Friday, December 28, 2012

New Games

New Games


Cute, sexy, disgusting fun with Skullgirls' M. Cartwright

Posted: 28 Dec 2012 02:00 PM PST

Cute, sexy, disgusting fun with Skullgirls' M. Cartwright screenshot

Last week's Sup Holmes featuring lead animator on Skullgirls and Silent Hill/Scott Pilgrim/Lesbian Spider Queens from Mars illustrator Mariel Cartwright is now on iTunes and YouTube, which is a miracle. Mariel told me a few weeks before doing the show that she was shy, and had never done a video interview before. Honestly, that had me a bit worried. An hour-and-half-long live video interview isn't the easiest way to undo a phobia of appearing on camera. 

All my worries were in vain. Mariel was a charmer from beginning to end, dropping inside info on some potential plans for Skullgirls (with talk of tons of DLC characters), how she managed to score work on Silent Hill: Shattered Memories as her first job in the industry, what it was like having a Disney animator as a father, what she thinks of accusations that Skullgirls is sexist, and plenty of other moments of revelry. If the team at Lab Zero knows what's good for them, they'll ask Mariel to do more video interviews down the line. She's electric.

Thanks again to Mariel for hanging out with us, and make sure to tune in this Sunday at 1pm PST/4pm EST when we welcome Gordon Midwood of Lilt Line and Derrick the Deathfin (a game you can win!) to the program. I'm worried about this episode too, so I'm sure it will be great.

The DTOID Show: Adam Sessler's 2013 Gaming Predictions

Posted: 28 Dec 2012 12:30 PM PST

The DTOID Show: Adam Sessler's 2013 Gaming Predictions screenshot

It's our last Destructoid Show episode of 2012, so filling in for Max today is Adam Sessler, whose name I am in no way ashamed to peddle so long as it drives views to this post! (Plus, who doesn't love a good predictions episode?)

Today we break down our predictions, hopes, and gaming resolutions for the year 2013. We also discuss the addition of multiplayer to Tomb Raider, take a look at the new gameplay video for DMC: Devil May Cry, and try not to laugh at the OUYA's dev kit unboxing video. Last but not least, Team Deathmatch has officially been axed from Diablo III PvP in favor of something that doesn't suck.

Hotline Miami and game mechanics versus narrative

Posted: 28 Dec 2012 12:00 PM PST

Hotline Miami and game mechanics versus narrative screenshot

Have you played Hotline Miami yet? I hope so! For as much as I feel the satisfying gameplay is the primary draw, there are some interesting things going on with the story -- enough to allow for multiple interpretations of what the game is actually "about." Here's one such analysis, by Chris Franklin. Warning: there are spoilers throughout.

While the over-the-top violence has perhaps taken the center stage of these discussions, Franklin offers an insightful examination of the hospital level and the contrast between the two playable characters and what they each represent in terms of game design. I played through Hotline Miami so quickly that I never stopped to think about these themes, but he brings up some interesting points I don't find myself disagreeing with. Worth a watch.

Ring in the New Year with Mega Man Christmas Carol Remix

Posted: 28 Dec 2012 11:00 AM PST

Ring in the New Year with Mega Man Christmas Carol Remix screenshot

Mega Man fans are in for one last treat in 2012 -- another Mega Man Christmas Carol fangame! After the first and second iterations, Sprites Inc. is back with a third title, which is a remixed version of the first one with the new engine.

Christmas Carol Remix features five difficulty levels, three characters, new content, and achievements, all on top of a remastered version of the first Christmas Carol. Of course, sick holiday chiptunes make a welcome return.

You can download it for free here -- just be aware that the creator is constantly tweaking the game with balance patches and bug fixes.

Knuckles rocks the spotlight in Archie Sonic #244

Posted: 28 Dec 2012 10:30 AM PST

Knuckles rocks the spotlight in Archie Sonic #244 screenshot

Archie Sonic continues as we count down to the "When Worlds Collide" crossover event in April!

Following last month's issue, Sonic the Hedgehog #244 begins with a confused Knuckles looking for whatever is left of his people in the Echidna city of Albion. As he searches the ruins, he discovers an incapacitated Sonic and crew, who were soundly beaten to a bloody pulp by Metal Knuckles. Meanwhile, the Warner Bros. legal hounds furiously bite the tips of their pens as Thrash the Tasmania Devil graces comic pages once more.

