Saturday, August 3, 2013

New Games

New Games


CCP releases statistics for largest EVE Online fight

Posted: 03 Aug 2013 01:00 PM PDT

Last weekend, we reported on a battle that was taking place in EVE Online. At the time, it wasn't hard to see that it was the literal largest battle that had ever taken place in the game since it launched back in 2004. Developer CCP has analyzed the data and released the official numbers from the skirmish, which was the culmination of a months-long war between two of the largest player made, and run, alliances in the game: Test Alliance Please Ignore (TEST) and Goonswarm Federation (GOON). This has come to be known as the "Battle for 6VDT-H," sure to be one of the last battles in the Fountain War.

The official development blog post from CCP does a great job going over the different stages of the fight in detail. For the whole skirmish, TEST was outnumbered by GOON and their allies, which together comprise the Clusterfuck Coalition (CFC). CFC was quick to take hold of the system, and trap the forces of TEST at a single station in the system. Even if members of TEST escaped from the warp-inhibiting bubbles, the exits and safe zones in the system were locked down by CFC, with troops waiting like spiders for flies.

CCP releases statistics for largest EVE Online fight screenshot

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Elder Scrolls, Trine, and La-Mulana are your daily deals

Posted: 03 Aug 2013 12:00 PM PDT

It's day three of QuakeCon and that means it's another set of daily deals from the id/Bethesda catalog; today it's the turn of the Elder Scrolls franchise -- there's 40% off the price of the Legendary edition of Skyrim but if you fancy buying the game and its DLC individually, then it's all half price. The Game of the Year Editions of Morrowind and Oblivion are both cut in price by 75%.

GOG.com has got a range of recently released indie games reduced by 60%; you can get Snapshot, Trine, and Symphony for $3.99; La-Mulana and Giana Sisters: Twisted Dream for $5.99; and Strike Suit Zero for $7.99.

The seemingly never-ending GamersGate Summer Sale keeps on trucking with more daily deals, the pick of which is the always fun Rollercoaster Tycoon and Tom Clancy's Ghost Recon: Future Soldier, yours for $4.98/£3.74 and $9.98/£4.98, respectively. 

Elder Scrolls, Trine, and La-Mulana are your daily deals screenshot

Rogue Legacy: Family survival guide

Posted: 03 Aug 2013 11:00 AM PDT

[Dtoid community blogger Wrenchfarm shares an incredibly comprehensive guide for anyone interested in tackling the awesome "rogue-lite" game, Rogue Legacy. Want to see your own words appear on the front page? Go write something! --Mr Andy Dixon]

Rogue Legacy can be nasty. But I suppose that's to be expected. This is a game that takes its cues from roguelikes and celebrates a long trail of dead grandpappys and gam-gams as one of its main selling points.

The developers, Cellar Door Games, have dubbed the genealogical mis-adventures of the Rogue family a "rogue-lite." Similar to other recent roguelike games such as Binding of Isaac and Spelunky, Rogue Legacy features an ever changing dungeon filled to the brim with ridiculously lethal monsters and flagrantly unfair traps, all presented with a perversely masochistic glee. Where it differs from its sadistic peers is its sense of continuance.

Rogue Legacy: Family survival guide screenshot

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Review: The Drowning

Posted: 03 Aug 2013 10:00 AM PDT

First-person shooters on the mobile market are pretty hit or miss. When they don't follow an on-rails scheme, it can be pretty hard to get a solid dual virtual sticks system in place, and before long, users are pining for a real controller.

But The Drowning attempts to "revolutionize" (in the creator's own words) the mobile market with a brand new control system that isn't widely implemented yet. My response, after actually playing it, would be: "there's a reason for that."

Review: The Drowning screenshot

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SOE Live: Everquest Next videos show face tracking, moves

Posted: 03 Aug 2013 09:55 AM PDT

The face-tracking technology called SOEMote was confirmed to be headed to Everquest Next, said game director Dave Georgeson. The tech was unveiled at E3 last year and is currently available to the public for free in Everquest II -- all you need is a webcam and you're good to go. Though still a little rough around the edges, it shows promise of what the future of what personal virtual interactions could be like. Cutting to the chase, I'm surprised the porn industry didn't beat them to it. That's where all technology comes from, so I'm told.

