Latest Gaming and MMORPG Updates |
- [TGC 2011] ArcheAge, Blade & Soul set for 2012
- Turkey Day Tradition Giveaway
- Torchlight II Needs More Time, Won’t be Out This Year
- Blade & Soul (KR)
| [TGC 2011] ArcheAge, Blade & Soul set for 2012 Posted: 19 Nov 2011 04:11 AM PST
The second trailer is too long for me (it is Saturday and I am busy playing BATTERY), hence I will explain only a little in the trailer. For the rest of the trailer, you can see castle building, town building, naval combat and more.
There is also an interview trailer with the game’s Art Director on how he gets inspiration for his artwork and the processes to go through to make them come alive in the game. Main point, his female character designs are more awesome as he is a male, and he said if he is a female, the male artwork would be better. And of course, how he pays attention to every single detail on the character’s clothing. Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
| Posted: 18 Nov 2011 10:09 PM PST Everyone here at 1UP wants to help you celebrate the brilliant holiday that’s right around the corner– at least for the folks in the United States; what’s up Canada! Thanksgiving this year means free stuff! How you ask? We want to hear about your favorite Thanksgiving gaming memories and traditions. If you share your stories with us, we will share some of our gaming swag with you! We have shirts, statues, games, hats, and stuffed animals all to help you celebrate Turkey Day! Do you play video games to help pass the time being around those annoying relatives? Do you meet up with the same friends to play the same copy of Super Smash Brothers on the Nintendo 64 every year? Or do you use this time to bond with your family over a nice relaxing game of Track and Field for the NES? Tell us! Regardless of how it goes down, if you’ve spent Thanksgiving playing video games, then we want to hear about it. The best part is next week’s Retronauts episode wants to feature your entries! So here’s the breakdown: -Write a blog about your favorite Thanksgiving gaming memories or traditions and link the blog in the comments here. OR -Call in to the Retronauts podcast on Monday to tell us about your experiences! The show will air Wednesday at 3:30 PM PT and details can be found here. We have lots of swag to give away so we will pick many winners. Monday, 11/21 will be the last day for entries and winners will be notified on Tuesday, 11/22. GOBBLE, GOBBLE! Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
| Torchlight II Needs More Time, Won’t be Out This Year Posted: 18 Nov 2011 10:08 AM PST Runic Games had been hoping to get Torchlight II out by the end of the year. President Travis Baldree now says the company “made a good run at that” at that goal, but it simply isn’t realistic. Rather than release an inferior product, it will instead take the extra time to ensure the game is as good as it can be. “We’ve come to the realization, however, that getting a game of this scope up to the quality and polish level we want to achieve is going to take a little longer,” he wrote on the game’s official website today, “especially since we want to run a small beta before release to ensure that our launch is smooth.” Whereas the original Torchlight wasn’t as polished as it could have been, Baldree points out Runic has the resources to do better this time around. (It likely has the success of the first game — which sold one million units — to thank for that.) “Right at this moment though, we do have those resources for the sequel,” he said, “and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you’ll enjoy and continue to want to play in the future.” Baldree claimed the current development cycle on Torchlight II has taken 18 months. He expects the time still needed to finish the rest “is relatively small.” Like its predecessor, Torchlight II will only cost $19.99, with the big addition being online multiplayer. It also introduces a new class, the Embermage, which is a spellcaster that can use fire, ice, and electricity. It’s scheduled for release on both PC and Mac — it’s possible that an Xbox Live Arcade version will not happen because the Xbox 360 doesn’t have enough memory to run the game as-is. Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
| Posted: 18 Nov 2011 10:08 AM PST
Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
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