Tuesday, March 29, 2016

New Games

New Games


Prankster gets paint drying simulator on Steam

Posted: 29 Mar 2016 03:30 PM PDT

A lot of shovelware makes it onto to Steam, but Watch Pain Dry, a game literally about watching paint dry, seemed a bit over the line. In fact, that was the point. Watch Paint Dry was never designed to be a real game, an art project, or even a “screw you” to other bottom-feeder titles. Watch Paint Dry was a prank designed to expose a security vulnerability in the Steamworks Developer Program.

And here I was kind of hoping for Frog Fractions 2.

Playful programmer Ruby (who I can't help but picture as a lovable scamp like Matthew Broderick in Wargames) used some fairly simple tricks to bypass Steam's authentication process and get the game on the new releases board. Not at all shy, Ruby describes all the steps he took in a post on Medium, including making fake cards and emoticons for the game.

I'm no Hugh Jackman in Swordfish, but the actual “hacking” involved here seems pretty rudimentary, kind of surprising really. Don't bother running off to push your own prank to the front of Steam storefront, since the loopholes have already been plugged by Steam's elite (and probably a little embarrassed) security team.

Still, it makes for an interesting read while you wait for Frog Fractions 2. Still waiting. Always waiting...

Prankster gets paint drying simulator on Steam screenshot

A look at the canceled Bonk: Brink of Extinction

Posted: 29 Mar 2016 03:00 PM PDT

Bonk: Brink of Extinction had been planned for the PlayStation 3, Xbox 360, and Wii before being canceled due to a tsunami in Japan, among other reasons. YouTuber PtoPOnline gives us the inside scoop on what exactly happened to the game with a behind-the-scenes look at its making, and some gameplay of an incomplete build.

As I'm a huge fan of dinosaurs, unreleased games, and Bonk, it pains me to watch this footage. I've always wanted to get my hands on a build, since it looked rather finished, and I've even heard rumors that someone has a complete version on the Wii, but it never leaked to my knowledge.

I miss Hudson Soft games; Bomberman, Adventure Island, and Bonk were all huge parts of my childhood.

A look at the canceled Bonk: Brink of Extinction screenshot

Freedom Force, Railroad Tycoon, Pirates, and other 2K titles hit GOG.com

Posted: 29 Mar 2016 02:30 PM PDT

Publisher 2K Games has added a handful of games (Windows only) to GOG.com's catalog and they're even on sale to start. Between Railroad Tycoon 2 & 3, Sid Meier's Railroads!, Pirates! (the mid-'00s remake), Freedom Force, and Freedom Force vs. The Third Reich, the list is a who's who of titles I've started but never finished. Typical me. Just the worst.

There's also an X-COM "Classic Bundle" with UFO Defense, Terror from the Deep, Apocalypse, Interceptor, and Enforcer for $7.45 which, uh, not all of those games were created equal.

If you're hovering over the add-to-cart button for any of these oldies, do note that you have until April 5, 2016 at 5:59am Pacific sharp to take advantage of the discounted pricing.

Take on 2K [GOG.com]

Freedom Force, Railroad Tycoon, Pirates, and other 2K titles hit GOG.com screenshot

Mortal Kombat XL patch takes a crowbar to the DLC characters

Posted: 29 Mar 2016 02:00 PM PDT

A fresh patch went live for MKXL today and it was a bloodbath. As foretold in my prophetic impressions piece at the beginning of the month, the day of reckoning has come for the DLC characters introduced in Kombat Pack 2. While the patch includes the perfunctory bug fixes, optimization rounds, and tweaks one would expect, the real fun is in the character-specific changes. Specifically, the autopsy reports for Alien, Triborg, Leatherface, and Bo Rai Cho.