Sonic #244 ought to be in subscribers hands' now, but stores won't be stocking copies until January 2. Check out some sample pages below.

As an added bonus, Archie has also sent me the variant cover of April's Sonic Universe #51, featuring Proto Man and Knuckles. This cover marks part two of the "When Worlds Collide" arc, while the Bass / Shadow cover I shared the other week marks part three.

Photo Photo Photo Photo Photo Photo Photo

See the OUYA developer console unboxed, disassembled

Posted: 28 Dec 2012 10:00 AM PST

See the OUYA developer console unboxed, disassembled screenshot

Despite not normally being too into unboxing videos, I'll admit, I was eager to see what the OUYA dev kits looked like. A work in progress, this early model is being sent out now to those developers who ordered one. I'm having flashbacks to the days when translucent controllers were commonplace.

The main highlight is the size of the unit, which is said to be about as small as a Rubik's Cube. We've seen the renders, but yeah -- this thing is tiny. Stick around to the end of the video to see the OUYA disassembled. Check out that adorable fan!

This weekend on Dtoid TV: Game show mania

Posted: 28 Dec 2012 09:55 AM PST

This weekend on Dtoid TV: Game show mania screenshot

Kick off your weekend with Mash Tactics this evening, as we jump into a selection of games based on game shows for PlayStation 3. In the mix are Who Wants To Be A Millionaire, Family Feud, Press Your Luck, and many more. If you want to join in, pick your favorites, go start your downloads on PSN, and come on down! As well, be sure to check out all of our Dtoid.TV weekend shenanigans in the schedule below. Don't miss it!

As well, don't forget to keep an eye out for the latest winner in the TigerDirect Charity PC Race 2013, going on today in Jacksonville Florida. So far the top finalist has clocked in at a bit over four minutes, can anyone beat that? I'll be covering the finals live from CES 2013 in Las Vegas, on Tuesday, January 8th. If you're in the area, be sure to come say hi, otherwise don't miss the event live on Dtoid.TV!

Check out our full schedule for the weekend:

All times are Pacific
FRIDAY
 
4pm - Mash Tactics
It's game show mania this evening on Mash Tactics. Join in the action as we dive into a selection of games based on popular game shows for Playstation 3!


[Each weekday, join King Foom for an interactive journey of laughter and gaming as he plays titles new, old and downright weird in our flagship variety show. Themed episodes every day, including multiplayer viewer participation, in this community-focused program]
8pm - Substituted Reality
Get there for the gameplay, stay for the socials. Tonight jump in on the action as he tries out a bit of Natural Selection 2 with the viewers. 

[Destructoid's only PC-exclusive gaming show, Substituted Reality showcases a wide variety of games with a particular focus on first-person shooters. Hosted by the lovely, off-beat, AwDamn.]

SATURDAY
 
10am - Saturday Morning Hangover
Get your coffee, shake off the Friday blur, and hang out with Conrad, Jordan, and Katina as they jump into the "wonderful" world of Xbox Live indie games.

[Ease the pain from the night before with a little schadenfreude as Destructoid's Conrad Zimmerman, Jordan Devore and the lovely Katrina play the week's Xbox Live Indie Games demos and beg for death's sweet embrace.]
12pm - Weekend Escape
Come hang out with Brett and Cait this afternoon as they play some games, argue with each other, and show some off some animated pandas. Hype!

[Hang out with Destructoid Contributors Brett Zeidler and Caitlin Cooke as they play through entire games with a focus on co-op. It's a safe bet that Caitlin is probably going to get mad at Brett for everything at some point.]
4pm - Chill with Phil
Phil is still away for the holidays, and wont be able to broadcast today. Catch him when he comes back January 9th!

[Philanth0py hosts this relaxed show in which he performs full game (and series) playthroughs.]
8pm - Substituted Reality
Come by, hang out, and kill off your Saturday with a bit of classic multiplayer action as AwDamn busts out some Aliens Vs Predator

[Destructoid's only PC-exclusive gaming show, Substituted Reality showcases a wide variety of games with a particular focus on first-person shooters. Hosted by the lovely, off-beat, AwDamn.]

