points are guarded by non-playable enemies.

This technically takes place in the Dark Zone but those rules don't necessarily apply. For instance, shooting another player won't turn you rogue. Also, nothing is lost (like experience, loot, keys, etc.) from dying.  It's just in the Dark Zone because that's where players are a threat to one another.

Those who are interested in the nuance of Last Stand would do well to check out Ubisoft's detailed reveal. It deals in the granular, like how to earn tactical boosts. It should also be noted that players must be level 30 to play Last Stand; it's probably a safe bet that most people who still play The Division have reached that threshold.

Ubisoft neglected to mention a price for Last Stand, but the other two expansions were both priced at $15. Also, there isn't a release date yet, but Microsoft's timed-exclusivity has seemingly expired as it'll launch on PC, PS4, and Xbox One simultaneously. 

Intelligence Annex #13: Taking a Stand [The Division]

The Division's last DLC adds traditional competitive multiplayer screenshot

Rocket League's fourth season starts in April, competitive tiers are getting restructured

Posted: 19 Jan 2017 07:30 AM PST

Rocket League's third season has run longer than expected and it still has some legs. Psyonix has announced the window when season four will start, and it's toward the beginning of April. That means we have almost three more months of season three.

The reason for the wait is because Psyonix says that some changes for season four are tied to a game update. All of the changes aren't detailed, but a restructuring of the competitive tiers is mentioned. This infographic breaks down the new tiers:

Rocket League's fourth season starts in April, competitive tiers are getting restructured screenshot

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Did Nintendo sell us a ROM of Super Mario Bros.?

Posted: 19 Jan 2017 07:00 AM PST

The Virtual Console on the Wii and Wii U has been pretty crappy. While there are definitely a bunch of classic titles available, Nintendo's treatment of the service comes off as an afterthought. This is a company with one of the richest back catalogues of games available, yet it only ever manages to release one or two games per month. That is just plain lazy, no matter how you slice it.

What may make the service seem even lazier is some evidence that Nintendo possibly sold us a ROM of the original Super Mario Bros. on the Wii. If one does some digging through the actual data files of the Virtual Console's port of the perennial classic, you'll find a line of code that is only present in dumped ROM files online. As a matter of fact, this extra line of code matches some of the ROMs one can find from various sites.

Eurogamer has a nice write-up that details more of the actual process used to determine if we've all been duped. We're more than likely never going to get a definitive answer from Nintendo, but all of this evidence is pointing to the big N being a bit more sleazy then we all realized.

Did Nintendo sell us a ROM of Super Mario Bros.? screenshot

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The new Call of Cthulhu trailer is a descent into madness

Posted: 19 Jan 2017 06:30 AM PST

I forgot that there was a new Call of Cthulhu game in the works. The Cyanide-developed title was announced early last year, but news of the Lovecraftian "RPG Investigation" game has been infrequent as of late.

Luckily, publisher Focus Home Interactive have released a trailer for Call of Cthulhu that scratches a specific, spooky itch.

The new Call of Cthulhu trailer is a descent into madness screenshot

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Game and console sales drop as Japan braces for Switch impact

Posted: 19 Jan 2017 06:00 AM PST

Before a tsunami comes ashore, water recedes back into the ocean to feed the coming wave. If Japanese consumers are shoreline water, then they are pulling back as all console sales have dropped a significant amount from last week, many having dropped to less than half what they sold last week. The likely cause? Nintendo Switch pre-orders go live on January 21. 

Not just consoles, but games have also had a significant drop this week. Pokémon Sun & Moon, which has sold above or near 100,000 every week since release, has dropped to just over 31,000 sales this week. Super Mario Maker for 3DS, last weeks top seller, went from 100k to 23.8k. Such drops are the same across the board, ignoring the new releases.