The changes are numerous and almost all designed to bring the characters down a peg. Alien lost a lot of his free damage and rush-down potential in his Acidic and Tarkatan variations, Bo Rai Cho's combo damage has been significantly decreased, it looks like Leatherface lost his easy vortex in Butcher, and Triborg was taken back to the garage and dismantled. Various nerfs hit all of the cyborg's four variations, but Cyber-Sub-Zero and Cyrax got it the worst. Many of Cyber-Sub's combo extenders now scale the damage way down while several of his moves were adjusted to be riskier options. Cyrax has completely lost his big bomb and net combos, which will now misfire depending on what moves have already been used in a combo (which honestly isn't as bad as it sounds; those combos would take DAYS to finish and only do slightly more damage than less flashy options).

While there is certainly much gnashing of teeth in the MK community today, none of this should have come as a surprise. NetherRealm did the exact same thing with Kombat Pack 1 (with the exception of Jason). It's a cynical move, but it's not the first time a game has introduced DLC characters that are slightly more powerful than the rest of the cast to encourage sales (just ask the MOBA crowd). Frankly, I'm hoping the nerfs will help stem the endless tides of Triborg and Alien players washing up in online matches. It would be nice to fight other characters again.

Patch Notes 3-29-16 [WB Play Community]

Mortal Kombat XL patch takes a crowbar to the DLC characters screenshot

Game files suggest Pokemon Go will begin with the original 151

Posted: 29 Mar 2016 01:30 PM PDT

Data miners have torn into the Japanese field test for Pokémon Go, non-disclosure agreements be damned, and uncovered a bunch of miscellaneous details about the augmented-reality mobile game. A user on reddit, Juxlos, has rounded up the pertinent information, speculation, and screengrabs.

It sounds like, at least to start, only the original 151 Pokémon will be up for grabs -- though you have to imagine that list will balloon with future updates; Pokémon Shuffle only recently hit the 500s.

The data miners have come across files for 232 moves, 7 natures (e.g., "Assassin" and "Stoic"), all Pokémon types, and 52 trainer customization items, among other things. As for monetization plans, there will seemingly be in-app purchases for Poké balls, medicine, food, and gem packs.

While all of this stuff is subject to change, and some of the details leave room for interpretation, the info does give us a better sense of what Go might look like at launch, content-wise. After reading through the bullet points, I'm more interested in the game than I was even a week ago.

Field test: What we know so far [reddit]

Game files suggest Pokemon Go will begin with the original 151 screenshot

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Naruto Shippuden: Ultimate Ninja Storm 4 getting Gaara's Tale DLC

Posted: 29 Mar 2016 01:00 PM PDT

CyberConnect2's 3D fighter Naruto Shippuden: Ultimate Ninja Storm 4 is getting DLC on Dark Souls Day, April 12. My birthday, incidentally. You only have a couple more weeks to shop.

The second $10 DLC piece contains "Gaara’s Tale Extra Scenario Pack," a Gaara-focused story line set after the main game. It also comes with a Sasuke Uchiha Wandering Shinobi costume, as well as 10 more from previous games and other in-game items. There are also four new Combination Secret Techniques.

Naruto Shippuden: Ultimate Ninja Storm 4 getting Gaara's Tale DLC screenshot

Double Kick Heroes' multi-eyed demon train is metal as heck

Posted: 29 Mar 2016 12:30 PM PDT

Taiko Drum Master is good, clean fun, but you know what it isn't? Metal. I mean, not just the material the game is made out of (plastic) or what actual taiko drums are built from (wood). But also the chipper J-pop just doesn't appeal to the same crowd that bites the heads off bats and ruins Rock Band pedals. Enter Double Kick Heroes.

Described as a "post-apocalyptic rhythm metal'em all," Double Kick Heroes features a raging metal band surviving on a zombie-infested highway, with only the manager's Cadillac and a weaponized drumset at their disposal. Check out the video; it looks rad. I love that demon train at the end, slowly creeping closer and closer to the car. It's so ominous.

Double Kick Heroes originally began as an entry to Ludum Dare 34 and is currently seeking approval on Steam Greenlight.

