Tuesday, November 13, 2012

MMO Updates

MMO Updates


CCP's Team Klang revamping EVE's soundscape, removing jukebox

Posted: 13 Nov 2012 09:00 AM PST

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CCP's Team Klang revamping EVE's soundscape, removing jukebox
EVE Online is full of sound and fury, but does it signify anything? We'll leave that up to you. What we can tell you is that the title's sound suite is undergoing something of a revamp. CCP's latest dev blog introduces Team Klang, which is currently redoing all the turret noises to make EVE "more like naval combat and less like dogfighting or light weapon engagements."

Also noteworthy is the fact that CCP is getting ready to remove EVE's MP3 jukebox feature in favor of a soundscape where the music will "play in context of where you are and what you are doing." Translation: there will be individual playlists for hi-sec, low-sec, and null, with 20 base tracks featuring roughly 500 permutations.

The devs have placed all 69 of EVE's current tracks on Soundcloud for those of you who want to continue to roll with custom playlists.

MassivelyCCP's Team Klang revamping EVE's soundscape, removing jukebox originally appeared on Massively on Tue, 13 Nov 2012 12:00:00 EST. Please see our terms for use of feeds.

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Name this Elder Scrolls Online Dunmer

Posted: 13 Nov 2012 08:45 AM PST

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Name this Elder Scrolls Online Dunmer
See this strapping Dunmer lad? He's got it all. Youth. Power. Insider status with the Mage's Guild. And of course his handsome mug plastered all over the official Elder Scrolls Online website. One thing he doesn't have is a name, and that's where you come in (provided you've got a lore-appropriate imagination, that is).

Yep, ZeniMax wants you to christen this particular NPC so that he can more properly assist adventurers in Tamriel when the fantasy title goes live sometime that isn't today. The naming contest starts on November 13th and runs through November 21st. Read all the entry details via the links below.

MassivelyName this Elder Scrolls Online Dunmer originally appeared on Massively on Tue, 13 Nov 2012 11:45:00 EST. Please see our terms for use of feeds.

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EverQuest II: Chains of Eternity launch day roundup

Posted: 13 Nov 2012 08:30 AM PST

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EverQuest II Chains of Eternity launch day roundup
EverQuest II's ninth expansion launches today (we know, it seems like there have been at least 127 expansions, but that's EverQuest). Chains of Eternity introduces several of what SOE is calling "must-have" features to its long-running fantasy sequel. Chief among these are new prestige abilities, a level-cap bump (to 95), and adornments that become more powerful alongside your character.

In terms of content, Chains of Eternity focuses on EQII's afterlife via the realm of Ethernere and expansive new zones like the Obol Plains and the Eidolon Jungle. The update also boasts nine new dungeons as well as the ability for players to skip part of the game's alternate advancement grind. SOE is gifting two of your level 90 characters with 280 free AA (which is the minimum threshold for beginning the journey to max level).

Head past the cut for a roundup of all our Chains of Eternity coverage.

Continue reading EverQuest II: Chains of Eternity launch day roundup

MassivelyEverQuest II: Chains of Eternity launch day roundup originally appeared on Massively on Tue, 13 Nov 2012 11:30:00 EST. Please see our terms for use of feeds.

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    RIFT video heralds today's Storm Legion launch

    Posted: 13 Nov 2012 08:00 AM PST

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    RIFT video heralds today's Storm Legion launch
    RIFT's long-anticipated Storm Legion expansion has officially launched, and Trion Worlds has also released a new trailer and screenshots to mark the occasion. The update brings with it a host of things for players to enjoy, from new continents to housing to an increased level cap (60). As Ascended prepare to dive into all the new content, Scott Hartsman, RIFT Executive Producer and Trion's Chief Creative Officer, took a moment to thank the players for their part in shaping the expansion. He stated:
    "Storm Legion is a labor of love, and we dedicate it to our incredibly amazing players. Their feedback and critique throughout the expansion's development really pushed it over the top, making it a truly special experience. Thanks to them, Storm Legion is huge, dynamic, and incredibly fun to play."
    For even more on Storm Legion, head to Massively's launch day guide. Then check out the new screenshots in the gallery below and watch the trailer after the break.

    [Source: Trion Worlds press release]

    Continue reading RIFT video heralds today's Storm Legion launch

    MassivelyRIFT video heralds today's Storm Legion launch originally appeared on Massively on Tue, 13 Nov 2012 11:00:00 EST. Please see our terms for use of feeds.

