New Games |
- Review: Nitroplus Blasterz: Heroines Infinite Duel
- Great Detective Pikachu catcalls a lady in the intro for the game
- Catch teens skinny dipping in this playthrough of Firewatch's first day
- The Witness has already brought in $5 million
- Here's how The Division's beta's graphics stacked up on PC, PS4, and Xbox One
- Review: Harvest Moon: Seeds of Memories
- Rainbow Six Siege gets frigid for its first free map
- There's already a fix for Tales of Symphonia's bad PC port
- There are some fantastic games in the $1 tier of the new Ubisoft Humble Bundle
- Review: AIPD - Artificial Intelligence Police Department
- The new Hearthstone changes are great for eSports, bad for casual players
- Firewatch hits PS4, Steam next week for $20
- Nintendo updates its list of top-selling Wii U and 3DS games of all-time
- Contest: Win a copy of Not a Hero for PS4!
- Need for Speed: Most Wanted is free on Origin
- Several new amiibo are up for pre-order today at GameStop
- Former Tearaway, Ratchet and Clank devs team up for action RPG Knights and Bikes
- Review: Call of Duty: Black Ops III: Awakening
- League of Legends' Jhin is out, already sparking balance discussion
- Dying Light will be removed from digital storefronts for three days
- Ubisoft announces Assassin's Creed Identity
- Platinum Games turns 10 this year, so have some wallpaper
- Season Pass, PlayStation exclusive content confirmed for LEGO Force Awakens
- I shot martians to death and lived to tell about it in Fortified
- Not a Hero nearly broke me
- Nintendo announces that it has moved over 20 million amiibo
- Shadowrun: Hong Kong is getting hours of new content in a free update
- Expect Rocket League on Xbox One later this month
- Tattoo studio sues Take-Two Interactive for $1,144,000
- LEGO Star Wars: The Force Awakens is a thing that's happening
Review: Nitroplus Blasterz: Heroines Infinite Duel Posted: 02 Feb 2016 03:00 PM PST I recently attended a tribute night at a local brewery, where musicians were invited to serenade patrons with songs from the '70s. Early on that evening, I glanced around the darkened beer hall to discover I was a few decades younger than most of my peers, many of whom were excitedly singing along and dancing to a tune I'd never heard before. That happened several times over the course of the show, as I frequently found myself at odds with the crowd, at a loss for what most of these anthems were, outside of a few recognizable ballads like "Hotel California." Not being my generation's music, I didn't have the same relationship with the refrains as the rest of the audience. But that didn't stop me from enjoying myself. Immune to the tsunami of nostalgia washing over the room, I instead focused on the performance. As one group after another ebbed and flowed off the stage, I fixated on the individuals behind the instruments and the sounds they created, rather than using them as a vehicle to travel back in time to a decade I never knew. Nitroplus Blasterz elicited a similar response from me. As a fighting game crossover that pulls together dozens of characters from obscure visual novels, manga, anime, and light novels, I went into the experience with little frame of reference for who the cast members were, despite that ostensibly being one of the key selling points. Even as a fan of Japanese pop culture, I can count on one hand familiar faces amidst the dozen-plus main fighters and twenty assist characters here. Unlike, say, Persona 4 Arena Ultimax or Dengeki Bunko: Fighting Climax, the roster in Nitroplus Blasterz wasn't a big draw for me. If it was going to win me over, it would need to do so solely on its own merits -- not on the backs of other things I was already predisposed to enjoying. And it did just that. Nitroplus Blasterz is a first-rate fighting game, even if you don't know Super Sonico from Adam. Read more... |
Great Detective Pikachu catcalls a lady in the intro for the game Posted: 02 Feb 2016 02:00 PM PST Great Detective Pikachu is officially released in Japan (that was fast) and the introduction and following sequence have been captured and uploaded to YouTube. In it, Detective Pikachu has a dream about being in a car crash, catcalls a lady on the street, and talks a lot, of course. Not a huge fan of the whole catcalling thing, but that does seem like something Frank Reynolds would do, lending more evidence that Danny DeVito is the perfect voice actor for the English localization. I'm imagining DeVito's voice saying something along the lines of "Let me get a Pikachu girl!" If you haven't signed the petition to make that a reality, do so now!