Everquest Next will also feature less fumbling with your keyboard when moving across environment through some automatic parkour wizardry. In the video shown above you'll notice that when the characters confront small boulders they simply swings around it with liquidity. No button pressing is needed to perform these actions, which they're calling "Heroic Movements". When combined with double-jumping and magical items (like gliding boots) the tedium of moving across a field begins to sounds like less of a chore. 

SOE Live wraps later tonight, so we'll continue to prod the developers for more details. Is there anything you've seen you're curious about? Let me know and I'll try to corner someone!

SOE Live: Everquest Next videos show face tracking, moves screenshot

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Not all DLC heading West in Ace Attorney - Dual Destinies

Posted: 03 Aug 2013 09:30 AM PDT

Western Ace Attorney fans have much to be excited for when the fifth entry in series invades the Nintendo 3DS eShop with Phoenix Wright: Ace Attorney - Dual Destinies and its subsequent DLC titled "Turnabout Return" later this fall. Unfortunately one part of DLC, the "Quiz," will not be following suit from Japan, Capcom confirmed on its Unity blog

"Sadly, the quiz portion isn't coming out over here. Many of the answers required a rather in-depth knowledge of Japanese culture so it was omitted from the western release," stated Capcom Unity's Chris Antista.

I'm not sure if "a rather in-depth knowledge of Japanese culture" means too much text worth localizing or if Capcom doesn't feel its fans are otaku enough to to solve this caper. What is even more strange is that the prologue to this DLC is already in the game and unlocked after finishing the first case.

Oh well, at roughly $1.50 a piece for each part of the three-part DLC, we most likely aren't missing anything too substantial. And hey, at least we're getting the game this time.

I still cry for you Ace Investigations 2

Phoenix Wright: Ace Attorney - Dual Destinies additional episode and Costume Pack confirmed for Western release [Capcom Unity]

Not all DLC heading West in Ace Attorney - Dual Destinies screenshot

So the new Rabbids cartoon premiered today

Posted: 03 Aug 2013 09:00 AM PDT

Today, Nickelodeon launched the latest show on its Saturday morning lineup: Rabbids Invasion. Teased about for years, the new program is about... the Rabbids, and they do... things. Ummmm... yeah, that's basically the gist of it.

I happened across Rabbids Invasion by accident as I was flipping channels this morning. It consists of three short segments in a half-hour block; each segment involves the little Rayman spotlight stealers getting into mischief, while a second and third plot thread runs concurrent with their shenanigans. For example in one short, the Rabbids are throwing starfish at each other on the beach, a beach shop owner forces her husband to clean the windows before he goes fishing, and a criminal is trying to escape police pursuit in a stolen car. Now and then, a stray thrown starfish results in the man having to wash the windows again, and eventually a squid lands on the criminal's windshield thus causing him to crash into the shop.

All the segments follow this same pattern. The Rabbids do their own thing, completely oblivious that their actions affect others nearby. It could have worked out, but the Rabbids are such one-note characters that the joke wears out before a segment is even over. They do something dumb, one of them goes "BWAAAAH," the rest laugh, rinse, and repeat. One episode in and the creativity well already feels tapped out.

So the new Rabbids cartoon premiered today screenshot

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What's it like to game with you?

Posted: 03 Aug 2013 07:00 AM PDT

[Bloggers Wanted is a monthly (ish) feature where the Dtoid staff pose a blogging topic to the community and then promote the best ones to the front page. Fun!]

I was talking with Dtoid Friday Night Fights host Trev the other day, and he mentioned that he was thinking about writing a "Gaming with Trev" blog to tell people what they might be in for if they decide to join him for a match or two during FNF. The idea was so brilliant, I decided to steal it and make it your next Bloggers Wanted assignment!