Double Kick Heroes' multi-eyed demon train is metal as heck screenshot

Check out Quantum Break's live-action show

Posted: 29 Mar 2016 12:00 PM PDT

Quantum Break hits next week, April 5, on PC (Windows 10 only) and Xbox One. Remedy's time travel shooter didn't sit right with me for years dating back to when I saw the game at E3 2013, but a recent preview event allayed those concerns, because the game is fun as hell. Remedy can still make a tight, slick shooter.

But one of Quantum Break's less conventional hooks? Live-action, TV-like episodes between each of the game's five acts (so there are four of these bad boys in total). It's worth knowing these are streamed to your console rather than on-disc, but you'll have the option to bulk download them if you don't trust your internet connection minute to minute.

You'll see by the trailer that the "show" portion really does feel like throwing a dart board at any adequate, milquetoast network TV drama with a closer lens.

Harris will love it.

Check out Quantum Break's live-action show screenshot

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Fallout 4's Survival mode sounds like a beautiful nightmare

Posted: 29 Mar 2016 11:45 AM PDT

Bethesda has released a beta version of Fallout 4's new Survival mode on PC. If you're ready and willing, you can now download the update through Steam (instructions here).

With the mode enabled, you're only able to save after sleeping on a bed for an hour or more ("Manual, quicksaving, and almost all autosaves are disabled"), fast travel is gone, you dish out and take more damage, and you have to stay on top of pesky concerns like hunger, thirst, and fatigue.

Those are just the basics. Bethesda has also tweaked a bunch of other mechanics -- including illness, healing, how much you can carry, companions, and the rate at which enemies and loot repopulate -- that will come together to make life in the Commonwealth even harsher.

I'm not typically a self-imposed hardcore, permadeath, survival-mode kind of guy for open-world games, but these changes sound like they'd make for a far more tense, exciting Fallout 4 experience. Once this update makes it through beta and lands on consoles, I'll have to start a fresh run.

Fallout 4's All New Survival Mode [Bethesda]

Fallout 4's Survival mode sounds like a beautiful nightmare screenshot

Review: Nights of Azure

Posted: 29 Mar 2016 11:20 AM PDT

A lot of parents give their children curfews. Mine certainly did. They advised me to return home before dark, lest risk being eaten by one of the mountain lions that patrolled our neighborhood after dusk.

That grim warning, the memory of which I've successfully managed to suppress for twenty years, bubbled to the surface during my time with Nights of Azure, a new role-playing game whose cast of characters risk life and limb every time they dare set foot outdoors after sunset.

Review: Nights of Azure screenshot

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Star Ocean devs alter costume in anticipation of 'western criticism'

Posted: 29 Mar 2016 11:00 AM PDT

In an interview with 4Gamer (translated by NicheGamer), members of the Star Ocean 5 team spoke about Western game critics and sexuality in Japanese games -- specifically, how it relates to Star Ocean character Miki. Even more specifically, how it relates to her underwear.

"Recently, there’s been a lot of flak from overseas countries saying that if you put teens in 'sexual' underwear, it's not good. So we increased the amount of clothing," said Star Ocean 5 producer Shuichi Kobayashi. You can see the original version here and the revised version here. Game director Hiroshi Ogawa jokingly referred to the change as "distressing."

"Recently there's been a trend in games where if you put out a character that shows a lot of skin, later on you might have to make a lot of revisions, 'although she's erotic, there's not a lot of skin showing' is the feeling you get. In fact, [Star Ocean 5] got a rating of C [ages 15 and up] by CERO," said character designer Akira Yasuda.

Destructoid chatted with Kobayashi at E3 2015 about Star Ocean 5, where he spoke about his determination to get the game made. "I hope this isn't going to sound arrogant -- I thought if I couldn't produce it, nobody else could," Kobayashi said. "If this hadn't come about, I wouldn't be working for Square Enix now."