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Catch teens skinny dipping in this playthrough of Firewatch's first day Posted: 02 Feb 2016 12:00 PM PST Not only did we find out today that the soon-to-be-released Firewatch is going to cost $19.99, but now we have our first full playthrough of day one in the game thanks to PlayStation Access. Personally, I'm even more pumped to get my hands on this narrative-driven first-person 1980s adventure now that I've seen a decent chunk of gameplay. I especially like the dialogue options and player freedom, like the bit where he throws the teens' radio into the lake. I can't wait to be a dick to teens; it is one of my passions in life.
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The Witness has already brought in $5 million Posted: 02 Feb 2016 11:00 AM PST Expanding on his initial hints about how The Witness is selling, designer Jonathan Blow has shared more detailed numbers. On PC and PS4, the mind-melting puzzle game "has totalled over $5 million USD gross revenue in the first week, and it has sold substantially more than 100,000 units." That is, as previously noted, "a good chunk more revenue than Braid made in its entire first year." It's also good news for fans who are thinking ahead, wondering if there will even be another title from this team, much less what it might look like. (I suspect more puzzles are in our future.) According to Blow, "it is looking like, as time goes on, we should break even and make a comfortable safety margin on top of that, which will allow us to make more nice games in the future -- unless some kind of world economic disaster happens." For now, Thekla is busy making "configurable controls and rendering options" for both versions (there have been reports of motion sickness) and trying to stay ahead of PC graphics support issues. If you're waiting on The Witness to come to your preferred platform, know that Xbox One, iOS, Android, and Mac ports are "under serious consideration." Last week, I stayed up past 3:00am, day after day, because I was too enthralled to notice the hours fly by while playing. After taking a much-needed break over the weekend, my mind feels refreshed enough to get back in there and wrap up the endgame. And I got some fresh graph paper! I'm so thankful to have taken part in this experience alongside friends and colleagues. Fun Sales Fakts [The Witness]
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Here's how The Division's beta's graphics stacked up on PC, PS4, and Xbox One Posted: 02 Feb 2016 10:30 AM PST Now that The Division's first beta is over, how do the three versions across different platforms compare? Here's a video so that you can parse the evidence first-hand. IGN put this graphics comparison video together to show any differences across PC, PS4, and Xbox One. Maybe it's just me, but I don't see a lot of variance between PS4 and Xbox One. PC probably looks best, but all three of these look like they'll suffice. I'm sure someone out there disagrees with that assessment. Also, don't assume that this is indicative of the final product. It's just a beta, meaning that there's time for quality to shift. However, judging by this video, The Division looks just fine no matter where you play it. The Division Graphics Comparison - PC vs Xbox One vs PS4 [IGN]
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Review: Harvest Moon: Seeds of Memories Posted: 02 Feb 2016 10:00 AM PST I've been religiously playing Harvest Moon games for more than half my life. The addiction started when my dad bought Harvest Moon: Back to Nature for our PlayStation back in 2002. I remember racing home every day to play it after spending my schooldays mapping out farm plots in my spiral-bound notebooks, rather than practicing my multiplication tables. Since, I've gotten my claws into nearly every installment on every possible console and handheld, but the modern games just can't compare to Back to Nature. Harvest Moon: Seeds of Memories is just the latest in a growing number of games to claim to bring the series back to those old-school roots. It distills the formula down to its most basic elements and crams the experience into a tightly packed ten-dollar iOS title. While it hits all the bullet points for what Harvest Moon should be, it somehow does so without capturing any of the charm that has kept the series alive for 20 years. Read more... |
Rainbow Six Siege gets frigid for its first free map Posted: 02 Feb 2016 09:30 AM PST As classics such as The Thing and Alien vs. Predator have taught us, people get hurt when the temperature goes down. Rainbow Six Siege is already about hurting people (killing them, in fact!), so the game's first free expansion will just ensure that everyone gets the smackdown that's comin' to them. Ubisoft is running a post-launch campaign for Rainbow Six Siege that's largely predicated on free maps so as to not fracture the user base. The first of four content packs releases today with Operation Black Ice, featuring the map "Yacht" and two new operators: Buck and Frost. Those two operators, Canadian special operatives fighting men, will be available for everyone to unlock through gameplay on February 9. However, season pass holders automatically get them today. The other interesting component of this update is a spectator camera for custom games. Rainbow Six Siege players have already destroyed the likes of houses, banks, and planes several times over. Put on a down jacket, and this cold-ass yacht will feel right at home.