So what is it like to game with you? Are you a laid-back, nothing-matters-but-the-fun kind of gamer like yours truly? Is every match played with you a fight to the death, go-big-or-go-home affair? Or are you somewhere in between? Share your story with the rest of us!

To participate, just write a community blog, title it "Gaming with [Your Name Here]", and select the Bloggers Wanted Essay Response tag. The best blogs have a chance at being promoted to the front page, so take some time and perfect your work!

Have fun!

What's it like to game with you? screenshot

Wargame: AirLand Battle gets some hefty, free DLC

Posted: 03 Aug 2013 03:00 AM PDT

I was thoroughly impressed with Eugen Systems' Wargame: AirLand Battle; an extremely complex, realistic take on modern warfare. It's one of the most impressive RTS titles to come out in the last couple of years, and one that was full of content, with a dizzying array of units and factions. 

Yesterday, it was enhanced by a completely free chunk of DLC -- a surprisingly hefty chunk. "Vox Populi" has been designed in response to community feedback, adding a new multiplayer mode, a new campaign mode, five new maps, and 24 extra units. 

The multiplayer mode, Conquest, is a throwback to AirLand Battle's predecessor, European Escalation's mode of the same name, where victory was dependent not on the decimation of enemy forces, but on the capture of territory. The second additional mode allows players to play through the campaign cooperatively, not just in solo or versus modes. 

All in all, it's a pretty sweet deal.  

Wargame: AirLand Battle gets some hefty, free DLC screenshot

Sonic, Pokemon, and the power of pixels with Paul Veer

Posted: 03 Aug 2013 02:00 AM PDT

Last week on Sup Holmes (now on iTunes) we welcomed passionate pixel pusher Paul Veer to the program. Paul loves videogames, so naturally, the art and design of the Kirby, Pokemon, and Sonic franchises were irresistible subjects to his wonder mind. After playing Sonic games off and on for 20 years, I'd never fully understood the long lasting appeal of the series. It always felt like the Poochie of 2D platformers to Mario and Mega Man's Itchy and Scratchy.  Luckily for me, Paul is an expert Sonic fan, and he explained why the games can be so enthralling. 

It sounds like the thinking required to master the better Sonic games is not all that different from the mentality you may need to become an expert animator. You need to enjoy the process even when it's slow going, be twice as careful once you get get good enough to move fast, and once you get good and fast? That's sounds like an amazing feeling. It's no wonder Paul has enjoyed both pursuits so much over the years. 

We also talked about Paul's dream project (a game about a woman who sings songs about your life!), working with Vlambeer (Super Crate Box, Gun Godz, Luftrausers), the beauty of Vanillaware games, going to college for game design, Wario Land: Shake It!, and so much more. It was a great time!

Thanks again to Paul for appearing on the program, and tune in this tomorrow at 1pm PST/4pm EST when we welcome Cassie Chui, artist on Electronic Super Joy to the program. It's going to be futuristic.

Sonic, Pokemon, and the power of pixels with Paul Veer screenshot

Super Mario Crossover 3.0 is finally out

Posted: 03 Aug 2013 12:00 AM PDT

Super Mario Crossover, the pixel-for-pixel recreation of Super Mario Bros. that features a selectable cast of NES stars, was all set for the big 3.0 update this past June. It was unfortunately delayed a month, but it is now available for your pleasure. Head on down to developer Exploding Rabbit's site to give the new revision a spin.

New to 3.0 are the levels from Super Mario Bros. Special, a Japan-only port / remake for the NEC PC-8801 and Sharp X1; a difficulty system that drastically alters level layouts; and more skins for levels and characters to make them look like various other games on the NES, SNES, Game Boy, and so on. More tweaks and skins are planned for the future, but this is likely the last big update.

Exploding Rabbit is now hard at work on Super Retro Squad, which follows the style of Super Mario Crossover only with original characters and levels. While originally looking like an NES game, the graphics have been beefed up to a more detailed 16-bit style, though it looks like there may still be skins to "downgrade" the look to 8-bit and handheld styles. The game will also feature four-player online and local co-op. You can check the new screens below.