SUNDAY
 
9am - The Sunday Show
Start your morning with some Dark Souls. As Dr.Crux once again, continues his current romp through this brutally unforgiving game.

[OnThe Sunday Show join your host, Dr. Crux, as he plays through a variety of games, ranging from new releases to retro classics. Come for the gameplay, stay for the snarky banter. Dr. Crux is not a medical doctor.]

1pm - Sup, Holmes?
Come hang out and join in on the conversation as Jonathan Holmes interviews amazing people from all sides of the gaming industry. Today he will be joined by Gordon Midwood, of Different Cloth.

[Join Destructoid's most lovable Associate Editor, Jonathan Holmes, for interviews with his friends in the game industry. Participate in the live chat and get your questions answered]

 


4pm - Rad Show: Get There!
I have a feeling this is a show you will NOT want to miss. Join Lucha this afternoon as he fires up Sims 3, mods it to high heaven, and does his best to break the hell out of it.

[Starring Johnny Luchador, Super Fantastic Videogame Rad Show: Get There! takes a lighthearted approach to gaming, with the guys usually focusing more on breaking games for ridiculous results than accomplishing feats of skill.]
8pm - Substituted Reality
Come by, and close out the week, with a chilled out  AwDamn tonight, as he starts up Jurassic Park.

[Destructoid's only PC-exclusive gaming show, Substituted Reality showcases a wide variety of games with a particular focus on first-person shooters. Hosted by the lovely, off-beat, AwDamn.]

Contest: Win Derrick the Deathfin on PSN!

Posted: 28 Dec 2012 09:00 AM PST

Contest: Win Derrick the Deathfin on PSN! screenshot

Our friends at Different Tuna have bestowed upon the Dtoid community 25 codes for their new PlayStation Network title Derrick the Deathfin! We liked the game quite a bit, and now you can try it out yourself for free!

All you need to do to win is download and assemble this exclusive papercraft jellyfish and snap a picture of it in a unique location! The 25 most funny/absurd/crazy photos will win a code, so get creative!

You have until this Sunday, December 30 at 11:59 PM Pacific to enter, and the contest is open to anyone with a NA PSN account. Good luck, and have fun!

Tomba! 2 could be coming to PSN soon

Posted: 28 Dec 2012 08:45 AM PST

Tomba! 2 could be coming to PSN soon screenshot

MonkeyPaw Games tells us that they're currently in talks with SCEA to bring Tomba! 2 to the PlayStation Network. They're looking at a direct port that they hope will be PS Vita ready on day one. That would be nice!

I'm guessing we'll see it soon, and here's why: 

Gamers in the U.S. got Tomba! as a PSOne release this past summer, but Europe was left hanging. That's not the case anymore as both Tomba! and Tomba! 2 have been released on the European PSN. They got lost in the holiday shuffle, but now they're up for our European readers, priced at £6.99 / €7.99. Both are Vita-ready.

In related news, MonkeyPaw says that Class of Heroes II has been dlayed until next year, as Gaijinworks is tweaking the UI and other features. A new release date will come shortly. Check Gaijinworks' webpage for updates.

Friday Night Fights: The final fight of the year!

Posted: 28 Dec 2012 08:30 AM PST

Friday Night Fights: The final fight of the year! screenshot

This is it. The final FNF of 2012.

How will you spend it?

Friday Night Fights

New to FNF? Read this! Each week, a bunch of us Dtoiders get together to play videogames online! It's a 100% community-run event, so feel free to join in or even host something yourself!

The planning for FNF starts in the forums, where community members sign up to host matches and post their pertinent details (game, time, Gamertag, etc.). Then, every Friday, reminder posts go up in the community blogs thanks to a dedicated group of volunteers, and I recap it all here on the front page to give it a bit more exposure.

To join in, simply send a friend request to the match host! If you'd rather host something yourself, sound off in the comments section below!

Still confused? Check out our FNF FAQ! Big thanks to Dtoider ChillyBilly for all these awesome headers!