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There's already a fix for Tales of Symphonia's bad PC port Posted: 02 Feb 2016 09:00 AM PST Tales of Symphonia released on Steam this week, and buyer beware -- you're in for a scare. Bandai Namco's PC version is based on the PS3 port of the PS2 port of the cherished 2003 GameCube title, and even by modest standards, it's a poor effort. Notably, frame rate and resolution locks strike again, but there are also reports of bad or outright broken localizations, crashes, weirdly long load times, and DRM that "generates randomly named executable files for each run." Peter "Durante" Thoman, who you might know from his contributions to PC ports of games like Dark Souls, Deadly Premonition, and Lightning Returns, is on the case. His initial fix took less than 15 minutes, and he has since put in a few hours of work to release a "preliminary" plugin for his GeDoSaTo utility that addresses the port's common visual complaints. As ever, it's available for free on his blog. What a total champ. Broken PC ports like Tales of Symphonia are unacceptable [PC Gamer -- Thanks, Ckarasu]
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There are some fantastic games in the $1 tier of the new Ubisoft Humble Bundle Posted: 02 Feb 2016 08:30 AM PST The newest Humble Bundle is showing its hand early and cheap. Usually, the lowest tier is reserved for moderately enticing games, while the "pay higher than the average" tier is what everybody really wants. That's not the case this week. In the recently-launched Ubisoft Humble Bundle, you can nab Rayman Origins (one of my favorite games ever), Grow Home, and Call of Juarez: Gunslinger, all for $1. Even Gunslinger, which looks to be the weak link here, is said to be surprisingly good. People go to bat for that game. For those willing to contribute more than $1, Far Cry 3, Splinter Cell: Blacklist, and Assassin's Creed Chronicles: China are up for grabs too. Getting those requires paying more than the average donation. At time of writing, that's hovering right around $5.25. More games will eventually be added to this list. The higher tiers are made up of Assassin's Creed Rogue and The Crew for a $15 donation. Finally, $75 or more is good for a Division pre-order, a t-shirt, and a coupon for discounts on Ubisoft games. All of that's fine and dandy, but the truly fantastic stuff is only $1 this week. Of course, nothing's stopping you from giving more to charity, but go get yourself some Rayman. Ubisoft Humble Bundle [Humble Bundle]
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Review: AIPD - Artificial Intelligence Police Department Posted: 02 Feb 2016 08:00 AM PST |
The new Hearthstone changes are great for eSports, bad for casual players Posted: 02 Feb 2016 07:15 AM PST In case you haven't heard, Blizzard is changing up Hearthstone big time later this year with a major update. There are a few good things coming -- 18 custom deck slots for one, promised balance changes for select cards, and the confirmation of another expansion. There's also going to be a major shift to accommodate eSports play with the "Standard" game type. This is a natural evolution for competitive play (as seen in other card games such as MTG), and a very welcome change that will keep Hearthstone relevant for a longer period of time. In essence, everything that's being played right now is kind of the wild west of Hearthstone -- any card and anything goes. That mentality is now literally called "Wild," and will still be in the game. The "new" tournament style will be Standard, which disavows expansions and cards that were added two years prior to this impending shift. When the so-called Kraken update arrives, Naxxramas and the Goblins vs. Gnomes expansions will be removed. Wait, what? No, they aren't going to be removed from "Standard" play -- they're going to be removed from the game entirely so you cannot buy them anymore (if you own it, you still have it thankfully). This is being done because the current system is supposedly "daunting" for new players. In reality, it's being implemented to push players towards more pricey Arcane Dust grinding. Yep, Blizzard is trying to make this blow softer by claiming that you can now "just get the cards you want" with Arcane Dust. But as many casual players know, grinding out enough dust to get just one card is hellish enough, and can take days depending on the card. But with Adventures you can just pick up any wing you want, dive in, and get heaps of cards simply by completing fun fights against the AI. Not anymore. This particular move honestly makes zero sense, and placing it under the guise of helping new players is odd. Why can't the "Standard" eSports angle just be an additional part of the game, restrictions and all, and leave the rest untouched, as the "Wild" moniker suggests? Fans are disappointing with this move, if the comments on the official blog post are anything to go by, and honestly, I wouldn't be surprised to see Blizzard flip-flop on the idea before Kraken arrives. It'll be even more interesting to see if they solely try to balance Standard and completely ignore broken Wild combos -- if Blizzard solely caters to the hardcore like that, they may have a problem.