Kingdom Hearts 2.8 Final Chapter Prologue opens up at number one, but sold only 137,797 copies. Part of the low number could also be attributed to the fact that it's just a movie, port, and a new piece of content that is only a few hours long. New Danganronpa V3 is second and third place for PS Vita and PS4, respectively, selling a combined 116,172 units.

Game and console sales drop as Japan braces for Switch impact screenshot

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Everyone gets a giant chicken in this Heroes of the Storm event

Posted: 19 Jan 2017 05:30 AM PST

In addition to Valeera and the Tassadar/Rexxar changes, Heroes of the Storm will kick off a new Lunar Festival event on January 24. It'll run until February 14, and instead of just rewarding players with a typical portrait, it'll also provide a rooster mount upon completion.

Basically, you have three weeks to complete 25 "Rooster Races," which are like mini scavenger hunts that take place before the match starts. Just like every other event you get the quest once per day, but you can participate in a race as long as one person in the game has the quest active. So it should take you anywhere from 25-30 games to finish it.

Beyond that there's a few bundles on offer (2016 and 2017 Lunar heroes, skins, and mounts), which introduce Monkey King Samuro, Lunar Li-Ming, and the Nimbus Cloud mount into the Nexus. If you're so inclined, you can also buy the Golden Rooster for 10,000 gold.

Out of everything I'm most stoked to try out Valeera on live servers. She's not as exciting out of the gate as a lot of other new heroes, but her skill ceiling is already giving way to some cool plays in the pro scene.

Lunar Festival [Battle.net]

Everyone gets a giant chicken in this Heroes of the Storm event screenshot

20 minutes with Breath of the Wild left me wanting more

Posted: 19 Jan 2017 05:00 AM PST

I didn't have to get up at 6:00am on a Saturday morning to go out in the freezing cold, sit on a train for two hours and spend 2000 yen each way to get my hands on the Nintendo Switch. But I did. I wanted to see what Nintendo's new toy had to offer, even if Mario Odyssey was not playable, and I just had to try out The Legend of Zelda: Breath of the Wild

The demo they had available is the same one that was at E3 and the one you've likely seen in videos where Link wakes up in some chamber then runs out to meet a cliff. So its not new. Whatever. I wanted to play it even if it meant having to get a time reservation ticket and come back four hours later. As I like to play games myself, I hadn't watched very much gameplay video including of this demo, so considering its open world nature there are likely things in the demo I did not encounter or experience and thus can not comment on.

20 minutes with Breath of the Wild left me wanting more screenshot

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Ubisoft swipes Guitar Hero developer FreeStyleGames from Activision

Posted: 19 Jan 2017 04:30 AM PST

Guitar Hero Live was a fantastic rhyhtm game that breathed new life into the genre for me after nearly a decade of safe plays from developers like Harmonix. But a lot of things were going against it -- the "live" gimmick was off-putting for some, you had to buy all new hardware (something Harmonix is still dealing with), it had microtransactions, and the Guitar Hero name had already been dragged so far through the mud it was tough to come back.

But come back the developer shall, as they've been pulled into an all new publisher. Ubisoft has announced that they've acquired developer FreeStyleGames, and they don't even have to move house, as the Leamington, UK based studio is now "Ubisoft Leamington." My guess? Guitar Hero is gone for good, but Ubisoft's own Rocksmith IP has a long life ahead of it.

Richard Blenkinsop heads up Reflections and new Leamington Studio [Ubisoft]

Ubisoft swipes Guitar Hero developer FreeStyleGames from Activision screenshot

Path of Exile is gearing up for an Xbox One version

Posted: 19 Jan 2017 04:00 AM PST

Grinding Gear Games' well-liked action-RPG Path of Exile is making the move to Xbox One later this year and, wait, really? Huh. What a nice surprise! The port won't be an exact duplicate given the new gamepad controls, as you'd expect, but it will retain the free-to-play system and also "contain all the content from the PC version, including the upcoming 3.0.0 expansion that includes Act Five."

