Tuesday, January 10, 2017

New Games

New Games


Husk has a conveyor belt of plastic baby parts and nope nope nope nope nope

Posted: 10 Jan 2017 11:30 AM PST

Shivercliff is an ominous name for a town. Some places, like Raccoon City or Bright Falls, have negative stigmas because of our past experiences in them. Others, like Silent Hill, get that stigma before we ever have to go there. Shivercliff is squarely in that latter category.

Shivercliff, a town where bad things surely happen, is the setting of Husk. This is a Polish-developed horror game that we had a chance to try a few months ago. Zack found it fascinating in its take on American places, mixing creepy small town tropes with large city features. That aside, Husk seems like it's comfortable in its horror roots.

The reason we're talking about Husk again is because it just received its release date (and this trailer to commemorate the occasion). Husk will launch on February 3 on PC, PS4, and Xbox One. Developer UndeadScout hasn't mentioned a price, but the game's Steam page says it's a four to five hour experience. Set your expectations accordingly.

As for me, I'm expecting the worst (in a good way). You see, this trailer has a shot of a conveyor belt of plastic doll parts. Dolls freak me out, man. I think it's because of that one scene in Red Dragon when Edward Norton's investigating the murder at the Leeds' house and it suddenly flashes between the little girl's dolls and the dead family with mirrors in their eyes. Messed me up real good. Stay away from dolls. They're nothing but trouble.

Husk has a conveyor belt of plastic baby parts and nope nope nope nope nope screenshot

First 4 Figures' life-size Majora's Mask impresses

Posted: 10 Jan 2017 11:00 AM PST

Have any room left on your shelf for Zelda merch? There's yet another sweet statue to consider.

This is a 25" tall, "life-size" replica of the iconic Majora's Mask, open now for pre-orders from First 4 Figures with an expected Q3 2017 release. What's the damage? The regular model is $355, while the bright-eyed, LED'd version is $385. The latter looks genuinely freaky while shrouded in darkness.

First 4 Figures' life-size Majora's Mask impresses screenshot

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You and your mateys will have to be thick as thieves to excel at Sea of Thieves

Posted: 10 Jan 2017 10:30 AM PST

Pirating isn't a one-man operation. It requires a whole crew of like-minded scallywags all working together. A lone wolf isn't an efficient pirate; that's just an idiot waiting to get pirated.

Sea of Thieves developer Rare points out the necessary no-I-in-Team mentality that a good crew will have. For instance, whoever's steering the ship will need to communicate effectively with whoever's navigating via map because it's impossible to do both at once. Or, everyone will have to help safely transport a treasure chest; if people don't pull their weight, rival pirates won't have much trouble plundering your hard-earned booty.

You and your mateys will have to be thick as thieves to excel at Sea of Thieves screenshot

Destructoid's best of CES 2017

Posted: 10 Jan 2017 10:00 AM PST

For 50 years, the Consumer Electronics Show (CES) has shown off innovations and inventions, demonstrating how technology can be harnessed to improve our lives or just make things a little more fun. I got to check out the show on behalf of Destructoid this year to see what we can look forward to in gaming tech. 

CES isn't like some of the other conventions you might be familiar with, like E3 or PAX. Instead of focusing on gaming, anything electronic is fair game, from drones and 360-degree cameras to 3D printers and e-cigarettes. As a result, CES is enormous, completely engulfing the Las Vegas Convention Center and taking over the Venetian and Westgate hotels as well. It's way too big for one person to cover, but I did manage to see a lot on the show floor. In no particular order, here are the four coolest game related things I saw at CES this year. Each of the winners was given one of the handsome plaques you can see in the header image.

Destructoid's best of CES 2017 screenshot

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A whole bunch of third-party Nintendo Switch accessories have leaked

Posted: 10 Jan 2017 09:35 AM PST

Nintendo's big presentation about the Switch is Thursday night, but first, more leaks!

Images of unannounced Hori accessories for the console have started surfacing online, some of which are utilitarian and expected (carrying cases, a charging station, stands) and some of which are exciting (an arcade stick, a Zelda skin that seems to suggest a March 2017 release for Breath of the Wild).

Most of the photos are of printed product sheets, but a handful of the shots are high-res and in color.

