Sunday, October 16, 2011

Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


NYCC: What the Heck is Pokemon Rumble Blast, Anyway?

Posted: 16 Oct 2011 07:19 AM PDT

Once upon a time, getting about in a Zelda game was such a clear-cut process. You had your dungeons (anywhere from four to 12, depending) and you had the overworld that linked them all together. Aside from the occasional spin-off (Four Swords Adventures was broken into levels, and Majora’s Mask centered around the hub of Clock Town), that’s how it always worked. You’d wander around, maybe poke into a cave for a Heart Piece, clear away some scrub, fight some bad guys, and eventually work your way to the next subterranean puzzle labyrinth.

The Legend of Zelda: Skyward Sword is mixing things up, and — for the first eight hours of the game, at least — the results are pretty great. Skyward Sword’s design makes the distinction between overworld and underworld much muddier than in past games. Perhaps that’s appropriate, since this adventure divides its world into three layers rather than the usual two. Above the dungeons, you have the overworld; meanwhile, above it all is the realm of Skyloft, best described as an aerial take on Wind Waker’s sea. At the heart of Skyloft is a large city held aloft by (one assumes) ancient magic or technology or something, but the skies are littered with floating islands, and Link travels between them on the back of a huge red bird.


Posted by: admin in Gaming News
Find related article at: http://www.1up.com/previews?cId=3185963

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Red Blood Online (KR)

Posted: 16 Oct 2011 07:19 AM PDT


Later today, the latest 3D action MMO to hit Korea, Red Blood Online, will be entering its very first Closed Beta phase. With multi-target action combat as its main feature, along with a “Stage Automation” system where dungeon routes are not the same everytime players enter one (link). Below is a brief skill demo for the current 3 classes revealed, Warrior, Knight and Elementalist. Each class will have 3 different types of skill trees available,

According to early media reports from Korea and Taiwan, Red Blood Online will not be having a true open persistent world, but rather similar to Dragon Nest and Guild Wars where only party members can see each other once stepping out of town. Only 3 maps will be available at the start, including the beginner town of Ironshore.


More features are planned for the undated Closed Beta 2, including the Family system and pets. The Family system will be one of the core features as well, as it will determine the learning of high level skills, character growth, new quests and Family-exclusive dungeons.


Posted by: admin in Gaming News
Find related article at: http://www.mmoculture.com/2011/10/red-blood-online-kr-closed-beta-1-draws.html

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NYCC: Getting a Sense of Gaming’s Relative Place in the World

Posted: 15 Oct 2011 07:14 PM PDT

The oldest video game I’ve found at this year’s New York Comic-Con is from 1977. That’s the same years that Star Wars — whose merchandise dominates the show — made its theatrical debut. In contrast, I’ve seen comics and artwork dating back to the ’40s, maybe even earlier. There are movie goods based on The Wizard of Oz, which memory tells me dates from the ’30s.

Video games are newcomers on the stage of nerd culture, and shows like this are stark reminders of that fact. Games have a respectable showing here to be sure, but compared to the breadth and depth of comic- and film-related material, you can’t help but realize the curators of game history need to step it up.

Nowhere is this more obvious than in pricing. The most expensive game-related thing I’ve seen do far are those R2-D2 Xbox 360s with integrated projectors ($1200), and those are hand-made custom jobs. On the other hand, I saw an issue of the Gold Key Star Trek comics that I remember reading at my grandparents’ house 30 years ago and dismissing because it wasn’t Star Trek. Its asking price? $800 (you better believe I’m kicking myself for not hanging on to it).

And that’s only one of thousands of comics on sale here for three, four, even five figures. The original art for the cover of Wolverine #41 (which is only about 20 years old) is selling for $15,000. The really pricey stuff — graded comics from the Golden Age and associated art boards — isn’t even listed with a price. Like high fashion, if you have to ask, you couldn’t afford it anyway.

Not that there’s anything wrong with being a brash young medium. The game-related booths are by far the most energetic and interesting at the show. Not to mention the most popular. Still, perspective is interesting. Wouldn’t it be interesting if dealers were selling original Mario design sketches at trade shows 50 years from now?

Just kidding; Nintendo would never let that material out of its sight.

Also, that Penguin artwork above isn’t a scene from Arkham City. But don’t you wish it were?


Posted by: admin in Gaming News
Find related article at: http://www.1up.com/news/nycc-sense-gaming-relative-place-world

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Age of Wulin (CN)

Posted: 15 Oct 2011 01:14 PM PDT


Er Mei is actually written out as “Emei”, but I thought I should type it as 2 words to reflect the correct real-world spoken pitch. Located on top of Mount Er Mei which is an actual place in China, the clan in Louis Cha’s martial novels was founded by Guo Xiang, the little girl who adored Yang Guo in Return of the Condor Heroes. Compared to Shaolin and Wudang, I find the location much, much bigger.

Starting off, players from this clan will be using 1-handed daggers. Similar to Wudang using dual swords from the beginning, the choice of weapon is no doubt, weird. But what I had in mind was that the developers did not want players to immediately jump into the various famous single-sword skill sets.


Posted by: admin in Gaming News
Find related article at: http://www.mmoculture.com/2011/10/age-of-wulin-cn-tour-of-er-mei.html

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