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      RIFT: Storm Legion launch guide

      Posted: 13 Nov 2012 07:00 AM PST

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      RIFT Storm Legion launch guide
      It's a huge day for Telarans, as Storm Legion cracks the realm of RIFT wide open with a truly massive expansion. Trion Worlds is rolling out a slew of new content for fantasy adventurers to enjoy, including a new player housing system called Dimensions, two sizable continents, four additional souls, and more.

      We have been covering the development of Storm Legion since its announcement this past May and have assembled all of the interviews, livestreams, columns, concept art, screenshots, and news in one handy launch guide to help you get the best start in this next phase of RIFT. Have fun and let us know what you think about the expansion!

      Continue reading RIFT: Storm Legion launch guide

      MassivelyRIFT: Storm Legion launch guide originally appeared on Massively on Tue, 13 Nov 2012 10:00:00 EST. Please see our terms for use of feeds.

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        Captain's Log: Q&A with Star Trek Online's Daniel Stahl

        Posted: 13 Nov 2012 06:00 AM PST

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        STO Vesta Class Header
        It's finally here! Season Seven has finally made its way to Star Trek Online! Months of waiting have produced the game's single largest ground map filled with new activities for veteran players. A brand-new sector of space with 17 new systems is waiting for exploration and patrols. A new strategic task force mission allows captains to take on the Borg Queen herself, and two new reputation systems will fundamentally alter endgame content for the foreseeable future.

        On the cusp of the new release, we took the opportunity to ask Star Trek Online's Executive Producer, Daniel Stahl, some questions about the new content and what we can expect from STO in the coming months. So jump past the break to check out what he said and take a look at some exclusive screencaps of the new material!

        Continue reading Captain's Log: Q&A with Star Trek Online's Daniel Stahl

        MassivelyCaptain's Log: Q&A with Star Trek Online's Daniel Stahl originally appeared on Massively on Tue, 13 Nov 2012 09:00:00 EST. Please see our terms for use of feeds.

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          Star Citizen makes final crowd-funding push, dogfight video released

          Posted: 13 Nov 2012 05:30 AM PST

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          Star Citizen - AI dogfighting
          There's less than a week to go in Star Citizen's crowd-funding push, and Chris Roberts has produced a new video short in which he challenges space sim fans to help his company over the $4 million hump. If the new stretch goal is met, it will allow for more mod tools, an expanded version of the Squadron 42 single-player component, and a larger free-roam universe for the multiplayer game.

          Roberts has also released an early gameplay video showing off a cockpit view, wingman AI, and a brief dogfight. He says the video is far from representative of the final product but useful for gauging the progress of Star Citizen's advanced AI system. "The Squadron 42/Star Citizen pilot AI will be the most sophisticated AI that I've attempted on any of my games. My goal is to take the ideas that I pioneered with Wing Commander and later games -- distinct personalities, dynamic learning, signature moves -- to the next level with the power of modern CPUs," Roberts explains.

          See both videos in their entirety after the cut.

          Continue reading Star Citizen makes final crowd-funding push, dogfight video released

          MassivelyStar Citizen makes final crowd-funding push, dogfight video released originally appeared on Massively on Tue, 13 Nov 2012 08:30:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: Are you tempted by perks for lifetime subscriptions?

          Posted: 13 Nov 2012 05:00 AM PST

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          That temptation is not strong enough to milk me for two hundred dollars, though.  Maybe a hundred.
          I liked Star Trek Online a great deal during my time with the game, which lasted a few months. I haven't been back since, and I'd really have to re-learn the game if I did go back. Despite this, it's hard not to be at least a little tempted by the latest lifetime subscription deal, since I have to admit that some of the veteran rewards look really cool, even though I'm not actively playing the game at the moment.

          Silly? Most definitely. But I'm willing to bet that many of us look at a game occasionally which is no longer in our play rotation and have a moment of appreciation for the carrots we're being offered. Some people no doubt look and aren't tempted to go back to a game of yesteryear just for some new perks, but some are. So what about you? Are you ever tempted to pick up a lifetime subscription to a game just because of the added perks offered?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Are you tempted by perks for lifetime subscriptions? originally appeared on Massively on Tue, 13 Nov 2012 08:00:00 EST. Please see our terms for use of feeds.

