MMO News |
- Darkout
- Rust Game
- SolForge
- Rust Game Alpha Preview
- Rust Game First Day Trailer
- Artix: Battle Wedding Video
- Shotgun News 12/4: Runescape, GunZ 2, Darkout, and More!
- Apotheon December Trailer
- Darkout Steam Launch Trailer
- Elsword Unleashes Hell in Gate of Darkness
Posted: 04 Dec 2013 03:59 PM PST Can you explore and survive in a strange new world where darkness smothers almost all light? Publisher: Allgraf Pros: +Immersive world. Cons: -Requires game purchase.
Overview Darkout OverviewDarkout is a side-scrolling sandbox game with a focus on strategy, survival, and discovery. Influenced by titles like Minecraft and Terraria, Darkout pits you into a world of blackness where you must build shelter, discover the world around you, and treasure every moment of light you can find in the darkness. Darkout ScreenshotsDarkout Featured Video Full Review Darkout ReviewComing Soon… Screenshots Darkout ScreenshotsComing Soon… Videos Darkout VideosDarkout Steam Launch Trailer System Requirements Darkout System RequirementsComing Soon… |
Posted: 04 Dec 2013 02:33 PM PST NOTE: Rust is a buy-to-play MMO. Rust pits players against the elements and each other in a survival horror title with a heavy emphasis on crafting things from scratch. Publisher: Facepunch Pros: + Intense Gameplay. + Extensive Crafting System. + Voice Chat. + Variety of Tools and Weapons. Cons: – Limited information available.
Overview OverviewRust throws players into a nuclear fallout zone where the only thing worse than the radiation is the inhuman zombies being created from said radiation. Struggle amongst other players as you attempt to eek out an existence, build a shelter, acquire protection, and hunt for rare resources in order to survive another day. Features Heavy Crafting Focus: Build everything from scratch by beating rocks on it. Starting with rocks and wood, you’ll eventually be able to build tools, weapons, houses, and eventually massive fortresses. Fight the Undead: Radiation is leaking throughout the countryside and the undead are spreading where the radiation spreads. Arm yourself to protect your home. Open World PvP: Don’t like your neighbors? Like their stuff? Take it by force in a kill or be killed cut throat environment. Starvation: Hunt wildlife from deer and wolves to bears to acquire crafting materials and food to keep you going. ScreenshotsFeatured Video Full Review Alpha PreviewBy Remko Molenaar (Proxzor) For a couple months I had this game on my radar, and finally after all the waiting I managed to get access to their alpha release. Rust is an open world MMO zombie survival game developed by Facepunch Studios. Rust is a game heavily inspired by a few games I loved a lot: DayZ, Minecraft and STALKER. And even though the game has a bit of everything, it is definitely unique in its own kind. I personally couldn't wait to finally get my hands on this game, and I must admit that it's been one heck of a ride ever since I have played. Even though the game itself has been inspired by games such as DayZ, Minecraft and STALKER, I have to say that the features are blended so well that you won't be able to say it's straight out copying any of them. Its unique take works flawlessly as well. Rust is a sandbox game that takes the player through a deserted world where you will often feel alone. With that being said, the world is yours to explore, and you are free to do anything you want. But don't relax too much as Rust can be cruel at times as the zombies and rabid animals will be the least of your worries. Rust has taken the danger from all of the named games above, and made it their number one priority for players to deal with. While other survival games tend to pit the player against the environment, it's the community in Rust that tends to become your number one enemy. Are you out to make friends or take what you need by force? You never know for sure who you can trust. As a new player, you spawn randomly somewhere on the map, and no matter where you go, you will find life. Either in the form of animals, zombies, or structures placed there by other survivors. You start out with just a couple items, a stone to harvest any resources with, a couple med kits and a torch. Rust itself is heavily based on the crafting system, meaning people that prefer run and gun survival games may feel hindered while true crafters will be in their element. All the hard work learning and practicing recipes is rewarded in Rust, but be careful not to get too focused on your craft as losing track of your surroundings is the fastest way to get ambushed by a greedy survivor, losing all your materials in the process. Your first priority when starting the game is simple. Make a small hut and gather some food before things start getting dicey at night. This is where you will use your rock; this simple tool can be found everywhere in the world of Rust and is used to chip away at bigger rocks to find better rocks! It's basically like Rockception, and quite confusing for a new player of Rust. You can also bash your rock against a tree for stacks of wood. When you have gathered enough resources to get yourself a simple home, it is time to hunt the wildlife. You will find pigs, deer, wolves and even bears roaming around that are able to give you cloth and meat. Obviously you will need a different set of tools depending on what you hunt, with wolves and bears being particularly challenging to take down. Like I have said before, the greatest danger is not the game itself, it's the players playing it. Many times I have felt like I was kicked in the nuts while just minding my own business trying to survive. The zombies and radiation are a minor inconvenience compared to the jackals behind the keyboard of the other survivors. From randomly getting clubbed over the head to being ambushed on the road, to being given free materials by random survivors passing by on the road, the range of interactions with other players can be quite vast. Unfortunately the Internet proves once more that the majority of people playing games are just dicks.
