MMO News |
- Cabal Online Steam Launch Beads Plus Pack Giveaway
- Evolve Elder Kraken Spotlight
- Lawbreakers – Ask a Boss – Game Design
- Forsaken World Mobile Expansion Detailed
- Game of Dice Mobile Review
- Valiance Online Begins Crowdfunding Campaign
- Supernova Final Closed Beta Weekend Begins
- Fractured Space – First Look
- Interstellar Marines Stealth Introduction Video
- HeroWarz Introduction: Tutorial with B
Cabal Online Steam Launch Beads Plus Pack Giveaway Posted: 19 Feb 2016 03:52 PM PST CABAL Online has arrived on Steam, and ESTsoft is helping us kick-start your leveling experience with a FREE gift! CABAL Online is a sprawling free-to-play MMO offering a fluid gameplay experience that’s easy to learn & challenging to master, set on the rugged backdrop of a complex and vivid world ripe for exploration and adventure. The Steam Launch Pack offers: Blessing Bead Plus (7-Day) The Blessing Bead Plus is one of the most sought after premium items, and it's clear why! You'll gain access to Premium Channels and GPS teleportation for fast travel around the sprawling world of Nevareth. Additionally, you'll gain a +25% bonus boost in EXP, Skill EXP, Drop Rate, WEXP, Pet EXP, and AXP! On top of that, Alz (CABAL's in-game currency) gains are increased by +200%! It doesn't end there: the Blessing Bead Plus also causes T-Points to accumulate over time (which can be used to redeem free items), and unlocks three additional craft request slots allowing you to boost your crafting production and get right to the action. To Use Your Key In-Game:
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Posted: 19 Feb 2016 02:02 PM PST Before the Kraken, there was the Progenitor, the Elder Kraken, which now comes to haunt the dreams of Evolve hunters. The post Evolve Elder Kraken Spotlight appeared first on MMOHuts. |
Lawbreakers – Ask a Boss – Game Design Posted: 19 Feb 2016 01:50 PM PST Lawbreakers returns to its developer Q&A series with a focus on game design. The post Lawbreakers – Ask a Boss – Game Design appeared first on MMOHuts. |
Forsaken World Mobile Expansion Detailed Posted: 19 Feb 2016 12:46 PM PST Following up on their huge announcement earlier this month, Fedeen Games have released more information regarding the hotly anticipated expansion for Forsaken World Mobile. In addition to the Epic Dungeons and 3V3 Arena previously announced, Fedeen have included a ton of new Passive, Defensive Skills and Talents with which players can increasingly customize and power up their characters. All five character classes will be able to access the new Talents and Skills from level 80. Talents determine how a player’s character will function within its class, and each Talent allows players to access a variety of Skills. By extending character development to level 80, Fedeen is ensuring plenty of options for players both veteran and new. And where would a powerful character be without equally powerful equipment? Players with multiples of the same item can now forge them together to supercharge their gear. This new item improvement mechanic will grant players an increased amount of freedom in determining their own progression through Forsaken World Mobile. The post Forsaken World Mobile Expansion Detailed appeared first on MMOHuts. |
Posted: 19 Feb 2016 12:28 PM PST Game of Dice is a monopoly-like dice game from Joycity for the Android and iOS. The game puts you in the shoes of players participating in the Genius League. A game where the stakes are high and victory seems to have sinister bonuses for the hapless champion. As part of one of the many players (about 12 unlockable characters not including one-time special events) of the league, you will be participating in a 34-tile board battle against two opponents (for single player battles) or in 2v2 (for team battles) man battles. The board is setup like a squished lemniscate shaped Monopoly board with acquirable tiles based on the current events theming. The main tiles are composed of resorts while there are special tiles straight out of Monopoly like prison, income taxes, the bank/free parking, and of course the all-important Go space. Game of Dice brings in some originality though with shortcut 3 space lanes – the fortune and misery roads, offering unique boons/banes exactly as you'd imagine. Another minor nuance included is the gold/silver coin gamble square, where the player who landed on it secretly chooses a coin, and then gives/takes money from the others depending on if they guess right. Every time this square is landed on, the stakes get higher, resulting in some truly tense late game decisions. Gameplay The game focuses on your character's dice dealing capabilities. With the game feeling just like a shortened and streamlined version of Monopoly mixed with Yu-Gi-Oh (and no it's not Dungeon Dice!). The game's objective, just like in Monopoly, is to be the last player standing. To do that you'd need to control land tiles or steal them from others while outplaying and manipulating your foes into ruin. Unlike Monopoly where you can spend cash to upgrade houses/hotels