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            ArenaNet explains Guild Wars 2's new Ascended item tier

            Posted: 12 Nov 2012 09:00 PM PST

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            ArenaNet explains new Ascended item tier
            Earlier today, Guild Wars 2 players got their first real idea of what's awaiting them in the Lost Shores content update. They responded with an collective outcry against the introduction of Ascended items, which inhabit a new tier of item rarity. The roar of outrage was a little muddled, however, as there weren't a whole lot of details about what purpose Ascended items serve. A new blog post clarifies the whole issue. Get ready for some knowledge!

            One of the primary design purposes for the Ascended item tier is to bridge the gap between Exotic gear (which fairly casual players can have a reasonable certainty of acquiring without too much angst) and Legendaries (which are for the hardest of hardcores). Specifically, Ascended items will be used specifically to combat new endgame mechanics. Foes within the new Fractals of the Mists dungeon will inflict Agony on players. Agony can only be mitigated by Infusions, which can be put only into Ascended armor. As players get to higher levels of difficulty within the dungeon, they will eventually find a point at which they have to counter Agony (by Infusions) before they can hope to proceed. Rather than being upgraded with normal components, Ascended gear has upgrades built-in, and upgrade slots have been repurposed into Infusion slots.

            November's update will include only Ascended rings and back items. More Infusions and Ascended item types will be added with time. When Ascended items are added to the game, Legendary weapons will be updated so they are still the best available option (as opposed to being on-par with Exotic weapons, as they currently are).

            MassivelyArenaNet explains Guild Wars 2's new Ascended item tier originally appeared on Massively on Tue, 13 Nov 2012 00:00:00 EST. Please see our terms for use of feeds.

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            Not So Massively: Sci-fi sandboxes, LoL pre-season updates, and D3 bans

            Posted: 12 Nov 2012 05:00 PM PST

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            Not So Massively title image
            In a flurry of sci-fi sandbox kickstarting this week, Star Citizen's crowdfunding campaign passed the million dollar mark and David Braben revealed plans for a sequel to the incredibly successful Elite series. Diablo III announced a wave of bans linked to the use of third-party launcher and botting software and revealed that an expansion is on the way.

            Path of Exile
            continued on the path to open beta this week with the announcement of a secure trade system and two closed-beta hardcore race events. League of Legends began preparations for its upcoming third competitive season this week as developers explored item balance and jungling changes on the way. Plans include making early game jungler ganks less viable and introducing new items for specialised builds.

            Heroes of Newerth's voting system was made anonymous in this week's patch in an effort to prevent players from being singled out or pressured into conceding matches. Dota 2 released its hilarious Reverse Captain's Mode, which lets each team pick the heroes it wants the other team to play. Console MOBA Guardians of Middle-earth announced its release date this week and revealed two new heroes, Thráin and Gothmog. Finally, Prime World gave details of its persistent castle system, which may tie the game into Facebook.

            Continue reading Not So Massively: Sci-fi sandboxes, LoL pre-season updates, and D3 bans

            MassivelyNot So Massively: Sci-fi sandboxes, LoL pre-season updates, and D3 bans originally appeared on Massively on Mon, 12 Nov 2012 20:00:00 EST. Please see our terms for use of feeds.

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              EverQuest II posts a preview for Chains of Eternity on the last day to pre-order

              Posted: 12 Nov 2012 04:30 PM PST

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              Every girl crazy 'bout a transparent cape.
              Are you ready for the ninth expansion for EverQuest II, Chains of Eternity? It's coming out tomorrow, so if you're not ready, you should probably get ready pretty quickly if you play the game. This also means that today is the last day to pre-order and get an exclusive cape as a pre-order customer. Technically you have until 2:59 a.m. EST on the 13th, but it's best to just take care of that now if you've been meaning to order it and haven't gotten around to it.

              But what if you're still undecided? The team at Sony Online Entertainment has put together one last preview video to help tempt you over with information about the expansion's dungeons. It's a quick video hitting the highlights of the nine new dungeons included with the expansion, complete with commentary from the developers regarding the design and the visual points of interest. Jump past the break for the preview, and if you're still on the fence about ordering, you'll need to make up your mind quickly.

              Continue reading EverQuest II posts a preview for Chains of Eternity on the last day to pre-order

              MassivelyEverQuest II posts a preview for Chains of Eternity on the last day to pre-order originally appeared on Massively on Mon, 12 Nov 2012 19:30:00 EST. Please see our terms for use of feeds.