A whole bunch of third-party Nintendo Switch accessories have leaked screenshot

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This Humble Bundle compiles fan favorites like VA-11 HALL-A

Posted: 10 Jan 2017 09:00 AM PST

From the name alone, I briefly thought this latest Humble Bundle was about games with happy vibes, but it's better than that -- it's a play on Steam's user reviews. All of the featured games have attained the platform's coveted "Overwhelmingly Positive" rating. Looking over the list, I'm not surprised.

Pay $1 or more:

  • Shantae and the Pirate's Curse
  • Epic Battle Fantasy 4
  • Pony Island

Pay more than the average:

  • Day of the Tentacle Remastered
  • Deadbolt
  • More games to come

Pay $10 or more:

  • VA-11 HALL-A: Cyberpunk Bartender Action
  • N++

"Overwhelmingly positive" doesn't necessarily mean "widely played," and that's what makes this a special group. I can vouch for Deadbolt. Lots of us on staff are into VA-11 HALL-A. What are those bonus games going to be? I'm curious to find out. Regardless, I'd recommend this one.

Humble Overwhelmingly Positive Bundle [Humble]

This Humble Bundle compiles fan favorites like VA-11 HALL-A screenshot

Fight for something in For Honor's beta at the end of January

Posted: 10 Jan 2017 08:30 AM PST

It's not hard to figure out your motivation in For Honor. It's eponymous, it's right there in the name. You fight for honor, a prize of the spirit that transcends anything material. Honor isn't easy to attain, though. It's one of those coveted qualities like glory or heroism that take a lot to achieve; but, once you have it, it takes a monumental fuck-up to lose.

For Honor has a taste for the valiant, but it's not enough to call yourself honorable. There's a beta running from January 26 through January 29 on PC, PS4, and Xbox One. Sign up here if you're interested.

The premise of the beta is a War of the Factions event where vikings, samurais, and knights battle each other for supremacy -- but not yet for honor. That's a more arduous road, one that can't be traveled in a single weekend.

Fight for something in For Honor's beta at the end of January screenshot

Review: Binding of Isaac: Afterbirth+

Posted: 10 Jan 2017 08:00 AM PST

Over the years, I’ve grown to have almost an obsession with Edmund McMillen’s games. They typically are fiendishly simple ideas with tremendous complexity in execution. Super Meat Boy is just a platformer, but the level design follows a Mario Bros. style approach to teaching through mechanics and the art design reflects a personal belief that McMillen felt games were failing to live up to. Any meager description doesn’t do the game justice.

The same can be said for The Binding of Isaac, which is almost like an autobiography of McMillen’s childhood. While he obviously wasn’t killing weird creatures (or his own mother) in a disgusting basement, the naivety of childhood shows in the grotesque depiction of biblical figures taken through an almost literal description.

And while the remake for Isaac, dubbed Rebirth, felt like a definitive edition of McMillen’s magnum opus, we eventually saw the release of an expansion that basically doubled the game’s content. A little over a year after that and we’re being treated to a second, and supposedly final, expansion called Afterbirth+.

Does this final chapter live up to fan expectations and is it worth getting for the uninitiated?

Review: Binding of Isaac: Afterbirth+ screenshot

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Europe and Japan are getting a Glacier White PS4 Slim

Posted: 10 Jan 2017 07:30 AM PST

A couple years back, Sony sold a limited-edition "Glacier White" PlayStation 4 bundled with Destiny, and now that color variant is returning for the PlayStation 4 Slim in Europe (January 24) and Japan (February 23) and hopefully over here in North America some day soon as well. The 500GB console is priced at €299 / £259 / 29,980 Yen, and Japan will also have a 1TB option for 34,980 Yen.

I'm still a fan! I've actually been meaning to snag an extra controller in that color. This news also has the added benefit of reminding us of that "Nintendo's White PlayStation 4 debuts" story.

Introducing the new Glacier White PlayStation 4, out 24th January [PlayStation Blog EU]

Europe and Japan are getting a Glacier White PS4 Slim screenshot

China still isn't lifting their ban on Pokemon Go because it's 'too dangerous'

Posted: 10 Jan 2017 07:00 AM PST

From the start, we knew that Pokemon Go probably wouldn't release in China. The government is just too paranoid about it, and as we've seen in other regions, they don't want folks wandering around where they shouldn't be roaming.

As of this week, nothing has changed. Reuters reports that China is still citing a "threat to geographical information security and the threat to transport and the personal safety of consumers." They're not just piling on Go, either, as the State Administration of Press, Publication, Radio, Film, and Television does not allow any augmented reality apps -- even though tracking still slips by every so often.