on zones of control, Game of Dice plays it out a bit differently. To increase the power of your properties, you must either pass Go, use cards, or land on a tile you already own, and then throw more of your outer game funds into the betting pool. This last option can get a bit out of hand, with gamble addicts throwing multiple billions into the pot on a single game. Aside from the main battle mode, the game doesn't offer much in terms of other game features. You will be circling around in actual dice making and character development. Socialization features include a global chat and a guild system offering the bare essentials. You and Your Dice Game of Dice's character pool allows you to choose from a variety of players that have their own characteristics. Your main male character choice feels like GoD's version of Yugi from Yu-gi-oh! As he continues on screaming lines within the familiar range of Yugi's "I believe in the heart of the cards" bit. Other characters feel just like a carbon copy of pre-existing anime characters in any ongoing or recently concluded series. But unless you get your fun out of spamming their unique taunts in every match, the only part of each character that will matter to you is their stats. Stats get nuts as you advance up the ladder ranks, making you realize that beating a veteran player is going to take more than just dumb luck. The characters you can unlock in GoD have their own set of stats that will prove integral on how you build your card deck up. Some of the characteristics include a decrease in payment for prison break, higher percentage output on vacation spots, or even a boost in yield from the gold/silver coin mini-game. You can then enhance their base stats as you level them up by paying up gold, a much more real currency than the stuff you wager during matches. The other thing you'd have to consider is the creation of special dice that can bring specific boosts to your rolls. Some of the dice you can create can look really cool like the lava set, or it can be really tacky just like the PSY limited edition disco dice. Once you unlock a dice set, you can then improve their boost capabilities by collecting the fragments till you meet the quota. A truly powerful set of dice can give you a high chance of controlling your roll number within 2 standard deviations, helping guide you past game ending spaces with high certainty. Decks Are a Thing Aside from your character and dice sets. Game of Dice also features a skill card system that provides the necessary wrench to your opponent's well-oiled plans. These skill cards can help increase toll collection and affect your opponent's capabilities (like forcing him/her to use only one dice for a few turns or let's you travel to random or specific areas within the board). These cards, just like your characters and dice fragments come in various rarities and strengths. The higher rarity cards provide bigger bonuses compared to their lower rarity ones and will be an integral factor in how you set your cards up as you go along. You'll be given three starting cards as you hand. You need to then equip six more cards that the game will randomly give you at set turns within matches. This kind of setup allows a bit of randomness even though you are trying your best to eliminate that factor in every game. It's honestly rare a game reaches the full turn limit, so choosing to take a card in your backup deck of six means you might be eliminated or win before that card ever sees the light of day. Snowballing Game of Dice is truly an enjoyable game, an obvious step above the fun factor Monopoly originally brought to the board game world. However, there's one prevailing problem the game has: snowballing. Players can, if given the ideal situation, snowball from the start of the game and basically win it uncontested. This is the problem in a game where there's chance involved and a bit more manipulation in the deck building. Snowballing really discourages new players when they are placed against higher leveled or more financially invested ones, making your introduction to the game a steady series of brutal losses. This is partially mitigated by the Joy leagues, until you realize you can exchange your Joy for gold and items and keep your overpowered account in the lowbie leagues to continually torment their poor souls. Another problem is when the opposite happens. No matter how well you play and plan, one or two bad rolls can ruin your entire empire towards the end of the game. I'm not saying it's impossible to win, it's just a rollercoaster rush from start to finish whether you have the lead or are against the ropes. I've personally had an experience where I was down to about 100M Joy in the game with my opponent owning around 1B Joy. One bad roll and I was able to rob him of his 1B and when the turn timer ended at 0 I was the winner. While comebacks are real awesome to see and experience. You need a different kind of tenacity to keep on playing and not lose hope in this game. But heck, you're playing a game with dice involved so this shouldn't