King Foom

Tonight's Event:

Foom will be engaging in some good, old-fashioned game show mania on Mash Tactics tonight! Who Wants to Be a Millionaire?, Press Your Luck, Family Feud, and more are on the docket, so log on to Dtoid.TV at 4 PM Pacific to be a part of the fun!

360 FNF

Tonight's Games:

  • Halo 4
    Host: Scield (GT: Scield)
    Time: 7:30 Pacific | 10:30 Eastern
  • Counter-Strike: GO
    Host: Mr Andy Dixon (GT: Mr Andy Dixon)
    Note: I'll probably be holding a baby, so don't count on me having a mic!
    Time: 11 Pacific | 2 Eastern

Check out the 360 FNF blog for more info!

PS3 FNF

Tonight's Games:

  • BlazBlue Continuum Shift Extend
    Host: Clockwork-Zombie (PSN: clockwork-zombie)
    Time: 4:30 Pacific | 7:30 Eastern
  • Syndicate (Co-op)
    Host: Clockwork-Zombie (PSN: clockwork-zombie)
    Time: 5 Pacific | 8 Eastern
  • Call of Duty: Black Ops II
    Host: Trev (PSN: ElZilcho)
    Time: 5 Pacific | 8 Eastern
  • Battlefield 3
    Host: Clockwork-Zombie (PSN: clockwork-zombie)
    Time: 6 Pacific | 9 Eastern
  • Warhammer 40,000: Space Marine
    Host: Trev (PSN: ElZilcho)
    Time: 8 Pacific | 11 Eastern
  • SSX
    Host: Epic-KxDtoid (PSN: UncannySilk)
    Time: 8:30 Pacific | 11:30 Eastern

Check out the PS3 FNF blog for more info!

Wii U FNF

Tonight's Games:

  • Nothing
    Host: Nobody
    Time: Never

Come on, people! Sign up to host something!

PC FNF

Tonight's Games:

  • Tribes Ascend
    Server: Destructoid (NA East)
    Time: 9 Pacific | 12 Eastern
  • Monaco
    Host: PhilKenSebben (Steam: hillbillysk8)
    Time: 10 Pacific | 1 Eastern
  • Castle Crashers
    Host: PhilKenSebben (Steam: hillbillysk8)
    Time: 11 Pacific | 2 Eastern

Check out the PC FNF blog for more info!

Promoted blog: Let us solve a Metal Gears!?

Posted: 28 Dec 2012 07:30 AM PST

Promoted blog: Let us solve a Metal Gears!? screenshot

[Dtoid community blogger Bory Borham goes way deep into the Metal Gear Solid universe with this write-up, and maybe even uncovers some secrets concerning the series' next iteration! Fascinating stuff! Oh, and be sure to check out Part 2 in our Community Blogs once you're done with this one! --Mr Andy Dixon]

Before we get started here, let me say that you are now entering spoiler city. If you haven't played every Metal Gear game and you don't want to be spoiled absolutely rotten, turn back now. Hell, depending on your definition of a spoiler, we may even learn more about Metal Gear Solid V than you are comfortable with. So yep... you've been warned. 

Still with me? Good. Lets do this!

Before we start, make sure you've watched the trailer for Ground Zeroes. 

While technically not Metal Gear Solid V, it has been stated that Ground Zeroes is in fact a prologue to MGSV. It probably takes place soon before MGSV, like the Tanker Mission in MGS2 or the Virtuous Mission in MGS3.

But wait a minute... MGSV!? When did we start using Roman numerals? And Ground Zeroes... like more than one zero? We'll get back to all of that later. 

So here we are, Camp Omega, a wonderful slice of American pie on Cuban soil. A prison camp, much like the one at Guantanamo Bay, but more, ummm... Metal Geary? Camp Omega. Let's think on that. When there is a Hideo Kojima story afoot, a name says a lot. It wouldn't be crazy to assume that Camp Omega is not only located at the far end of Cuba, but that the events that take place there could also spell the end of our Cuba story arch in the Metal Gear universe. It is notable that Omega may also imply an empty value (like zero). On top of that, it's raining pretty hard. Like cats and dogs hard. Yikes! Foreboding! Speaking of dogs, there a few of them here. Look like Rhodesian Ridgebacks if I must say. Not your typical guard dog, and a long way from Africa, too. Odd choice.