"Xbox One players will play on their own realm, separate to the PC realm," wrote the studio. "This is due to small gameplay differences between the two versions, such as the number of Flask slots and how some skills are targeted. We intend to follow the same content and league release schedule on both the Xbox One and PC versions of Path of Exile."

Also worth noting: the port "represents over a year of work from a small strike team within our studio -- the guys who also created our DirectX 11 version." I'm curious to see how this all feels on a gamepad, but just generally speaking, it's great to have console representation for the action-RPG genre.

Path of Exile is Coming to Xbox One [Path of Exile]

Path of Exile is gearing up for an Xbox One version screenshot

The Legend of Zelda: Breath of the Wild is going to be the last first-party release for Wii U

Posted: 19 Jan 2017 03:30 AM PST

We all kind of assumed this, but now we have rock-hard information straight from Nintendo that it's the case -- The Legend of Zelda: Breath of the Wild will be the last first-party Wii U release.

Speaking to Polygon, Nintendo of America boss Reggie Fils-Aime stated it rather plainly, saying, "From a first-party standpoint, there's no new development coming after the launch of The Legend of Zelda: Breath of the Wild. We really are at the end of life for Wii U." Online services like Mario Kart and Splatoon will still be supported, but are expected to "sunset" after "quite some time in the future." The fate of Project Giant Robot is still unknown -- maybe it became Arms for the Switch?

Given that third parties have been revoking their Wii U ports left and right in favor of the Switch, and now Nintendo themselves have confirmed to be pulling out, expect the occasional indie eShop release a few times a month from March onward.

Legend of Zelda: Breath of the Wild will be the last Nintendo game for Wii U [Polygon]

The Legend of Zelda: Breath of the Wild is going to be the last first-party release for Wii U screenshot

Review: Yakuza 0

Posted: 19 Jan 2017 03:00 AM PST

Japan in the '80s was a wonderful time for business owners. The yen was exploding in value and money was flowing like water. If you were involved in any kind of business, legit or not, you were basically so wealthy that you could blow your nose with money. Most people were having a blast and living a carefree lifestyle.

Set during this period of Japan’s history (called the Bubble Economy), the story begins in Tokyo with a young and inexperienced Kiryu Kazuma doing grunt work for the Dojima family of the Tojo Clan. He soon gets mixed up in a false murder accusation and is on the run for his life.

Review: Yakuza 0 screenshot

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Stardew Valley won't make the Nintendo Switch launch

Posted: 19 Jan 2017 02:30 AM PST

Stardew Valley on handheld systems sounds alluring to the point where I might conceivably triple-dip for the upcoming Nintendo Switch version. Unfortunately but understandably, creator Eric Barone has confirmed that the game won't be a launch title for the system on March 3, 2017 (reminder: the Wii U port was dropped), but he is "still planning on bringing it to [Switch] later this year."

What's more, Stardew Valley might also one day make it over to PlayStation Vita. Might. "We are currently investigating the possibility of a PS Vita port," Barone said in a blog post. So while it's far too early to get excited about that prospect, dang, that sure would be sweet to see.

As for the existing console versions, an update to address "the issue where saved games become unload-able" and "several other issues" is expected to go out in early February. Additional localization (into languages like Spanish, German, and Japanese) will be beta tested on Steam in early February as well, and the long-awaited cooperative multiplayer is still "going to be a while yet."

Lastly, Barone says he intends to better incorporate gamepad controls on PC and consoles "in a future patch." I don't mind the cursor-based navigation all that much, but it can be tedious at times.

Stardew Valley Progress Update — Second console patch, localization, and more [Stardew Valley]

Stardew Valley won't make the Nintendo Switch launch screenshot

Nintendo Download: Dragon Quest VIII: Journey of the Cursed King

Posted: 19 Jan 2017 02:00 AM PST

We have liftoff!