even be something worth mentioning for the more experienced players. If you can't stand the risk to gamble and lose, you're not in the right game to begin with. Conclusion: Great (4/5) Overall, my experience with Game of Dice is a truly engaging one. I got hooked the minute I won my first match, blinded by the concept of quadrupling my total account Joy funds in a single battle! Just like any gambler, I got cocky and pushed my luck to quickly lose it all to more experienced players. The game is fast, fun and it does bring back memories of me actually playing monopoly with my friends. As a mobile game it's a bit time intensive, and hard to gauge as matches can be over in a matter of minutes, or stretch out to 20+ in really engaging bouts. But if you're looking for a mobile game you can enjoy sitting on the coach with no interruptions at home, or just need to scratch your gambling itch without losing rela money, Game of Dice was made for you! Full Gameplay Image GalleryThe post Game of Dice Mobile Review appeared first on MMOHuts. |
Valiance Online Begins Crowdfunding Campaign Posted: 19 Feb 2016 12:16 PM PST SilverHelm Studios has launched its own crowdfunding campaign for Valiance Online on the game's new website at http://valianceonline.com/donate Phase 1 of the campaign seeks funding to cover some of the game’s basic costs, such as server costs and paying staff to work fulltime, upgrades to the character creator, implementation of the first set of story missions, a livestream sneak peek at the Commander pet class, development of character attributes specifically for roleplaying purposes, and more! For more detailed information, check out the Donations page which details rewards available for our supporters as well as our progress towards our later campaign phases. Through volunteer work alone, the Valiance Online team has already greatly progressed in development including a playable environment, basic character creation and customization, combat system, several power sets, and a variety of missions. SilverHelm Studios is working towards being able to pay developers for their efforts on the game so the entire team can commit fulltime Development of the prealpha of Valiance Online continues with the goal of moving to alpha and making the game available on Steam. Recent updates to the game include:
Upcoming patches will overhaul and expand the character creation system and existing power sets. The post Valiance Online Begins Crowdfunding Campaign appeared first on MMOHuts. |
Supernova Final Closed Beta Weekend Begins Posted: 19 Feb 2016 11:24 AM PST The final closed beta for the RTS-MOBA hybrid Supernova begins today. This closed beta weekend will run from Friday February 19th, 2016 at 9:00 AM PST and run until 9:00 AM PST on Monday February 22nd, 2016. During the weekend, every commander in Supernova will be available to play for testers. This weekend’s testers will also get a special reward, and previous testers will get a booster to give them an edge in the arenas. The post Supernova Final Closed Beta Weekend Begins appeared first on MMOHuts. |
Posted: 19 Feb 2016 10:58 AM PST BakermanBrad and apparently his side-kick Darth Vader, warp into a team-based space combat game known as Fractured Space. This is an ever-growing, ever-evolving space combat game that the community can shape into the ultimate game. Originally the developers, Edge Case Games, planed for a full release of the game by the end of 2015, instead they’ve launched into early access on steam to get the community more involved to build the game into what it needs to be. About Fractured Space: Epic Space Battles Fractured Space's team-based 5v5 battles hinge on teamwork. Those who can strategise and work together to dominate the battlefield's objectives will take the enemy base, and victory. Unity is strength. Epic Space Ships Select a ship from a number of manufacturers, each with their own unique traits, weapon systems and construction style. Earn credits to purchase new ships, some as large as 1750 metres – 25 times the size of a Boeing aircraft. Ever Expanding Universe The Fractured Space universe is always evolving. Regular additions are made to the roster of ships and arsenal of weapons. Frequent gameplay updates mean there's always something new to adapt to. Space Veterans Fractured Space is developed by the same core team who produced Strike Suit Zero for PC, PS4 and Xbox One. The post Fractured Space – First Look appeared first on MMOHuts. |
Interstellar Marines Stealth Introduction Video Posted: 19 Feb 2016 10:43 AM PST Interstellar Marines showcases the stealth section of the introduction mission, updated and recreated from scratch in Update 25. The post Interstellar Marines Stealth Introduction Video appeared first on MMOHuts. |
HeroWarz Introduction: Tutorial with B Posted: 19 Feb 2016 10:25 AM PST The first in an introductory series, HeroWarz showcases the tutorial mission with the character B. The post HeroWarz Introduction: Tutorial with B appeared first on MMOHuts. |
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