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              Wings Over Atreia: Promises, promises

              Posted: 12 Nov 2012 02:00 PM PST

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              Wings Over Atreia  Promises, promises
              There was a time a while back when I chided NCsoft for being so closed-lipped about news. Although F2P was the biggest change ever to hit Aion, there was scant information about the North American conversion to free-to-play that accompanied 3.0 until it was practically upon us! Now fast forward just one little numeral to 4.0, and we seem to be getting regular doses of information. Awesome, right? Or is it?

              At first, I was overjoyed to learn new bits about the upcoming expansion. It even spawned some entertaining speculation. But the fact remained that since we still didn't know when Aion 4.0 might arrive, each added bit of news was a tease. Then it dawned on me: The studio combined my request for more news with my pleas for more frequent, if smaller, content updates. But instead of actual content in-game to excite players and keep them playing, we are getting the intangible promises of content to come! Ingenious. But is it working?

              Continue reading Wings Over Atreia: Promises, promises

              MassivelyWings Over Atreia: Promises, promises originally appeared on Massively on Mon, 12 Nov 2012 17:00:00 EST. Please see our terms for use of feeds.

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                Dungeons and Dragons Online's Update 16 goes live

                Posted: 12 Nov 2012 01:00 PM PST

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                Dungeons and Dragons Online's Update 16 goes live
                Dust off your virtual dice because it's time to go back to Dungeons and Dragons! DDO released Update 16 today, and with it, a host of Forgotten Realms content.

                Update 16: The Netherese Legacy includes a wilderness area, five adventures, new DDO store options, and a new epic destiny line for Druids called Primal Avatar. The adventure pack is included with VIP players' subscriptions and requires purchase for free players.

                Massively recently talked with Turbine about the story and features of Update 16, so while you're downloading the patch, why not give it a read?

                [Source: Turbine press release]

                MassivelyDungeons and Dragons Online's Update 16 goes live originally appeared on Massively on Mon, 12 Nov 2012 16:00:00 EST. Please see our terms for use of feeds.

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                Blizzard's response to authenticator lawsuit: 'Without merit'

                Posted: 12 Nov 2012 12:30 PM PST

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                Blizzard's response to authenticator lawsuit 'Without merit'
                A few days ago Massively reported that a class-action lawsuit had been brought by players against Blizzard Entertainment. The lawsuit claims that Blizzard's actions (and inactions) were forcing players to purchase physical authenticators for Battle.net. Today we've heard the response from the studio, which is an unsurprising dismissal of the accusations.

                Blizzard released a statement that began as follows: "This suit is without merit and filled with patently false information, and we will vigorously defend ourselves through the appropriate legal channels."

                The studio went on to address the concerns brought up by the lawsuit and defend its actions during the past summer's Battle.net security breach. Blizzard said that the onus to secure one's computer is on the operator, which is why the company "strongly encourages" the use of authenticators.

                MassivelyBlizzard's response to authenticator lawsuit: 'Without merit' originally appeared on Massively on Mon, 12 Nov 2012 15:30:00 EST. Please see our terms for use of feeds.

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                Leaderboard: Poor planning or poor circumstances?

                Posted: 12 Nov 2012 12:00 PM PST

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                Some good pictures before everything went cross-eyed, though.
                If you missed playing Final Fantasy XIV on Saturday, well, you're not getting to play again for a while. The world sort of ended. Unfortunately for the people who were playing Saturday evening into Sunday morning, attempting to actually play during this world-ending event resulted in frequent disconnects and server crashes from the sheer number of people teleporting hither and yon. The epic finale before the trailer wound up mostly just being a confusing mess on the server.

                Final Fantasy XIV isn't the first title to implement a huge live event that caused a server-breaking mess. Today, our question centers on magnanimity vs. culpability. When these sorts of server events happen, is your first reaction that the development team should have planned for this popularity instead of letting the whole thing go cross-eyed? Or do you say that the team probably did everything possible and that there's a certain point past which planning doesn't help?

                Continue reading Leaderboard: Poor planning or poor circumstances?

                MassivelyLeaderboard: Poor planning or poor circumstances? originally appeared on Massively on Mon, 12 Nov 2012 15:00:00 EST. Please see our terms for use of feeds.