While they don't have the same exact features, people in China can access any number of knockoffs, including City Spirit Go, pictured above.

China still isn't lifting their ban on Pokemon Go because it's 'too dangerous' screenshot

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Xbox One's backward compatibility gets seven new games

Posted: 10 Jan 2017 06:30 AM PST

Maybe in a move to compensate for the cancellation of Scalebound, Microsoft has updated the backward compatibility service on Xbox One with a whopping seven games today. Announced through Twitter by Major Nelson, gamers will be able to experience some older Battlefield titles along with Live Arcade games I've honestly never heard of. Note that Battlefield 3 is disc only for the time being.

Xbox One's backward compatibility gets seven new games screenshot

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Atlus just opened up the 25th anniversary Shin Megami Tensei site

Posted: 10 Jan 2017 06:00 AM PST

My first ever experience with the SMT series was with its spinoff, Persona, back in 1996. My older cousin randomly picked it up because of the demonic imagery, and we spent hours huddled around a crappy TV playing it, switching off at key points in the story.

It was here that I discovered that it was part of the larger Megami Tensei umbrella, which had started nearly a decade before in Japan, and by the time Nocturne came out on the PS2 I was embedded in the series. Thankfully Atlus is not pulling a Nintendo and ignoring such a massive part of their history, as they've just opened up a 25th anniversary site for SMT.

The wording seems to suggest that SMT V will be announced sometime soon, but we also have Persona 5 coming out in the west as a celebration of sorts!

25th [SMT via Nintendo Everything]

Atlus just opened up the 25th anniversary Shin Megami Tensei site screenshot

Nioh kunoichi disregards reality but who cares

Posted: 10 Jan 2017 05:30 AM PST

I remember forgetting the word for female ninja, "kunoichi," when talking with a Japanese friend once. No matter how much I explained the concept and how much of a basic word it was, she couldn't think of it. When I finally remembered she laughed and called me a nerd because its actually a modern word that isn't really used outside games and anime. Whatever, its still cool to me and Koei Tecmo apparently.

One such female ninja named Okatsu will appear in Nioh. Like all real female ninjas in the 17th century, she speaks English, wears makeup, does her hair up nice, shows her face, wears revealing bright blue clothes, and is referred to by the modern term "kunoichi." The cool part is she is voiced not by an English speaking westerner, but by Japanese voice actress Emi Takei which gives an authentic feel to an otherwise ridiculous concept. 

Is it possible our weeaboo William has found a waifu?

Nioh kunoichi disregards reality but who cares screenshot

Suda muses on creating a console defining Switch game like he did with No More Heroes

Posted: 10 Jan 2017 05:00 AM PST

No More Heroes really shook up the action space.

Although I prefer the sequel's 2D retro minigames over the first's "job" system, the original really nailed it when it came to characterization. It has some of the best bosses in gaming, period, and was one of the few instances where waggle was not only hilarious, but justified.

VG247 spoke to the game's creator, Goichi Suda (Suda 51) recently, and he noted that he wants to do the same thing on the Switch, if possible.  Talking about the subject, he explained, "Nintendo always makes really cool, interesting hardware that gives us new things to do. On the Wii, not to brag, but I feel that I made a game that used that Wii technology in one of the best ways. I want to find a cool new way to play using what Switch offers.”

But, he is still focusing on his recent passion of working with small teams. Evidently, he doesn't "really think so much about the industry at large," just what Grasshopper is doing or responding to at the moment. Well that, and the fact that he thinks that the "biggest hit" console era "might be over." The whole shebang is worth reading if you're into Suda and his games, and it helps explain why he hasn't been as active lately (with a light dive into Japanese culture and how the gaming market has shifted into mobile -- something I noticed during my visit in the past few years).

Suda 51 wants to make a game as distinctive as No More Heroes for Nintendo’s Switch [VG247]

Suda muses on creating a console defining Switch game like he did with No More Heroes screenshot

New Nippon Ichi game traps people in theme park and subjugates them to death vote

Posted: 10 Jan 2017 04:40 AM PST

Ever wanted to be live or be in a game world? You probably don't want to be in Nippon Ichi's newly announced PS4/PS Vita game Tsuiho Senkyo, which roughly translates as Exile Election. The "election" in the game occurs in a theme park among 12 trapped people who will campaign for one another's death. 