Super Mario Bros. Crossover 3.0 Released [Exploding Rabbit]

Super Mario Crossover 3.0 is finally out screenshot

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Watch the Angry Video Game Nerd get roasted

Posted: 02 Aug 2013 08:00 PM PDT

You've never really "made it" until you've been roasted, and by God, James Rolfe has "made it." However you feel about the direction The Angry Video Game Nerd has taken, whether you've been a longtime fan or not one at all, you have to give props to his contributions to geek culture. This guy made filming yourself playing videogames and talking smack popular. That's both commendable and reprehensible at the same time.

This past June at the TooManGames convention in Oaks, Pennsylvania, a group of Internet personalities gathered to honor James with a proper roasting. Amongst them were brentalfloss, Brett "Captain S" Vanderbrook, Stephanie Yuhas and Matt Conant of Cinevore, Noah Houlihan of +2 Comedy, Nathan Barnett in his Keith Apicary persona, and Newt Wallen of Underbelly. Attending via pre-recorded video were Stuttering Craig from ScrewAttack, Doug "Nostalgia Critic" Walker, Fraser Agar from Video Games Awesome, and Pat the NES Punk.

As is the case with any roast, there were some winners and some not-so winners. Brent started the roast out strong, Keith of course killed the entire room, and a couple others surprised me. On the low end, Doug was pretty flat, and Pat was simply brutal. The entire roast is just under an hour and fifteen minutes, so jump around or watch the whole thing if you have nothing else better to do on a Saturday morn.

The Roast of the Angry Video Game Nerd [YouTube]

Watch the Angry Video Game Nerd get roasted screenshot

The Daily Hotness: My Pokemon Cards, let me show you them

Posted: 02 Aug 2013 04:59 PM PDT

I shudder to think what Partick would do to the guy that dare shows off his holographic Mewtwo.

Today, Dragon's Crown does solid sales in Japan, CD Projekt Red opens a new studio to assist with The Witcher 3 and Cyberpunk 2077, Volition talks Saints Row IV in their first developer diary, and Ken Levine keeps the hope alive for a Bioshock game on Vita.

Destructoid Originals:
Everquest Next, Arkham Multiplayer & Xbox GPU Upgrade

Community:
Community Blogs of 8-2
Forum Thread of the Day: Dragon's Crown
Friday Night Fights: Win a code for Rise of the Triad!

Contests:
Contest: Win a four-day pass to PAX Prime!

Reviews:
Review: Bloodmasque

Previews:
Everquest Next lives up to the hype, is frickin' insane

Events:
SOE Live: What fans want from EverQuest Next (video)
SOE Live: Watch the EverQuest Next keynote hurr
SOE Live: Here's what EverQuest Next sounds like
SOE Live: DC Universe Online: Sons of Trigon gets sinful
SOE Live: Three things about DCUO's new DLC 8 (video)
SOE Live: Tour PlanetSide 2's Hossin in a video interview
SOE Live: How to make real-world money in PlanetSide 2

The Daily Hotness: My Pokemon Cards, let me show you them screenshot

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Raiden Legacy is now available on Ouya

Posted: 02 Aug 2013 04:00 PM PDT

Pretty much every shmup fan knows how influential the Raiden series is on the genre as a whole, and now, a bulk of it is available on the Ouya. Developer and publisher DotEmu has just released the Raiden Legacy pack, which includes four games: Raiden, Raiden Fighters, Raiden Fighters 2, and Raiden Fighters Jet.

It also includes the ability to turn auto-fire on or off, two video modes, and three gametypes (arcade, mission, and training). In true Ouya form, the first stages are playable for free, with the option to buy the full game for $3.99. While it may not be as excited as a brand new shoot-'em-up on the Ouya, it may give you something to do on the thing.

Raiden Legacy is now available on Ouya screenshot

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