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Firewatch hits PS4, Steam next week for $20 Posted: 02 Feb 2016 07:00 AM PST February got here in a hurry, and that means Firewatch isn't far off. Campo Santo's first-person, wilderness-set mystery game is coming to PlayStation 4, Linux, Mac, and Windows on February 9, 2016. It's going to be $19.99, normally, but there's a 10 percent discount for folks who pre-purchase on Steam or buy it at launch with a PlayStation Plus account. That price is exactly what I expected, and I'm in for the visuals alone. Read more... |
Nintendo updates its list of top-selling Wii U and 3DS games of all-time Posted: 02 Feb 2016 06:30 AM PST Nintendo has updated its list of best-performing first-party software to reflect its recent earnings report. Unsurprisingly, Mario is making his presence felt all over the charts, especially when it comes to kart racing. As of December 31, 2015, Mario Kart 8 takes the checkered flag on Wii U; it finished with a healthy lead of more than two million sales over second place New Super Mario Bros U. Seven of the top ten Wii U titles featured the Mario franchise in some capacity -- even in the case of New Super Luigi U which went out of its way to exclude the character Mario. On the 3DS side, Mario Kart 7 came up short of taking the title from Pokemon X/Y. The 2013 Pokemon game sits at 14.46 million lifetime sales, almost twice as many as Mario Kart 8 on Wii U. It's important to note that these charts take sales from console bundles into account. Therefore, these numbers aren't purely a popularity contest, as some units will have been moved on the backs of the hardware. Here are the top ten best-selling first-party games through December 31, 2015 on both Wii U and 3DS. Read more... |
Contest: Win a copy of Not a Hero for PS4! Posted: 02 Feb 2016 06:00 AM PST The kind folks at Devolver Digital and Roll7 have graced us with 30 copies of the awesome Not a Hero for PS4! Jordan gave us impressions on the port earlier, and here's Steven's review in case you want further reading. Personally, it was one of my favorite games last year and I look forward to tearing through it again. What do you have to do to win? Leave a comment telling us why you aren't a hero. I want to hear some awful personal truths folks. The 30 best scumbags score a copy for their PS4! Contest ends 2/9/16 @ 11:59pm PST. Good luck.
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Need for Speed: Most Wanted is free on Origin Posted: 02 Feb 2016 05:30 AM PST The latest game in Origin's On the House program is 2012's Need for Speed: Most Wanted. For a limited time, you can add it to your account for free and it'll stay there until the end of days, probably. I'm not particularly well-versed in the wider series, so I missed this one at release, but I liked Criterion Games' earlier installment, Hot Pursuit. It was a sort of RoboCop fantasy where you got to shut down street races by chasing after drivers and totaling their cars, one by one. In other words, Criterion x Need for Speed is a thing I'm on board with, so I'll nab Most Wanted.