Star Ocean 5 character gets less-sexy underwear 'in Fear of Western Criticism' [NeoGAF]

Star Ocean devs alter costume in anticipation of 'western criticism' screenshot

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Of course there will be a Shadow of Mordor sequel

Posted: 29 Mar 2016 10:30 AM PDT

The Internet's Big Thing Today isn't as exciting as The Internet's Big Thing Today usually is because today's topic is utterly predictable. The likes of Nintendo controller tree conspiracies and the arrival of virtual reality are interesting because there's an air of mystery surrounding them. Hearing leaks of a Middle-earth: Shadow of Mordor sequel isn't as thrilling because is there anyone who thought that a sequel wouldn't happen?

Yet, here we are, "debating" an all-but-sure thing. The way we arrive at this news is by a premature entry on stuntwoman Lauren Mary Kim's résumé. As discovered by NerdLeaks, Kim lists "Shadows of Mordor 2" as motion capture work that she has performed at Blur Studios -- a visual effects company that's revered in the video game industry.

Whether or not this report is true is anyone's guess. People on the Internet have faked things before; there's precedent. But, let me offer this eloquent counterpoint: It's probably true because why the fuck wouldn't Warner Bros. make a Shadow of Mordor sequel?

Seriously. Shadow of Mordor was a runaway hit in 2014. It received near-universal critical praise. It won several game of the year awards. It made a lot of money. Also, it made a lot of money (this fact is extra important because it's the one Warner Bros. rightfully cares most about). 

So, yeah -- Middle-earth: Shadow of Mordor will get a sequel, and the résumé entry shouldn't have been anyone's first inkling that it'll happen. There will probably be an E3 reveal and a holiday release. Maybe someone's even working on the early stages of a third Shadow of Mordor already. Players in the video game industry rarely leave money on the table, and this is one of the most obvious instances.

Shadow of Mordor 2 - A CGI Announcement Trailer Might Arrive at E3 2016 [NerdLeaks]

Of course there will be a Shadow of Mordor sequel screenshot

Heroes of the Storm's Dehaka feels undertuned but fun

Posted: 29 Mar 2016 10:00 AM PDT

Heroes of the Storm has added the Zerg Warrior Dehaka today, and even though he's enjoyable, I doubt he'll shake up the meta much.

Dehaka's kit is enticing. His Q can pull enemies like a more effective Stitches hook; his E burrows to avoid ultimates like Pyroblast and Triple Tap; his W is a fun area-of-effect whirlwind that can walk through enemies to avoid bodyblocking; and every 45 seconds, he can warp to any bush or vent on the map at the cost of not being able to mount. But his talents leave much to be desired.

There will always be cookie-cutter builds, but Dehaka's doesn't feel all that diverse, mostly focusing on raw defense. By that token, Diablo, who has a lot of similar traits (peel ability, a large health pool) is more enticing right off the bat in nearly every category, and is probably the most direct comparison. Johanna also is more effective on paper, with the ability to mount and take a more proactive (rather than Dehaka's reactive) stance on bursty teams.

I want to see where he ends up winrate-wise, but my prediction is somewhere in the middle of the pack.

Heroes of the Storm's Dehaka feels undertuned but fun screenshot

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Want in on the Doom beta? Head on over to GameStop

Posted: 29 Mar 2016 09:47 AM PDT

More than two years ago, Bethesda promised access to a Doom closed beta in exchange for Wolfenstein pre-orders. It was a long time back, but that beta is finally happening this weekend from March 31 through April 3. However, it's not just those Wolfenstein backers who can partake.

Bethesda recently updated the Doom multiplayer closed beta FAQ and added an interesting tidbit. The amendment reads: "Starting April 1 at 6pm (eastern), visit your local GameStop or EB Games (Canada) to receive a free Doom closed beta access code. Codes will be distributed through April 3."

It turns out that pre-ordering Wolfenstein many moons ago wasn't really all that necessary. A quick trip to the mall two years later will yield the same results. Bad news for those looking to revel in its exclusivity; but, good news for everyone else just lookin' to slay some Cyberdemons.