Anyway, enter our Mystery Man. He's a tall man, but his face is intentionally hidden from our view. When we eventually get glimpses of his face, it's all burnt up. If he's a new character in the Metal Gear universe, why bother hiding his face in the first place? Right? He is likely somebody we have already seen before. 

Regardless of who this guy is, I don't think there is any speculation over whether or not the imprisoned child he soon encounters is Chico. 



Ground Zeroes takes place after Peacewalker. It looks like that may have put a little bit of age on him, but its still everybody's favorite monster hunting enthusiast Chico. You'll notice he's not his usual chipper self. He knows a lot about MSF and Motherbase and I'm sure torture runs wild over at old Camp Omega, so use your imagination. The things our Mystery Man says next subtly imply a few things. 

1) "She told us everything. Don't worry, I kept my word. She didn't suffer long." 
They have Paz and they squeezed everything they needed to know out of her. Now, he doesn't specifically say that she is dead, but it does imply more torture. 

2) "Here - you earned it. How's it feel to play the traitor?" 
Oh, Chico, you little squealer! Take that juicy walkman reward! It's doubtful that Chico could could keep his mouth shut during his interrogation. He has a history of that. If nothing else, he helped them locate Paz in some way. Chico is an explorer and knows the area better than anybody. Topped off with his crush on Paz, it's not unlikely he would be the first one to discover her whereabouts. 

3) "No more war games - you're a real man, now, soldier. Give my regards to your Boss, when you get home." 
SNAP! It's about to get real, son! He's sending Chico back to Mother Base. He really doesn't need him anymore, but why set him free? I suspect that Mother Base is going down soon. Real soon. Also, the second statement may imply that our Mystery Man actually knows Big Boss himself and is sending him a "friendly" hello. 

If you have ever played a Metal Gear game in Japanese (I know I haven't), you may even be able to infer his identity from the soothing sounds of his deep grainy voice (granted the same voice actor was used). To me he sounds a bit like Kenji Utsumi, the voice of Volgin, but honestly... I have no idea. 



Here's where things get weird. Chico's headphones are connected to his chest. While its fun to assume that this means some sort of wacky implant, its impossible to know for sure. It's just as likely that the jack was crammed into his chest as a form of torture. After all, that wound isn't looking so good. It doesn't look quite as clean as an implant you would expect to see from a Metal Gear mad scientist type. Either way, symbolically, its the equivalent of solitary confinement. 

As our Mystery Man heads off, the walkman is turned on and we begin to hear "Here's to you" by Ennio Morricone and Joan Baez as it appeared in the 1971 film "Sacco e Vanzetti". Apparently, the song itself was very popular amongst the more liberal minded in the 70s and a new version of the song even plays during the credits to MGS4. What's most telling about this little metaphorical clue, however, is within the true story of Nicola Sacco and Bartolomeo Vanzetti



It's a fascinating American trial from the 1920s that tells the story of two foreign born anarchists that were convicted of robbery and murder, then put to death with very little evidence actually linking them to said murder. To sum it up, the prosecution's main arguments were that Sacco and Vanzetti were untrustworthy foreign political radicals and that Sacco owned a pistol similar to the one used in the murder. Sadly, in the 20s, that was enough. The case was wildly famous at the time, and remains to be a popular today. In 1977, 50 years after they were executed, the men were exonerated and to this day the case remains to be unsolved. 

Does Ground Zeroes take place in 1977? Maybe, but that isn't the most important thing here. Big Boss is no longer an American; he left his country behind. In fact, he belongs to no nation at all. He is literally a foreigner on every piece of soil he sets foot on. 



Big Boss is also an anarchist. Now, I'm not saying he is a bad guy. He just doesn't live his life by any code, rules, laws, etc. He lives to keep peace and will do that in any way he deems fit at any given time. The man embodies chaos. 