I know it's a bit harsh to say, but I've never been more terrified from moment to moment in a game to the extent I was in Rust. One time I finally managed to get myself a proper home, not a shabby hut that barely stands. I was finally cooking my meat on my campfire in my own home, placing my sleeping bed on the floor when someone knocked on my door. It was someone who lived in the area and was wondering what I was doing in his area. Since I had shared amiable trades with the local players up till now, I introduced myself as a new survivor trying to set up a safe base to live in. Unfortunately he didn't like this and wanted me out of his area. I obviously was a little confused because of this; what could my presence there possibly do to bother him? I wasn't near his home at all. Unfortunately I had no say in this and he brought some of his buddies over to bash my front door down with their pickaxes. It didn't take long for my door to be kicked down and my house warming party to begin. Needless to say my shiniest rock was no match for his shotgun. It didn't take long for me to transition my playstyle into one of the dozen grumpy players that trust no one and kill others on sight.
Current Verdict: Good Rust is definitely something different. Even though it focuses itself on crafting and surviving, the social interactions and permadeath element make player interaction the most intense focus of gameplay. The players influence the world, and since every server is different, I had a lot of different encounters with people. Most of the people I met were friendly, but the small amount of players that harmed me on sight taught me an even wiser lesson, do not trust anyone in Rust. I moved myself to a safer area, one near the coast where not a lot of people come, and made myself a bigger fort complete with locked storage boxes to keep my collection of items hidden away from thieves. Rust is definitely a game I will be playing more of in the future. It's still in very early alpha testing so there are plenty of bugs and most everyone is running around naked, with the occasional server resets that will set your progress back a bit. But if you don't mind being part of a game under heavy development, Rust is worth the trouble of getting into. Screenshots Screenshots[Gallery not found] Videos VideosOfficial Trailer System Requirements System RequirementsComing Soon. . .
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Posted: 04 Dec 2013 02:13 PM PST SolForge is an innovative new trading card game that carries the vision of Richard Garfield, creator of Magic: The Gathering. Publisher: StoneBlade Entertainment Pros: +Unique gameplay style. Cons: -Limited information available.
Overview SolForge OverviewSolForge is a free-to-play online trading card game. Collect cards from your favorite kingdom, each with its own style of cards, and then head to battle. SolForge features a single-player campaign, friendly competitions, and online tournaments to test your wit. SolForge ScreenshotsSolForge Featured Video Full Review SolForge ReviewComing Soon… Screenshots SolForge ScreenshotsComing Soon… Videos SolForge VideosSolForge Open Beta Trailer System Requirements SolForge System RequirementsComing Soon… |
Posted: 04 Dec 2013 01:56 PM PST By Remko Molenaar (Proxzor) For a couple months I had this game on my radar, and finally after all the waiting I managed to get access to their alpha release. Rust is an open world MMO zombie survival game developed by Facepunch Studios. Rust is a game heavily inspired by a few games I loved a lot: DayZ, Minecraft and STALKER. And even though the game has a bit of everything, it is definitely unique in its own kind. I personally couldn't wait to finally get my hands on this game, and I must admit that it's been one heck of a ride ever since I have played. Even though the game itself has been inspired by games such as DayZ, Minecraft and STALKER, I have to say that the features are blended so well that you won't be able to say it's straight out copying any of them. Its unique take works flawlessly as well. Rust is a sandbox game that takes the player through a deserted world where you will often feel alone. With that being said, the world is yours to explore, and you are free to do anything you want. But don't relax too much as Rust can be cruel at times as the zombies and rabid animals will be the least of your worries. Rust has taken the danger from all of the named games above, and made it their number one priority for players to deal with. While other survival games tend to pit the player against the environment, it's the community in Rust that tends to become your number one enemy. Are you out to make friends or take what you need by force? You never know for sure who you can trust. As a new player, you spawn randomly somewhere on the map, and no matter where you go, you will find life. Either in the form of animals, zombies, or structures placed there by other survivors. You start out with just a couple items, a stone to harvest any resources with, a couple med kits and a torch. Rust itself is heavily based on the crafting system, meaning people that prefer run and gun survival games may feel hindered while true crafters will be in their element. All the hard work learning and practicing recipes is rewarded in Rust, but be careful not to get too focused on your craft as losing track of your surroundings is the fastest way to get ambushed by a greedy survivor, losing all your materials in the process. Your first priority when starting the game is simple. Make a small hut and gather some food before things start getting dicey at night. This is where you will use your rock; this simple tool can be found everywhere in the world of Rust and is used to chip away at bigger rocks to find better rocks! It's basically like Rockception, and quite confusing for a new player of Rust. You can also bash your rock against a tree for stacks of wood. When you have gathered enough resources to get yourself a simple home, it is time to hunt the wildlife. You will find pigs, deer, wolves and even bears roaming around that are able to give you cloth and meat. Obviously you will need a different set of tools depending on what you hunt, with wolves and bears being particularly challenging to take down. Like I have said before, the greatest danger is not the game itself, it's the players playing it. Many times I have felt like I was kicked in the nuts while just minding my own business trying to survive. The zombies and radiation are a minor inconvenience compared to the jackals behind the keyboard of the other survivors. From randomly getting clubbed over the head to being ambushed on the road, to being given free materials by random survivors passing by on the road, the range of interactions with other players can be quite vast. Unfortunately the Internet proves once more that the majority of people playing games are just dicks.