Doom MP Closed Beta FAQ [Doom via PC Gamer]

Want in on the Doom beta? Head on over to GameStop screenshot

PlayStation VR is up for pre-order

Posted: 29 Mar 2016 09:30 AM PDT

Did you just spend a month's rent on an Oculus Rift (less than a month's if you're in San Francisco, too)? Perhaps you'd like to pay in advance for a standalone PlayStation VR? It's "only" $400, which is definitely less money than its competitors.

However! Be mindful that you need also need a PlayStation Camera if you don't have one. Plus a lot of PS VR games seem to use PS Move controllers. While the standalone hat is available for pre-order ahead of its October launch, you might want to wait for a bundle that gets you truly VR-ready. We have a guide for that here.

You also might want to wait for Sony to announce the new, more powerful PS4 that will likely improve VR experience and could come bundled with PS VR.

All these caveats aside, if you still must pre-order a standalone PlayStation VR face mask, try Best Buy, GameStop and Walmart. It's already unavailable through Amazon at time of writing.

PlayStation VR is up for pre-order screenshot

One thing in particular stuck out to me while touring Blizzard's studio

Posted: 29 Mar 2016 09:00 AM PDT

While we were walking the halls of Blizzard's headquarters last week, attending an Overwatch preview event, one rule was laid out for press -- "if it's on tile, you can take pictures; if you're on carpet, don't do it." As luck would have it, multiple references to Destructoid among the halls were on carpet, so I couldn't capture them to share with you all.

But there's one thing that really stood out to me that I've been thinking about for the past week -- the focus on community. Blizzard's halls are adorned with fan art, drawings (from young scrawls to professional jobs), and even tweets from fans. A lot of studios do this (ArenaNet has an entire area where employees can sign swag to give out to fans daily), but the way Blizzard did it was impressive and genuine.

One thing in particular stuck out to me while touring Blizzard's studio screenshot

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PSN sale offers a week of cheap Metal Gear Solid

Posted: 29 Mar 2016 08:30 AM PDT

Oh heck yes Metal Gear Solid VR Missions (PS1) for $3.

The PlayStation Network is having a Metal Gear Solid series sale through April 4. It spans PSP, PS Vita, PS3, and PS4 and, well, the series' life on PlayStation. There's even Metal Gear Rising: Revengeance - Ultimate Edition for $7.50. I still haven't played that game, but I hear it's amazing. Hmm.

There are classics, too. Ground Zeroes is $5 though Metal Gear Solid V: Phantom Pain is only down to about $40. Peace Walker is $10, but you might as well get it packed in with the HD Collection for $20, unless you're looking to play on Vita (not a bad idea).

Oh and Metal Gear Solid 4: Guns of the Patriots is $10. I kind of want to play it again.

PSN sale offers a week of cheap Metal Gear Solid screenshot

Review: StarCraft II: Nova Covert Ops - Mission Pack 1

Posted: 29 Mar 2016 07:45 AM PDT

Blizzard's triple-release strategy for StarCraft II really paid off. While it seemed like a complete scam at first, the studio went all out and supported the game throughout its lifetime, and if we're lucky, for the next decade or so.

Every expansion added something new and now, we have StarCraft II: Nova Covert Ops, a bite-sized DLC of sorts that takes place over multiple chapters.

Review: StarCraft II: Nova Covert Ops - Mission Pack 1 screenshot

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Never let your guard down in Dark Souls

Posted: 29 Mar 2016 07:30 AM PDT

Some of you are already playing Dark Souls III on Xbox One thanks to a little trick, but for the rest of us still waiting until the April 12, 2016 launch outside of Japan, this video serves as a cautionary tale.

Always double check your surroundings before gloating. Always.

[Via Ryouga Saotome]

Never let your guard down in Dark Souls screenshot

Review: Slain!

