Sunday, January 25, 2015

New Games

New Games


Ubisoft kills copies of Far Cry 4 sold through third parties

Posted: 25 Jan 2015 12:00 PM PST

Multiple Reddit users and members of Ubisoft's support forum have reported several cases of digital copies of Far Cry 4 suddenly being deleted from Uplay accounts. A cursory examination of these posts reveals the games were bought through different third party sellers, including independent eBay stores and discount digital storefronts G2Play and G2A.

In reply to complaints, Ubisoft has reportedly been advising customers to contact the seller, implying the license removal is not the fault of Ubisoft. However, there is a history of publishers canceling third-party Steam keys; Devolver Digital has publicly stated they will cancel any keys obtained through G2Play.

Both G2Play and G2A are fairly popular stores, and both are based out of Hong Kong. G2Play's FAQ directly addresses the question of where they obtain their game codes. "All game codes/keys are picked up through major distributors, from their original retail boxes, and scanned up into our database." G2A, on the other hand, is an eBay-like code reseller, complete with user reviews and a referral program.

We've reached out to Ubisoft, G2A, and G2Play for comment, and will update this story accordingly.

Ubisoft kills copies of Far Cry 4 sold through third parties screenshot

Gearbox 'ready to start' Borderlands 3, begins hiring process

Posted: 25 Jan 2015 11:10 AM PST

During the official Borderlands panel at PAX South, Gearbox chief Randy Pitchford confirmed the company was "ready to start" production on a new game in the franchise, later taking to Twitter with an open call to developers looking for work.

According to firsthand reports from the panel, Gearbox hasn't officially started work on the next Borderlands. There are currently no hints as to what exactly the next Borderlands would look like, but if you combine the ending of Borderlands 2 with Gearbox filing a trademark for 'Borderworlds' in 2009, a larger-scale game with multiple planets seems likely.

Gearbox is currently looking for "artists, designers, coders, producers and other developers," according to a tweet from Pitchford, so no matter what your particular skill may be, Gearbox has a home for you. They're also taking applications from established developers, promising "confidentiality" should you wish to remain anonymous.

Gearbox 'ready to start' Borderlands 3, begins hiring process screenshot

Outfit swap DLC for Smash Bros. would make a lot of money

Posted: 25 Jan 2015 10:30 AM PST

[Image by Pitarou]

The amiibo craze doesn't seem to have died down yet. My guess is that once Nintendo has released 50 different figures, amiibo fans will start to look at all the fun-but-relatively-worthless figures they've amassed and suddenly wonder what they are doing with their lives. After that, maybe sales will die down. 

Maybe.

That's OK though. At that point Nintendo could easily take amiibo-thinking to the virtual realm and start selling non-physical goods for Smash Bros. that serve no purpose other than to look nice, like Mario clothes for Bowser and vice versa. It's a proven crowd pleaseras evidenced by this passionate blog about Mailman Link in Hyrule Warriors. It doesn't always make a ton of sense, but there is just something about seeing videogame characters wearing each other's clothes that helps us to relate to them more, and feel like their worlds are more real. I know that I've wanted to dress up like Ness in real life before. Seeing Captain Falcon feel the same way would make me feel all the more close to him. 

Then they could sell a Captian Falcon amiibo wearing Ness's clothes for a whole new truckload of profit. The Wii U's relatively small install base wouldn't matter anymore. The cyclical nature of in-game DLC and amiibo content could be enough to sustain the Wii U for years. Maybe they'll even start selling amiibo that are compatible with other consoles. That would certainly be a lot safer than going 3rd party completely.

It may sound ridiculous, but the only think I know for sure about the amiibo phenomenon is that you can never be sure of where it will go next. 

Outfit swap DLC for Smash Bros. would make a lot of money screenshot

Dying Light 20% off, Borderlands and Dark Souls series on sale

Posted: 25 Jan 2015 07:25 AM PST

Next week Tuesday Dying Light will make it debut on the PC, Xbox One, and PS4. Originally pre-orders came with the "Play as Night Hunter" mode as a bonus, but it's now free to everyone. Kudos to angry mob effect. Current PC deal for Dying Light is a simple 20% off via GMG.

If you're up for a challenge, Dark Souls and Dark Souls II Steam keys are on sale this weekend at DLGamer. They've been slightly cheaper and the updated version with better graphics is coming out soon (old version will still get updated content sans graphics). You're probably better off waiting so we're not even sure why we're mentioning this. ¯\_(ツ)_/¯

Surprise deal of the weekend comes from Target, with Kingdom Hearts III on a crazy pre-order sale. Potential price mistake that Target may honor? Guess we'll find out in 2016 or whenever the damn game is coming out.

Game deals from Dealzon. FYI: sales from certain retailers help support Destructoid.