Cue Master Miller and Big Boss: 
Miller: Ten days ago, we got reports that Paz was still alive. 
Big Boss: She survived? 
Miller: She was rescued by a Belizean fisherman who found her drifting in the Caribbean. 
Big Boss: So what's the plan? Silence her before we're compromised? 
Miller: No, I've got something else in mind. 
Miller: Our 'friends' at Cipher suspect Paz could be a double agent. She's being held for interrogation at a camp on the southern tip of Cuba. 
Big Boss: Black site - nice. A slice of American pie on communist soil, and out of the U.S. legal jurisdiction. 
Miller: The upcoming inspection of Mother Base has to be connected somehow. The timing's too perfect. 
Big Boss: The UN's nuclear inspection... 
Miller: My guess is they're trying to corroborate Paz's leak. 
Big Boss: We're an army without a nation. Word of our capabilities gets out, and we'll have the whole world out to shut us down. 
Miller: Having an American private intelligence agency involved is bad news. Cipher's the ones who sent Paz to us in the first place. 
Big Boss: She knows their true nature. 
Miller: Right. Paz is our only link to Cipher. If she's still alive... we need her on our side. 

So let's connect the dots. Do you think the UN is going to be very pleased when they find Metal Gear Zeke armed with a nuke just chilling at Mother Base with a bunch of anarchists? Probably not. But Big Boss and Miller are smart guys, right? Everything will be fine unless somebody interferes...

Cue Tall, Dark, and Handsome (aka the Mystery Man): 
TDH: The Trojan Horse's in. 
TDH: This pirate crackdown's a go. MOVE! 

Crap. What is Plan B? If the Trojan Horse is already in, it must be alluding to the UN inspection. If the mysterious burnt-faced man wants to crackdown those MSF pirates over at Mother Base, all he has to do is jump out of the horse with his XOF goon squad. And who is the Mystery Man anyway? I only know two guys that come close to being that ugly. Psycho Mantis and Decoy Octopus. Mantis would still be very young, and Octopus (in the few times he has been depicted without a mask) has a pale, smooth face and short hair. 

A third option is Volgin. He was assumed to have died after being struck by lightening and lit ablaze in Snake Eater, but there was never any confirmation. He could potentially be alive. Does the V in Metal Gear Solid V stand for Volgin? He would certainly be tall enough. Does the rain foretell a coming of thunder? XOF, led by Volgin, would be an appropriate antithesis of a Big Boss led FOX. Even though Camp Omega appears to be an American base, it is probably actually run by Cipher, which has more widespread/worldly power. That means that even a Russian Colonel could find a home there. 

The whole thing reeks of Cipher trying to put away Big Boss (Sacco and Vanzetti-style). A failed inspection would go a long way to officially stain Big Boss' character. But if you really wanted to shut him down for good, it might be best to pin a separate, more damning, crime on him. The whole time Big Boss is waltzing around Camp Omega, he has no alibi. Cipher could put him anywhere doing anything. 

Snake is back on FOX. 
From "FOX," two phantoms were born. 

For all intents and purposes, its safe to assume that Major Zero is still the commanding officer of FOX. By this point in time, Zero and Big Boss aren't the best of friends, so why join up? A common threat? Is Cipher being run by AI? This would make Major Zero and Cipher (which can also mean zero) two completely different zeroes. The AI Network, created by Zero, slated to take control of the Patriots and the rest of the world, was already being tested in Peacewalker. Each AI Weapon contained one (GW, TJ, and TR) and Peacwalker itself contained two (AL and BS). The Boss AI (BS) was either lost completely or likely considered to be a failure by Cipher and was eventually replaced by the AI with Big Boss' given name, John Doe (JD).

Perhaps Ground Zeroes sees the AI Network start to become aware? Maybe JD needs more testing? The ever-growing power of this AI Network would surely put Zero at unease, if it didn't obey him. Is Zero the Vanzetti to Big Bosses Sacco? Are they both in urgent danger? Is the AI Network's first priority to clear away the Patriots, just like the Patriots' first priority was to clear away the Philosophers? History does always repeat itself in the Metal Gear world. Or do you think Zero himself is still in control and launching Big Boss into infamy to be hunted like a dog? My money is on Zero not being such a bad guy after all, but that's just me.

What do you think? 