The eShop is a little more exciting this week with Dragon Quest VIII for 3DS, which is also joined by Punch Club, Color Cubes, and a Poochy & Yoshi's Woolly World demo. Not bad given the past month's lull period. Wii U isn't looking too shabby either with a Star Fox 64 Virtual Console release, on top of Koi DX, Mega Maze, Snowball, and Toby: The Secret Mine.

The 3DS will continue its momentum a bit with Poochy & Yoshi’s Woolly World in a few weeks, and Nintendo is releasing its third mobile experience in Fire Emblem Heroes around the same timeframe.

Nintendo Download: Dragon Quest VIII: Journey of the Cursed King screenshot

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Whoa! Micro Machines are making a comeback on PC, PS4, and Xbox One

Posted: 19 Jan 2017 01:30 AM PST

We're officially at the point where if a Switch port isn't announced, we question it. But that's not really what's on my mind right now as I read the announcement that Codemasters was bringing back the Micro Machines gaming franchise -- it's crazy to think that they've had access to this IP since the '90s.

Yes, Micro Machines World Series is a thing, and it's coming on April 21 on PC, PS4, and Xbox One. It'll sport 12 player online or four-player split-screen support, with 12 vehicles and direct support from Hasbro for brands like G.I. Joe, NERF, and Hungry Hungry Hippos.

Talk about a blast from the past. What's next, Monster in My Pocket?

Whoa! Micro Machines are making a comeback on PC, PS4, and Xbox One screenshot

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Torment: Tides of Numenara shows off combat in this new trailer

Posted: 19 Jan 2017 01:00 AM PST

If there's one role-playing game I regret never having played, it's got to be Planescape: Torment. This PC RPG has gained a huge cult following over the years, and it's pretty easy to find people willing to sing its praises. From what I know about the game it sounds fascinating; dying merely sends your story down a different path since your character is an immortal being, and the setting requires you to travel between multiple dimensions to try and recover your lost memories.

Torment: Tides of Numenara is a spiritual successor to Planescape: Torment that was successfully kickstarted in 2013. Although it's been delayed several times, it's nearing release and should be available on PC, PS4 and Xbox One on February 28. Planescape: Torment is well known for solving problems through means other than combat, focusing more on dialogue and other means of solving problems. Set a billion years in Earth's future, Torment: Tides of Numenara looks to continue that tradition, but accedes that sometimes mixing it up with bad guys is unavoidable. 

The trailer shows how you'll be able to deal with enemies when conversation fails you. Of particular note is the use of Cyphers, single use items with the power to turn the tide of battle. This power comes with a cost however, and hoarding Cyphers can literally blow up in your face if they react and explode in your inventory. Even holding too many will cause "Cypher Sickness," inflicting a stat penalty on a character with many Cyphers in their inventory. Fortunately, it appears as though the player will be able to devote skill points towards making sure this doesn't happen.

Up to three companions can join your party, and the player will have full control of them during combat. Each has their own unique abilities, and non-player characters will be able to use Cyphers too. Even if combat begins, you don't necessarily need to clear the map of enemies to proceed. Focusing on a leader might cause their underlings to cut and run, or you can try to talk enemies out of fighting midway through a battle.

Similar to Planescape: Torment, if you fall in combat, that doesn't necessarily mean it's game over. Dying transports you to the Castoff's Labyrinth, an Escher-like maze inside your own mind. Successfully navigating it can unlock new story threads, and returns you to life more powerful than before.

I hadn't been following this game closely, but everything I've seen here looks intriguing. The developers are promising "thousands of meaningful decisions that will make every playthrough unique." After nearly four years of development, it looks like Tides of Numenara will be worth the wait. Maybe I can even get a run of Planescape in before Torment launches on February 28.

Torment: Tides of Numenara - A New Take on Combat [YouTube]

Torment: Tides of Numenara shows off combat in this new trailer screenshot

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Yooka-Laylee has...multiplayer?

Posted: 19 Jan 2017 12:30 AM PST

Wait, Yooka-Laylee has multiplayer?