Dying Light 20% off, Borderlands and Dark Souls series on sale screenshot

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Sup Holmes mazers the starrs with Don Thacker

Posted: 25 Jan 2015 06:45 AM PST

[Update: Show's over folks! If you missed it live, I highly recommend you check out the rerun when it's posted later in the week. This one was a non-stop insight and comedy show, complete with e-hole. In the meantime, here is Dtoid exclusive trailer for Starr Mazer, featuring a crunchy, Turbografx-16 influenced soundtrack. I love it.]

This week on Sup Holmes, we're welcoming Don Thacker to the program. Don is teaming up with former Sup Holmes guests Austin Montville and Miles Tillman on Starr Mazer, an amazing looking point-and-click shmup. The game has an incredible look, an all-star soundtrack, and is already about a 3rd of the way to funding after a couple of days of being on Kickstarter, so I have no doubt that it will make it. 

Part of my confidence in Starr Mazer comes from my familiarity with Don's past work. I mainly know him from his position at Imagos Films, who created the live action trailers for Jazzpunk, Potatoman Seeks the Troof, and Sportsball just to name a few. We'll be talking to Don about all that, plus literally everything else we can mazer. Join us here 4pm EST forr a rrocking good converrsation. 

Sup Holmes mazers the starrs with Don Thacker screenshot

Borderlands: The Pre-Sequel's new downloadable character is out this Tuesday

Posted: 25 Jan 2015 05:00 AM PST

The inaugural PAX South is wrapping up today, and Gearbox's panel just ended. We heard about the plans with Homeworld earlier, but the studio's cash cow for the past several years has been the Borderlands series, so of course there would be news about it.

Borderlands: The Pre-Sequel is getting its third DLC pack this Tuesday, January 27, and it is a sixth playable character. Joining Jack's doppelganger and the rest of the original crew is Lady Hammerlock, also known as Aurelia, also known as the Baroness, also known as Sir Hammerlock's older sister.

Lady Hammerlock's action skill is lets her toss out a "frost diadem shard," which seeks out enemies, freezes, and damages them. Her three skill trees are Huntress, Cold Money, and Contractual Aristocracy. Huntress focuses on sniping, Cold Money increases her cryo abilities, and Contractual Aristocracy is all about hiring a teammate as a temporary servant to gain bonuses for either player in the contract.

She sounds like she will be fun to play with, especially considering the importance of the cryo element in The Pre-Sequel, but the real good news for me is that the first three DLC packs are out of the way, leaving only the last one, which is supposed to be actual story content. Gearbox gave only a little information on the fourth piece of downloadable content: it will be set inside the mind of Claptrap. It sounds a bit like the premise for Tiny Tina's Assault on Dragon Keep, in that it will allow players to visit locations and fight enemies that they normally would not be able to within the confines of the story canon. New characters haven't been enough to get me back into playing, but a new mini-campaign would definitely draw me back.

Borderlands: The Pre-Sequel's new downloadable character is out this Tuesday screenshot

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We Can Go Homeworld Again: Gearbox sets date for Homeworld Remastered

Posted: 25 Jan 2015 03:45 AM PST

Finally! The Mothership has arrived. It's been quite a while since we last heard word from Gearbox and its plan to spruce up the Homeworld series for a much-needed rerelease, but more details have just jumped in, including a price, package, trailer, and most importantly, a release date.

Gearbox will be releasing the Homeworld Remastered Collection - which includes Homeworld Remastered and Homeworld 2 Remastered - on February 25, 2015, just about a month from now. The whole thing will cost  $34.99 at release, and include compatibility-updated classic versions of both games, in case you want to view them in their original glory. Gearbox also took the opportunity to remind folks about Homeworld: Shipbreakers, a prequel game being developed by Homeworld veterans at Blackbird Interactive. Shipbreakers was originally a crowdfunded, unrelated spiritual sequel to Homeworld, until Gearbox picked it up and retooled it as part of the universe.

$35 seems a tad steep for a pair of games that are more than a decade old at this point (and fifteen years for Homeworld), but between the graphical/UI upgrades and getting the original versions of both games patched for modern systems (which have never been released on the likes of GOG, etc.), it's not terrible. Plus, Homeworld is rightfully hailed as one of the greatest games ever made, and its formula of free-axis movement and space strategy has gone curiously under-imitated. So yes, color me excited, for the Age of S'jet is reborn. 

We Can Go Homeworld Again: Gearbox sets date for Homeworld Remastered screenshot

Review: Gravity Ghost

Posted: 25 Jan 2015 12:30 AM PST

[Disclosure: Ashly Burch, one of the voice actors for Gravity Ghost, previously created video content for Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Traditional ghost lore states that spirits remain in the physical realm when they have unfinished business. That trope applies to Gravity Ghost's protagonist Iona. Less common are ghost stories about soaring between tiny planetoids to collect stars. So that's new.

It has been described in Internet shorthand as "like a 2D Super Mario Galaxy," but past the physics of elliptical planetary motion there is not a lot of similarity. Where Mario keeps on his toes to avoid traps and enemies, Iona's journey is a more zen-like experience of exploration and self-discovery. Gravity Ghost touches on some more serious themes and is more than just a platformer with unusual physics.

Review: Gravity Ghost screenshot

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