Next time, follow me across the pond to fight the killer whale, Moby Dick, as we dive into the Phantom Pain (aka MGSV). More Volgin, yet another Zero, and mythical creatures in Let us solve a Metal Gears: Part 2!?

Photo Photo Photo Photo Photo Photo Photo

Retro City Rampage comes to XBLA on January 2

Posted: 28 Dec 2012 07:00 AM PST

Retro City Rampage comes to XBLA on January 2 screenshot

Retro City Rampage will be flying onto WiiWare some time in January, but the XBLA version has a much more definite launch date. Direct from creator Brian Provinciano himself, you will be able to download the XBLA port of the pixel-tastic open world carnival on Wednesday, January 2. The extra dev time brings it up to speed right out of the gate with the patched builds currently on PSN and PC.

The announcement history of this game has been super weird. It was originally announced for WiiWare as well as "undisclosed consoles." Then the XBLA version was revealed and scheduled to be the first responder on the scene. Then the PSN versions busted in and cut to the front of the line. How strange is it that the later a platform was unveiled, the closer to release its version of RCR wound up being?

Stranger things have happened.

Yoshi is the world's greatest dad

Posted: 28 Dec 2012 06:30 AM PST

Yoshi is the world's greatest dad screenshot

My favorite track off brentalfloss' Bits of Me is definitely "Baby Mario & Papa Yoshi," a ragtime arrangement of Yoshi's Island's "Athletic." In the song, Yoshi decides to take care of the future Mushroom Kingdom hero instead of eating him. However, the music video, animated by Sean DePew, goes a step further and suggests that Yoshi served as Mario's adoptive father right up through adulthood.

And how does Mario repay this love and generosity down the road? By dropping Yoshi in a pit just so he could reach a higher platform. What an ungrateful brat.

Baby Mario & Papa Yoshi [YouTube]

First episode of The Walking Dead free on Xbox Live

Posted: 28 Dec 2012 06:00 AM PST

First episode of The Walking Dead free on Xbox Live screenshot

The daily deals this month on Xbox Live have been hit or miss, but this one most certainly falls into the former category. Episode one of The Walking Dead can be downloaded for free on Xbox 360 until December 31, and if you like what you play, the remaining four episodes are 200 Microsoft Points a piece today only.

That's $10 in total for the entire run, which took our Game of the Year as well as the Jimquisition's. If you haven't already snagged The Walking Dead on another platform, highly consider seeing what the fuss is about by partaking in this excellent deal.

Tomb Raider will indeed have multiplayer

Posted: 28 Dec 2012 05:30 AM PST

Tomb Raider will indeed have multiplayer screenshot

Due out tomorrow for subscribers and on newsstands January 8, issue #145 of OXM has the big reveal of multiplayer in Tomb Raider. Little is known about what this will entail, though this component is being developed by Eidos Montreal, not Crystal Dynamics.

On the game's official blog, the latter studio writes: "Inspired by the overwhelmingly positive response to co-op play in Lara Croft and the Guardian of Light, we'll have many more details about Tomb Raider's multiplayer offering come CES in early January."

I know some of you are by and large over multiplayer in previously single-player games, and I am too, but I'll want to see if they're doing anything new here before writing it off. More recently, the Assassin's Creed series ended up being a pleasant surprise. I'd love to see something that hasn't been done countless times already.

In our next issue: Tomb Raider gets multiplayer! [OXM]

Awesome animated recreation of Zelda 1 boss battle

Posted: 28 Dec 2012 04:30 AM PST

Awesome animated recreation of Zelda 1 boss battle screenshot

I'm surprised I haven't been paying all that much attention to Read Only Memory, an animated collaboration between Shamoozal and GoNintendo that has been running since July 2010. Shame on me, because this stuff is great!

Basically, they are sub-minute-long shorts that recreate memorable scenes from Nintendo games or explore other elements of Nintendo culture. The latest episode above, which caps off the second season of the show, adapts Link's battle with Aquamentus, the boss of the first dungeon in the original Zelda.

They're short and charming, and you ought to give 'em all a view. Go Shamoozal's site to catch up on all the previous episodes, and be sure to follow Shamoozal on Facebook.

Shamoozal x GoNintendo's Read Only Memory - Link's Triumph [GoNintendo]

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