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                  Transformation-focused Eclipse War Online debuts with video

                  Posted: 12 Nov 2012 11:30 AM PST

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                  Transformationfocused Eclipse War Online debuts with video
                  Players of the upcoming Korean MMO Eclipse War Online can transform into a variety of familiar and unique fantastical creatures, from massive-clawed scorpions to dragons to a blob with antennae. SC Internet recently introduced its new game that puts a twist on the standard adventuring: Instead of just being characters from stock races fighting against mobs, players can become the mob in fights!

                  If players acquire the transformation card, they will be able to transform into almost every monster in game -- including bosses. When in altered form, players then get some of that monster's special abilities to use on top of their own. Want to be a wolf? Go kill a wolf. The principle flows through to PvP as well; killing another player will net the victor some of the loser's skills. Choosing which form to fight in also becomes a matter of strategy, as some monsters' powers change depending on time of day, location, etc.

                  Want to get a gander at some of the available forms players can turn into? Catch a glimpse in the trailer after the break.

                  Continue reading Transformation-focused Eclipse War Online debuts with video

                  MassivelyTransformation-focused Eclipse War Online debuts with video originally appeared on Massively on Mon, 12 Nov 2012 14:30:00 EST. Please see our terms for use of feeds.

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                  Guild Wars 2 updates Lost Shores page with video, schedule

                  Posted: 12 Nov 2012 11:00 AM PST

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                  Guild Wars 2 updates Lost Shores page with video, schedule
                  Hey karka, leave our kids alone! If you find yourself saying this at some point this week, it's probably because you're neck-deep in Guild Wars 2's latest content update, The Lost Shores. ArenaNet's updated the official page of the update with lots of time-specific information as well as a teaser video for the big event.

                  The first stage of Lost Shores begins on November 16th and tasks players to defend Lion's Arch. On the next day, the tides will turn as players seek to retake the town. The 17th is also when the new area, Southsun Cove, opens for business. Finally, there will be a one-time event on November 18th in Southsun Cove, where the invasion and counter-attack will come to a head.

                  You can watch the trailer after the jump, and don't forget to check out our Lost Shores primer!

                  Continue reading Guild Wars 2 updates Lost Shores page with video, schedule

                  MassivelyGuild Wars 2 updates Lost Shores page with video, schedule originally appeared on Massively on Mon, 12 Nov 2012 14:00:00 EST. Please see our terms for use of feeds.

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                  Super Hero Squad Online tops four million registered players

                  Posted: 12 Nov 2012 10:00 AM PST

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                  Super Hero Squad Online tops four million registered players
                  If big numbers and dubious milestones are your passion, then have we got a post for you! Gazillion announced that its Super Hero Squad Online just crossed the four million player line. Of course, these are registered players, so that includes actual players of the title and anyone who just signed up on the website.

                  Gazillion President David Brevik popped the celebratory cork anyway: "Breaking four million registered users is a tremendous achievement for Super Hero Squad Online and for Gazillion Entertainment. We love the passion that our players have shown for the game, and we are excited to continue to put out new and exciting content for them to enjoy."

                  The studio is working hard to expand the overall service of the game, including a redesigned website that will allow European players to access North American servers.

                  [Source: Gazillion press release]

                  MassivelySuper Hero Squad Online tops four million registered players originally appeared on Massively on Mon, 12 Nov 2012 13:00:00 EST. Please see our terms for use of feeds.

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                    Dinosaurs are now live in Wizard101's Azteca content update

                    Posted: 12 Nov 2012 09:00 AM PST

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                    Dinosaurs are live in Wizard101's Azteca update
                    Last month, KingsIsle Entertainment shared the news about an upcoming land in Wizard101 populated by intelligent dinosaurs and littered with ancient temples. Today, that lost world of Azteca has been found, and is now on the live server for players to enjoy.

                    Besides dinosaurs, this content update includes new mounts, gear, pets, another crafting tier complete with new recipes, a higher level cap (90), and many new spells. Adventurers can also explore 13 new zones. To learn more about the update, check out Massively's Interview with Producer Leah Ruben. Don't forget about the patch notes!

                    [Source: KingsIsle press release]

                    MassivelyDinosaurs are now live in Wizard101's Azteca content update originally appeared on Massively on Mon, 12 Nov 2012 12:00:00 EST. Please see our terms for use of feeds.

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