Rextro the raptor has an arcade for you and three of your friends to visit and play together both co-operatively and competitively. If you don't have any friends that's OK, Rextro will be your friend as you compete for high scores on the leaderboard in solo play. The arcade features eight games including one that resembles Super Off Road.

A second player can even help out in the main single player campaign in a limited role similar to Super Mario Galaxy or even perhaps Beyond Two Souls where "the second player will able to grab quills and collect and store butterflies for when Yooka and Laylee are really in need of health or energy boost. They can even stop some traps to help the player traverse past particularly tricky obstacles!"

Your friend can perhaps help you find special play coins that will power up the arcade machines in the main game for a chance to win currency.

Call me weird, but I'm most excited about the idea of a second player having a way to participate in single player that isn't just controlling a second character. Asymmetric competitive multiplayer is often a topic of discussion, but asymmetric co-operative multiplayer is also worth discussing and very novel when done well.

Yooka-Laylee has...multiplayer? screenshot

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Alone in the Dark creator's new horror title 2Dark is nerve-wracking

Posted: 19 Jan 2017 12:00 AM PST

It's about time we had a refresher on 2Dark, that survival horror game from Alone in the Dark and Little Big Adventure creator Frédérick Raynal and his Lyon, France-based studio Gloomywood.

This animated story sequence speaks for itself, so I'll just add that I dig the game's original premise. You're playing as a former detective who's out to save children from psychopaths, which should bring about interesting scenarios given that 1) "supplies are limited," 2) "kids will be kids" who can break your cover, and 3) you have to smoke to save your progress, and that can lead to "coughing fits."

2Dark is "coming soon" to PC, PS4, and Xbox One. For a few more tidbits, check the Steam page.

Alone in the Dark creator's new horror title 2Dark is nerve-wracking screenshot

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Super Bomberman R on Nintendo Switch will cost $50

Posted: 18 Jan 2017 11:00 PM PST

When Super Bomberman R was announced for the Nintendo Switch, a lot of us probably assumed that it would be coming as a light digital download type game for $15 or so, and that $60 price was just a placeholder. That sounds reasonable, I think? Well it's definitely not the case, according to Konami's updated website.

Now we know that the price is $50 at launch, with both downloadable and retail editions. Pretty rich, right? Same with 1-2 Switch, which is also $50 and not a downloadable. I'm anxious to see how this launch plays out with just several fully retail priced games and almost nothing affordable. I can see a lot of people picking the console up for the novelty and just getting Zelda.

Super Bomberman R [Konami]

Super Bomberman R on Nintendo Switch will cost $50 screenshot

The next Overwatch event will be loaded with cock

Posted: 18 Jan 2017 09:30 PM PST

It looks like the next timed event in Overwatch won't be Valentine themed, though that still may be something to look forward to in the future. Last night the Overwatch team revealed that the next event will be themed around Chinese New Year, and looks to have a focus on Mei and D.Va. 

We don't know much more than that right now, though it's likely there will be a new timed brawl to go along with the event, similar to those that were available during Halloween, Christmas, and the Summer Olympics. It appears that Mei will be getting a new skin based on traditional Chinese dress. She's shown holding several lai see, or red envelopes. These usually contain money and are traditionally given as gifts during Chinese New Year. Whether they will factor in to the event in some way or may be part of a new emote for Mei is up for speculation.

The Korean Overwatch twitter feed posted a different video featuring D.Va and her Meka suit, which is decked out in Korean livery. D.Va herself is holding a Lucky Bag and wearing a Hanbok, a traditional Korean dress.

The event will begin on Tuesday, January 24, four days before Chinese New Year changes from the Year of the Monkey to the Year of the Rooster. Past Overwatch events have run for three weeks, so you can expect this one to finish up right in time for Valentine's day on February 14.

Good luck and great fortune await! [Twitter]
Happy new year to ♡ you! (Translated from Korean) [Twitter]

The next Overwatch event will be loaded with cock screenshot

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