Posted: 29 Mar 2016 07:00 AM PDT

From the outside, Slain! looks like a metal-as-hell take on hack-and-slash titles.

It shows well in gifs, especially. The art direction is gnarly and stands out from the technically-skilled-but-uninspired pixel artwork that has become so common among games from smaller teams. The monsters are foreboding. The world is intricate, overflowing with colorful light sources and particle effects. In short: it seems damn cool. I was eager to put my name down for the review months ago.

Too eager, it turns out. The art and animation are two of the only things this game has going for it.

Review: Slain! screenshot

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Left 4 Dead 2 is the latest title that's Xbox One backward compatible

Posted: 29 Mar 2016 06:30 AM PDT

Another day, another backward compatible announcement. With the impressive frequency that Microsoft's adding games to the program, it seems like maybe every new inclusion doesn't warrant its own article. But, a lot of the titles are so high-profile that there's still a community around them. People will want to know. So, here we are.

Today, Valve's Left 4 Dead 2 can be played on Xbox One through Xbox 360 emulation. The 2009 multiplayer zombie shooter still holds up plenty well, and there are still plenty of people playing it on Steam. The Xbox base can probably expect to see a jolt to its numbers now, too.

Last week, Dark Souls and Assassin's Creed were both added to the program. Yesterday, it was Halo Wars and Soulcalibur II. If Microsoft keeps this pace -- and there's not yet any indication that it'll slow down -- expect to see more of these "what's old is new!" posts with regularity.

@MajorNelson [Twitter]

Left 4 Dead 2 is the latest title that's Xbox One backward compatible screenshot

Overwatch on consoles is smooth, but most will prefer PC

Posted: 29 Mar 2016 06:00 AM PDT

So, if you haven't heard, Overwatch -- which is definitely not a MOBA -- is pretty good! With a class-based system and twitchy, arena shooter gameplay, it grabbed me from day one, especially on PC.

I recently had the chance to spend an entire afternoon with the console build, and chatted with producer Jeff Kaplan about the project.

Overwatch on consoles is smooth, but most will prefer PC screenshot

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Project Cars is even less forgiving with an Oculus Rift

Posted: 29 Mar 2016 05:30 AM PDT

Project CARS was a hit with a lot of folks when it arrived back in May of last year, and now, it has an added bonus of VR support on PC. I spent a few hours with it recently, and I have to say, it warrants the "intense" rating it boasts on the storefront.

I didn't feel nearly as uneasy as I did with Adr1ft, but looking around while you're rocketing across a racetrack can get overwhelming at times, especially if you haven't mastered the game's mechanics and engine quite yet. It isn't nearly as cool as some of the other games that really take advantage of the VR aspect, but looking over at a car's side mirrors and then re-focusing on the road is a rush.

Project CARS is $49.99 on the Oculus VR store -- the same price as Steam, which also supports headsets. There is no word if Steam customers will obtain an Oculus Home key, though the Oculus version includes all DLC according to the game's director Stephen Viljoen. This entire system is still in the early phase of working out all of the kinks, as some developers are allowing options for Cross-Buy at launch, and some aren't.

Project Cars is even less forgiving with an Oculus Rift screenshot

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Check out this beautiful Final Fantasy art for the XV reveal event

Posted: 29 Mar 2016 05:00 AM PDT

After many, many years, we are finally just one day away from hearing Final Fantasy XV's launch date. I swear, if we get a "please understand" after all this setup and fanfare, I will lose my shit. At least one good thing has already come out of this though, as artist Yoshitaka Amano's art is adorned outside of the Los Angeles Shrine Auditorium, and it looks gorgeous.

Final Fantasy XV's "Uncovered" event will take place on March 30, at 10:00PM ET live in LA -- you can also watch it via livestream. We will be on-site and provide coverage as it appears.