Like many Japanese games, this visual novel will feature anime characters including a mascot named Alice which is that demonic rabbit-looking thing on the left page. The dude next to it with the Cruella de Vil 'do is your protagonist.

I vote Alice to go first. I'm getting real sick of every game trying to have its own "cute" little sidekick mascot, even if it's more ingrained in Japanese culture than exorbitant apartment fees. 

New Adventure Game from Nippon Ichi titled Tsuiho Senkyo [Famitsu]

New Nippon Ichi game traps people in theme park and subjugates them to death vote screenshot

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Games Done Quick soars to 100,000 viewership, off to a great start

Posted: 10 Jan 2017 04:00 AM PST

As I made my way to my second Awesome Games Done Quick speedrun marathon, I couldn't help but smile. This is a collective of some of the most passionate participants in gaming, engrossed in a week-long 24/7 celebration of the hobby.

This event (AGDQ, hosted in the DC area) is a relatively small shindig on location, and if you can get in, you'll probably find it to be a nice respite from the 20,000+ conventions as of late. There's a casual gaming area, an arcade, the iconic main room (pictured above), and a tabletop section. But my favorite place to chill is probably the prep room, where all of the runners get ready for their streams on the floor. It's crazy, as you can just waltz right in and see some of the best players in the world at any given game (I thought I was the only person who did speedruns for Chip 'n Dale Rescue Rangers on the NES).

Digitally GDQ keeps growing year over year, and they've hit well over 100,000 concurrent viewers, consistently, since the start of the event on their Twitch channel. They also intend to clear over a million dollars in donations for the Prevent Cancer Foundation...again. According to a rep for GDQ, they want to keep the DC event capped at a reasonable number and have no plans to move to another venue in the immediate future. Right now that cap is 1,600 people -- last year it was 1,500.

Feel free to watch the stream below or check out the schedule here. AGDQ will be running throughout the weekend, ending late Saturday night/Sunday morning.

Games Done Quick soars to 100,000 viewership, off to a great start screenshot

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Again?! We all failed the second Pokemon Sun & Moon Global Mission

Posted: 10 Jan 2017 03:30 AM PST

Failure is just as sour the second time around, and that's just what we did, folks -- fail.

The first Pokemon Sun and Moon global event tasked players with catching a certain number of 'mons -- 100 million, in fact -- and we only managed to grab 16 million. This time things were a little easier, as we all had to collectively scan one million Pokemon, but in the end, we barely managed to clear 660,000.  The good news is that if you participated, you'll still get your pity reward.

My guess? A lot of folks don't even know how to access this convoluted system. I know some of the people I play with rarely, if ever have deciphered that lobby area and even check it out on a regular basis. Either Nintendo and Game Freak need to streamline the process by moving the global mission to the Pokemon Center (or make it more obvious where it is), or lower the goals.

Serebii [Twitter]

Again?! We all failed the second Pokemon Sun & Moon Global Mission screenshot

Final Fantasy XV shipments break the 6 million mark

Posted: 10 Jan 2017 03:00 AM PST

It's hip to be Square nowadays, as Square Enix's Final Fantasy XV is now reported to have exceed six million total worldwide shipments including digital sales. It won't break any records for Final Fantasy let alone video games as a whole, but selling an extra mil after the first day five million is a success.

The DLC and updates that will be ongoing through 2017 should keep people interested. Not that it would be a significant number or anything, but I am personally curious how many people are just waiting for either all the content to release and/or a price drop on the game.

Final Fantasy XV total shipments top six million [Gematsu]

Final Fantasy XV shipments break the 6 million mark screenshot

Kuja and his eyeliner are joining the cast of Dissidia Final Fantasy arcade

Posted: 10 Jan 2017 02:30 AM PST

I think Kuja is a pretty underrated villain in the Final Fantasy stable. He has one of the best themes, and along with Kefka, is one of the most formidable antagonists in the series. Kuja also has a great little moment with Zidane at the end, as opposed to being obliterated like a lot of other villains.

Where am I going with this? Oh, he was just announced for Dissidia Final Fantasy arcade, representing Final Fantasy IX along with Zidane and the Alexandria stage (shown in his trailer below). He's the 21st character to be added to the roster, and the developers have no signs of stopping.

Hopefully by the time they're done it'll still be relevant enough to port to the PS4 (and localize).