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Several new amiibo are up for pre-order today at GameStop Posted: 02 Feb 2016 05:00 AM PST [Update: Everyone is live online. Here's ROB (Famicom), Ryu, Rover, and Kapp'n. Roy is still available online.] According to a leak from a GameStop, the following amiibo are going up for pre-order today -- Kapp'n, Rover, Famicom ROB, and Ryu. The letter to employees states that they should go live around the same time as Roy did -- 3PM ET. Additionally, Jigglypuff was just restocked today at GameStop. The only unaccounted amiibo (pre-order wise) include -- Timmy and Tommy Nook (Target exclusive), Gold Mega Man, Wolf Link and Midna, Cloud, Corrin, and Bayonetta. Everything else is unknown. You can check out the full list here. GameStop [Reddit] Read more... |
Former Tearaway, Ratchet and Clank devs team up for action RPG Knights and Bikes Posted: 02 Feb 2016 04:30 AM PST I could write up a basic synopsis of Knights and Bikes right here, but honestly, readers will benefit most from just watching the video below. If you want to skip the obligatory "two dudes sitting in front of a camera talking about the project" section, fast-forward to about 0:27. Then just watch. A lot of the time when a game claims to be inspired by EarthBound, it misses a key component. It's more than just being a pixel art role-playing game in a modern setting. It's about being a kid, doing kid things, and seeing/understanding a world adults seem to miss. Knights and Bikes looks like it gets that, even though it runs with a wildly different art style, one looks more like Broken Age than anything on the Super Nintendo. This isn't too surprising, considering parts of the team working on Knights and Bikes contributed to Tearaway. Other credits include Ratchet and Clank and LittleBigPlanet. Knights and Bikes is currently seeking £100,000 on Kickstarter. Currently, it has a little over ten percent of that total after its first few hours in the campaign.
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Review: Call of Duty: Black Ops III: Awakening Posted: 02 Feb 2016 04:00 AM PST It's still crazy to me that I'm loading up a Call of Duty DLC pack first on PlayStation 4. After years of Microsoft-dominated timed exclusivity Sony finally has its shot at heading it up, and it has perfect timing with Black Ops III. As one of the best Call of Duty games in years, it allows Awakening plenty of room to breathe, and lets Treyarch be its unconventional self. Read more... |
League of Legends' Jhin is out, already sparking balance discussion Posted: 02 Feb 2016 03:30 AM PST Jhin the Virtuoso is now available in League of Legends, and there's a handy Spotlight available to show you what he can do. One of his main gimmicks involves shooting off four bullets, after which he has to momentarily reload -- with the last bullet scoring a guaranteed crit. He has a decent kit at his disposal too, with decent wave-clearing options with his Q, and plenty of technical abilities (zone-sensitive skillshots and traps that essentially function as wards). Aesthetically, Jhin is a pretty cool little addition. He sees death as "the most important moment" in a target's life, and revels in it. Read more... |
Dying Light will be removed from digital storefronts for three days Posted: 02 Feb 2016 03:00 AM PST Technland has announced that come February 9, you won't be able to buy vanilla Dying Light digitally. Instead, it will be removed entirely, and replaced with the Enhanced Edition of the game on February 12. This transition will happen instantly in the US on the February 9 launch date, but European users will have to go without it for three days. Discs are shipping now though, and "should" be readily available if you decide to go that route. Techland is noting that it is phasing out the old game, so if you want it at a discount (rather than paying full price for Enhanced), you should act within the next week or so. Read more... |
Ubisoft announces Assassin's Creed Identity Posted: 02 Feb 2016 02:30 AM PST Ubisoft is bringing out another Assassin's Creed game specifically for iOS. It'll arrive on February 25, and will bring us back to the "fan-favorite" (or as some might say, "overused") time period of the Italian Renaissance. It'll feature a progression-based experience system like past games, but will also introduce classes (Berserker, Shadow Blade, Trickster, and Thief), as well as a host of control options, including a gamepad. More details are coming on February 3. This doesn't sound all that bad honestly. Mobile gaming has progressed a lot over the years, and with the ability to use a controller, most of my major fears are assuaged.