I know it's a bit harsh to say, but I've never been more terrified from moment to moment in a game to the extent I was in Rust. One time I finally managed to get myself a proper home, not a shabby hut that barely stands. I was finally cooking my meat on my campfire in my own home, placing my sleeping bed on the floor when someone knocked on my door. It was someone who lived in the area and was wondering what I was doing in his area. Since I had shared amiable trades with the local players up till now, I introduced myself as a new survivor trying to set up a safe base to live in. Unfortunately he didn't like this and wanted me out of his area. I obviously was a little confused because of this; what could my presence there possibly do to bother him? I wasn't near his home at all. Unfortunately I had no say in this and he brought some of his buddies over to bash my front door down with their pickaxes. It didn't take long for my door to be kicked down and my house warming party to begin. Needless to say my shiniest rock was no match for his shotgun. It didn't take long for me to transition my playstyle into one of the dozen grumpy players that trust no one and kill others on sight.
Current Verdict: Good Rust is definitely something different. Even though it focuses itself on crafting and surviving, the social interactions and permadeath element make player interaction the most intense focus of gameplay. The players influence the world, and since every server is different, I had a lot of different encounters with people. Most of the people I met were friendly, but the small amount of players that harmed me on sight taught me an even wiser lesson, do not trust anyone in Rust. I moved myself to a safer area, one near the coast where not a lot of people come, and made myself a bigger fort complete with locked storage boxes to keep my collection of items hidden away from thieves. Rust is definitely a game I will be playing more of in the future. It's still in very early alpha testing so there are plenty of bugs and most everyone is running around naked, with the occasional server resets that will set your progress back a bit. But if you don't mind being part of a game under heavy development, Rust is worth the trouble of getting into. |
Posted: 04 Dec 2013 01:56 PM PST
Rust Game pits players in a battle of survival against the elements, each other, and radioactive zombies. |
Posted: 04 Dec 2013 01:02 PM PST
Artix and Trini finally have their big wedding day – with an epic amount of stunts, gags, and special features! |
Shotgun News 12/4: Runescape, GunZ 2, Darkout, and More! Posted: 04 Dec 2013 10:38 AM PST Blacklight: Retribution Launches on PS4 in Europe After beginning the beta in North America Blacklight: Retribution has made its way to European shores on the Playstation 4. The free to play first person shooter is available without a Playstation Plus subscription.
Runescape Players Donate $90,000 to Charity Players of Runescape have come together to donate $90,000 to seven different charities. The money will go to the Willow Foundation, SpecialEffect, Action for Kids, Games Aid, Internet Watch Foundation, HART, and the DEC Philippines Typhoon Appeal.
Sandbox Sci-fi Adventure Darkout Launches on Steam Indie micro studio Allgraf has announced their sandbox PC sci-fi action game Darkout is available on Steam for $14.99/€11.99/£9.99. Players must survive on Illuna, a post-apocalyptic world which has been horribly transformed. For more on it see the trailer below. GunZ 2 Launches Community Beta ProSiebenSat.1 has launched a large scale community beta event for GunZ 2. There will be several updates in the coming weeks as well as competitions and events. Registration is going on now on the official website.
Tactical Intervention Introduction Tournament Begins Team based multiplayer shooter Tactical Intervention is entering the eSports scene with the first ever Tactical Intervention Winterclash Tournament. It will take place online on December 21st and is open to players across Europe. Teams will face eachother in bombing scenarios across several maps. And the winners will take home cash prizes. |
Posted: 04 Dec 2013 09:58 AM PST
Apotheon takes players through a challenging sidescrolling adventure in the ancient world with animation that looks to be taken straight from Greek pottery and multiplayer teamplay and death match modes. |
Posted: 04 Dec 2013 09:28 AM PST
Darkout is set to push sidescrolling, sandbox elements, science fiction, and multiplayer action together into one powerful indie experiment. It launches today on Steam and we’ll have coverage on it soon! |
Elsword Unleashes Hell in Gate of Darkness Posted: 04 Dec 2013 08:59 AM PST
New content arrives to take Sander to the next level. Can you hold back the gates of hell itself? |
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