Kuja and his eyeliner are joining the cast of Dissidia Final Fantasy arcade screenshot

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Tales of Berseria PC version will use Denuvo, which Bandai says is not disruptive

Posted: 10 Jan 2017 02:00 AM PST

The idea of Japanese role-playing games releasing day one on PC is still pretty foreign to me, so I had forgotten Tales of Berseria  was doing just that. It's a good trend, but the bad news for some is that it will use Denuvo, Bandai Namco revealed along with technical specifications. Of course it spells trouble for pirates, but I've heard lots people having difficulty getting through or around this seeming heavy DRM to get to their games. I've either never played a game with Denuvo or didn't notice I did, so I can't comment either way on that.

Bandai Namco explains this decision quite openly; "We love the community: it is you guys that ensure that we continually bring more Tales games out, and to a high caliber. It wouldn’t be fair to you if we didn’t put any systems in place to prevent people who try to acquire the game through illegitimate means as it eventually will slow us down bringing games onto PC. Denuvo has been proven to be a reliable way to fight piracy. So far, no conclusive evidence is proven to disrupt the player experience."

Requiring just a minimum of 2GB of RAM and a Radeon HD 4850 or GeForce 9800 GTX (recommended 4GB of RAM and a 7870 or GTX 560), even people with lowly computers like mine will be able to run it. My 5850 might not be enough to play this game at its default 60fps, but luckily flabby-armed graphics cards like mine will have the option to set it to 30fps. 

Bandai Namco also adds that it will support 4K but that it will be upscaled. At least they're upfront and honest about it.

Details about the PC version of the game [Tales Blog]

Tales of Berseria PC version will use Denuvo, which Bandai says is not disruptive screenshot

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Yet another game canceled for Wii U, possibly moved to Switch

Posted: 10 Jan 2017 01:00 AM PST

The Next Penelope, a Rock 'n' Roll Racing style game based on the epic The Odyssey, was pretty awesome. According to developer Aurelien Regard, it was also "always made for a Nintendo console" from the start, but it just hasn't worked out in nearly two years since the PC version dropped.

The difficulty apparently lies with HTML5. Regard has tried to move over Penelope with "multiple companies," and it hasn't worked out. However, he's praising Nintendo of Europe in the sense that they feel that a Switch version is possible, so he's looking into it.

This is just one of many, many indie titles that's ditching the Wii U, after Nintendo shared the news that they recently ceased production of the console entirely. I know it makes business sense, but it's still weird to me to see Nintendo just give up in light of all of this passion around them.

Penelope Wii U [Pastebin via Nintendo Life]

Yet another game canceled for Wii U, possibly moved to Switch screenshot

Mighty No. 9 physical rewards still coming despite Comcept's total silence on the issue

Posted: 10 Jan 2017 12:00 AM PST

This total and utter mess of a Kickstarter campaign isn't quite over yet.

Recently, I've gotten several letters that Comcept still hasn't delivered on many of their promised physical backer rewards for Mighty No. 9 -- a Kickstarter that was created in 2013 for a game that shipped last year. I decided to look into it, and found that yep, apparently art books, USB drives, manuals, and signed materials were still out in the wild, as backed up by several other reports.

The sad thing is that Comcept has been totally silent for months leading up to this, and given the mishandling of oh, everything else, folks were lead to believe that they were never coming. But fear not, because fans actually went above their heads and contacted the distributor, Fangamer, who actually did respond.

So what's the holdup according to Fangamer? Comcept, of course. The company is still slated to ship the rewards, but Comcept has not "provided them with the necessary assets they need for fulfillment." They're still targeting an early 2017 shipment but they have no idea when Comcept will honor their end of the bargain.

Whatever the case may be, Comcept's image is forever shattered. Deep Silver definitely didn't help things with the "pizza explosions on prom night" trailer, but the Kickstarter was already tarnished before they showed up.

Rockman ZX [NeoGAF via Rockman Corner

Mighty No. 9 physical rewards still coming despite Comcept's total silence on the issue screenshot

Review: Gravity Rush 2

Posted: 09 Jan 2017 06:01 PM PST

Back in 2012 I was whisked away to the land of Hekseville with Kat and Raven, and fell in love with a brand new low-key property from Sony.

Gravity Rush was everything I wanted an open world action game to be, and for several years, nothing outside of an appearance in PlayStation All-Stars indicated that Sony intended on returning to it. But here we are in 2017 and Gravity Rush 2 is definitely real.

I'll make it easy for you too -- consult your feelings on the first game, as they're basically just going to be amplified with the sequel.

Review: Gravity Rush 2 screenshot

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