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Platinum Games turns 10 this year, so have some wallpaper Posted: 02 Feb 2016 02:00 AM PST Platinum Games was founded in 2006, so it's the studio's 10th anniversary this year. To celebrate, the developer has released a wallpaper of its greatest hits of sorts, with tons of characters from other games, but mostly its flagship franchise, Bayonetta. Platinum has its busiest year ever it seems, with Star Fox Zero, Teenage Mutant Ninja Turtles, Nier: Automata, and Scalebound all in the pipeline. On paper all of them look good, and the company has rarely (if ever) put out a bad game (I liked Korra for what it was, and enjoyed the challenge). Here's to many more years with Platinum around. 10 Years [Platinum Games] Read more... |
Season Pass, PlayStation exclusive content confirmed for LEGO Force Awakens Posted: 02 Feb 2016 01:15 AM PST Just in case you were worried that LEGO Star Wars: The Force Awakens wouldn't have a Season Pass, WB confirmed it this morning. If you spring for the deluxe edition of the game though, coming this June, you'll gain access to the pass as well as a physical Finn figure. If you're wondering how this game will work since there's such little content to draw upon, you severely doubt the ability of TT Games. In addition to Awakens storylines it'll also link Return of the Jedi and Force Awakens prior to the Rogue One film. The game is set to debut on 3DS, PC, PS3, PS4, Wii U, Xbox 360, and Xbox One. Sony platforms will have exclusive content -- it wasn't disclosed what that content may entail, but it will probably be something menial like the stuff that was included in LEGO Marvel's Avengers. Read more... |
I shot martians to death and lived to tell about it in Fortified Posted: 02 Feb 2016 01:00 AM PST One part third-person cooperative shooter, one part campy 1950s sci-fi, Fortified releases today for PC and Xbox One. I've had the chance to play through the single-player mode and will be doing a full review once the game goes public and I can test the multiplayer. Fortified takes the third-person multiplayer base defense genre and doesn't do much interesting with it, but that doesn't mean it is bad. With four selectable heroes, all with varying skills, weaponry, and defenses, there are plenty of different play styles on offer. Personally, I went with the Rocket Scientist because I like to blow shit up (plus she is the only female character). One part third-person cooperative shooter, one part campy 1950's Sci-fi, Fortified released tomorrow for PC and Xbox One. I've had the chance to play through the single player mode and will be doing a full review once I'm able to test the multiplayer once the game is public. Fortified takes the third-person multiplayer base defense genre and doesn't do much interesting with it, but that doesn't mean it is all bad. I quite enjoyed the time I've spent with the game. Read more... |
Posted: 02 Feb 2016 12:00 AM PST Thank you, Roll7, for reminding me what an utter joy it can be to slide around in video games. I'm not sure what I was so wrapped up playing last May, but it wasn't Not a Hero, the studio's cheeky side-scrolling take on cover-based shooters. I'm often drawn to these sorts of punishing action games that leave little to no room for error and feel euphoric once you sufficiently hone your skills after repeated ass-whoopings, but I missed it for whatever reason. Our resident jokester, Steven, reviewed the original PC release. He described it as having a "good mix of contemporary and classic sensibilities" and gave it a seven out of ten. "Likable," per our site's scoring system. After taking a look at this week's PlayStation 4 port, I tend to agree with his assessment. The two of us may yet discover we share a hive mind. Read more... |
Nintendo announces that it has moved over 20 million amiibo Posted: 01 Feb 2016 11:00 PM PST Nintendo isn't keen to share everything, but it's happy to tell us about its amiibo sales. Yesterday it released another financial earnings report, detailing that it has pushed "20.5 million units" in terms of the figures, and "21.5 million units" of cards. In a post-wave 4 world, amiibo aren't that difficult to find. You can walk into any store and get just about any newly released figure, and Roy, the latest store exclusive, has been up for pre-order for days in-store and online at GameStop. There are still issues with some previous figures (Dedede and Palutena are notoriously rare), but it's leaps and bounds better than in the past. Nintendo [Consolidated Financial Highlights] Read more... |
Shadowrun: Hong Kong is getting hours of new content in a free update Posted: 01 Feb 2016 10:00 PM PST Thought you were done with Harebrained Schemes’ Shadowrun: Hong Kong? Think again, mate. In a very short post on Facebook, Harebrained Schemes announced Shadowrun: Hong Kong will be getting at least five hours of new content and a developer audio commentary in an upcoming update. As paid DLC that would be pretty impressive, but the developer is going one further and will be releasing it for free for people who already own the game. There currently isn’t any information on what this new content will be, or even when it will launch. It seems like it will be very soon, though, judging by the wording of the announcement. It's always nice to see developers supporting their game months after launch, especially when that support is free. I might just have to pick this up; I loved Shadowrun Returns. Thought you were done with Hairbrained Schemes’ Shadowrun: Hong Kong? Think again, mate. In a very short post on Facebook, it’s been announced that Shadowrun: Hong Kong will be getting at least five hours of new content and developer audio commentary in an upcoming update. As paid DLC that would be pretty impressive, but Hairbrained Schemes is going one further and will be releasing it for free for people who already own the game. The currently isn’t any information on what this new content will be, or even when it will launch. It seems like it will be very soon, though, judging by the wording of the announcement.