Final Fantasy [Game Jouhou]

Check out this beautiful Final Fantasy art for the XV reveal event screenshot

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Arc System Works' Inferno Climber drops PS4, is now PC-only

Posted: 29 Mar 2016 04:30 AM PDT

Well this doesn't happen all that often!

Back in 2014 at TGS, Arc System Works revealed Inferno Climber, which was originally slated for a PS4 release. But as of...today, the studio has re-purposed the game as a PC-only title. Now instead of a 2015 release date, the team is aiming to get the game to Steam by spring of 2016.

To celebrate this new change, Arc has provided a new teaser trailer that shows off the basic gist. No reason was given as to why the platform changed, but we've reached out for comment.

Arc System Works' Inferno Climber drops PS4, is now PC-only screenshot

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Review: Windlands

Posted: 29 Mar 2016 04:00 AM PDT

Over the course of my childhood, I basically dreamed up the concept for Mirror's Edge. But it wasn't one of those fleeting dreams where you kind of forget it the next day -- it was one where I actually got up and made that dream a reality in notebooks and planning pads. Well, a reality in my household, at least -- I never actually made that game.

Because of that passion, I'm still chasing the rush of first-person runners whenever I can get my hands on one. Windlands fits that bill to an extent, but sweet Jiminy Cricket, prepare for whiplash if you opt for the VR version!

Review: Windlands screenshot

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Doom beta invites are going out now, preload tomorrow

Posted: 29 Mar 2016 03:30 AM PDT

I just got an email from Sony regarding the Doom closed beta period, which is taking place just shy of a month before the game's final release in early May. Sony notes that the beta is operating as scheduled, and that if players want, they can preload the build tomorrow.

The beta will kick off exactly at 10:00 PM ET on March 31, and will run until April 3 at 11:59 PM ET. Like everyone else I was disappointed with Doom 3, so I'm looking forward to seeing if the current incarnation of id Software can recapture the magic.

Doom beta invites are going out now, preload tomorrow screenshot

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Killer Instinct PC launches today alongside of Season 3

Posted: 29 Mar 2016 03:15 AM PDT

So long as you're willing to put up with Windows 10, Killer Instinct is available right now on PC as a free download. Microsoft notes that if you're having trouble finding it on the store, you can click the link on this page to go to the listing directly. As a reminder, the game is Cross-Buy and Cross-Play with the Xbox One version. At least the new incarnation of Games for Windows Live has some advantage now.

Season 3 is also out, which brings a new host of updates and characters. Right at launch you can play as Tusk, Arbiter, Rash, and Kim Wu. Mira, Gargos, RAAM, and another character are coming with a monthly cadence.

As a warning, some users are reporting that if you already own the game on Xbox One, that you should sign into that version first to prevent the PC edition from messing with your save. We've reached out to Microsoft for comment on this matter.

Killer Instinct PC launches today alongside of Season 3 screenshot

Review: Trillion: God of Destruction

Posted: 29 Mar 2016 03:00 AM PDT

Coming away from Trillion: God of Destruction, it's hard not to get the unshakeable feeling that you just had an experience unlike anything you've had before. In an era of sequels, spin-offs, spiritual successors and games that are inspired by other, more popular games; finding a game that is wholly its own is a rarity and something that should be treasured. That is, if the game is good.

After spending 20+ hours with Trillion, I'm ready to run back to the world of safe sequels, spin-offs, spiritual successors and games inspired by other games.

Review: Trillion: God of Destruction screenshot

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Review: Mini Mario & Friends: amiibo Challenge

Posted: 29 Mar 2016 02:00 AM PDT

Nintendo backed itself into a corner with amiibo in terms of software. Now that the things are wildly popular, it's at a crossroads. Does it gate substantial content behind them and piss off casual fans who don't want to buy toys? Or only relegate them to menial unlocks, leaving prospective buyers with less of a reason to purchase them?

It's a tough choice, but more little incentives like Mini Mario & Friends: amiibo Challenge don't hurt the situation.

Review: Mini Mario & Friends: amiibo Challenge screenshot

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