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Expect Rocket League on Xbox One later this month Posted: 01 Feb 2016 09:00 PM PST Rocket League developer Psyonix has confirmed that game will be coming to Xbox One later this month. Replying to a fan on Twitter, the developer said that the game was in the process of being certified with ID Xbox, and it hoped to have the game ready for release mid-February.
Though we knew a Xbox One version was on its way, Psyonix had yet to confirmed when we might see the release. The indie phenomenon has already taken PC and PS4 by storm this year and won Best Independent Game at The Game Awards 2015. Who's ready for some Xbox One-flavoured rocket league action?
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Tattoo studio sues Take-Two Interactive for $1,144,000 Posted: 01 Feb 2016 08:00 PM PST A tattoo studio is suing NBA 2K16 publisher Take-Two Interactive for $1,144,000. According to Hollywood Reporter (via Eurogamer), Solid Oak Sketches filed a copyright on Monday for the tattoos of eight different NBAers - including LeBron James, Kobe Bryant, DeAndrew Jordan, Eric Bledsoe and Kenyon Bryant - for the unauthorised reproduction of tattoo designs. The tattoos were created by Shawn Rome, Justin Wright, and Tommy Ray Cornett, who maintain that they had signed copyright license agreements with the players. Claiming that the value of the tattoos is $819,500, the studio wants $1,144,000 to permit perpetual license to use the designs. As James’ tattoos are visible on the cover, the claim maintains that “given that those two tattoos are 'the face' of the 2014 game, their marketing and promotion value is, conservatively, at least four times the value of the rest of the tattoos." "It's clear that they knew that this was something that was to be negotiated," said Darren Heitner of Heitner Legal. This isn’t the first time a professional’s tattoo has caused issues. In 2012, tattooer Chris Escobedo successfully sued THQ for using Carlos Condit’s tattoo in UFC Undisputed 3, securing $22,500. You can read the whole complaint below... Read more... |
LEGO Star Wars: The Force Awakens is a thing that's happening Posted: 01 Feb 2016 07:01 PM PST In a move that should surprise absolutely no one, the next entry in Warner Bros. and TT Games' popular LEGO video game series is based on Star Wars: The Force Awakens. While the companies presumably would have liked to announce the game themselves, the news broke early thanks to a leaked trailer and premature listing on the Xbox Games Store. In addition to allowing players to retelling the events of film in a humorous fashion, the game "will also feature exclusive playable content that bridges the story gap between Star Wars Episode VI: Return of the Jedi and Star Wars: The Force Awakens," according to the product page. LEGO Star Wars: The Force Awakens is set to debut on PlayStation 4, Xbox One, Wii U, PC, PlayStation Vita, Xbox 360, PlayStation 3, and Nintendo 3DS on June 28, 2016. LEGO Star Wars: The Force Awakens [Xbox Games Store] Read more... |
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